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Re: [Deck] Death and Taxes
Quote:
Originally Posted by
Versus
Then the whole 3 judge debacle on weither or not a bounced Isamaru wearing Jitte created counters
Sounds like one of those days... I hope it's soon balanced out by a better run of luck. And yeah, experience and the mental game certainly play a big part.
Just to be clear, the above situation results in no Jitte counters, right? Just as bouncing an attacking Wren's Run Vanquisher doesn't kill a blocking Serra Angel, and bouncing a Essence Sliver doesn't give life. I guess it's a bit different since the creature has the ability in the other examples, but the same idea applies: after damage goes on the stack, the critter is bounced. As damage resolves and triggered abilities are checked, the Jitte is no longer equipped, or the Vanquisher/Sliver is no longer in play.
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Re: [Deck] Death and Taxes
Quote:
Originally Posted by
kirbysdl
Just to be clear, the above situation results in no Jitte counters, right?
Right.
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Re: [Deck] Death and Taxes
I messed around with the black splash for a while, eventually cutting ports.
heres my list
// Deck file for Magic Workstation (http://www.magicworkstation.com)
// Lands
4 [LG] Karakas
3 [TSP] Flagstones of Trokair
4 [LRW] Plains (1)
4 [B] Scrubland
3 [ON] Flooded Strand
3 [ON] Windswept Heath
// Creatures
3 [CHK] Isamaru, Hound of Konda
4 [TSP] Serra Avenger
3 [SC] Silver Knight
3 [PLC] Stonecloaker
2 [CS] Jotun Grunt
3 [TSP] Mangara of Corondor
4 [RAV] Dark Confidant
// Spells
4 [AT] Swords to Plowshares
3 [BOK] Umezawa's Jitte
3 [EX] Cataclysm
3 [LRW] Thoughtseize
4 [DS] AEther Vial
// Sideboard
SB: 3 [TSP] Tivadar of Thorn
SB: 2 [PY] Abolish
SB: 1 [TSB] Disenchant
SB: 1 [LRW] Thoughtseize
SB: 4 [JU] Cabal Therapy
SB: 4 [LRW] Thorn of Amethyst
The sb needs a little help but its pretty good, would anyone like to try to tune this to the m-l meta?
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Re: [Deck] Death and Taxes
Versus,
Wow, bad draws. It happens.... Well, im sure u played it as well as anybody else would have. Srry for not reading ur tournament report. I didnt see it earlier. Anyway, im sure u had a great time!
Ebbitten,
Your build looks very solid. You should run at least one more J.Grunt for all of the Tarmo-decks in ML. They do play alot of burn over there too, and grunt is imune to most of their kill spells... why cabal therapy over duress? Where are the E. Plagues, do u feel that Tivadar is better when combined with karakas/vial? Ceteris Peribus, I would make your SB like this:
3-engineered plague - goblins, Empty the Warrens, in ur ML case Kithkin lol
4-leyline of the void - ichorid, c.breakfast, IGG, survival
4-duress - belcher, IGG, survival, burn
4-thorn of amethyst - belcher, IGG, thresh, burn
Other than cheesy combo decks, ur list could take on most other decks without needing the sideboard. If you dont like leyline ot Void, then Extirpate would be the next best choice. SotPC would be good too...
take advantage of the great Black sideboard options if your going to splash black, dude :smile: pithing needle would be a good choice also. it takes care of survival/SDTop/Vial/Deed/E.Explosives/... its a long list; needle is a good SB option. Is Dragon Stompy getting heavy over there? If so, with all of the other red stuff I wouldn't blame you for running CoP in your sb, lol - anyway, im not hatin on your list. I like it - black is a good splash for the deck.
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Re: [Deck] Death and Taxes
@ Versus: I'm sorry about your poor experience. It sucks when these things happen.
Quote:
Originally Posted by
Versus
Then the whole 3 judge debacle on weither or not a bounced Isamaru wearing Jitte created counters and I just got disenchanted with the day as a whole and started playing like shit.
