-
Re: All B/R update speculation.
Quote:
Originally Posted by
porcupinetreeman
Ban:
Brainstorm
Ponder
Show and Tell
Dark Depths
Griselbrand
Even in the world where this was a change that would lead to a more balanced format, it would kill the format.
Quote:
Originally Posted by
mistercakes
most of the debate is not around the same deck, but around the strategy that enables X decks. if you think this is a debate about the individual decks, it's not worth the discussion as most of those cards outside of the cantrips aren't inherently powerful. i think the exceptions are show and tell, infernal tutor, snapcaster mage and terminus.
non-blue decks need to jump through hoops for game plan consistency and mana consistency or for finding singleton cards. with xerox strategies, it becomes significantly easier. (and to a lesser extent how snapcaster mage enables them more.)
some prefer playing those strategies, others prefer to have raw power, and a third prefer to have synergies.
that is the entire debate.
we should really have a separate b/r thread for just brainstorm/ponder. i really liked when discussion about b/r had some different cards involved in it. now it's just a pissing contest about who understands statistics. (it doesn't matter, especially given wotc's view on brainstorm in legacy.)
Your non-blue decks fall into two categories, raw power (i.e. DnT) and tutoring (I.e. elves). These strategies are viable, but there’s a movement to misrepresent the format as them being not even close to viable compared to cantrip based strategies.
-
Re: All B/R update speculation.
all decks are viable, given what matchups you have. you can find plenty of reports where someone wins with a non blue deck. most of the time if they aren't playing something that is explicitly good against blue, they just managed to dodge blue most of the day.
if everyone decided they would play blue, i'd be very reluctant to play one of those decks that doesn't explicitly hate on blue.
-
Re: All B/R update speculation.
Quote:
Originally Posted by
Whitefaces
This is a great idea. I used to enjoy this thread, but it's been the same rubbish for the last few years now.
Kind of like legacy in general
-
Re: All B/R update speculation.
Quote:
Originally Posted by
Lemnear
We have a decade of data showing that the cantrip shell is the unquestionable king of the format
(...) [blah blah blah]
So the cantrip shell was overperforming relative to its metagame share
No it wasn't and this shows precisely my point.
My data was just a single tournament admittedly, but at least for THIS tournament it shows that when you CAN do the analysis, blue decks DO NOT overperform.
A top 32 presence of 62% when it was 58% of the field means blue decks performed precisely on average. Maybe there is plenty of people who don't understand statistics, variance, error :cool:
Your "unquestionable decade of dominance" is your prejudice of blue haters. Either that or misrepresenting on purpose.
Blue is strong. It's not the only strong thing to do in Legacy. Everything has to be "degenerate powerful" to be "competitive playable" in Legacy. Full stop.
And again you haven't defined what you mean with "king of the format": if you want to say "wins more", as I just showed, you have to do that with data which are not only WINNERS METAGAME. If you want to say "everyone plays that" that's another thing that requires different data (which again we have not).
OR.
You blue haters could all start wondering, if your results suck when you play the deck you love, if it's the deck who sucks or you at playing it (love you all <3 maybe it's just you are unlucky)
Quote:
Originally Posted by
mistercakes
how about a new thread with: Ban list discussion other than Brainstorm/Ponder/Fetches?
THIS!!! but it would mean close this thread :laugh::laugh::laugh:
Quote:
Originally Posted by
mistercakes
most of the debate is not around the same deck, but around the strategy that enables *XEROX* decks. if you think this is a debate about the individual decks, it's not worth the discussion
And that's precisely why this thread looks dumb and dumber. Xerox (fixed that for you) isn't a deck, and isn't Survival of the Fittest or Flash.
The debate should be around DIVERSITY, which apparently each of us has a different way of defining.
But I have now accepted that people (here) seem incapable of understanding that if combo, control and aggro control each play a cantrip, that doesn't mean metagame is formed by a single strategy and the play experience feel the same. Again, if you are incapable of understanding the different play experiences, maybe it's not Legacy fault (or blue or xerox) but yours.
Yes I am being (very) harsh.
I don't have decades of data at hand. But I just showed data from one (BIG) tournament that showed:
1) NON BLUE DECKS are played by many people, even if less than blue decks. 60 - 40% I think is acceptable for a "blue" format, don't you?
2) NON BLUE DECKS win EXACTLY the same amount of blue decks in terms both of average points made by the players and top32 conversion.
Now what were the reactions?
- Deniers (LOL - and then THEY speak of understanding statistics)
- Ignorers.
But I am the one who has no rights to make ad hominem against blue haters ^_^
-
Re: All B/R update speculation.
pulled some numbers from the last 22 legacy grand prix's. i think i missed 1 deck somewhere
eldrazi
red stompy
grixis delver
lands
delver blade
grixis control
grixis control
miracles
lands
shadow
miracles
rug delver
eldrazi
grixis control
stoneblade
red stompy
grixis delver
grixis delver
mud stompy
dredge
grixis control
grixis delver
czech pile
grixis delver
bug leovold
lands
miracles
grixis delver
czech pile
miracles
maverick
dnt
ur delver
grixis delver
lands
4c control
rug delver
grixis delver
show and tell
True name bug
r/b reanimator
grixis delver
miracles
dnt
bug delver
grixis delver
show and tell
show and tell
miracles
miracles
show and tell
dnt
elves
miracles
storm
infect
miracles
grixis delver
miracles
lands
reanimator
miracles
miracles
storm
miracles
dnt
grixis delver
threshold
grixis delver
shardless
show and tell
lands
ur delver
miracles
reanimator
shardless
ur delver
aluren
shardless
miracles
miracles
infect
junk
grixis delver
grixis delver
lands
junk
miracles
stoneblade
show and tell
storm
rug delver
show and tell
stoneblade
ur delver
stoneblade
infect
storm
miracles
landstill
mud stompy
stoneblade
ur delver
bug delver
miracles
reanimator
miracles
bug delver
deathblade
RW painte
miracles
RWU delver
show and tell
bant
dredge
bug delver
dnt
elves
stoneblade
dnt
rug delver
dnt
rug delver
merfolk
maverick
show and tell
bug delver
stoneblade
jund
jund
rug delver
bug delver
elves
stoneblade
miracles
storm
elves
show and tell
stoneblade
junk
maverick
miracles
miracles
rug delver
stoneblade
rug delver
stoneblade
belcher
maverick
goblins
bombardment
stoneblade
rug delver
maverick
spiral tide
rug delver
dredge
stoneblade
maverick
stoneblade
rug delver
storm
show and tell
bant
R painter
bant countertop
maverick
bant
show and tell
landstill
NO rug
standstill
zoo
merfolk
painter
feel free to do what you want with this list. it's probably worth noting that a lot of the decks only ran 4 brainstorm (no ponder towards the end of this list (excluding rug delver).
takeaway from this is that you should probably play brainstorm/ponder if you want a higher chance of winning. (would still need to know how many people are entering tournaments with these cards for it to be truly useful information, but if 1/2 the players entering are playing blue and 66% of t8's are blue, should then play blue. (this includes sneak and show, storm etc)
-
Re: All B/R update speculation.
Quote:
Originally Posted by
mistercakes
takeaway from this is that you should probably play brainstorm/ponder if you want a higher chance of winning. (would still need to know how many people are entering tournaments with these cards for it to be truly useful information, but if 1/2 the players entering are playing blue and 66% of t8's are blue, should then play blue. (this includes sneak and show, storm etc)
While i probably agree with the conclusion anyways, i don't think this particular data tells us that.
If 50% of the field is blue, 66% of top 8 is blue, that does not infer that a single blue deck has the best conversion rate and thus is the best deck to play.
Extreme example, if the 50% non blue decks include 1% DnT, and DnT is 34% top8, then DnT is probably the best deck.
I do think that blue decks on average is better than non blue. But still there is a lot of blue decks that are worse than say, BReanimator/dredge/depths.
That's why i think it's meaningless to talk about "the blue shell"(unless we are discussing mario kart) instead of individual decks.
