Originally Posted by
TiB
conclusions:
- This deck is too light on threats for my taste. As you may have read, I got in control game 2 and 3 almost every time, but failed to capitalize on it because I couldn't find a kill. As suggested a couple of Pridemages may solve this as well as improve some of my matchups pre-board.
- I loved the tutoring board. Opponents can often get around 1 hate card, but 2 or 3 different ones can get a lot harder. Didn't like the Crucible though. It's cute and all and has some synergies with Wasteland and Horizon Canopy but I never wanted to board it in (only boarded it in against the control deck, where it netted me a couple of extra cards, but nothing extravagant)
- Horizon Canopy; it's cute and all and grows my Knights, but more often than that it just hurt me a lot and I wished it were a Savannah. One game it gave me 5 damage because I couldn't find other land.
- Maze of Ith was great. A lot of decks are incredibly hindered by that thing. I'm going to test a second one.
- Dueling Grounds main (a switch I made during the car ride to the tournament) was great as well. It locks in combination with Maze or to a lesser extent Elspeth and buys me time like there's no tomorrow.
Your thoughts?