Originally Posted by
Shawon
I run 1 SFM myself. It's good, but to say that it makes up for the surprising lack of creatures in your list is absurd. Creature removal exists (and so does consistency), and if your opponent is able to wipe out your offense, it doesn't matter that you run 'the heavy ones.' If you depend on SFM so much, then what do you do when it gets removed? You can say you gained an Equipment off of it, but if your opponent is clearing your board of any creatures, then that Equipment just becomes a dead card. Batterskull won't help you much if SFM gets bolted, because then you're going to have wait until you have 5 mana to cast it, and in many games that would be too late for any significant impact.
Also, do you mind explaining to me how SFM is worse in StoneBlade than Affinity when they can protect SFM better than you can (don't you rely on SFM?), take more advantage of life gain so they can cast removal or Jace, or Brainstorm any unwanted equipment for card quality?
Gladly.
Chrome Mox is terrible in your deck and in any Affinity list because you don't need a mana source that's inherent card disadvantage. It's that simple. Your plan of using Chrome Mox to fuel a turn 1 SFM/Chalice is short-sighted because you're talking about a plan that requires at least 3 cards just to cast ONE card (land + Mox + exiled card)... that can be removed easily! Have you gotten a chance to play against Abrupt Decay yet? I'd like to know how your first turn Chalice shuts down the game when they can just Abrupt Decay it and you sit there unable to use your Force to counter it.
Looter il-Kor is also terrible because it has shadow. Shadow makes it effectively unblockable in the context of Legacy, but it also means... guess what... it effectively can't block anything! Why on earth would you want that? If your opponent is has a 5/6 Goyf swinging at you, why would you be content with a 1/1 creature unable to block it? All the equipment in the world wouldn't make Looter a good card in Affinity. Did I explain that well enough for you?
Chalice isn't bad, but I'm not as firm a believer as you are that it's awesome in the MD, considering that people play Abrupt Decay nowadays.
If you're running 4 SFM, then I guess Batterskull isn't bad (actually it still is, since it depends on you resolving SFM), but I have no idea why you would rather run Sword of X&Y over Umezawa's Jitte, the card that ruins you if your opponent connects with it. You at least want to have 1 Jitte in the whole 75 to neutralize an opponent's Jitte if you're running SFM.
Lastly, I already told you why Force of Will isn't so great in Affinity, but I'll add to my point earlier that you can't depend on Force of Will being a catch-all, because it does nothing against Abrupt Decay. When building Affinity to stand up against the metagame, you have to answer the question of how to deal with Abrupt Decay.
You've got it wrong, my friend. Your list is the pet build that YOU'RE insisting is the best ('over 9000'). Your ideas aren't new either, as other people currently play or have played SFM and Chalice, and even Force of Will (see AfFOWinity). So, your only contribution to innovation is Looter il-Kor and I've already explained why it doesn't belong in Affinity.