Originally Posted by
Rock Lee
First off. you can't name lands with Revoker, so no wasteland.
Regarding Chain of Vapor I opted to bring in creatures that generate huge advantage over as a plan, but I'm still doing heavy testing.
Of all the permanents you listed for EE, and there are sevearl more that are huge, chain of vapor deals with them sufficiently. I am seriously considering vapor snag in the sideboard, mostly because of the card inkmoth nexus not being CoV'able.
Against DnT with heavy mindcensor I go heavy on control, and play 100% reactively. You can't afford to get mindcensor blown out, so letting them waste you with crop rotate up is fine so long as they aren't flashing in the bird in response. The colorless creature plan helps against DnT also, making Mother moot, and buying you gads of time. CoV is a lifesaver against DnT. I have found that far better than countering Cataclysm/Armageddon is floating tons of mana, then bouncing all the things they keep and re-stabilizing.
Bug is always a tricky matchup, where you can either go protect-the-Show&Tell /w flusters plan, Or you plan on dumping your whole hand fast with siding out Show & Tells and operate off of the board/tops/topdecks. I find the 2nd approach works better by far, because not only is hymn amusingly random, but if you hedge your bets on keeping risky-to-be-hymned hands and they hit you hard, you are dangerously vulnerable to tilting or simply getting blown out. I am hoping that the new list with more colorless creatures will abate some of the worries regarding bug's rng factor. Sometimes bug is bonkers beyond words and sometimes it feels like it is the world's worst durdle deck.