I suggested it a few pages back with living wish into Emrakul, the way Omniscience combo works. I really think you need Brainstorm in a deck like that though.
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I've got back from a 6 round event (3 rounds standard and 3 rounds legacy) with BUG Gifts. It was the first time I played a heavy blue Nic Fit list, and to be honest, it was phenomenal. I lost most of my standard matches with my mono black budget control deck and eventually had to drop from the main event after my first legacy round (standard took place before legacy) to play in the side events. I won a box of M13 that I pawned for store credits.
Concerning the main event, taking out Thrun and Wasteland was a grave mistake. My first two rounds of Legacy were against Stoneblade and I lost to Riptide Laboratory, Karakas/Clique, and Academy Ruins/Batterskull/SoFaF. Thragtusk and Clique couldn't successfully replace Thrun and his resilience to control decks. I learned my lesson and reincluded them to my deck and proceeded to crush the Legacy side events. To my biggest surprise, the lack of Liliana and Innocent Blood did not prevent me from completely annihilating RUG. Also, Jace, Brainstorm, and Clique gave me an incredible edge against Miracle and Stoneblade. The transformational sideboard worked extremely well when it came to miracle control (-4 Explorer/Therapy, +4 Negate/Thoughtseize). Sadly, Hornet Queen was an absolute piece of trash in every situation.
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On to a different topic, a really interresting idea emerged from a session of schizophrenic brainstorming at the hotel. In an attempt to improve Stoneblade, me and my friend created a variant that we named Godoblade. Of course the idea was originaly meant as a joke, but as I thought more about Godo, Bandit Warlord, it struck me that this card might have potential in Jund Fit as a legitimate bomb. Fetching a Batterskull with Godo is much better than landing a Grave Titan or a Broodmate Dragon. Godo grants you Bskull which acts as a recurring and nearly irremovable threat and he can swing for 14 lifelink vigilance damage on the following turn.
Now, I don't think that Jund Fit is the best color out there for the deck, but it is definitely out there. I believe Huntmasters, Burning Wish, and Red Blasts have a lot to offer (especially the blasts) to Nic Fit and Godo might just tip the scales because he seems to janky, and thats a plus. I am not yet sold on Scapeshift because of the extremely shaky manabase but as an Aggro/Control deck, Jund Fit has its strengths.
Without any further ado, I present to you the very experimental:
Godoblade (lol)
Creatures (12)
4 Veteran Explorer
2 Scavenging Ooze
2 Eternal Witness
2 Huntmaster of the Fells
1 Thragtusk
1 Godo, Bandit Warlord
Spells (26)
4 Green Sun's Zenith
4 Cabal Therapy
4 Burning Wish
2 Maelstrom Pulse
4 Pernicious Deed
3 Sensei's Divining Top
1 Umezawa's Jitte
1 Batterskull
2 Liliana of the Veil
1 Garruk, Primal Hunter
Lands (22)
1 Phyrexian Tower
1 Dryad Arbor
4 Verdant Catacombs
4 Wooded Foothills
3 Bayou
1 Taiga
1 Badlands
3 Forest
3 Swamp
1 Mountain
Sideboard (15)
4 Red Elemental Blast
4 Thoughtseize
1 Reanimate
1 Damnation
1 Cranial Extraction
1 Haunting Echoes
1 Flashfire
1 Tsunami
1 Maelstrom Pulse
@Bruizar @Omniscience I actually tinkered around with a list that i'll play as soon as i get the cards for it (or a list that looks like it):
Mainboard (60)
22 Lands
2 Bayou
1 Flooded Strand
2 Forest
2 Island
2 Misty Rainforest
2 Phyrexian Tower
1 Plains
1 Polluted Delta
1 Savannah
2 Swamp