-
Re: All B/R update speculation.
Quote:
Originally Posted by
talpa
No it wasn't and this shows precisely my point.
My data was just a single tournament admittedly, but at least for THIS tournament it shows that when you CAN do the analysis, blue decks DO NOT overperform.
A top 32 presence of 62% when it was 58% of the field means blue decks performed precisely on average. Maybe there is plenty of people who don't understand statistics, variance, error :cool:
Your "unquestionable decade of dominance" is your prejudice of blue haters. Either that or misrepresenting on purpose.
Blue is strong. It's not the only strong thing to do in Legacy. Everything has to be "degenerate powerful" to be "competitive playable" in Legacy. Full stop.
And again you haven't defined what you mean with "king of the format": if you want to say "wins more", as I just showed, you have to do that with data which are not only WINNERS METAGAME. If you want to say "everyone plays that" that's another thing that requires different data (which again we have not).
OR.
You blue haters could all start wondering, if your results suck when you play the deck you love, if it's the deck who sucks or you at playing it (love you all <3 maybe it's just you are unlucky)
THIS!!! but it would mean close this thread :laugh::laugh::laugh:
And that's precisely why this thread looks dumb and dumber. Xerox (fixed that for you) isn't a deck, and isn't Survival of the Fittest or Flash.
The debate should be around DIVERSITY, which apparently each of us has a different way of defining.
But I have now accepted that people (here) seem incapable of understanding that if combo, control and aggro control each play a cantrip, that doesn't mean metagame is formed by a single strategy and the play experience feel the same. Again, if you are incapable of understanding the different play experiences, maybe it's not Legacy fault (or blue or xerox) but yours.
Yes I am being (very) harsh.
I don't have decades of data at hand. But I just showed data from one (BIG) tournament that showed:
1) NON BLUE DECKS are played by many people, even if less than blue decks. 60 - 40% I think is acceptable for a "blue" format, don't you?
2) NON BLUE DECKS win EXACTLY the same amount of blue decks in terms both of average points made by the players and top32 conversion.
Now what were the reactions?
- Deniers (LOL - and then THEY speak of understanding statistics)
- Ignorers.
But I am the one who has no rights to make ad hominem against blue haters ^_^
In 2-3 color format shouldn’t one expect each color to hover around 40-60% of the field?
-
Re: All B/R update speculation.
Quote:
Originally Posted by
talpa
No it wasn't and this shows precisely my point.
My data was just a single tournament admittedly, but at least for THIS tournament it shows that when you CAN do the analysis, blue decks DO NOT overperform.
As mentioned, several big tournaments in the past have published full metagame data and the result is always the same: Blue top decks overperform every fucking time and i dont really want to nicpick if its UBR or 4c, control or aggro-control, 5% or 20% overperformance.
Quote:
Originally Posted by
talpa
A top 32 presence of 62% when it was 58% of the field means blue decks performed precisely on average. Maybe there is plenty of people who don't understand statistics, variance, error :cool:
As you said, its ONE tournament of many with the T32 blue percentage being higher than its share in the field. We have seen these gap being as big as 24% in the past, as some people may remember being topic in this thread. So if you want to argue that the 4% are neglectable for this case, I won't disagree. I am talking about it being a constant phenomena and the gap partly being absurdly large to the point of being hard to ignore.
Quote:
Originally Posted by
talpa
Your "unquestionable decade of dominance" is your prejudice of blue haters.
Pal, this is nothing than a hilarious ad homiem targeting someone who knowingly slings cantrips himself. I am an unfitting target for "you're just hating blue!".
Quote:
Originally Posted by
talpa
Blue is strong. It's not the only strong thing to do in Legacy. Everything has to be "degenerate powerful" to be "competitive playable" in Legacy. Full stop.
And again you haven't defined what you mean with "king of the format": if you want to say "wins more", as I just showed, you have to do that with data which are not only WINNERS METAGAME. If you want to say "everyone plays that" that's another thing that requires different data (which again we have not).
More than half of the format plays blue, most tournament T8 in the last decade are mainly blue, most winning decks are blue, most of the successful non-blue decks prey hard on blue cantrip decks (see: Chalice & other Resistors)
It'd hard to argue that the format is NOT warped around and by Ponder/Brainstorm/Fetchlands/FoW.
Quote:
Originally Posted by
talpa
You blue haters could all start wondering, if your results suck when you play the deck you love, if it's the deck who sucks or you at playing it (love you all <3 maybe it's just you are unlucky)
Again, this is contributing nothing to the discussion. Its just a mere personal attack to discredit other peoples observations and concerns.
-
Re: All B/R update speculation.
Quote:
Originally Posted by
mistercakes
pulled some numbers from the last 22 legacy grand prix's. i think i missed 1 deck somewhere
feel free to do what you want with this list. it's probably worth noting that a lot of the decks only ran 4 brainstorm (no ponder towards the end of this list (excluding rug delver).
takeaway from this is that you should probably play brainstorm/ponder if you want a higher chance of winning. (would still need to know how many people are entering tournaments with these cards for it to be truly useful information, but if 1/2 the players entering are playing blue and 66% of t8's are blue, should then play blue. (this includes sneak and show, storm etc)
Crunched some numbers:
https://i.imgur.com/zmbczMh.png
Notes:
I did not count Brainstorm + 2 Ponders as a Cartel deck
I did not count Ancestral Vision decks as Cartel decks unless they packed a lot of Ponders.
Sylvan Library, Baleful Strix, Snapcaster Mage, Elvish Visionary and the like are not treated as cantrips.
Lands is classified as an RG-colored Prison/Combo deck. The numbers would be different if we could differentiate RUG control lands and RG Combo lands.
Stoneblade and Standstill decks are probably older, and thus not treated as Cartel decks even if the more recent examples are.
Deathblade decks are not counter as Cartel decks.
Deck counts:
24 miracles
15 grixis delver
14 stoneblade
12 show and tell
11 rug delver
7 maverick
7 dnt
7 lands
6 bug delver
6 storm
5 ur delver
4 elves
4 grixis control
3 shardless
3 junk
3 dredge
3 bant
3 infect
3 reanimator
2 eldrazi
2 red stompy
2 mud stompy
2 landstill
2 merfolk
2 jund
2 czech pile
1 deathblade
1 delver blade
1 shadow
1 bug leovold
1 4c control
1 goblins
1 bombardment
1 True name bug
1 r/b reanimator
1 threshold
1 RWU delver
1 aluren
1 RW painte
1 belcher
1 spiral tide
1 bant countertop
1 R painter
1 NO rug
1 standstill
1 zoo
1 painter
-
Re: All B/R update speculation.
Quote:
Originally Posted by
Lemnear
As mentioned, several big tournaments in the past have published full metagame data and the result is always the same: Blue top decks overperform every fucking time and i dont really want to nicpick if its UBR or 4c, control or aggro-control, 5% or 20% overperformance
Actually, how much you suppose they are overperformin is pretty relevant for at least two reason:
- a little overperformance is arguably a problem
- a little overperformance could just be "noise" in the data, as in
Quote:
Originally Posted by
Lemnear
the 4% are neglectable for this case, I won't disagree
Glad you finally admitted it.
Quote:
Originally Posted by
Lemnear
We have seen these gap being as big as 24% in the past, as some people may remember being topic in this thread. (...) I am talking about it being a constant phenomena and the gap partly being absurdly large to the point of being hard to ignore
I am not following this thread since a decade ago, nor I have re-read it whole. When was this 24% and how long did this "dominance" last?
Because if it was, for example, during the treasure cruise era, I'd say it doesn't mean anything for the Legacy of 2019.
Someone has spoken of trends, saying you should not just look at single data. I'd agree for the second part; except, in order to speak of trends, you should be sure you were speaking of THE SAME THING evolving in time. This is not the case for Legacy. You can hardly say that the format is the same now as it was before shaman and Top ban. Was Miracle overpowered? To me it's clear, it's a tier even after being hit by the ban.
