Aren't Sunscorched Desert and Piranha Marsh better?
If you initiate the combo with Zhalfiran Void out but no wincon, to get the card you scry to the top you'll need a way to break the loop or it's a draw, right?
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Aren't Sunscorched Desert and Piranha Marsh better?
If you initiate the combo with Zhalfiran Void out but no wincon, to get the card you scry to the top you'll need a way to break the loop or it's a draw, right?
There is no holdup for the combo. It's just bad because if they're holding any type bounce or disenchant affect(eg. decay) you auto lose the game. I'm tried a long long time to make the deck work since the unban and have conceded that tinfins and rb are just better reanimator decks.
New cards:
http://mythicspoiler.com/dom/cards/b...atherlight.jpghttp://mythicspoiler.com/dom/cards/weatherlight.jpg
Not too sure which Legacy deck would have enough historic density to make any use of those cards, though.
Weatherlight, another card that will shape Vintage. I don't want Shops restricted but they are really trying to make a case for it.
Tron doesn't want to pay 2 for something that can't dig for lands.
Teferi looks like the first playable UW 'walker.
3UW
+1: draw a card. untap 2 lands during endstep
-3: put a nonland 3 down from the top of owners' library
-8: emblem, exile something opponent controls every time you draw a card
4
I wonder if this is the set we'll finally get "Aether Vial, but for Planeswalkers" in.
Well, some do use the White splash, even if it's far less common than the Black splash. Still, Board the Weatherlight wouldn't even be played in the current GW Tron decks because it can't grab lands, which is what you usually are looking for. Not only that, even if you don't find any with Ancient Styirrings, you've cleared away 5 cards that aren't Tron lands, increasing your chance of drawing them in future draws; in contrast, this can actually dig you past the lands. It might see a little play if it were 1 mana but at 2 it's a non-entity. You'd rather run Commune With Dinosaurs (which no one does) over this.
https://magiccards.info/scans/en/mm/214.jpg
Man this art is cool
https://magiccards.info/scans/en/mma/130.jpg
Woo even better
https://i.gyazo.com/c2303d3dfb01177b...98f1656987.png
Oh...
At least Jhoira looks better now than her past incarnations:
http://mythicspoiler.com/dom/cards/j...htcaptain1.jpg
As for today's spoiler's, there's this:
http://mythicspoiler.com/dom/cards/s...ceofplenty.jpg
I don't see where the activated ability could be relevant, but granting hexproof to you and your other creatures while being bolt-proof and AD-immune on a decent body seems pretty decent. Combine it with Mom and you have a powerhouse, although Karakas still gets around it.
Man, if only that Angel was 2GW we might have seen a resurgence of Maverick.
Yeah, hexproof is strictly a White ability now, apparently.
Another piece for DnT I guess. At 4cc it's hitting the upper limit, but they've gone that high before with Jailer.
Imho its slightly worse then restoration angel. Both protect stuff but flash > weird pump ability.
From a “story” perspective historic makes perfect sense:
Legends - the oral words of the past passed from generations to generations.
Sagas- the written words of the past passed down generation to generation. from generation
Artifacts - relics found from previous generations
Don't want to jinx it, as we still have a hundred or so cards to go, but at least He-Who-Shall-Not-Be-Named wasn't printed for the fiftieth time.
If you mean Jace, he's not in. We already know every planeswalker in the set.
Well, a lot of artifacts in MTG aren't relics and according to my dictionary even the literal meaning of the word artifact isn't relic in most cases.
some very clear examples:
- most artifact creatures e.g Metallic Mimic, Walking Ballista
- most vehicles e.g. Smuggler's Copter
- less special equipment e.g. Pirate's Cutlass, Sharpened Pitchfork, Blazing Torch
I guess you can interpret most (but not all) non-creature, non-equipment, non-vehicle artifacts more or less as some sort of relic, but oftentimes it's a stretch.
Shard of Broken Glass
Yep, real historic.
One interesting thing about "hexproof from [color]" - it can be copied by other cards like e.g. Odric, Lunarch Marshal and similiar cards. Not really relevant for now, but that might change with some future printings.
Meanwhile, you're beaten to death by a flock of paradise birds wielding a magical laser sword. Logic and MtG aren't always the best friends.
I prefer my Birds to wear Batterskulls... Somehow they're still able to fly :laugh:. Or, if it'd shrink to fit the bird, they're somehow able to headbutt a Siege Rhino and live to tell the tale.
This is why I don't give a shit about the story lines etc. :laugh:
Kamahl's Druidic Vow
Legendary Sorcery
XGG
put all lands and legendary permanents cost X or less from the top X cards of your library into play
I don't know if that sees play in Legacy, but I could definitely see it happening in Modern Tron.
But maybe it is good enough for Legacy? Seems pretty strong if your deck is built to use it and runs a bit of ramp.
obligatory statement about Stompy and Nic Fit too I guess.
Oh, there's also a BUG legendary that lets you play all types of permanents from your graveyard, seems like EDH fodder.
Kamahl's Druidic Vow is a legendary sorcery. You can only cast it if you control a legendary creature or a planeswalker. It's effect is not game-winning either, so I'd guess it's unplayable.
Gilded Lotus is back in Standard.
https://i.redd.it/s2t7uqiy60q01.png
Not really Legacy-material because it's to expensive to use, but seems pretty cool with cards like Aurelia, the Warleader that generate additional combat steps to go infinite.
It's not castable in Tron unless you already control Karn, Ugin, or Ulamog, so that seems like a bust
I want to play the BUG elemental in standard with the new 'Safe Haven' card (Endless Sands? can't remember the name)
Anytime the opponent tries to kill the elemental you can hide it under the land, and then when you sac the land to bring back the elemental you can immediately replay the land from your graveyard again.
Seems like maybe too much effort for a marginally better Scarab God though.
Someone in the EDH forum commented how the Helm combos really well with Godo, seems like a pretty powerful addition for that deck
It's a bit of a pity that Mass Polymorph into Godo, Bandit Warlord + Kor Outfitter doesn't work. (Though there are obviously better ways to go off.)
Does Unwind have potential as a high tide card?
Can rewind + unwind be used in the same deck for some sort of updated version of counter go? 24 lands + 36 instants, half of which are counters and the other half are removal or win cons? Anything there?
Adventurous Impulse {G}
Sorcery
Look at the top 3 cards of your library. You may reveal a creature or land from among them and put it into your hand. Put the rest on the bottom of your library in any order.
I thought this was a solid nonblue cantrip but then I realised it's just a worse Oath of Nissa
I'd be up for a green Ponder. Gronder?
A cantrip version of Natural Selection would be fun, but is well out of green's slice of the pie these days.