1 Tropical Island
1 Tundra
1 Underground Sea
2 Verdant Catacombs
1 Windswept Heath
15 Creatures
2 Academy Rector
4 Baleful Strix
1 Consecrated Sphinx
3 Eternal Witness
1 Thragtusk
4 Veteran Explorer
21 Other spells
4 Brainstorm
4 Cabal Therapy
1 Diabolic Intent
1 Future Sight
2 Living Wish
1 Maelstrom Pulse
1 Omniscience
4 Pernicious Deed
1 Recurring Nightmare
2 Sensei's Divining Top
2 Planeswalkers
2 Jace, the Mind Sculptor
Sideboard (15)
1 Academy Rector
1 Emrakul, the Aeons Torn
1 Gaddock Teeg
1 Qasali Pridemage
4 Force of Will
1 Leyline of Sanctity
1 Memoricide
3 Surgical Extraction
2 Thoughtseize
I does have a very clunky 4 Color-Manabase but i believe that it;s possible to play with it, as soon as i get the missing cards i'll sleeve it and test it :)
I like it. A lot actually. But I think if you want to be going this plan then you should be in more. Go for the full 3 Rectors/1 SB and 4 living wishes. Prob -2 Top and -1 Recurring Nightmare for this IMO, you have enough brainstorm effects without top and nightmare is probably not what you need to be doing with omni available. Or you could -1 Deed from MD instead.
And SB needs some number of Karakas/Maze of Ith as wish targets so you can totally take a dump on sneak and show :P
For reference, here is a Show and Tell deck utilizing some familiar cards from nic fit.
http://www.wizards.com/Magic/Magazin...aily/deck/1050
Quote:
Michael Svien's Show and Know
Legacy – Top 8, StarCityGames Open, Denver
Main Deck
60 cards
3 Cavern of Souls
3 Island
4 Misty Rainforest
4 Polluted Delta
1 Swamp
1 Tropical Island
1 Tundra
2 Underground Sea
1 Verdant Catacombs
20 lands
3 Academy Rector
3 Emrakul, the Aeons Torn
3 Griselbrand
9 creatures
4 Brainstorm
4 Cabal Therapy
3 Force of Will
3 Gitaxian Probe
4 Living Wish
3 Lotus Petal
2 Omniscience
4 Ponder
4 Show and Tell
31 other spells
Sideboard
1 Academy Rector
1 Boseiju, Who Shelters All
1 Cavern of Souls
1 Emrakul, the Aeons Torn
1 Force of Will
2 Nature's Claim
2 Nihil Spellbomb
1 Pernicious Deed
1 Phyrexian Tower
2 Surgical Extraction
1 Ulamog, the Infinite Gyre
1 Viridian Shaman
15 sideboard cards
I played few games as a straight GB version. I just don't like it. Missing swords, sigarda and sun titan is just.. not good. GB version is auto lose game 1 against reanimate, whereas if you go white splash you have swords at least (reanimater seems to be the most popular deck in my meta)
White splash also has a better sideboard against combo decks. (Ethersworn canonist, e.tutor).
I have two questions
1. Recurring nightmare. Is this card good enough ? I mean with thragtusk and eternal witness that card is sickness, but I'm not sure. What's your thoughts on this card?
2. Thinking of going with 61 cards. Is this viable? Has anyone tried this?
@litenkatt
Re: G/B
It certainly isn't an auto loss game one vs reanimator. You just have to get familiar with the matchup. Between Lilanas, Innocent Bloods, being smart with Therapies, and prioritizing getting Scavenging Ooze online, you have plenty of tools at your disposal. And game two gets better from there with extra discard and Extirpates.
I'm not saying white isn't better for that matchup, just that it is far from an auto loss game 1.
Re: Recurring Nightmare
It's a phenomenal card when you get it online and can go nuts with it. That said, most versions can't do that with any kind of consistency. Because of that, I wouldn't play it outside the Rector version right now.
Re: 61 cards
It's certainly viable. I know Arianrhod has been advocating 61 for quite some time now and has been having plenty of success. I'll let him elaborate there.
