Quote:
Originally Posted by
BreathWeapon
Second, I don't think it's your place to tell me how I play this deck, when you've never seen me play it. I know how I play it, and I think you actually have Wastedlife and me completely confused.
You are correct, and forgive me if I came across as telling you how you play the deck as that was not my intention. I simply said that you aren't playing TES - you're altering a TES decklist into your own style combo which, given the way you've admitted you play, (you look for, and expect a longer game) you aren't playing TES.
Quote:
The difference is Wastedlife wins big and Breathweapon wins small, it's this disagreement that has led us to all of our arguments, from SBing a Right of Flame and MDing a Seething Song, three Empty the Warrens vs one Empty the Warrens, Chain of Vapor vs Shattering Spree, Simian Spirit Guide vs Right of Flame, Duress vs Xantid Swarm, whether or not this deck wins more with Diminishing Returns or Ill Gotten Gains and now whether or not Living Wish is a viable consideration in this deck.
I believe you are exacting my point that you are straying from TES into your own archetype. As has been stated by many, many people before, including the deck's creator, this deck is expected to have a turn 1 - 4 clock. (i.e. winning big) Your usage of Living Wish is not congruent to that goal because, at best, it adds one turn to the clock and at worst, you get timewalked multiple times. Winning small is just not what combo does. You're working on creating a new spinoff from TES that is more combo-control. And again, like I said before, I hope it does well for you. I never wish people to do poorly with their ideas, but Living Wish =/= TES.
Quote:
All of the cards that are required according to Wastedlife, Earthquake is debatable, because the deck shouldn't take the time to answer a single Meddling Mage and a second Meddling Mage can be placed on Burning Wish.
Actually, Earthquake is probably the staple in my sideboard. I've Wished for it to end the game when my only card in hand was a topdecked Wish. I've used it in the mirror when my opponent combos out before me and drops 10 - 20 tokens. I've used it in longer games as an effective Wrath of God against Thresh and in shorter games against goblins. I've used it against MULTIPLE Mages naming Tendrils/Warrens.
Quote:
I think the SB you posted is seriously redundant, I could cut the second Empty the Warrens, second Tendrils of Agony, Chainer's Edict, Tranquility and Shattering Spree for Hull Breach and be -4 cards and just fine.
[/quote]
This is true, you could. However when it comes to game 2/3, I'll actually have answers to MD such as a 3rd Tendrils and a 2nd ETW (I only play 1 ETW MD) and you'll be stuck leaving them in the board as wish targets. A double wishboard, as has been the case in past decks and many past arguements, severely hinders your ability to actually sideboard things into your deck in your marginal or bad matchups which is what you should be focusing on.
Quote:
1 Minion of the Wastes
1 Magus of the Jar
X Dark Confidant
Your entire Living Wishboard is useless against the most common deck in the format - Goblins, leaving you with 2-4 dead slots in your deck.
Quote:
That leaves 7 open slots in the SB, since one of the Living Wish slots was in the SB to begin with, and that's one more open slot than Wastedlife has with out Living Wish.
Could you post your entire board for us? I'm simply curious to see your choices including a living wishboard.
Quote:
People can argue over the MD slots and the strength of Living Wish to death, but considering I'm the one person that has tested the card in the deck, I'm going to state that the card can be between a 2/3x, it is strong, and that Dark Confidant, Minion of the Wastes and Magus of the Jar are all good tutor targets.
I'd fully agree that they are good wish targets if you could get them with Burning Wish. However, you can't so all you do is use up valuable resources and mini-combo out to get a card from your sideboard that then allows your opponent to untap and respond, and guess what, all it takes is a single land and one card in their hand to completely disrupt your entire turn. Stop being fancy and just win. I'd hate to see you spend 5+ cards to play a minion of the wastes to have your opponent swords it, (at least you'd get your life back) edict it, wrath it, damnation it etc.. GG sir.
Quote:
No one is casting Living Wish for Magus of the Jar on turn one, casting Magus of the Jar on turn two and activating Magus of the Jar on turn three. Living Wish for Magus of the Jar is a second or third threat that grinds the opponent out of the game,
For instance, TES is on the draw, it's game 2, the opponent puts a Tundra on the board, go.
Cast Xantid Swarm, opponent casts Swords to Plowshares, now at this point Living Wish can tutor for the Xantid Swarm and protect another threat or another threat can be cast.
Yes, because I always have 3 green mana on turn one to play a Xantid Swarm twice and a Living Wish without dumping my entire hand.
Quote:
The opponent puts an Island on the board, taps both lands to cast Meddling Mage naming LED, go.
Cast Burning Wish, opponent casts Force of Will, and now Living Wish can either tutor up a Dark Confidant to win small or Magus of the Jar to win big on the following turns.
You're assuming quite a bit. You are assuming that 1) You have either 3RGB for Confidant or 5RGUU for Magus of the Jar (which if you manage to do, either chews through shit tons of resources that could be used for storm count to JUST WIN) and that 2) your opponent has no other answer to your play via STP, Edict, Gempalm, any infinite number of burn spells, another counter, etc. And if they do, you JUST LOSE. Again, too much risk and wasted resources for a storm based combo deck to expend.
Quote:
more scenarios and theoreticals
As for your other "what-if" scenarios, it's all going to come down to the skill of the player, not having additional wishes and more options in the sideboard. We could argue theoreticals all day long, giving best case scenario after best case scenario, and "I'd do this because I'd have the perfect hand to combat XXXX" and it's going to get us nowhere. The deck, as it stands now, has the flexibility to combat blue control WITH A SKILLED PILOT. Given your scenarios, I'm assuming that you are afraid of islands. Well, sometimes with combo, you just have to go for it. I've done it plenty of times and sometimes I've gotten my hand smacked for trying, but I still managed to win. Because of the decks mass tutors, it top decks amazingly well so if you do fizzle, you can still win. I've done it many times.
Quote:
Minion of the Wastes is not "just stupid," this could come as a surprise, but there are aggro-control and control decks that don't use Swords to Plowshares, GAT, Faerie Stompy, U/g/r Threshold, U/g/b Threshold and a slew of other home brew decks.
Again, a good pilot will already be able to beat a blue based deck. Stop being scared of islands and adding cards that are unnecessary to win. You're actually cutting your efficiency against the matchups that you're most likely to see (Goblins, UGw Thresh, combo) to make your deck only minorly more efficient, if any, against the decks you listed.
Quote:
Infernal Tutor for the Ill Gotten Gains chain costs 8 mana the same amount of mana as Living Wish for Minion of the Wastes
Wrong.
:3: BBB vs. :4:BBBG
BIIIIIG difference. one requires a dark/cabal rit or LED and any other mana. The other requires a dark/cabal rit or LED an additional G, and any other mana. Trying to fit that single G mana is tougher than you make it sound on top of 7 other mana.
Quote:
and an unprotected Infernal Tutor for the Ill Gotten Gains chain gives the opponent the same amount of outs, Force of Will and Stifle, as a Minion of the Wastes, Force of Will and Swords to Plowshares, and Swords to Plowshares can be baited with Xantid Swarms or SB Dark Confidants etc.
theoreticals..... great pilots don't care..... seeing a trend against blue decks yet? (Not to mention that you aren't always going to be playing against FoW's.
Quote:
It isn't a bad card, but you'd actually have to test it to know that.
No I don't. If it doesn't fit the deck philosophy, it either doesn't belong or it's a different deck. In your case, it's a different deck. Sorry, but that's the truth.