Since the format is "new" potentially after each new print, (potentially even without new sets, just because of rotation of the metagame), and for sure is a new thing after each ban, I really don't care of past comparisons and trends going on for years, except I can understand people feelings, like a subjective perception of "nothing changes"... but it would be nothing more than that, a misguided perception not based on actual facts. If we try to speak of objective things, I consider this Legacy as born just a few months ago with the last ban, and I won't agree of dominance if not shown recent datasets (and since somebody spoke of MTGO, I'd say I'd take into account only paper big events and data that show metagame into top conversion rates).
Quote:
Originally Posted by
Lemnear
It'd hard to argue that the format is NOT warped around and by Ponder/Brainstorm/Fetchlands/FoW
Since they are "pillars of the format", and someone (like me) could even say they are the very definition of what Legacy is and should be, definetely I wouldn't find surprising if a clever deckbuilder took this into account when choosing the appropriate list :wink:
Personally, while choosing what to play, I take into account just as well the existence of chalice of the void (it would have been the most played "archetype" in my last big event, as I said, if someone was foolish enough to make a big category so rough... almost as rough as speaking of "blue decks"), wasteland, aether vial, natural order, golgari grave troll, terminus, targeted or random discard, reanimate, (blood moon) etc. (to be more clear: I'd say each of these "warps" the format too, they hardly prey upon "blue shells" -even chalice is more preying on the fact that legacy has a low mana curve than on cantrip themselves- and none of them is "blue").
-
Re: All B/R update speculation.
I feel like i'm watching a creationism debate with this thread. Can we just accept reality, that blue cards are a dominant force in legacy? Complaining about your religious beliefs giving you comfort, while the rest of us live in reality, doesn't help your case.
-
Re: All B/R update speculation.
Quote:
Originally Posted by
talpa
I am not following this thread since a decade ago, nor I have re-read it whole. When was this 24% and how long did this "dominance" last?
Because if it was, for example, during the treasure cruise era, I'd say it doesn't mean anything for the Legacy of 2019.
I mainly analyzed the Miracles era so I took that as the example, but you are free to look at the TC or DRS eras to see if these were able to top these numbers. I think that the TC era with its ~81% Brainstorm penetration won't deliver reliable data because you would pretty much constantly need 32 Brainstorms in a T8 to even gauge any overperformance anymore.
Quote:
Originally Posted by
talpa
Someone has spoken of trends, saying you should not just look at single data. I'd agree for the second part; except, in order to speak of trends, you should be sure you were speaking of THE SAME THING evolving in time. This is not the case for Legacy. You can hardly say that the format is the same now as it was before shaman and Top ban.
That's the main point of disagreement recently in this thread. It's a point of view to claim that Grixis Control is a totally different deck than 4c Control, but for others who follow the formats development for so many years, notice that most top strategies boil down to the ever same deck core. I dont know if there is a way to build a bridge between these camps. It's a matter of how far you are willing to boil down decks and if it matters to you, if all defining decks of the last decade start with the same set of 20-30 cards, so to speak.
Quote:
Originally Posted by
talpa
Was Miracle overpowered? To me it's clear, it's a tier even after being hit by the ban.
If you agree on "performance relative to representation over time" being an or outright THE defining parameter, then Miracles was indeed overpowered.
Quote:
Originally Posted by
talpa
Since the format is "new" potentially after each new print, (potentially even without new sets, just because of rotation of the metagame), and for sure is a new thing after each ban, I really don't care of past comparisons and trends going on for years, except I can understand people feelings, like a subjective perception of "nothing changes"... but it would be nothing more than that, a misguided perception not based on actual facts.
As stated, I don't blame anyone to see change and something new in Grixis from pre-ban to post-ban. For others, these inevitable and ongoing changes are so marginal through all the years, that it's barely worth the buzz, especially if the fundamental core of these decks essentially never changes, not even between aggro-control, control, tempo and combo.
Quote:
Originally Posted by
talpa
If we try to speak of objective things, I consider this Legacy as born just a few months ago with the last ban, and I won't agree of dominance if not shown recent datasets (and since somebody spoke of MTGO, I'd say I'd take into account only paper big events and data that show metagame into top conversion rates).
Thus we speak of that dominance in regards to years and cores, rather than about decks and timeframes slimmed down to weeks. If we'd be picky with timeframes and metagame changes, we could question all metagame data ever claiming that the meta has not settled down because of a certain ban/expansion/etc. which happened X weeks ago. We cant talk metagame and trends if we dont ignore some of the shakes and focus on the quakes instead.
-
Re: All B/R update speculation.
Engine counts from mistercakes' listing:
116 Cantrips
13 Knight
11 Redundancy
8 Vial
7 Loam
6 Ancestral/Cascade
4 Elves
4 Oddball
3 Standstill
3 Dredge
All the non-cantrip engines combined (which includes blue Brainstorm decks, mind you, and nonviable nonsense like Goblins and Standstill) add up to 59 lists. That means 34% of the sample overall, and 51% of the total count of cantrip lists. The Brainstorm% of for the sample is 73%.
-
Re: All B/R update speculation.
Sorry it took so long for me to get back to you, had an issue on Discord by the name of Wumpas. It is why you can not find and active invite to the Lands channel right now. Sigh.
Quote:
Originally Posted by
taconaut
OK, so the point you're making is that, historically, the DTB months, taken together as a data set, do not support my point?
No, the point I am making is one data point is not useful for holding and defending an argument. But I think we have gotten past this now.
Quote:
Originally Posted by
taconaut
As a counter point, I went through the DTB back to page 4, looking at the four lists I cited as things you could do in Legacy that aren't cantrips or blue (Elves, DnT, Eldrazi, Depths). Here's what I found:
Elves: 16 appearances, made it in every year since 2014, which even includes plenty of months where Sensei's Divining Top was legal
DNT: 35 appearances, made it in every year since 2014
Eldrazi: 20 appearances, notably out of a possible 35 (as February 2016 is as early as we can expect the deck to show up, as that is when Khans is released)
Depths: 4 appearances (this one, I must admit, surprised me, given that the combo and most of the relevant cards for the deck have been available since the m14 rules changes. I will concede that this one is not as storied as the others, but I still contend that it is a perfectly reasonable 75 to bring to a Legacy event.)
I think this clearly supports the notion that Elves, Eldrazi, and especially DnT are legitimate, respectable legacy decks that have no cantrips or blue in them.
Depths got kicked. I did not see that coming. Also I agree its a fine choice if thats what you want to play, but I would not pick it over Grixis.
Elves does not suprise me, I have always said that if you want to play non Blue you need to try and play Demonic Tutor, Recal and Tinker. Elves has all three.
Eldrazi just eats the format. I do not even bother with it anymore, its going to play on its axis and I actually do not like playing the deck. I love playing against it, but not with it. It is the apex of hating out the taget and removing options, but it feels so very basic and brutal. There is no grace to this deck.
DnT is the odd one out and it is in my view the one non Blue deck that you can hold up and say its almost always good. The issue is that again, its a deck that feeds off the Blue shell to win. Its strength comes from attacking a known metagame.
In short I see one deck that is doing its own thing, I see one deck playing 3 Banned cards and I see two decks that feed off Blues dominance in the format. DnT and Eldrazi. I would say they show in bright relief the issue, not themselves being a suggestion against them. We have really only two decks here I feel are "Independent" of Blue. You can say I am moving the goalposts, sure, but the point stands.
Quote:
Originally Posted by
taconaut
Now, I do want to acknowledge some of you point as well - essentially every appearance of these decks also saw the inclusion of Miracles, Grixis, or both.
I want to be clear: I am not saying these decks are better than Miracles or Grixis. I am not saying that Miracles and Grixis are not strong.
What I am saying is, there are certainly things to do in Legacy that aren't blue. Yes, blue is A Thing. But it's not The Only Thing.
Just because a deck comes in and out of the DTB doesn't mean it doesn't have staying power, or isn't a useful consideration for deck selection. ANT came in and out of the DTB almost as much as DnT did, but I still feel good bringing it to tournaments. Just ask CyrusCG.