@Qweerios
Re: Godoblade
Will you marry me?
Watching the stream on SCG right now, all I can think is just how terrible straight Jund (no PFire, no Scapeshift) Nic Fit is.
I don't think that deck can be considered Nic Fit, he's only running a single Explorer.
Wasn't aware of that -- guess they must have said it at the start of the round, which I missed. Even still, it's close enough to Nic Fit to justify watching...and this is just painful to watch on so many levels.
Also, I want to strangle Jacob Van Lunen. Seriously, there's a reason I hate the SCG stream =.=;;
Did anyone watch when the BUG(caleb i think it was?)nic fit player played against merfolk? It was a sweet victory and I really hope he makes it to the top8
@Qweerios: Please check out the MUD thread to see the discussion on Godo, Bandit Warlord / Batterskull. I've been having some success with Godo for a while now and I can tell you he's nuts. Not sure how he is in nic-fit, but godo has been amazing for me for the last 8 months.
Qweerios: I don't understand why you would run Umezawa's Jitte over Sword of X/Y though. Godo will die on the first attack if you don't protect him with a sword, making the Jitte, just really bad.
Looks like someone running my ScapeWish version made top 8 at SCG...hopefully it's someone from on here so we can get a good report =)
I saw that Caleb got 24th -- how did the rest of you do?
Just played against RUG delver and they sided in Winter Orb. Seriously? ffffuuuuu
I had an extremely poor outing, ended up dropping after 6 to begin the long ride home.
Some quick notes:
Round 1 - Merfolk (this guy ended up 14th):
G1 - he scooped after I landed Yosei. That was satisfying. He probably didn't have to, I think he was just conserving time as the game had gone on for a while thanks to him playing a Standstill while I had Elspeth and he had a mutavault. He ended up breaking his own Standstill after about 3 turns which let me play Yosei.
G2 - don't recall much but I lost
G3 - Landed a Sun Titan after cracked Deed 4 times (1 thanks to E.Witness). Then he dropped a Gilded Drake and I got sad. Fortunately I had a Humility in hand, so I dropped that before he could recur anything. Unfortunately I ran out of removal before he ran out of 1/1's (and a Mutavault which is still a 2/2 w/ a Humility out). Really wished that had been a Moat. I bought a Moat on ebay on the drive home.
0 - 1
Round 2 - Affinity
G1 - she played out her hand, I cracked a Deed and a proceed to mop up.
G2 - I kept a hand w/ Therapy, Explorer, Zenith. She played T1 Grafdiggers Cage. Eledamris Call proved how awesome it was in this game. Deeded the board away again, the landed Baneslayer + Sigarda.
1 - 1
Round 3 - Omnitell
G1 - I sorta know this guy and figured he was on the S&T plan, so turn 1 I Therapy and call S&T. It whiffs, but I see City of Traitors confirming my thought. He top decks S&T, plays the City, drops Omniscience and gets medieval on me with Burning Wish -> Living Wish -> Emrakul.
G2 - Mull to 5. Kept a hand that had a Therapy, called S&T and whiffed again. Doesn't take long before he lands an Omni.
1 - 2
Round 4 - Nic Fit blue
G1 - he nickel and dimed me down to 3 before I stabilized with Deed + Sun Titan I think.
G2 - Again he's on the train to value town w/ Strixes and Oracles and slowly gets me down to 3. I thought I stabilized but then he draw a beater before me, playing Thragtusk.
G3 - This game was insane. He landed Hornet Queen 3 times. Yes, 3. He finally managed to get there off the hornets in turns. Note to self: do not Deed away the queen, it will just come back thanks to Eternal Witness. (He did that once, I can't recall how the third came about.)
1 - 3 (in spite of the loss, this is exactly the kind of ridiculous match that I have entirely too much fun with)
Round 5 - Thopter Sword thing w/ Puresteel and too many Paths and Plowshares
G1 - Yosei lock for the win! (Pernicious Deed also did good work.)
