Originally Posted by
carefulmug
I got to play some competitive magic for the first time in a year!
Played at a Mr. Nice Guy's tournament (Monroeville, PA) this past weekend. 24 players, 5 rounds, cut to top 8.
List included the typical 54 Canadian Threshold cards and a 3/3 split on Forked Bolts and Spell Pierce. Also, for the first time, got to play w/ Flooded Strand and Polluted Delta as my fetchlands, which I believe to be the most "correct" for the sake of misinformation. However, this was never relevant as I believe I'm recognized now as a Canadian Thresh player amongst this group, as well as the fact that I played much more aggressively this time than ever before.
My sideboard:
2 Grafdigger's Cage, 3 Pyroblast, 1 Spell Snare, 1 Dismember, 1 K. Grip, 1 Destructive Revelry, 1 Ancient Grudge, 3 Submerge, and 2 Rough//Tumble.
Faced Elves (2-1), a BG Titania brew (2-0), URB Delver w/ Tasigur and TNN (1-2), Infect (2-0), and ID'd with RG Lands.
In Top8, I faced Elves again (different player) (2-1), Shardless BUG/w (2-1), and, in the finals, the very same Elves player I faced in Round 1. This time, he 2-0'd me.
3-1-1 in Swiss, 2-1 in top8. Second place.
The meta is particularly fair, and I may well switch to 4 Forked Bolt to always have options. Against Elves I kept in all the Dazes on the play, and retained 2-3 on the Draw. I found Daze maintains its effectiveness against Elves if you're playing a heavy removal list in which it is hard for the Elves player to get moving w/out 3 or more creatures. Elves players also play very aggressively, typically tapping out every turn, particularly on games 2 and 3, when it is "correct" for us to side out Daze.
Speaking of. I found Grafdigger's Cage to be entirely useless all day, and it was brought to my attention that this is partially because Elves players are now siding out some number of Nat Orders in games 2 and 3 in anticipation of Cage.
The Spell Snare was also fairly useless, and I believe I'm going to cut the two Cage and 1 Snare for 2-3 Surgical Extraction (benefiting the Lands matchup) or Tormod's Crypt as well as 0-1 Spell Pierce or Flusterstorm (depending on GY hate numbers and Spell Pierce//Forked Bolt MB numbers).
My losses to UBR were both at the mercy of resolved TNN. Damn. I'm glad this card isn't more common. Granted, in one situation, I used a Pyroblast on a Delver, drew a Forked Bolt, and was at a loss when, on my opponent's following turn, he landed a TNN, so I've only myself to hold accountable for that.
Shardless seems really bad with the white sideboard, and I'm not convinced Meddling Mage is at all worth the compromised mana. My opponent is a very good player, but I watched him be unable to cast Jace due to lands being USea, Forest, Swamp, and Savannah. For a deck w/ so many UU and BB casting costs, white splash, however marginal, even with DRS, seems very risky. Anybody know the real reasoning behind this? The Mages have to be for Combo, right? And I presume the idea is Cascading into more typical hate, such as Flusterstorm, would be a miserable idea? Still, there's got to be something better and in color for them.
All in all, it was a very fun time. Nice Guy's has a very good player core, and it's always a pleasure to compete there.