Re: [Deck] Imperial Painter
I must be alone on this but I very often leave two moons in against decks most people don't. Burn, omni for instance Quite often a moon slows someone down, prevents them from abusing shuffle effects. Against burn it let's you not die to ancient tombs. It can also help develop your mana base in games which might go longer.
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Re: [Deck] Imperial Painter
I've tested against a friend, playing MonoU OmniTell, and it seems for the MonoR version of Painter, to either:
A) Throw in Tormod's Crypt's
or B) Board out Grindstones and Blood Moons and go for the beatdown..
But then again, not a good MU, but I'm all about thinking the best line of play against them :D
Re: [Deck] Imperial Painter
I play the white splash and was playing against Zombardment, we played many games and I lost only one. The game I lost, had me blood moon out, sitting behind a bridge, with bombardment revoked waiting for a grindstone, the game was all but mine. Then I drew an eTutor and was unable to play it and he attacked, then I drew the other and in three short turns I was lost.
I think it was a sideboard error. My hypothesis is that when bridge is a core piece against weenies then board out tutors and possibly REBs. Is this correct?
Re: [Deck] Imperial Painter
Quote:
Originally Posted by
Jungian Thing
I play the white splash and was playing against Zombardment, we played many games and I lost only one. The game I lost, had me blood moon out, sitting behind a bridge, with bombardment revoked waiting for a grindstone, the game was all but mine. Then I drew an eTutor and was unable to play it and he attacked, then I drew the other and in three short turns I was lost.
I think it was a sideboard error. My hypothesis is that when bridge is a core piece against weenies then board out tutors and possibly REBs. Is this correct?
And how many games did tutor find you a rip, moon, bridge, or combo piece out of 'a bunch of games'
I mean it's just some variance at the end of the day. Shit happens and it's certainly a risk to splashing with moon. Taking out reb isn't the worst and I could see that being okay.
Re: [Deck] Imperial Painter
Quote:
Originally Posted by
Jungian Thing
I play the white splash and was playing against Zombardment, we played many games and I lost only one. The game I lost, had me blood moon out, sitting behind a bridge, with bombardment revoked waiting for a grindstone, the game was all but mine. Then I drew an eTutor and was unable to play it and he attacked, then I drew the other and in three short turns I was lost.
I think it was a sideboard error. My hypothesis is that when bridge is a core piece against weenies then board out tutors and possibly REBs. Is this correct?
You also have the option of playing and fetching one basic plains and/or playing more lotus petals if you are really worried about casting your e.tutors.
I have a question about playing a semi-sustainable form of creature removal (eg lavamancer or cursed scroll) in place of one firebolt in the board. Anyone try it?
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Re: [Deck] Imperial Painter
Quote:
Originally Posted by
Kap'n Cook
And how many games did tutor find you a rip, moon, bridge, or combo piece out of 'a bunch of games'
I mean it's just some variance at the end of the day. Shit happens and it's certainly a risk to splashing with moon. Taking out reb isn't the worst and I could see that being okay.
Of course the tutor was strong in the other matches it sped up victory. I just find I learn more from my losses than victories. I am still at the experience level where I can't tell the shit happening from the poor decision making. I have no intention of removing the white splash. (I have played white since 1994, it's mine!)
I just want to improve my performances by improving my decisions in both mulligan and sideboard, I am not saying my gameplay is immaculate but gameplay errors for me are less about having a grip on the deck and more about broader meta knowledge, poor concentration, tiredness and tilting. Ironically my worst tilt is the I-have-this-won tilt where I increase my risk tolerance and make evermore speculative plays.
And, thanks for responding!
Re: [Deck] Imperial Painter
Quote:
Originally Posted by
drude1
I have a question about playing a semi-sustainable form of creature removal (eg lavamancer or cursed scroll) in place of one firebolt in the board.
Umm well we do run jaya. So maybe add another since it has the broadest application
Re: [Deck] Imperial Painter
Having a MD and SB Jaya is probably never wrong. She gets stuff done
Re: [Deck] Imperial Painter
Quote:
Originally Posted by
drude1
You also have the option of playing and fetching one basic plains and/or playing more lotus petals if you are really worried about casting your e.tutors.
I have a question about playing a semi-sustainable form of creature removal (eg lavamancer or cursed scroll) in place of one firebolt in the board. Anyone try it?
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If you are going to try this, I would think you'd want something like cursed scroll, and not Grim since as other people pointed out Jaya is already in your deck... (it is right? :eek:) and the cards that can deal with Jaya can deal with Grim.
Maybe there is something else out there to consider as well. Not sure.
Re: [Deck] Imperial Painter
I like the idea of Cursed Scroll because it also can be searched up with ETutor, but I have run into instances where being able to bluff a blast in hand has been helpful and Cursed Scroll is the ultimate anti-bluff
Re: [Deck] Imperial Painter
Just don't run Cursed Scroll. Even though its my all time fav card ever, it's a dissynergy with the deck. Jaya is the way to go.
Re: [Deck] Imperial Painter
Quote:
Originally Posted by
Jungian Thing
I play the white splash and was playing against Zombardment, we played many games and I lost only one. The game I lost, had me blood moon out, sitting behind a bridge, with bombardment revoked waiting for a grindstone, the game was all but mine. Then I drew an eTutor and was unable to play it and he attacked, then I drew the other and in three short turns I was lost.
I think it was a sideboard error. My hypothesis is that when bridge is a core piece against weenies then board out tutors and possibly REBs. Is this correct?
Can also run a back up Jaya in the board if you want in this situation as Jaya rips the useless cards out of your hand to keep bridge count low.
Re: [Deck] Imperial Painter
Quote:
Originally Posted by
Moomba
Can also run a back up Jaya in the board if you want in this situation as Jaya rips the useless cards out of your hand to keep bridge count low.
I don't think you want 2x Jaya in the 75 :P
Re: [Deck] Imperial Painter
Quote:
Originally Posted by
phoenix4
I don't think you want 2x Jaya in the 75 :P
I personally don't but some people have in the past and I'm sure still might.
Re: [Deck] Imperial Painter
Quote:
Originally Posted by
Moomba
I personally don't but some people have in the past and I'm sure still might.
Well yeah, and it's not like I'm in the middle of shooting the concept down or anything, if it works in certain people's local meta, they should do it by all means.
But I'm personally more of a "silver-bullet-kinda-guy" :D
I'm just having so much pain, whether or not to include a Spellskite in the MB or SB.... Can't really see, if it's worth it (Although Gregg Smith did it with success, last time) :)
Re: [Deck] Imperial Painter
Spellskite is not needed. It's not bad but u rly don't need it and spots are tight already. Same goes for the 2nd jaya sb. Takes the slots of firebolt/sudden demise and I'd rather have those
Re: [Deck] Imperial Painter
Quote:
Originally Posted by
rancOr_
Spellskite is not needed. It's not bad but u rly don't need it and spots are tight already. Same goes for the 2nd jaya sb. Takes the slots of firebolt/sudden demise and I'd rather have those
@rancOr_: How many Sudden Demise do you have, SB?
Re: [Deck] Imperial Painter
Quote:
Originally Posted by
phoenix4
I don't think you want 2x Jaya in the 75 :P
It's not clunky at all, in matches where she's good she can get killed so a backup is nice.