But this is not the kind of format I quoted, its decks that are Blue and it is suggested decks made to attack Blue. Goblins, Mav and Zoo where not custom built from the ground up to answer RUG for example, but DnT and Eldrazi really kind of are. Its sad thats the world we are in now.
Quote:
Originally Posted by
taconaut
What decks do you want to play against? If you're cleaning house with Lands, the decks are clearly beatable. Why do you think people don't switch? I think as much of it has to do with the relatively high cost of the format as it does Grixis being some sort of unbeatable format breaker.
Honestly, these days I do not know anymore. I would be happy to play 5 rounds against 5 different things if able and not 3 rounds of Blue Midrange. I guess thats my answer? Not much of one I know.
Quote:
Originally Posted by
taconaut
Also, for what it's worth, I would've reported this post and the last one if you weren't already a mod. :frown:
Then report me. If you feel I am out of line, and I may be, then send it up the chain. I am not the top of the food chain, you have others you can talk to. Feel free to do so, I don't mind.
Quote:
Originally Posted by
taconaut
I understand statistics just fine, and I don't take shots at you for misspellings/using "adjective" when you mean "objective," etc, because I know what you mean and it doesn't add anything for me to mention it. I know we all employ some hyperbole in this thread, and I know you clearly stated it wasn't a dig specifically at me, but I just wanted to ask that you address the argument charitably.
Then please do not use one data point like that. Its not just you, I have ripped into Lem in the past for this as well when he quoted a SGC with 8 Brainstorm decks. I am not making this argument so I can smack one side over the head and ignore the other. I just really really hate when people do this. Its like nails on a chalkboard to me.
Quote:
Originally Posted by
taconaut
I tried to address the point you were making more specifically above; I was trying to make a point using the current DTB because it's the format we're currently living with, whereas you were making a point about the history of the format. Both are important and worth discussing. :smile:
Feel free to make comments about the current meta, but don't wave one post about like its the be all and end all. Like I said, if you look at one post and ignore everything else you can end up thinking Deaths Shadow is the next big thing. That worked out well.
Quote:
Originally Posted by
talpa
Yuhuuuuu finally even the mods have subscribed to the unpolite mode, if not to the trolling mode.
Mod, I am one Mod. Also man really, you must read almost nothing I post in here. Being a dick is kind of my thing. Lastly, this is what you picked to quote? Come on man, look though shit I have said, this is tame as fuck. Put some effort into your work. Gezz.
Quote:
Originally Posted by
taconaut
So THIS is what all that screaming about "statistics!" actually was about...
It was never a discussion about how anybody can be "scientific", how data can be interpreted. Instead, it was the usual complaint about xerox.
No, it was about using a single data point to make an argument. I have been having issues with this since about 2016 according to my post history and I have had a go at both sides. Its not that I am unwilling to talk, I just hate seeing this done. As I said, I ripped into people when they where using single SCG finishes to make points when those top 8's where all Brainstorm decks. Its the act, not the side, that I have issue with.
Quote:
Originally Posted by
mistercakes
non-blue decks need to jump through hoops for game plan consistency and mana consistency or for finding singleton cards. with xerox strategies, it becomes significantly easier. (and to a lesser extent how snapcaster mage enables them more.)
some prefer playing those strategies, others prefer to have raw power, and a third prefer to have synergies.
that is the entire debate.
Yes, for a long time the non Blue decks that did well where all playing some combo of Tinker, Recal and Tutor. Land's and Elves come to mind. That or you have to be hating out the meta. Painter, Moon, DnT or Eldrazi for example. There is almost no or no middle ground. You hit a point where you have to be doing something totally nuts to hold a candle to someone playing 1cmc blue spells and you are still not as consistent.
Quote:
Originally Posted by
talpa
Deniers (LOL - and then THEY speak of understanding statistics)
Would be nice if the stats where used correctly.
Here is some stats for you all.
We argued for a long time about if Miracles needed to be taken down. But since the printing of the mechanic the deck has only missed DTB status 12 times. Part of that includes after a ban that hit it. 54 months. With a long unbroken stretch save one odd month that nothing happened. 82% of the decks life has been in the DTB section of this site and people still debate if it needed a ban. It was as high as 85% before the ban hit. We are way past being even remotely close to ever agreeing with one another if to some people that is ok. And yet some of you do. I can not understand how.
-
Re: All B/R update speculation.
Not going to argue that blue isn't really powerful (EDIT: or that the Miracles problem has been solved), but if more people playing blue than people not playing blue show up to a tournament, it's illogical to say that having more blue decks than nonblue decks in a given top-8 indicates the color's dominance—it just shows that cards in a majority of decks are statistically likely to show up in a majority of the top slots, all other things being equal.
I, for one, play decks with blue cantrips and decks without them. The monetary cost of the blue decks is largely sunk into RL lands that are easily transferrable between aggro/combo, straight-up combo, and control decks, which is why I play multiple decks with the same card-advantage engine. As a corollary, if one were to compare the prices of the decks I play, the blue ones are also the most expensive, though they're nowhere near as expensive as Legacy decks can get. I can't just shell out to build Lands unless I drop everything I'm doing and sell all my cards. I think that's an aspect of this that people are overlooking: you can buy your Underground Seas and your Blood Oceans, or you can buy your Cities of Traitors and your lockpieces, or you can buy your Cradles and your Bayous, but it's really difficult to buy more than one of those things for a lot of people. Why would I buy into decks that have few transferrable cards and that only really afford me the opportunity to build different flavors of Chalice.dec when I could buy cards with greater versatility and play with more widely differing strategies? (This is anecdotal, but I have a friend who plays lots of City of Traitors-Ancient Tomb manabases. He doesn't have Underground Seas for the same reason I don't have Cities and Chalices. It's not a lack of interest: it's a lack of feasibility.)
-
Re: All B/R update speculation.
All attempts to “fix” color balance (I.e. give every color the same metagame share) will be ultimately fruitless. If blues metagame percentage dips too low, fast combo comes and takes over. Have fun playing Jund in a belcher/reanimator meta.
-
Re: All B/R update speculation.
Quote:
Originally Posted by
Mr. Safety
I feel like i'm watching a creationism debate with this thread. Can we just accept reality, that blue cards are a dominant force in legacy? Complaining about your religious beliefs giving you comfort, while the rest of us live in reality, doesn't help your case
Thank you for your very positive post! Just throw name at people, attack some straw man, and don't bother giving some real argument.
I feel exactly the same from the opposite point of view: people just denying reality. Nobody here dared to say blue cards aren't strong. We just point out that there exist plenty of non-blue strategies that are equally strong, too. While it seems there is someone who denies this too.
Legacy is blue, sure. But blue is not the only thing you can do (and win with) in Legacy, simple as that.
Quote:
Originally Posted by
Dice_Box
Eldrazi just eats the format. DnT is in my view the one non Blue deck that you can hold up, (...) a deck that feeds off the Blue shell to win. Its strength comes from attacking a known metagame.
(...)
In short I see one deck that is doing its own thing, I see one deck playing 3 Banned cards and I see two decks that feed off Blues dominance in the format. DnT and Eldrazi. I would say they show in bright relief the issue, not themselves being a suggestion against them. We have really only two decks here I feel are "Independent" of Blue.
Look, either you think Eldrazi eats the format or you think eats blue.
I, personally, disagree completely with your idea that these decks are tuned against blue in particular. Let's see, Tapping and Destroying every lands of the opponent while Vialing in your creatures works only against blue? Chalice of the Void counters only blue spells, or having a low curve is a feature of the whole format? Doesn't Elves also struggle against Chalice, for example?
