Originally Posted by
Goblin Snowman
Are we talking about the Red Threshold mirror right now? If so, then you assume both players have the exact same chance at drawing/player Goyfs on turn two (which incidentally, shut off all other creatures except Dragon and each other.) Here would be an example;
Bad Player - Mongoose, go
Good Player - Fetchland, Ponder, go
Bad Player - Goyf, Daze, One you, go
Good Player - Top, go
Bad Player - Burning Tree, one you, go
Good Player - Goyf, go
Now at this point in the game, if the good player drops a Counterbalance, there is no way for them to lose. Really. You would have a one turn window where you could kill off their Goyf, and then you would die, simply because they can ramp up creatures, and you will never resolve a spell the rest of the game (unless it's more Useless-Tree Shaman!). This is not an E-Peen I have to be right, this is me utterly confused why you would destroy your mirror MU for the sake of running Trash. (Also, against Survival, Landstill, ever deck that has Tendrils of Agony, Fish, and basicly decks that run good cards, Counterbalance will defend about half of what you're worried about).