G2 - Don't quite recall what happened here, but it ended badly for me.
G3 - We started w/ about 4 minutes left. 2 Explorers + 1 Rector are not gonna get there in time. They will earn a draw though.
1 - 3 - 1
Round 6 - High Tide
Not much to say here. If there's a way for us to beat High Tide someone please tell me.
1 - 4 - 1 & drop
So... not the best showing. It pains me to love playing this deck so much and yet have such poor results. Wish I could find the time to really practice with it.
Things I think I know:
1) Eladrami's Call is here to stay. It's instant, it works around Cage, and it finds anything.
2) I cut a Zenith for the Call. I want that Zenith back.
3) Many was the time where I looked at the following hand: Thereapy, Explorer, Rector. Too many sac targets, too few sac outlets (4 therapy, 2 tower, 1 nightmare). Want to find a home for Diabolic Intent.
4) I like Sakura-Tribe Elder, but not 3. It's nice early and good to get that all important target creature in the bin to target w/ Recurring Nightmare, but most of the time I was more annoyed by it than anything. ("An Elder? I need to draw things that DO SOMETHING right about now!")
You could try dropping eladamris call for diabolic intent
Hey guys, I went 4-1 at the local tourney with Scapewish again.
I like this nic fit version the most and it seems to be the best (so far).
Looking at the SCG Top8, scapewish continues to succeed.
2-1 vs W Stax
2-0 vs GBW Nic Fit
2-0 vs URg Omni & Tell
2-1 vs Burn
1-2 vs URg Omni & Tell
I realized how well scapewish actually fights against unfair decks like Show & Tell (& reanimator etc. prob. too). Red Blasts, Extractions and Burning Wish (especially) do a lot of work. In all the other match ups I don't have to worry that much, scapewish wins most of the time with an average/good opener and draw. Vs Elves & Merfolk you need to be very fast & have Deeds/Wish or you lose. Vs UWMiracle it looks like it depends on play skill & top decks, if you draw discard/top & you're not mana screwed in some way, scapewish usually wins (if not facing eot Entreat without Deed in play).
Also, match ups like the Nic Fit Mirror and Burn feel like a Joke. Scapeshift/B.Wish is a trump card in the mirror & Burn loses against Pyroclasm for Goblin Guide/Blockers/Thragtusk/Huntmaster, same for UR Delver and Canadian Threshhold match ups
I think Grafted Exoskeleton and Argentum Armor sound pretty sweet with Godo. 10 infect counters in 1 swing sounds... lethal.
@Alexeezay
Did you play the Scapewish list as published on page 86 or did you make changes to be better prepared for the meta?
I considered both. Argentum Armor isn't good enough though, as you don't want to spend 12 mana versus 1 mana against swords to plowshares. The thing that puts me off the most is that it's just such a bad top deck. With a cheaper equip cost the card would have been insane and I would definitely run it. Grafted Exoskeleton really depends on the other creatures. For MUD, I'm strictly running SOFI and SOLAS and multiple Batterskulls. You really want to just grab a Batterskull or a sword with the right colors in that particular match-up. Have a read in the MUD thread. We've considered literally every equipment card there is.
Batterskull + Godo = 6 mana for 14 life link and 14 combat damage at most.
Godo + SOFI = 6+2 mana for10 combat damage and 2 cards + 4 direct damage + protection against Jace and Bolt (and resistance to terminus/STP)
Godo + SOLAS = 6+2 mana for 10 damage, protection against Batterskull + Swords to Plowshares + 6 life + 2* raise dead
Compare that to grafted exoskeleton. Same manacost, (6+2), turns Godo into Blightsteel Colossus, but it doesn't protect him! He does not have trample nor does he have first strike. A knight will simply kill him. It 'looks' broken, and it is when it works, but it is such a fragile combination that I don't think it is worth it. Also, would you rather topdeck an exoskeleton or a sword of X/Y considering your creature base?