So this is where the objective analysis ends and it starts becoming subjective, in my (not so) humble opinion. You have to tune your deck against the metagame, who is (very wide and) not so completely blue that you can disregard everything else. I'll quote myself again:
Quote:
Originally Posted by
talpa
Personally, while choosing what to play, I [do not consider only cantrips and Fow, but I] take into account just as well the existence of chalice of the void (it would have been the most played "archetype" in my last big event), wasteland, aether vial, natural order, golgari grave troll, terminus, targeted or random discard, reanimate, (blood moon) etc. (to be more clear: I'd say each of these "warps" the format too, they hardly prey upon "blue shells" -even chalice is more preying on the fact that legacy has a low mana curve than on cantrip themselves- and none of them is "blue").
Quote:
Originally Posted by
Dice_Box
But this is not the kind of format I quoted, its decks that are Blue and it is suggested decks made to attack Blue. Goblins, Mav and Zoo where not custom built from the ground up to answer RUG for example, but DnT and Eldrazi really kind of are. Its sad thats the world we are in now.
This is where we disagree. The point is these decks are not made to attack blue but to attack the metagame. (By the way it was the same with Maverick, it was made to attack Zoo which was the tier 1 of the time). To say they are made to attack blue is the same as saying the whole metagame is blue (and of course I mean the tournament metagame as a whole, not the winners one). Which I think is proven false without doubt (at least in paper, I don't know on MTGO; and of course different countries can experience different things): you can't confuse the whole metagame with its blue part (even if using a so rough division as blue/nonBlue could have meaning, which I think it has not). Anyway it's a logical fallacy where you assume since the beginning what you should be trying to prove.
Quote:
Originally Posted by
Dice_Box
Honestly, these days I do not know anymore. I would be happy to play 5 rounds against 5 different things if able and not 3 rounds of Blue Midrange
Another anecdotal evidence (which we all agree is almost no evidence). In my last big event (still referring to the same one as above, we had people coming from all Europe and even some from USA) I played 4 times against "blue decks" and 5 times against non blue decks. A little strange since the probabilities were the opposite (almost 60-40 in favour of blue) but still, this narration that "you always play against blue midrange every turn" is simply false. If the most played deck doesn't reach the 10% of the metagame, you can't even expect to play against it twice.
Oh, and by the way the blue decks I played against were two combos, one Grixis Control and one Grixis Delver. I didn't feel the same play experience, since the strategy you have to employ against each one of them is very different (you can't do the same plays against delver and against control, too). In the last two round of swiss (I ended up in 10th place, by the way) I played against two variations of Eldrazi. During the tournament I played against Dragon Stompy too. If I had to point out a boring experience, is playing against a blood moon turn1 after a mulligan or chalice t1. I would say that was the most recurring experience of the tournament, and also the most boring one (it would be the same as playing against belcher or all spells, i.e. National Coin Flip Championship Experience). Since sometimes there is justice, they still lost :tongue:
Another one anecdotal evidence, still subjective, but a little more profound in time. I keep track of all my paper tournaments pairings. My "personal" metagame was very different even from what you would expect. The deck I played against the most this year is BUG Delver... isn't this a dead thing? Followed immediately by Turbo Depths, Show and Tell, Grixis Delver, Death and Taxes, Lands. I played almost the same number of matches against each of them, and the metagame % of each one is between 5% and 6% (the first one too is below 7%). I really don't see any recurring string of identical matchup one after the other.
Quote:
Originally Posted by
Dice_Box
you can end up thinking Deaths Shadow is the next big thing. That worked out well
I think that's a problem of people don't playing it enough. As I said, our data suggests it's one of the best performing decks at the moment. I think it's a matter of people following what's in vogue and/or already having some decks and don't wanting to change (also because of the cost barrier of buying other cards, even tough I think this should be one of the less expensive decks).
Quote:
Originally Posted by
Dice_Box
Come on man, put some effort into your work. Gezz.
Sorry to disappoint you, I don't think you are so much in my thoughts to spend too much time while trolling. I'd rather spend it for real discussions.
Quote:
Originally Posted by
Dice_Box
You hit a point where you have to be doing something totally nuts to hold a candle to someone playing 1cmc blue spells and you are still not as consistent.
I already said if you want to be competitive in Legacy you should be doing very powerful, almost ban worthy, things.
In each color, not only blue.
And the part "not as consistent" still has to be proven (if you want to do something that is a little more objective than a personal feeling, which I could even agree with). If by "consistent" you mean "conversion rate from the metagame to the winners", of course. If you mean "as consistent in following the plan the deck was built to", I find difficult to say Elves, BR Reanimator, Eldrazi, Death and Taxes, Lands, Aggro Loam, etc. are less consistent than playing cantrips. They are built with redundancy, and they do some broken things (you yourself compared them to tinker and demonic tutor, I could add that Life From the Loam makes a good approximation for a recurring Ancestral Recall, and Gamble and Crop Rotation aren't so different from Vampiric Tutor; Eldrazi could be compared to Vintage MUD and Aether Vial to the Moxen in the way it cheats the mana).
-
Re: All B/R update speculation.
Double posting since you edited yours after mine above :cool:
Quote:
Originally Posted by
Lemnear
That's the main point of disagreement recently in this thread. It's a point of view to claim that Grixis Control is a totally different deck than 4c Control, but for others who follow the formats development for so many years, notice that most top strategies boil down to the ever same deck core. I dont know if there is a way to build a bridge between these camps. It's a matter of how far you are willing to boil down decks and if it matters to you, if all defining decks of the last decade start with the same set of 20-30 cards, so to speak.
I think you have highlighted the core of the disagreement. (By the way I am following the format since I started playing again in 2010, and I began playing with Alpha :tongue:)
I can agree that there is not so much difference between Grixis Control and the previous 4c Control. I would strongly disagree that a core of 20 cards would identify the same deck. You can't boil down Show and Tell, ANT, Miracle and Grixis Control to all playing islands and brainstorms and ponders (and Fow 3 out of 4). And I don't think this is so subjective, I think those who deny this either don't appreciate the (not-so-subtle) differences in play experience with or against each one of them, or they are plainly lying to make their point. They can appreciate different things than play experience (like deckbuilding, which I can't really understand) but they always seem to go a little too far in their saying "it's all the same thing again and again".
Quote:
Originally Posted by
Lemnear
Thus we speak of that dominance in regards to years and cores, rather than about decks and timeframes slimmed down to weeks. If we'd be picky with timeframes and metagame changes, we could question all metagame data ever claiming that the meta has not settled down because of a certain ban/expansion/etc. which happened X weeks ago. We cant talk metagame and trends if we dont ignore some of the shakes and focus on the quakes instead.
You have your points. It's simply difficult to draw the line, because on the other hand obviously you can't consider Legacy with or without Treasure Cruise as being the same (and I'd say the same goes for with or without Sensei's Divining Top, and who knows, given enough time I think things will change again).
-
Re: All B/R update speculation.
Quote:
Originally Posted by
talpa
Double posting since you edited yours after mine above :cool:
When i made the post i meddled the quoting and didnt check it immediately afterwards, leaving an unreadable post, I had to fix.
Quote:
Originally Posted by
talpa
I think you have highlighted the core of the disagreement. (By the way I am following the format since I started playing again in 2010, and I began playing with Alpha :tongue:)
I can agree that there is not so much difference between Grixis Control and the previous 4c Control. I would strongly disagree that a core of 20 cards would identify the same deck. You can't boil down Show and Tell, ANT, Miracle and Grixis Control to all playing islands and brainstorms and ponders (and Fow 3 out of 4). And I don't think this is so subjective, I think those who deny this either don't appreciate the (not-so-subtle) differences in play experience with or against each one of them, or they are plainly lying to make their point. They can appreciate different things than play experience (like deckbuilding, which I can't really understand) but they always seem to go a little too far in their saying "it's all the same thing again and again".
I dont think anyone claims that SnT and Grixis are the same, but after all the years in the format, I can see why and how the usual play procedure of all these decks in the form of "fetch -> ponder -> fetch -> brainstorm -> fetch" while sitting on free counterspells barely differs between combo, control and aggro-control decks and leaves the "similar" taste mourned by players. To go one step further, I can imagine that it barely matters, if you get blown out Turn 3 by Tendrils or Omniscience after 2 turns of cantripping and fetching by your opponent either. Similar applies to the various aggro-control decks in the last years which either dropped a Leovold or TNN (just to close the gap to a previous discussion). Sure there is a difference in deckbuilding and detailed strategy, but how much of an individual identity is really left, if the most important turns of a game is nearly identical for majority of decks? I can't blame people if they feel that this particular deck core creates a very similar early game for most of the successful strategies in the format and over an absurd long time.
