Well thanks for giving us so much to talk about.
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Come on guys, please don't make me mod this thread. This is the one place above all I don't want to.
How do u guys beat show and tell?
Never had a problem with SnT: fast combo and Karakas, together with manadenial. With a black splash TS and Duress should come in handy.
Sneak & Show: Pithing Needle, Chalice of the Void, Primeval Titan, Krosan Grip. Deny the mana and advance your plan.
Omniscience: Sphere of Resistance, Primeval Titan, Chalice of the Void, Krosan Grip. Denying mana is hard since they play so much dig. Try and kill quickly and be conscious about being wrecked by your own spheres.
Hello, lands has a new player. I've been playing aggro loam for a little while now and finally finished gathering all the cards I need for lands. The build I'm probably going to start off playing is the RG with all the black cards in the board that was linked a couple pages back piloted by Daryl. I've made the adjustments to include 4 Ports but I was wanting to try to get some feedback on an inclusion of Karakas somewhere in the 75. I get to play local about once a month and in the past two months I've played against Reanimator and Show & Tell once each. Would would opinions be on what to cut or is it even worth it?
Karakas is not bad to have in the mirror, but nothing your oponent can't play around.
Took down a local tournament qualifier for a mixed format 16 player invitational at the end of the year with a Dark Lands list with Punishing Fire, basically this list with the following modifications:
http://tcdecks.net/deck.php?id=20117&iddeck=153330
MD -1 Karakas + 1 Crop Rotation
SB - 1 Tireless Tracker - 2 Sphere of Resistance + 1 Karakas + 1 Dark Depths + 1 Krosan Grip
My rounds were:
4C Delver (2-1)
Elves (2-0)
UR Omnishow (2-0)
Jund (ID)
Miracles (great player, wanted to play it out for standings) (1-0)
T8: BUG Delver (2-0)
T4: Elves (2-0)
Finals: Conceede by the miracles player, since he is already qualified anyway.
MVP was definitely Dark Confidant. Brought him in in every matchup and caught at least my Delver oponents with it. The Miracles game I only won because of being on the Dark Lands list. A timely Decay allowed my to take out his CB and resolve one more Loam and an Exploration, which gave me the ressources to Port his white sources and make a Token eot a few turns afterwards. Most annoying card I faced was Pithing Needle (out of Elves and Delver), but being on Dark Lands was fine also in this regard. I could theoretically run back this list today, but I'm considering running another deck, since there were a lot of not so great MUs represented (multiple Burn, Enchantress and Omnishow decks).
I played the white splash at a 1k today to test it out. Some highlights:
- Chalice into Gaddock Teeg was great vs Storm
- I killed UR Delver with Punishing Fire under Glacial Chasm lock at 1 life when he had bolt in hand. There were 3 cards left in my deck.
- Got the Chalice for 1 in play vs Miracles, but had my Teeg blind countered by Counterbalance with Wear//Tear. Lost with Thrun in my hand because I drew no lands.
Knight of the Reliquary was merely okay this outing since it only came up in the Storm matchup and really was just another attacker when he was locked out (with chalice 0 and teeg) at 2 from his Bob.
I lost to Death & Taxes while I failed to have any acceleration in game 3. I lost to Miracles (see above) and to Landstill having drew 0 sideboard cards.
Today wasn't my day. I felt crummy all day and had 2 GRVs, including shuffling my graveyard into my library during a fetch. I was on feature match twice, which was interesting.
All in all, a fun day finishing 3-3. The only reason I went out was to try and trade up my UL Mox Pearl for a Beta one but the store guy didn't show up so it was a bust. I will continue to test out the white cards and might try more creatures, maybe go back to a Rabblemaster.
So I found myself on camera. Game 1, they miss that I'm dead if a Chasm ever goes away because Hugo reveals a Lightning Bolt while I'm at 1 (graphics said 3 but that's a mistake on their side).
https://www.twitch.tv/facetofacegame...71150?t=55m55s
I misplayed in game 1: I should have rotated for the last Stage but I wanted more mana so I got the Riftstone Portal.
I got wrecked in game 2 (mulligan to 4) and then got there in turns for game 3 misplaying along the way (should have rotated the forest).
I've said it to barcode and I'll say it again...
Nothing warms my heart quite like seeing brainless aggro decks that dont play wasteland get a good old fashioned Glacial Chasm locking : )
Could you post your deck? How were the SoR for you? Still as awesome as always? G3 he was tapped out, right? Rotating your Forest, while still being good, wasn't neccesary.
So much awesome cards to play and so much untested, good to see you rocking the white splash!
Maindeck is something like:
4 Exploration
4 Fetches
4 Loam
4 Port
2 Taiga
2 Savannah
1 Forest
3 Depths
3 Crop Rotation
4 Stage
4 Mox Diamonds
4 Grove
3 Punishing Fire
1 Tabernacle
1 Karakas
1 Bog
1 Glacial Chasm
1 Knight of the Reliquary
1 Riftstone Portal
2 Maze
4 Gamble
4 Wasteland
2 Horizon Canopy
Sideboard
2 Primeval Titan
1 Thrun
2 Gaddock Teeg
2 Chalice of the Void
3 Sphere of Resistance
4 Krosan Grip
1 Pithing Needle
Did Thrun ever hit the battlefield? He always seems like he doesn't really fit no matter what deck he is in and with all your other dudes I could see him being a bit redundant.
On the other hand I love gaddock teeg when splashing white in RUGx or playing Aggro Loam. Chalice into that guy is a big problem for a lot of decks.
Did anyone get a chance to see David's Long updated lands list?
He won a tournament on Saturday that SnapCasters were streaming.