Did they at least get the ruling correct?
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Re: [Deck] Death and Taxes
I've been doing a lot of work with Vial lately and I've become very leery of the reactive uses of it. Putting even 3 or 4 total creatures in a deck that are going to be best used at instant speed off of a Vial influences the drawability of a deck greatly.
I've been slowly removing the cool things and replacing them with proactive effects so that my initial draws are better.
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Re: [Deck] Death and Taxes
Quote:
Originally Posted by
FoolofaTook
I've been doing a lot of work with Vial lately and I've become very leery of the reactive uses of it. Putting even 3 or 4 total creatures in a deck that are going to be best used at instant speed off of a Vial influences the drawability of a deck greatly.
I've been slowly removing the cool things and replacing them with proactive effects so that my initial draws are better.
Specifically what creatures are you referring to?
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Re: [Deck] Death and Taxes
Well at first i just added cabal therapy because the sb was kinda thrown together but thinking back i'm not entirely sure why. So heres my updated sb:
// Sideboard
SB: 1 [PLC] Stonecloaker
SB: 1 [CS] Jotun Grunt
SB: 1 [LRW] Thoughtseize
SB: 3 [TSP] Tivadar of Thorn
SB: 2 [PY] Abolish
SB: 1 [TSB] Disenchant
SB: 2 [CHK] Samurai of the Pale Curtain
SB: 4 [US] Duress
the 2 abolish/1 disenchant feels a little weird so i'm open to suggestions.
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Re: [Deck] Death and Taxes
The only thing I feel is lacking here is a solid card draw/filter slot. In the mono-white build, you're relying on good draws and deck redundancy to get you your answers. The black splash is interesting in that it adds Confidant, which is insane card advantage and a beater, and Thoughtseize. If draw is one concern, would Sword of Fire and Ice do well in here in place of the Jitte's? Both Jitte and SoFI handle aggro handidly, but the main difference is that SoFI nets you a card, and provides Goblin protection. Thoughts on SoFI in place of Jitte? Or at least a split?
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Re: [Deck] Death and Taxes
Mr. Took, I can say with total conviction that taking out the Aether Vial is tantamount to removing Brainstorm from Threshold. (this is what Bilbo calls "being on his honour")
Seriously though, this deck actually makes use of multiples. You hold the second until after you play Cataclysm (selecting the Jitte to stay in play - not the Vial). It makes the deck nearly impervious to land destruction. I don't have to say how big it is versus Landstill or Threshold in the opening draw. To respond to your statement directly, I will keep a one-land hand if I have one of these, and this is why I compare it to Brainstorm. And finally, it is the one card I want over all other in my opening seven against an unknown opponent.
Vial doesn't just do any of this, though. The deck has a habit of putting creatures back in your hand - so the Vial gets a much greater workout than say, in Slivers. Finally, Vial puts the combo portion of the deck with Mangara on a whole other level.
I don't think Aether Vial belongs in every aggro deck, but it does belong in this one.
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Re: [Deck] Death and Taxes
Is there a consensus about what version is the best against storm combo and Belcher? Seems to me that the green splash with Teeg is the most proactive, but stifle is clearly a winner against anything but the Charbelcher itself.
I've been having a blast playing this, by the way. Cheers to everyone who has helped develop it up until now.
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Re: [Deck] Death and Taxes
I took a monowhite build without Port/Wasteland (I don't own them) to a small local tourney yesterday and placed first. I was very happy with the deck. The hardest matchup was against a land/loam deck that used recurring Mindslaver. Twice I got out of the Mindslaver lock, and I was able to use Stonecloaker/Grunt to pick out key cards from his yard. The games took forever and it was not easy, but very fun.
Worst play: Playing Jitte when I had a Jitte out. Damn newbie. :cry:
Most Fun: Stonecloaker bouncing Serra Avenger in response to [Control Magic-like spell]. He's so damn versatile it's just sick.