The only other equipment I actually considered for MUD (not for nic fit) is Moonssilver spear. We also flirted with Grappling Hook and Sword of Vengeance in that build but the first is too cute and the latter I haven't really gotten around to testing yet.
So i played with the Rector version this weekend in a small 9-man tourney going 3-2.
I played almost the same list as i did for the GP except -1 Fleshbag Marauder -1 Fierce Empath +1 Swords to Plowshares +1 Vindicate.
Overall the deck was quite good, however i did notice that it felt somewhat threat-light, often having fairly good control over the game but not finding something to properly finish the game with.
I did fall in love with my Rectors again and managed to get 2 Japanese Rectors off the trader there :)
Pardon my ignorance, I see many lists using Volrath's Stronghold, but rarely ever Genesis, can anyone explain why that might be the case? :1: seems like a small price to pay to get card into hand rather than on top library.
To me the list seems kind of awkward as it is, I dont understand the need of 4x wish with the current SB. From your sideboard I think Damnation is ok, but why all those other wish targets?
@Bruizar
You arlready mentioned Godo in this thread as well at page 100 though not for nic fit.
Clearly Godo was a sleeper and has been discussed throughly, as for Nic Fit Im sre he will fit in perfectly in some builts. why not play multiple batterskulls and a singleton recurring nightmare, or even an Anger. The current list of querios has this:
=2 Maelstrom Pulse (is this just spot removal? for cmc3 and sorcery speed this doesnt seem good imo
=4 Pernicious Deed (blows up: Dryad Arbor//(tokens) Garruk, Primal Hunter/ Huntmaster of the Fells/Thragtusk
the PDeed seems really out of place in this built. Why not play enginered explosives instead? Splach 2 duals and ramp up to 5
=1 Umezawa's Jitte (Jitte is a great equipment, though why not play evasive/protective instead?)
=4-Burning Wish ()
4 Red Elemental Blast (not a wish target I assume)
4 Thoughtseize (might be needed in some occassions, I geuss its for SB combo)
1 Reanimate (what do you want to reanimate in turn 3?)
1 Damnation (I agree with this)
1 Cranial Extraction (isnt this to slow? wha do you want to extract?)
1 Haunting Echoes (for why?)
1 Flashfire (because you are running veteran explorer?)
1 Tsunami (same as Flashfire)
1 Maelstrom Pulse
To be honest, I don't see a reason to run Burning Wish at all if you aren't on the Scapeshift plan. I understand Tsunami and Damnation, but I clearly don't like the rest. Tapping out for Burning Wish to tap out for Cranial Extraction to prevent Show and Tell from happening just seems too slow against decks with Ancient Tombs / Lotus Petals. They are obviously going to ramp quicker than you. Even if you do manage to pull of Burning Wish, they can see it coming from miles ahead and just cantrip into counter magic if they don't have it already. I would rather play 4*Kederekt Leviathan and just put that into play from their show and tell, instead of the plan you are on now. I think that should solve SnT.
I'm actually not sure if K. Leviathan solves it. If Leviathan is put into play through SnT, either Omniscience or Griselbrand is put into play. The trigger of Leviathan is put onto the stack and occurs after priority is taken by the SnT player (i think?). The player can then still put Griselbrands activation on the stack, but the griselbrand will go back to his hand so that doesn't matter. The question is, what if Omniscience is put into play? Will the player still be able to put an Emrakul on the stack for free before the Omniscience is bounced? Maybe someone with more rules knowledge can help?
Last time I checked, Emrakul didn't have Flash, so no, he couldn't respond to a trigger by casting Emmy. Unless they boarded in some sick tech with Leyline of Anticipation!
Emrakul is a creature, creatures are played at sorcery speed. You cannot respond to something on the stack with a sorcery. Being free doesn't make it not cast at sorcery speed, so Omniscience would be bounced to their hand.