Quote:
Originally Posted by
talpa
You have your points. It's simply difficult to draw the line, because on the other hand obviously you can't consider Legacy with or without Treasure Cruise as being the same (and I'd say the same goes for with or without Sensei's Divining Top, and who knows, given enough time I think things will change again).
I am not disagreeing that there is change caused by quakes like the SDT ban or beginning of the delve era, but cards like TC, DTT, SDT and DRS all only float atop of the ever same shell and earlygame plays. I can merely understand that there is some fatigue of seeing the same sequences 5+ rounds each tournament for years, them being more successful in average as well while also getting a free pass from WotC no matter if a card or core reaches a 81% metagame share, while other cards get banned for ~40%
-
Re: All B/R update speculation.
Quote:
Originally Posted by
porcupinetreeman
Ban:
Brainstorm
Ponder
Show and Tell
Dark Depths
Griselbrand
Quote:
Originally Posted by
WashableWater1
Even in the world where this was a change that would lead to a more balanced format, it would kill the format.
Your non-blue decks fall into two categories, raw power (i.e. DnT) and tutoring (I.e. elves). These strategies are viable, but there’s a movement to misrepresent the format as them being not even close to viable compared to cantrip based strategies.
This would not kill the format, it would open it up for more viable decks. Many decks in the new and developmental would be playable.
-
Re: All B/R update speculation.
Quote:
Originally Posted by
porcupinetreeman
This would not kill the format, it would open it up for more viable decks. Many decks in the new and developmental would be playable.
I think it's a creative debate on a hyopthetical scenario, but also a pointless one after all, given that WotC has already declared the cantrip shell as the holy cow of the format.
-
Re: All B/R update speculation.
Quote:
Originally Posted by
porcupinetreeman
This would not kill the format, it would open it up for more viable decks. Many decks in the new and developmental would be playable.
Still of the opinion that I'd rather ban the dumbfuck payoff cards (since wotc doesn't print as many abject dumbfuck cards like Emralolol/Griseltard/Omnidrool/EtI, possibly Jin-Gitaxias) and see if S&T can still exist with saner payoff cards even though I don't like the deck at all (engine combo all day for me). There's no dearth of powerful but less abjectly stupid fat available.
-
Re: All B/R update speculation.
I don't think all cantrips are holy, just brainstorm.
-
Re: All B/R update speculation.
Quote:
Originally Posted by
porcupinetreeman
This would not kill the format, it would open it up for more viable decks. Many decks in the new and developmental would be playable.
Many decks NOT in the new and developmental forums would be unplayable. You're not solving anything by switching which decks are dominant and which ones don't exist as a real thing.
-
Re: All B/R update speculation.
Quote:
Originally Posted by
mistercakes
i think the exceptions are show and tell, infernal tutor, snapcaster mage and terminus.
WOAH WOAH WOAH, you leave my boy alone :laugh::tongue:
Quote:
Originally Posted by
mistercakes
non-blue decks need to jump through hoops for game plan consistency and mana consistency or for finding singleton cards. with xerox strategies, it becomes significantly easier. (and to a lesser extent how snapcaster mage enables them more.)
I mean, I think this is true, but a little overstated. For instance:
Lands: Gamble, Life From the Loam, Crop Rotation
DNT: Recuiter, Stoneforge, Vial (mana consistency rather than finding cards)
Elves: Green Sun's Zenith, Natural Order, Glimpse of Nature, Symbiote/Visionary
Depths: Confidant, Crop Rotation, Expedition Map, Into the North, Life From the Loam, Sylvan Scrying, Sylvan Library
BR Reanimator: Entomb, Faithless Looting
Burn: literally just playing 40 copies of the same card :wink:
Sure, cantrips are obviously a powerful engine for finding cards/fixing mana, but other decks have plenty of options as well.
P.S. Also I loved your secret santa package! :laugh: thanks again!
Quote:
Originally Posted by
porcupinetreeman
This would not kill the format, it would open it up for more viable decks. Many decks in the new and developmental would be playable.
Which decks do you think would be playable? Why do you think they would be able to beat DnT, or Reanimator, or Lands, or Elves? These decks are powerful now and still would be after the banning, there's no guarantee that new brews would get any better.
Quote:
Originally Posted by
Dice_Box
Sorry it took so long for me to get back to you, had an issue on Discord by the name of Wumpas. It is why you can not find and active invite to the Lands channel right now. Sigh.
Bummer dude!
No, the point I am making is one data point is not useful for holding and defending an argument. But I think we have gotten past this now.
Yes, I get what you're trying to say. I still think it's strange to describe the aggregate of all the TC tournaments for a month as a "single point" of data, but I understand that you mean "one month is one month, here today, gone tomorrow (except for cantrips)."
Eldrazi just eats the format. I do not even bother with it anymore, its going to play on its axis and I actually do not like playing the deck. I love playing against it, but not with it. It is the apex of hating out the taget and removing options, but it feels so very basic and brutal. There is no grace to this deck. I agree.
We have really only two decks here I feel are "Independent" of Blue. You can say I am moving the goalposts, sure, but the point stands.
I don't play modern for similar reasons (arguably, there are different decks there, but none of them appeal to me), which seems to reflect how you feel about the non-blue options in Legacy, so I empathize.
However, I think that says more about your tastes and mine than it does about the format - the bottom line is, these decks are non-blue and they are playable, so it is false to say that you can only play blue in Legacy. Even if you or I personally don't want to play those decks, people can, and they are viable.
But this is not the kind of format I quoted, its decks that are Blue and it is suggested decks made to attack Blue. Goblins, Mav and Zoo where not custom built from the ground up to answer RUG for example, but DnT and Eldrazi really kind of are. Its sad thats the world we are in now.
True, the non-blue decks definitely have to have a plan for fighting blue decks. I will concede this point.
Honestly, these days I do not know anymore. I would be happy to play 5 rounds against 5 different things if able and not 3 rounds of Blue Midrange. I guess thats my answer? Not much of one I know.
Yep, makes sense. I'm sorry you're seeing the same few decks every round! I see a lot of different decks when I go to events, maybe you're just better than me and spending more time in the X-0 bracket :wink:
Then report me. If you feel I am out of line, and I may be, then send it up the chain. I am not the top of the food chain, you have others you can talk to. Feel free to do so, I don't mind.
I don't think I need to, this post was much more like your usual chill ones.
I have ripped into Lem in the past for this as well when he quoted a SGC with 8 Brainstorm decks.
See, I agree in this case - I would characterize one tournament as a single data point. I think that's meaningfully different from the TC data, which is many tournaments, and those many points make up a DTB. I know you disagree, so I won't harp on it.
We argued for a long time about if Miracles needed to be taken down. 82% of the decks life has been in the DTB section of this site and people still debate if it needed a ban.
That's a good run! For me, it was a couple of things:
1. The deck was super fun to play, there's nothing like it in other formats, especially when you could still play Top.
2. If we have to have a "best deck," which I think we do in Legacy, I think Miracles was as benevolent a king as you could ask for. It was low variance, skill testing, and beatable, so it allowed players to play well and rise to the top, but lose if they played too slow or were bad.
I'd much rather have a deck like that, or even Grixis Delver for similar reasons, because at the end of the day they make the format feel more like a game and less like a coinflip. If reanimator, or, God Forbid, Eldrazi, were the best deck in the format, I think that would be a bad look for Legacy. I know a lot of people hate "cantrip and Force fair decks," but other people like to play those decks, and ultimately those decks are playing Magic.
That being said, 84% of lifetime is pretty impressive. I won't lie, it's probably not tenable to argue that something didn't need a ban, but...the deck was just so sexy!