Worst draw: I mulled down to 5 and ended up with nothing but land, Vials, and Jittes for about a million turns. I lost to a janky Tim deck (but came back in games 2,3 to whomp him). Thankfully, it's the only time I really got hosed with my initial hands. I think I only had to mull in that one game.
This deck really does destroy non-combo metas. Thanks for all the work on it!
Quick question: I have all the cards to add the blue splash, or could keep it monowhite (and get Ports/Wastelands). Should I keep it more white weenie-ish or should I add the cantrips and Stifles? Finn's initial post took out the Mana Tithes but didn't add Dazes... does the blue version run completely counterless then?
Another one: How about Mask of Memory for card draw? I know we don't have as much evasion as Angel Stompy, but it's cheap to both acquire and play, so it might be worth a quick test. One problem is lack of room in the deck (as evidenced by all the 3-ofs we run). Perhaps the blue splash can also suspend Ancestral Visions.
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Re: [Deck] Death and Taxes
My current sideboard:
4x Thorn of Amethyst
3x Glowrider
3x Tivadar of Thorn
2x Jotun Grunt
3x *undetermined
Basically I've got my goblin hate (tivadar), additional threshold support (jotun), and my anti-combo set up in the board (amethyst and glowrider). I run a fairly standard maindeck, which includes 4x mana tithe. Like most D&T I've got a strong aggro match, a fairly solid control matchup, weaker on the combo, but half of my sideboard is dedicated against it.
What are suggestions for the last 3 slots? I was considering Kataki, War's Wage. I'm not sure it would be good for much beyond Affinity. What are D&T's worst matchups? 43 Lands could be bad I imagine. I know Abolish is a pretty typical sb card also. Recommendations?
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Re: [Deck] Death and Taxes
For drawing cards in the monowhite build, i think Weathered wayfarer is a good option. I cut Isamaru for 3 Wayfarer. It allows the reccuring wasteland, with Jotun Grunt who delays the wasteland from my yard to my library. I play only 3 KaraKas and 3 Flagstones of trokair (but 4 wasteland), it's enough whith 3 Wayfarer.
@Kirbysdl : Not easy to find a slot for Mask of memory. For me Jitte is too essential to cut it. Perhaps you can try : - 1 Aether vial, -2 Jitte, for +2 enlightened tutor, +1 mask of memory, but i think is bad.
Actually, what is your sideboard in the monowhithe build ?
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Re: [Deck] Death and Taxes
Galroth,my current sideboard is almost like yours except using 4 Orim's Chant in place of 1 Tivadar of Thorn and the 3 undetermined spaces.
It helps A LOT versus some combo decks,i've been using them and they have been really helpful 'till now.
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Re: [Deck] Death and Taxes
Quote:
Originally Posted by
marko
@Kirbysdl : Not easy to find a slot for Mask of memory. For me Jitte is too essential to cut it. Perhaps you can try : - 1 Aether vial, -2 Jitte, for +2 enlightened tutor, +1 mask of memory, but i think is bad.
Actually, what is your sideboard in the monowhithe build ?
I agree that the decklist is tight, but if people can find room for 4 Confidants, it should be possible to add a couple of Masks. :wink: The bigger problem is how often Mask will be useful, given that we need to hit the opponent for it to work.
My board was pretty janky, since I'm still building the deck:
2 Disenchant (should be Abolish?)
2 Aura of Silence (Surprisingly useful, but perhaps should be Seals)
1 Jotun Grunt (2 in the main)
1 Umezawa's Jitte (3 in the main)
3 True Believer (Woulda been fun against Mindslaver)
4 Thorn of Amethyst (Never used it...)
2 Abeyance (Should be Orim's Chant probably, but I don't own them)
My local meta is actually very low on combo... I think I can probably get away with ditching the Thorns and Abeyances and packing more varied critters in, e.g. Tividar and Grunt #4.
@Galroth and Xurcks: any disenchant effects in your main? You don't have any in the side.
EDIT: Ok, I'm once again acting like an idiot. Mangara Disenchants anything. =) You'd need something else if he were Needled or Humilitied though.