On the other hand, Kederekt Leviathan actually sounds kind of amazing..? Drop it in, bounce their board, play Recurring Nightmare, swing, you tempo-lock them out of the game. It deals with planeswalkers, it deals with creatures, it deals with enchantments, it's very Nic-Fittey in the sense that it's massive board removal.
Well, that should solve the problem then. The only thing they can possibly do is show and tell griselbrand, pay a bunch of life to draw into a new show and tell and try it again, at which point you might be able to race.
That card is insane Bruizar. It does solve all problems you might be facing, where Pdeed might fail.
Further more it can 'recure' itself.
In some cases I see where you want to Unearth Kederekt, bounce the board and then flashback a therapy to sniper the nemesis out of the opponents hand.
I browsed through all 6+ drop blue creatures that might fit in Nic Fit, three biggest candidates were:
Kederekt Leviathan
Keiga, the Tide Star
Damia, Sage of Stone
Leviathan feels like the most relevant. In a Gifts build with Recurring Nightmare's that card just seems unstoppable.
Yeah, Intuition / Gifts likes the unearth.
If you have two of them in your hand, there is no way SnT can win against you, since the second one bounces the first one, and they can't counter it.
You can also do this.
Intuition for 3 Kederekt Leviathan. Keep 1 for show and tell. Wait for show and tell to resolve putting into play Kederekt from hand, then on your turn Unearth a Kederekt from your graveyard, bounce your other Leviathan and wait for the next Show and Tell :-).
Yes so you would play 1 mainboard and 2 sideboard versus Show and Tell
With phantasmal Image you are already running 2/3 virtual Leviathans, which makes the deck also game one already even more resilent versus Show and Tell due to a 'hardlock'
Perhaps Thragtusk though I am not really fond of that card, I haven't checked others at this moment though... it's an option.
My curent lists looks like this, though not tuned at all because for me it has been two years of actually playing:
1xDryad Arbor
4xVeteran Explorer
1xPalinchron
3xEternal Witness
1xScavening Ooze
1xPhantasmal Image
1xGigapede
1xHymn to Tourach
1xUnburial Rites
2xDiablic Intent
3xIntuition
4xGitaxian Probe
4xCabal Therapy
1xRecurring Nightmare
1xUnearth
4xGreen Sun's Zenith
1xChord of Calling
3xPernicious Deed
1xGaddock Teeg
1xKederekt Leviathan
1xLiving Wish
2xBrainstorm
SB
Loaming Shaman
Iona, Shield of Emeria
Elesh Norn, Grand Cenobite
3x Carpet of Flowers
2xKederekt Leviathan
Sylval Safekeeper
2x Krosan Grip
2x Ethersworn Canonist
Obviously this needs quite some polish in the numbers.
And I need to add 4xMeddling Mage
Leviathan makes Animate Deadpretty sick as well
Dance of Many Has potential with the Populate mechanic though it's UU
To be clear, I made the Godoblade list off the top of my head, so it's not so great. I too think that Burning Wish doesn't belong in there, Punishing Fire seems more appropriate. It hoses aggro and Stoneblade and Planeswalkers quite convincingly. I think Deed belongs in Jund Fit as well. Huntmaster is 4 CMC, therefore he is considered out of Deed Range, and taking tokens along while wiping the board isn't crippling at all, it usually leaves you at an advantage. In fact, Garruk has great synergy with Deed, not the opposite... Dryad is mostly there for the secondary Godo equipment. I kinda like Argentum Armor right now because it turns every single Explorer/tokens/Witness into a lategame bomb. Turning your puny creatures on that draw into 7/7+ Vindicate swingers is sweet.
As for Genesis instead of Volrath, It doesn't even cost 1 more to cast because you have to tap Volrath itself to bring something back on top, therefore cumulating to 2B mana! I think that the reason I did not play Genesis instead of Volrath Tower before is because I transitioned from BG Nic Fit with Primeval Titan to Gifts Fit, and to think that I used to play Gifts Rock with Genesis too...