-
Re: All B/R update speculation.
Quote:
Originally Posted by
Zombie
Still of the opinion that I'd rather ban the dumbfuck payoff cards (since wotc doesn't print as many abject dumbfuck cards like Emralolol/Griseltard/Omnidrool/EtI, possibly Jin-Gitaxias) and see if S&T can still exist with saner payoff cards even though I don't like the deck at all (engine combo all day for me). There's no dearth of powerful but less abjectly stupid fat available.
All these cards are fine if they're paid for with mana. They're not inherently broken - they're only broken if you find a way to cheat them into play, which is true of any card the effect of which is worth a bunch of mana (it's actually a tautology : any effect worth a bunch of mana is broken at very few mana).
On the other hand, the enablers that can cheat any card into play are breaking the whole principle of mana cost. If there is any culprit (and I said if), they are.
-
Re: All B/R update speculation.
Quote:
Originally Posted by
porcupinetreeman
This would not kill the format, it would open it up for more viable decks. Many decks in the new and developmental would be playable.
Whether banning a bunch of decks would make other decks better is debatable, but that isn't why it would kill the format. There is an implied premise here which I think is false; the idea that when someones deck gets banned, they will find another one. While some people may adopt and play Belcher or Oops, there are people who will instead choose to not play any more. Each ban cycle takes some number of players with it. There are cases such as Top getting banned, where there were people leaving because of the targeted deck already, but this is not the case currently. Banning so many cards at once out of so many decks, decks that people want to and enjoy playing, would cause a huge number of players to leave rather than building Jund or something. I honestly believe that the number of people that would leave that the format would be so great that there would not be enough people to keep the format afloat.
-
Re: All B/R update speculation.
It could also bring people back. I for once shelved my cards for the most part before Dig was banned because the card was incredibly stupid. When it got the axe I was reinvigorated.
-
Re: All B/R update speculation.
It would be great to pick up All Spells again without having to worry about Force of Will. That'd show all the Chalice-Evil Eyes, Darklands, and Cleric Tribal people how to play Real Maygick.
/sarcasm. Except not really.
-
Re: All B/R update speculation.
Quote:
I mean, I think this is true, but a little overstated. For instance:
Lands: Gamble, Life From the Loam, Crop Rotation
DNT: Recuiter, Stoneforge, Vial (mana consistency rather than finding cards)
Elves: Green Sun's Zenith, Natural Order, Glimpse of Nature, Symbiote/Visionary
Depths: Confidant, Crop Rotation, Expedition Map, Into the North, Life From the Loam, Sylvan Scrying, Sylvan Library
BR Reanimator: Entomb, Faithless Looting
Burn: literally just playing 40 copies of the same card
Sure, cantrips are obviously a powerful engine for finding cards/fixing mana, but other decks have plenty of options as well.
I think this was a great post. I agree with the premise of what mistercakes is saying, but I think you're dead-on by calling it a just a little overstated. What this does, in a very specific and brief way, is show how to attain consistency in a non-blue deck. Don't get the wrong impression that I'm criticizing mistercakes, far from it.
-
Re: All B/R update speculation.
the difference here is that you need very niche cards to be useful outside of blue for consistency. throw most of those cards outside of those mentioned decks and most of them just crap all over themselves. cards like brainstorm/ponder could actually be:
Lands: Gamble, Life From the Loam, Crop Rotation (brainstorm doesn't really work here, but it wouldn't be a stretch if somebody tried)
DNT: Recuiter, Stoneforge, Vial (mana consistency rather than finding cards) (they don't work here b/c of mostly thalia and wasteland/port)
Elves: Green Sun's Zenith, Natural Order, Glimpse of Nature, Symbiote/Visionary (elves cantrips work best inside elves, and terrible outside of elves)
Depths: Confidant, Crop Rotation, Expedition Map, Into the North, Life From the Loam, Sylvan Scrying, Sylvan Library (bug variants exist with brainstorm, and those cards are generally terrible outside of this strategy)
BR Reanimator: Entomb, Faithless Looting (UB variant exists).
burn: see UR delver
the point is that unless if you find something with a very precise synergy for the deck, you might as well just play brainstorm/ponder. your only real deckbuilding constraints are if you are playing chalice, thalia, and maybe the few decks where it just doesn't work. (eg. elves, dredge, specifically BR reanimator, rg lands.)
i really am not against brainstorm. it's a horribly one-sided effect, but it is unique and that's fine. ponder on the other hand is just a lazy design and would have been fine in a non-fetchland world.
preordain is slightly worse than ponder (although sometimes it's played incorrectly over ponder). i suspect getting rid of ponder and preordain would give nonblue decks a very fair shot at having similar consistency. brainstorm alone (especially with snapcaster) allows for this > 20 lands in a control deck. this is one of the issues with why blue is much better.
-
Re: All B/R update speculation.
Quote:
Originally Posted by
Mr. Safety
I think this was a great post.
Thanks for the ups, Mr. Safety. I try to be even-handed in my posts.
Quote:
Originally Posted by
mistercakes
The difference here is that you need very niche cards to be useful outside of blue for consistency. throw most of those cards outside of those mentioned decks and most of them just crap all over themselves.
The point is, unless you find something with a very precise synergy for the deck, you might as well just play Brainstorm/Ponder.
Yes, that's the nature of the beast. The precise synergies allow other colors to trade broad, flexible application for power level - cantrips sometimes find you what you need, whereas Green Sun's Zenith will always find you a particular guy and put it into play. Same with Gamble - if your deck's particular synergies make you ambivalent about where the card you tutor ends up, it's much better than hoping to hit it with Ponder.
I played some games of ANT yesterday, and in several of the games, I would have won immediately if any of my cantrips had hit an Infernal Tutor. Unfortunately, all of them saw something like "Ponder, Preordain, Land," which is something cantrip detractors don't always acknowledge. Gamble will always find you Life From the Loam one way or another, and Green Sun's Zenith will always get your Arbor on 0, Symbiote on 1, and Rec Sage on 3.
It turns out that over may games, you can get enough value out of the selection of the cantrips to get there (and, if we're being honest, it's not that hard to get that value, cantrip decks are obviously good); it's just a matter of deciding whether you want to play the odds or make up for it with individual power-level.
Quote:
Originally Posted by
mistercakes
Preordain is slightly worse than Ponder (although sometimes it's played incorrectly over Ponder). I suspect getting rid of Ponder and Preordain would give non-blue decks a very fair shot at having similar consistency.
As much as I hate playing Preordain, I think that getting rid of Preordain and Ponder in Legacy would make cantrip decks awful, and dogs to the other DTBs. Hell, just getting rid of Probe made Storm feel much clunkier to me personally... (the deck is fine, I just hate Preordain so much...)
Quote:
Originally Posted by
mistercakes
Brainstorm alone (especially with snapcaster) allows for this > 20 lands in a control deck.
I'm not sure what you mean by this - is that supposed to be a "less-than" sign instead? Could you elaborate?
-
Re: All B/R update speculation.
Quote:
Originally Posted by
taconaut
Thanks for the ups, Mr. Safety. I try to be even-handed in my posts.
Yes, that's the nature of the beast. The precise synergies allow other colors to trade broad, flexible application for power level - cantrips sometimes find you what you need, whereas Green Sun's Zenith will always find you a particular guy and put it into play. Same with Gamble - if your deck's particular synergies make you ambivalent about where the card you tutor ends up, it's much better than hoping to hit it with Ponder.
I played some games of ANT yesterday, and in several of the games, I would have won immediately if any of my cantrips had hit an Infernal Tutor. Unfortunately, all of them saw something like "Ponder, Preordain, Land," which is something cantrip detractors don't always acknowledge. Gamble will always find you Life From the Loam one way or another, and Green Sun's Zenith will always get your Arbor on 0, Symbiote on 1, and Rec Sage on 3.
It turns out that over may games, you can get enough value out of the selection of the cantrips to get there (and, if we're being honest, it's not that hard to get that value, cantrip decks are obviously good); it's just a matter of deciding whether you want to play the odds or make up for it with individual power-level.