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Re: [Deck] Death and Taxes
@kirbysdl: i've been using 2 oblivion rings in my MD for a while and have been liking them as all-around removal.
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Re: [Deck] Death and Taxes
Can anyone tell me why nobody else thought to use Oblivion Ring? It seems like a very easy inclusion.
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Re: [Deck] Death and Taxes
PhaerimmArchlord reappears from the nothing hahaha
Well,come back here then so we can discuss the O.Ring in the deck :P
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Re: [Deck] Death and Taxes
Quote:
Originally Posted by
Lego_Army_Man
@ Versus: I'm sorry about your poor experience. It sucks when these things happen.
Did they at least get the ruling correct?
Yeah, they ruled right finally. It of course was my opponent who called them over. The initial Judge said yes, then he called for the Head who at first agreed it DID receive them. After further protest from my opponent they came to the conclusion that no counters were created. I was pretty done with Magic at that point. It was a long day so I never made a peep about the ruling. After the match was over I took a third judge to the side to find out WHY it didn't receive the counters. I thought the whole "last known info" thing would apply. This third judge agreed that Jitte DID get the counters then asked to read the card and changed his mind to no again??? At this point I was completely confused.
Just one of those days...
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Re: [Deck] Death and Taxes
Versus, it does not get counters.
Oblivion Ring sounds very good to me. It's like Oblation only it doesn't suck.
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Re: [Deck] Death and Taxes
Has anyone considered Mirror Entity in the deck?
The obvious benefits are mostly because he can be vialed out against Massacre/Pyroclasm and save the board, plus he provides a better clock against goyf based thresh, since he's an awesome vial card to ambush against mongoose/goyf if you don't establish control early enough, and he can drop an elbow on a gobbo rush. Plus, if you hit your drops along the way, you have a lethal alpha on turn 4 with the tap out if necessary.
The synergy between it and Karakas and the more controlling aspects of the deck are a problem, I admit, but that's why I consider it more of a sideboard card in the end.
Might be too much of a stretch, but it's one I've considered on this deck.
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Re: [Deck] Death and Taxes
@MrSoze: I tried Mirror Entity,but this deck doesn't have enough creatures/mana to fully abuse it.Also,it forces you to overextend and open up for 2-1,3-1 too often.You would need at least 4 mana to make it worth the trouble,and that is difficult to achieve(the deck uses Cataclysm also).All other creatures in the deck are either better P/T ratio(Serra Avenger,Isamaru,Grunt) or utility(Cloaker,Mangara) so I have dismissed him for now.
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Re: [Deck] Death and Taxes
Hmm, you can hide your own creature or Vial/Jitte with Oblivion Ring so it'll come back into play after Cataclysm, right? If so, the deck with fun internal synergies gets another with the use of O-Ring. Yeay! :tongue:
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Re: [Deck] Death and Taxes
Quote:
Originally Posted by
kirbysdl
Hmm, you can hide your own creature or Vial/Jitte with Oblivion Ring so it'll come back into play after Cataclysm, right?
Only if you have a second enchantment in play when you Cataclysm; otherwise, the Ring will stick around.
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Re: [Deck] Death and Taxes
Actually, if the deck had other enchantments in it I would not consider O-ring. But since the only enchantments anyone ever seems to use is Seal of Cleansing, and since I think I am going to use this in the sb in place of the Seal/disenchant/Abolish spot, there is no problem at all.
BTW, Cataclysm rarely nabs your own creatures. You spend too much time unsummoning them and making your opponent want them dead. Consequently, you usually do not have many in play. For the games in which you do, well, you are winning!