And maybe because the Stronghold is actually good. It doesn't have to be in your graveyard and even taps for mana in a pinch. It operates at instant speed as opposed to making you use your mana on your upkeep. You know. Stuff like that.
The ability to sac something (like Kokopuffs or even like thragtuk) via tower in response to a plow or terminus then using stronghold to put it back. Livin' the dream....
Or what happened in my case Sunday playing against Dredge. He has an Elesh Norn and nothing else...I have a finks in my yard with a stronghold out. That was just awesome.
Now I have and: Problem solved!
My built needs tweaking and I need allot of playtesting and finetuning again, so many misplays and the deck is not optimal yet.
Especially the mana base.
Probably need a 4th intuition, and perhaps even a singleton carefull study as it fixes a little draw and its a great discard outlet.
I have added Animate Dead, so that cards lets me either: (recurring) Clear board 2CMC / get Palinhron to ramp mana / post sb, get iona/elesh norn
What kills me are my misplays and unsufficient meta knowlage, so that is two times me, Im sure anyone else would play much better at this moment
You can also save your creatures from death via Tower when you have Genesis in your GY. The instant speed on Volrath serves very few purposes;
-the first being EoT recursion to have 2-3 additional mana on your main phase;
-the second being proction from GY hate.
Ironicaly enough, it doesn't help much against most forms of GY hate. Ooze can exile or re-exile in response to a Volrath activation. Crypts and the likes can exile ur entire GY in response to an activation as well, and Extraction is mostly used on the Volrath target.
When compared to Genesis, it is a matter of:
-What Gift pile is better, the one involving Genesis or the one involving Volrath;
-Would you rather keep drawing cards while activating the recursion (Genesis) or forfeit your draw step in favor of recursion that is harder to disrupt
I think Genesis is better when you want to use the engine as a mean of producing card advantage while Volrath is better when sealing a match mostly depends on the success of the recursion.
The List:
4x Veteran Explorer
2x Eternal Witness
3x Academy Rector
1x Baneslayer Angel
1x Thragtusk
1x Sigarda, Host of Herons
1x Sun Titan
(1x Gaddock Teeg)
(1x Kitchen Finks)
(1x Scavenging Ooze)
(1x Thrun, the Last Troll)
17
3x Pernicious Deed
1x Recurring Nightmare
1x Phyrexian Arena
1x Faith's Fetters
3x Sensei's Divining Top
1x Swords to Plowshares
4x Cabal Therapy
3x Green Sun's Zenith
1x Vindicate
1x Maelstrom Pulse
(1x Eladamri's Call)
(1x Diabolic Intent)
21
2x Phyrexian Tower
3x Bayou
1x Savannah
1x Scrubland
3x Forest
3x Plains
2x Swamp
1x Windswept Heath
3x Verdant Catacombs
(1x Volrath's Stronghold)
(2x Marsh Flats)
22
//SB
3x Carpet of Flowers
2x Extirpate
1x Enlightened Tutor
1x Humility
1x Curse of Death's Hold
(2x Leyline of the Void)
(2x Leyline of Sanctity)
(1x Vampire Hexmage)
(1x engineered Plague)
(1x Pernicious Deed)
() is stuff not from the primal list
SCGMinn
Round 1: Jessie (RUG Delver)
Game 1: I end up getting down to 4 before a sun titan/deed lock comes down.
In: 2 Carpet Out: Teeg, Fetters
Game 2: Delver beats comes in the form of 1/1 for a while, he sided in a surgical (probably saw a rector, first game) and surgicals my only finks. I get arena out which didn't killed before I win baneslayer and an ooze.
1-0 (2-0)
Round 2: Shiny (Rug Delver) Shiny, is a local guy, who I have met before, nice guy.
