Originally Posted by
sawatarix
@Grizzlybeer: I really like your List, i would rather play a third decay instead of fire/ice (don't see any advantage over decay here). As we mentioned before, Stifle is not a total necessary card in this deck because all we want is to deploy threads on turn 1+2 and then disrupt our opponents with removal and countermagic.
Honestly, we dont have mana left for an eventual Stifle during the early turns, i would rather start the game really proactive and then start to play reacitve.
This all depends on how our opponent interacts with us of course.
But your sideboard looks really...well i dont want to say random but too many 1-offs for my taste.
stoneforge mystic and young pyromancer were one of the most played creatures during the weekend, lets concentrate on them by increasing mass removal (2 golgari charm + 1 forked bolt in the sideboard) and more artifact hate (2 ancient grudge, decay is also fine but i really dont like to decay a germ token)