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Re: [Deck] Death and Taxes
What's the consensus on a reasonable minimum number of creatures in mono-white D&T? I think I might try fitting two O-Rings in my main, which means I might drop a critter or two. Maybe a 20/20/20 split would work:
4 Serra Avenger
3 Isamaru
3 Silver Knight
3 Stonecloaker
3 Mangara
2 Jotun Grunt
2 Metagame slots (Samurai of the Pale Curtain/Auriok Champion/etc. or more of the above)
4 Aether Vial
4 Mana Tithe
4 StP
3 Cataclysm
3 Umezawa's Jitte
2 Oblivion Ring
20 Land
SB idea:
2 Oblivion Ring
2 Jotun Grunt
1 Umezawa's Jitte
3 Tividar of Thorn
3 True Believer
4 Thorn of Amethyst? (I don't need much anti-combo tech here)
Do we really need 4 Mana Tithes? Perhaps this could drop to 3 for another metagamed critter or more removal/utility. On the other hand, double-tithing someone is pretty fun. When I get Wastelands/Ports I may turn it into a 21st land (a Plains) to help ensure WW in the opening hand.
Anyway, I like how the Ring takes care of the Disenchant slot, as well as the possible Condemn slot. Thanks for the idea, Xurcks!
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Re: [Deck] Death and Taxes
I just played a bunch of games on MWS - mostly against actual top decks :smile:
Oblivion Ring was very good against Thresh in particular. I got his counterbalance twice (I think only the Grips cost three in there). And another time he FoW'ed it targeting Dragon. That is quite a pedigree. Big thumbs up for me. The Thresh matchup just got even better. I just don't know why this deck is not seen more widely.
@kirb, I have my 4th Mana Tithe in the sb. You really want the opponent to see it g1. That way, if it isn't combo you can side them out for g2 and still have the tax effect. I think you should cut the Siver Knights. We may have over compensated for Goblins back then, but you see less now. Try Samurais in that slot. They own Ichy and Affinity, piss off lots of other decks like xxLands, Stax, and Thresh, and they are still pretty good beaters.
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Re: [Deck] Death and Taxes
Quote:
Originally Posted by
CleverPetriDish
I have my 4th Mana Tithe in the sb. You really want the opponent to see it g1. That way, if it isn't combo you can side them out for g2 and still have the tax effect. I think you should cut the Siver Knights. We may have over compensated for Goblins back then, but you see less now. Try Samurais in that slot.
If I want them to see it game 1, wouldn't I be running 4 in the main with the thought of siding some out in most matchups?
At least half the importance of Knight is First Strike, not necessarily Pro-Red. With Burn a DTW now, random Red aggro variants floating around, and Goblins still the second most popular deck at Worlds, Pro-Red will likely remain useful. But Jitte on a First Striker is just nuts. I wonder if it's even better than Bushido. Perhaps another First Striker can be used in its place if you're in a low-Red meta. Or as you say, just run more Samurai.
Does anyone think 20 critters in this deck is too low?
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Re: [Deck] Death and Taxes
My current list for the deck is this:(need to get MWS again after hd formatting soon ^^)
4 Serra Avenger
3 Isamaru
4 Stonecloaker
4 Samurai of the Pale Curtain
3 Mangara
1 Commander Eesha xD
3 Umezawa Jitte
4 Æther Vial
4 Swords to Plowshares
3 Cataclysm
3 Oblivion Ring
4 Mana Tithe
1 Flagstones of Trokair
4 Karakas
4 Rishadan Port/Wasteland(can't decide,almost cutting mana tithe to fit both :P)
11 Plains
SB:
4 Thorn of Amethyst
4 Tormod's Crypt(Meta choice:could be glowrider\true believer\silver knight\intrepid hero\kataki\preacher\spectral lynx)
4 Jotun Grunt
1 Oblivion Ring
1 Umezawa Jitte
1 Cataclysm
Opinions?
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Re: [Deck] Death and Taxes
Quote:
1 Commander Eesha xD
I realize this is probably something that is just there for fun. But when I want to have fun in a white deck that already annoys the hell out of my opponent, I go to Windborn Muse. I also run Wg D&T still (so in terms of defense, my 'Goyfs hold the fort). Since I've had no trouble maintaining the splash, I will probably keep it. Muse sits tight in my sideboard, just in case massive aggro is heading my way. I used to keep a couple Ghostly Prison's in my board, so replacing those with Windborn Muse, and running Oblivion Ring as a 2-of main deck seems like the obvious choice. I've liked having Grunts in the board and Tarmo's main, since generally 'Goyf turns out to be better. He eats swords like a champion as well, giving Manangra his chance to shine :)
I apologize if the green splash has already been ruled out. However, I only really run 'Goyfs and K-Grips. When I fool around casually, it's worth bringing in Quirion Ranger, for the "Holy shit, what just happened?" factor.