Game 1: Tusk happens and deed wins.
In: 3x Carpet
Game 2: I misplay horribly with my sun titan and go way too aggro with my rector.
Game 3: Goes to time after he steals my baneslayer with a gilded drake and I'm forced deed it away. Probably should have won.
1-0-1 (3-1-1)
Round 3: NOS aka Stephen Hink aka Std Winner
Feature Match! I remembered he played RUG in KC, so I was hopeful again. Not as lucky. (u/w Miracles with counterbalance)
Game 1: I get some early explorer beats in, while he sets up with skull and jace. He has a stoneforge in play while I decide what to get with my intent....I chose titan over swords. I chose wisely. He entreats for 3. I titan back the deed and win.
In: Carpet x3, Deed Out: Baneslayer?, Tusk, Finks, Ooze
Game 2: He never got anything going while I had an arena and top out. Sacing big fatties to avoid terminus is fun. Beats happen.
2-0-1 (6-1-1)
Round 4: Mark Grupa (Dredge)
Game 1: I see undiscovered paradise and pretty much know what I'm playing against.
He stalls on a dredge or 2, while I zenith for an ooze. Pretty much over then.
In: Leyline of the Void x2, Extirpate x 2
Game 2: I keep a deed, swamp, explorer, void, + stuff. I kept on the strength of the void. Bad void. I got void, he goes nature's claim. I brick on lands for a couple turns while he setups with bridges. He ends wiping my board with a dread return on norn. While I have a explorer out. I play my finks and pass. Then Sun titan, bring back finks Then stronghold bring back finks. I attack with titan, bring back deed. Deed for 7. He has 4 cards left in his deck and scoops. Bad keep on my part.
3-0-1 (8-1-1)
Round 5: Matt W. (Rug Delver)
Game 1: Early delver and goyf beats get there.
In: 3 carpets, 1 deed? Out: not sure
Game 2: We durdle until I get out Baneslayer and he scoops.
Game 3: See game 1. :(
3-1-1 (9-3-1)
Round 6: Brandon (mono-blue fairy tempo?)
Game 1: I see island delver and yay inside. Sadly, it never happens. Spellstutter sprite happens, ninja of the deep happens. I don't think I ever got a deed out.
In" Carpet x3, deed Out: call, top, teeg, nightmare
Game 2: Pretty much the same.
3-2-1 (9-5-1)
Round 7: Harrison (bug turbo grow control?)
Game 1: Jace controls the game (but doesn't fate seal me). Delver and dryads beat me.
In: Carpet +3, Hexmage +1 Out: ?
Game 2: More of the same, except he fate seals more this time. Bottoms the hexmage once and puts on a frowning face after he sees it.
3-3-1 (9-7-1)
Round 8: Gio (Maverick)
Game 1: Rough beats early but deed and tusk save the day.
In: +1 deed, +2 extirpate out: Teeg, nightmare, therapy?
Game 2: I get an early ooze out, she can't find an answer quick and baneslayer mops up.
4-3-1 (11-7-1)
Round 9: Brad L (Miracle Control)
Game 1: Long first game...I go to 1 via my own arena but have enough mana to go green sun for tusk and green sun for finks same turn. Baneslayer versus batterskull and he scoops to save time.
Game 2: I die very quickly to batterskull and friends.
Game 3: Clear board but he has a batterskull in play when time is called. Board position sucks , so I just scoop.
4-4-1 (12-9-1)
Thoughts:
Carpet is awesome. 4th deed is good in the board. I'm starting to think I need to run a pridemage main (maybe instead of teeg). Call was awesome again. 2 Towers worked well. Nightmare got sided out a lot. Leylines just seemed bad. Hexmage was cute.
Changes:
Underworld dreams in SB for blue decks/grislebrand? Hexmage/dark depths/urborg plan? Probes in main deck for better therapies?
PS. Rectors are harder the hell to find on modo to test.