As much as I hate playing Preordain, I think that getting rid of Preordain and Ponder in Legacy would make cantrip decks awful, and dogs to the other DTBs. Hell, just getting rid of Probe made Storm feel much clunkier to me personally... (the deck is fine, I just hate Preordain so much...)
I'm not sure what you mean by this - is that supposed to be a "less-than" sign instead? Could you elaborate?
oops! sorry about that. < :)
the more generalized point i'm making about the cantrips is not the precision to find a single card, but to have a general consistency. i don't claim that ponder is to have the same effect as gamble, or gsz, or even burning wish/infernal tutor. what it does allow you to do is keep 1 land hands, and that is also what brainstorm allows you to do. this is why the blue decks tend to be a lot safer when going to many round tournaments over non-blue. the fact that a deck like ANT/show and tell is able to use brainstorm/ponder/sometimes preordain as a semi-tutor just shows the abuse of these cards.
miracles, delver, and grixis are more appropriate examples of how they abuse the general purpose of those cantrips.
-
Re: All B/R update speculation.
Quote:
Originally Posted by
mistercakes
the difference here is that you need very niche cards to be useful outside of blue for consistency. throw most of those cards outside of those mentioned decks and most of them just crap all over themselves.
Brainstorm is also close to crap all by itself without fetchlands or shuffle effects to make it great. There is also a case to be made that there are specific cantrip decks that are the best at leveraging their power level. Other decks play them, but they aren't the best cantrip-engine decks. At one time in history we all needed to be aware of consistency regardless of blue's ability to smooth it out. I'm not trying to rehash old arguments, but I just want to point out that imagining cramming brainstorm into any old deck makes it better is a false premise. There are decks that use cantrips to their fullest potential, all others are sub-par in power level.
I would argue that these are the best cantrip decks:
Grixis Delver
Miracles
Grixis Control
Storm
Show and Tell
All the other decks that play cantrips do so to give a crutch to a weaker strategy. A weaker strategy at-large can win games because of consistency, but we are all lying to ourselves if we think playing decks other than those is optimal. We have a crossover effect to these decks, all of them doing the same filtering to win in a different manner, but all are doing something powerful enough that no amount of consistency can compensate for a lesser strategy. Is the real issue, perceived mind you, that blue has the best engine that also coincidentally allows for 5 very powerful decks and other lower-powered decks to quasi-compete?
Lets look at other engines like Life from the Loam: Lands and Aggro Loam. Two powerful decks, one in and out of DTB. Lion's Eye Diamond: Storm variants, Dredge, Belcher, All Spells. Powers 5 recognizable decks (definitely more, but Doomsday doesn't count anymore) with Storm going in/out of DTB and Dredge always on the cusp of DTB in the right metagame. Green Sun's Zenith: Elves, Nic Fit, Bant. Elves is sometimes a DTB. Is the real outcry because the blue cantrip engine has more viable decks? If you're going on pure power level, some of the non-optimal cantrip decks are pretty weak compared to the non-cantrip decks. Just look at RUG Delver as an example and how much it struggles against the DTB. It's actually, in my premise here, a bad cantrip deck. It's not as powerful as the 5 decks listed above. The closest to it is Grixis Delver, but that deck has less conditional threats and better removal. Strict upgrade territory. RUG Delver is officially a meta-deck now, just like Dredge (bold words, I know.) It attacks the game in a specific way that is either good in the metagame or not, no amount of filtering can make up for it's lack of power. It's a strictly worse cantrip-based deck compared to the others. There are decks that don't play blue that are more consistent than a bad cantrip deck, achieving it through other engines.
TL, DR - It is my opinion that there will always be 5 (or so) cantrip driven decks that are the most powerful at enabling that engine in the format and 3-4 non-blue decks that can also compete. I don't see this as a problem, just seeing reality for what it is. Fuck it all, Depths is a DTB currently and you can build a budget version for less than $500. You don't have to play blue to win in legacy. If you want to play blue in legacy, fall in line with what the format demands you to do: play one of the 5 decks above or accept a lower power level in your deck choice (whatever that choice is, based on fun or whatever other metric.) Cantrips can only cover so much of the gap in power level.
-
Re: All B/R update speculation.
i don't need a rant here. blue decks are able to more safely keep hands that would require mulligans. unfortunately those decks are converging each year on becoming the same good-stuff deck.
you can roll the dice with a deck like turbodepths or dredge, but if you want to consistently win tournaments (large ones), stick to a brainstorm or ponder deck, preferably one of the 5 you mentioned.
i would simply prefer a little bit more of the randomness which is inherent to card games to be a little more present.
-
Re: All B/R update speculation.
Quote:
Originally Posted by
mistercakes
i don't need a rant here.
Sorry about that...didn't mean to offend. I also wasn't targeting you specifically, just the argument itself (which has been posited by many.)
Quote:
i would simply prefer a little bit more of the randomness which is inherent to card games to be a little more present.
You're not alone. I think most, even some diehard blue players, would agree.
-
Re: All B/R update speculation.
Quote:
Originally Posted by
mistercakes
Blue decks are able to more safely keep hands that would require mulligans. Unfortunately, those decks are converging each year on becoming the same good-stuff deck.
Are Storm, Miracles, Grixis, and Sneak and Show really converging? Are they really goodstuff decks? I don't think this claim bears scrutiny. If you mean that the only essentially viable midrange deck with blue is Grixis, then sure. But blue decks are clearly diverse, even if they share cantrips.
Quote:
Originally Posted by
mistercakes
I would simply prefer a little bit more of the randomness which is inherent to card games to be a little more present.
Quote:
Originally Posted by
Mr. Safety
You're not alone. I think most, even some diehard blue players, would agree.
Really? Why?
So many people seem to want this, and I just don't get it.
I wish Magic had less variance, there's already a ton of it. Part of the reason Legacy is more interesting than other formats is that you have fewer games where you just don't get to play - cards like cantrips make it possible to have meaningful games that aren't just decided by whether you drew the right lands or not.
-
Re: All B/R update speculation.
These posts have been some of the most interesting and insightful I've read in this thread. That may be a low bar, but I'm really enjoying this discussion, and it's a lot more engaging and analytical than most forum fare. Thank you all for your thoughts! And by all means continue, but I have a prediction apropos of nothing.
I'm going to go out on a limb and say I think that the upcoming Chancellor of the Scry 3 will be banned.
The Source's thoughts?
-
Re: All B/R update speculation.
Quote:
Originally Posted by
taconaut
Are Storm, Miracles, Grixis, and Sneak and Show really converging? Are they really goodstuff decks? I don't think this claim bears scrutiny. If you mean that the only essentially viable midrange deck with blue is Grixis, then sure. But blue decks are clearly diverse, even if they share cantrips.
Really? Why?
So many people seem to want this, and I just don't get it.
I wish Magic had less variance, there's already a ton of it. Part of the reason Legacy is more interesting than other formats is that you have fewer games where you just don't get to play - cards like cantrips make it possible to have meaningful games that aren't just decided by whether you drew the right lands or not.
If you don't want variance, play chess.
-
Re: All B/R update speculation.
Quote:
Originally Posted by
taconaut
So many people seem to want this, and I just don't get it.
I wish Magic had less variance, there's already a ton of it. Part of the reason Legacy is more interesting than other formats is that you have fewer games where you just don't get to play - cards like cantrips make it possible to have meaningful games that aren't just decided by whether you drew the right lands or not.
You're looking at variance as something that can only be bad... like it only means getting mana screwed or flooded.
If EVERY game you played of storm was: turn 1 cantrip, turn 2 cantrip, discard, turn 3 go off; then you would lose interest eventually. Variance means you occasionally get god hands and sometimes have to find creative ways to get out of bad situations. Variance means you don't always lose to Turn 2 decks and don't always beat Turn 4 decks. Variance leads to situations you talk to friends about between rounds.
But yes, that means variance can lead to mana screw/flood non-games too.