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Re: [Deck] Death and Taxes
@C-Aleric: yeah,it's was just put in for fun factor as I was in doubt of what to put in the last slot,but I'm almost cutting an Oblivion Ring from the main to the side in place of the Cataclysm or one of the crypts to put another one.It has actually been pretty good in my testings and with Karakas backup it was hard as hell to remove,keeping sea drakes,goyfs,tombstalkers,arc-sloggers,pit-dragons,piledrivers,etc at bay giving me time to win matchs otherwise i shouldn't win(add jitte and it becomes even better).And if it performs badly in one matchup(combo,etc),well,the sideboard is there for him to move out.Windborn Muse problem is that if they pay,they can just attack with one big critter and there's nothing she can do about it.
About the splash,i don't have goyf or the savannah's to test,so I sticked to the Mono White build,which have been performing quite well for me during my testings.
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Re: [Deck] Death and Taxes
Well i am currently running the green splash. Mr.Teeg and captain ugly are just to good to resist. I have no maindeck manatithe anymore it comes in and out of the deck every few weeks (as soon as they catch on it comes out and when they forget it comes back) . Here is a little taste
4x Avenger
3x Mr. teeg
4x goyf
2x grunt
3x mangara
3x isamaru
4x knight of the meadowgrain
4x stp
2x cataclysm
4x jitte
4x aether vial
3x stonecloaker
4x windswept heath
4x savanna
1x forest
4x wasteland
5x plains
2x flaggstones
S.B
3x samuri
4x thorn of amithist
3x abolish
2x O-ring (was more and 2 where in the MD)
3x powder keg
Well thats it.. I have won the last handfull of westnmass events with it. The knight of the meadowgrain is awsome!! Firststrike+lifelink+jitte=:mad: faced people. I like the deck with at least 24 guys in it.Oh and b4 u ask why catalsm is in with teeg, karakas him at EOT then drop the bomb.
Goyf is good this is a fact.....You will see him almost everyother match at a cometitive event.I know this isn't a goyf deck (like What the F@ck i have just been dealing with him all the time) so i will just use him. Goyf blocks goyf good, but my goyf normaly has a jitte in hand, thresh goyf doesn't.
If you want to make people mad start running condemn for a while. Playing against 8 stp's is not fun. I had some in the md and 2 in board. It really shines when your STP gets Extripated,and they swing with goyf and you condemn it. Hahahahahahahaha Later!!!:cool:
Hahahahahahahahaha i hate the auto sign in this is my girl's profile i didn't even notice!! hahahahahahaha
PHAERIMMARCHLORD.........team necro the team you have to hate!!!!
hahahahahahaha sorry for the wrong profile post!!!! hahahahaha
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Re: [Deck] Death and Taxes
Phaerimm
First - As much as I enjoy hearing from your expertise concerning Death and Taxes. Your posts hurt my eyes.
Second - Your girlfriend is a fox! Yeowzers.
A distant Third - Can you expound on how the green splash is pulling for you. Does it really help that much? Are your combo matches hurting due to it? And what of MeadowGrain? Is it really better than say Samurai, or Silver Knight? It looks interesting, but not superior from a cursory glance.
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Re: [Deck] Death and Taxes
hey guys im trying to build for thresh-baseruption/combo meta, mainly thresh
my friends build runs moms and sofis, but i prefer jittes and SoPC, and im going to be editing it for the event.
what are the STAPLE cards in taxes? what cards are matchup specific? and why do people run SoPC and grunt? (i do too, it just looks bad on paper) is there some synergy im missing elsewhere?
concerning removal we only run 4x stp, deciding on mangara/karakas ammount. why do people run 4 karakas? isnt that overkill and mana screw potential?