Apparently he was talking about how he found a good build with Grove and Decay in the main.
I haven't been able to find the list, if anyone finds it could you post it here.
If David is on this forum could you posted your list here? Thank you.
So there's some wacky ideas for hard to interact with creature win conditions:
Dragonlord Dromoka (white splash)
Akroma, Angel of Fury (this is tough to cast with RRR)
Gaea's Revenge
Great Sable Stag
They're worth looking at, I imagine Gaea's Revenge is probably the best of the bunch.
I searched for Snapcasters on Twitch and found the tourney you mentioned: https://www.twitch.tv/snapcasters/v/62340643. It seems he's back on Punishing Fire indeed. There are probably more vids of this tourney, but only watched this one. Didn't saw him talk about his list though (nor saw the list itself).
At the end of the tournament he talks a little about the changes that he made. I'll find the exact time later, but for the most part he got rid of the molten vortexes and discard and is back on punishing fire and spheres.
edit: found it
Haha, picked a random spot in the video to try and find something and found this beautiful play.
https://www.twitch.tv/snapcasters/v/62340643?t=6h34m
EDIT: Looks like the stream ends in the last match so if he was talking about it after that it may not have been recorded.
We ran Lands so long without alternate cardadvantage, so I think you definitely can brew without Bob.
And yes, it seems there's no discard anymore in David Long's build. Having black for firstturn discard is very taxing for the manabase indeed. But his current build only differs in 1 less black source in comparison to his previous build. So, for example, swapping the one-off thicket for an additional bayou would balance it out again (alas, at the cost of some utility).
I like the discard very much, as the spheres are only really good versus Storm, and it seems that deck got hit hard by Eldrazi. So I'd prefer the flex of discard to handle other combo (or any other non-creature-based-strategy where you don't need all Pfire or maze).
Does David ever posts his lists or tournament reports anywhere?
Hi all,
I'm super new to the deck. I started playtesting with Dark Lands in an effort to learn how to really stop the deck. That being said, the power of the deck has been sucking me in. :tongue: For a newer player to the deck, is the basic RG Lands build better, or is Dark Lands fine?
Anther question: Most high level magic players mention Lands as one of, if not the, most powerful deck in legacy. If that's the case, why does it seem to miss out on DTB often? Is it just the cost of the deck that keeps it back? Tabernacle on paper, Ports in modo?
In the past, he has put a report up here, but other than that...
Prices are high, and perhaps the biggest issue. I think that the black splash gives you more outs, and makes you more proactive (due AD, and discard). You probably trade in some explosiveness, but I like it so far. Not sure what build is best, both have their merits.
I see Abrupt Decay (which is preboard the difference between both) as a maindecked Krosan Grip (while it's still usable vs creatures). Dark Lands will be better against almost all matchups where you would postboard bring in Kgrips, matchups with gamedeterminating artifacts and enchantments. That's Miracles and Chalicedecks on top of my list.
But there's less overall synergy (no manabonds, Decays do not recur from the yard), making Dark Lands less explosive, which makes it a bit worse against the rest of the field.
As for why it isn't a DTB, I think it's price in combination with cards being not very transferrable to other decks. No blueshell fetches or duals, and Tabernacle isn't played in any other Tierdeck. And there is also a big gap in playstyle between other nonblue decks and this, as it's about the only prison-like tierstrategy left in Legacy.
Just watched Long's interview about his new list. Have to say I do not get it. Discard seems like the absolute best thing about the black splash, and without it I definitely don't think Abrupt Decay is worth it.
Maindeck Abrupt Decay also frees up slots in the 75 (in comparison to the 4 slots devoted to Krosan Grip in stock RG). In contrast, both Punishing Fire and Discard are demanding in slots, because the first demands Groves and the second sufficient black.
So if you want both Pfire and discard, you have to reconcile 3 Groves and 8 black lands (personally I even feel 9 is more appropriate) in the 75, and you have to cut down other utilitylands.
I am fan of discard, and have been experimenting with no spheres, 8x discard. But I did have to cut down a thicket and a maze for sufficient black...
Wow. For those who haven't, watch the entirety of Game 2 against Sneak and Show. Long (on the draw) comes back from a Turn 1 Griselbrand that draws his opponent over half the deck: https://www.twitch.tv/snapcasters/v/62340643?t=6h23m
Side note and maybe this isn't the correct place to ask.
I'm in the process of "pimping" out my lands deck.
Could you guys post images of your "pimped" out lands deck?
I know there have been a few gorgeous RUG decks posted in the pimp thread in the last couple of months. I was getting ready to try and convert to beta duals for RG but the RGb build has interrupted my plans because I definitely should not try and buy beta bayous and I can't have mismatched lands. It's the worst thing about the Dark Lands build!
I have to agree with you here, even IF Discard isn't worth while, adding Black for just Decay doesn't seem to make it any better then strait up GR. Yea, Black is also there for Bob, but you have Sylvan Library in green if you need card advantage.
Its sounds like Long's argument against the Discard was not that it isn't worthy; that he mainly pointed out its very Taxing if you are in need of a T1 Discard... and I can agree. We need to find a balance.
I have a question that may sound silly, and something I have not tried. For the players who run Chalice in the SB, have you considered bringing it in VS. Miracles.
I know that sounds stupid, but after watching gigapatrick's videos this week (4 Miracle MU's, good god) I thought that if, IF you can land it before they assemble they're CounterTop Lock you put them is a worse position then yourself. After all, if they have the Lock out your not casting anything CMC 1 anyway. At least if you have a Chalice on 1 not only do you KO half their deck but stop their Swords.
Any thought on that? I plan to try it next I get to play. It would also make the SB Chalice more useful outside of the Storm MU.