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Re: [Deck] Death and Taxes
You also play Saffi Eriksdotter from time to time. But from what I saw of that meta, it seems that tricks of that sort are the name of the game. And there is no arguing with results. You have a lot of anti-aggro stuff, and I suppose that is good when the common combos are all graveyard dependant (for which the deck is well equipped to handle).
But I warn other people reading this that you are taking your chances when you get too creative with the basic strengths ofthe deck. Phaerimm's Wg deck, for example, does not have Karakas at all, so there is a lot given up for access to stuff like Wasteland and Gofy. He can do this stuff because it keeps his opponents (who see him and this deck almost weekly) on their toes.
Quote:
Originally Posted by gosumog
hey guys im trying to build for thresh-baseruption/combo meta, mainly thresh
my friends build runs moms and sofis, but i prefer jittes and SoPC, and im going to be editing it for the event.
what are the STAPLE cards in taxes? what cards are matchup specific? and why do people run SoPC and grunt? (i do too, it just looks bad on paper) is there some synergy im missing elsewhere?
concerning removal we only run 4x stp, deciding on mangara/karakas ammount. why do people run 4 karakas? isnt that overkill and mana screw potential?
Lemme 'splain
Ones
3 Isamaru, Hound of Konda
3 Mana Tithe
4 Swords to Plowshares
4 Aether Vial
Twos
3 True Believer
4 Serra Avenger
2 Jotun Grunt
3 Samurai of the Pale Curtain
3 Umezawa's Jitte
Threes
3 Stonecloaker
3 Mangara of Corondor
Fours
3 Cataclysm
Land
4 Karakas
4 Rishadan Port
3 Flagstones of Trokair
11 Plains
sb:
3 Glowrider
1 Mana Tithe
4 Orim's Chant
1 Jotun Grunt
3 Tivadar of Thorn
3 Oblivion Ring
This is my general purpose build. It is strong against anything with graveyard dependence, (including Threshold) as almost all of the hate is in the main. If you are expecting CounterTop Thresh to be a big factor (does Baseruption usually have this feature?) I think I would put O.rings in the Mana Tithe spot. Mana Tithe is really only for the combo matchup anyway, and the Oblivion Rings have been very, very good to me so far.
The basics are:
-Mangara
-Karakas
-Stonecloaker
-Cataclysm
-Jitte
-graveyard hate (I have Stonecloaker, Samurai of the Pale Curtain, and Jotun Grunt in this role)
-mana denial (I have Rishidan Port, Mana Tithe, Cataclysm, Mangara, and Glowrider for this)
Everything else is a metagame call.
In general, using creatures for the disruption (Glowrider instead of Thorn of Amethyst, Grunt instead of Tormod's Crypt, etc.) creates versatility in place of speed. This situation means that you want either a Mana Tithe or Orim's Chant in the opening draw against TES, Belcher, Breakfast, etc. It gives you a turn or two to get one of the creature hosers down. If that happens you can attack while delaying them more so you are usually in pretty good shape.
Samurai and Grunt together is not such a big deal.
Four Karakas' is occasionally a problem, but I sacrifice it to Cataclysm a lot. And the opponent simply must do something about it in a LOT of games or they are going to lose.
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Re: [Deck] Death and Taxes
Here's a build I'm getting together at the moment, how does it look?
2 Isamaru, Hound of Konda
4 Mana Tithe
4 Swords to Plowshares
4 Aether Vial
3 True Believer
4 Serra Avenger
3 Samurai of the Pale Curtain
3 Umezawa's Jitte
3 Stonecloaker
3 Mangara of Corondor
3 Cataclysm
2 Disenchant
4 Karakas
3 Rishadan Port
3 Flagstones of Trokair
12 Plains
Sideboard
4 Silver Knight
3 Jotun Grunt
3 Tivadar of Thorn
2 Abolish
3 Orim's Chant
I was also hoping to find out what a blue splash for this deck would look like. Mana Tithe would turn into Daze, and some of my Beaters would become Meddling mages, but I'd want to fit some Brainstorm in there to smooth out draws, any thoughts?
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Re: [Deck] Death and Taxes
It looks... standard. Which means it's pretty solid. In fact, only a few cards off my build.
Suggestion box:
- Up the Isamaru count by 1. He's good by himself, and even better with Karakas.
- If you bring in Brainstorm, you're fine to cut Cataclysm by 1 since you've got a way to dig for it. Likewise with Stonecloaker and possibly even Karakas, though I would be hesitant to do so on the latter accounts. Grunt is probably removed for Meddling Mage, along with a Samurai and... something else. The need for grunt is lessened because Brainstorm lets you sift for StP to off Tarmogoyf. And graveyard combo is mitigated slightly by Daze and Meddling Mage.
- Disenchant is probably better as Oblivion Ring. It's more versatile and only slightly more expensive. If not this, then atleast sideboard Disenchant for the matchups where it really shines. Most of the time you'll be wishing it was a threat or creature removal.
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Re: [Deck] Death and Taxes
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Re: [Deck] Death and Taxes
What do you guys think of knight of the holy nimbus in the silver knight spot (I know some of you don't run this guy anymore, but well) in a more controllish metagame? After doing some testing, I found him pretty good. He kills mangooses when attacking (unlike silver knight), chumpblocks goyf in the first turns (good tempo in general), can't be blocked by hordes of 1/1s (stupid elves or others) and holds on the field with EE or deed (which are sometimes tough). Plus he's great with all the mana denial (cataclysm with him + jitte on the field = almost autowin).
EDIT : I've been looking for a way to include the mini-rebel engine composed of lin + knight/CoK in a competitive deck lately, and D&T seems to be the best one for it.
The idea is to add 3 lin-sivvi, 4 knight of the holy nimbus and 1 children of korlis. Knight is playable by itself and CoK is never useless either. Lin allows to fetch a knight each turn (eot of course), thus creating an insane amount of CA. Lin + CoK is a soft-lock comparable to genesis + frog and can single-handedly break EtW or tendrils-based combos. To sum up, lin + knight is good against aggro-control, and lin + CoK is good against aggro and combo.
I wasn't quite sure what to remove from the deck to add the engine, since there were little free slots. I've started by moving cataclysm to SB (since it is not very good against combo and aggro-control), but then you have less flexibility for your side, which is not great. What more, this meant a total of 9 3-mana creatures, which I felt was a little too much.
So I decided to remove stonecloaker instead. It was a tough choice, because he can be usefull in alot of situations, but I felt he was the weak spot of the deck. I've never been really happy to see him (especially in multiples), although he saved me sometimes. Also, I felt that the deck had enough GY-hate with jotun and SotPC. The only problem with him leaving was that it made mangara much worse, since you could only bounce him with karakas now. The fact that Lin is a legend also increased the reliance on karakas. So I decided to digg-up an old favorite, namely weathered wayfarer. Now, I know that this guy has been discussed and dismissed, but I think he should get a second chance. It increases stability, establishes a soft-lock with wasteland and gives you twice as much chances to hit karakas (he's also good with abolish in side). And I never really liked isamaru anyways. :tongue:
Btw, I thought about the anti-synergy Lin + knight + cataclysm, but it's actually not that bad. You can cast cataclysm once Lin is in play, that start dropping knights after that.
So here's the decklist :
10 plains
4 flagstones of trokair
3 karakas
4 wasteland
3 cataclysm
4 serra avenger
3 mangara
4 weathered wayfarer
4 knight of the holy nimbus
3 lin sivvi, defiant hero
1 children of korlis
4 swords to plowshares
4 aether vial
3 umezawa's jitte
4 mana tithe
I'm still testing it, but the results so far have been fairly positive, especially against aggro-control decks (if Lin is not rapidly handled it's usually gg).
What do you gys think?