Are you guys having any mana issues with your R/W build at 19 land? Curious if it is just me
4 tomb
3 city
5 fetches
4 mountain
1 furnace
2 Plateau
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Are you guys having any mana issues with your R/W build at 19 land? Curious if it is just me
4 tomb
3 city
5 fetches
4 mountain
1 furnace
2 Plateau
Yes and no, you are not counting the monkey and the petal in the line up and they help with the explosive start but I do find it comes down to my mulligan, which I am still inexperienced in. I am running with the rule that one land is only keepable if a) It is Sol and I have a petal/Monkey and moon on the play. b) if I have a sol and a top (this can be speculative and I am still testing it bombs if there are no lands coming and not shuffles).
Not sure if this is how others play it.
Yeah I was having problems too. I was used to playing the mono red version with 21 lands, so when I switched to the white splash , I often found myself mulliganing to oblivion. So I increased the land count to
20 by removing a petal and removed the furnace for a basic mountain.
I haven't had any issues.
You really only need 3 land to run the deck... And with 7 Sol lands and 5 accelerants you shouldn't need more.
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Primer part two is up!
Love the primer, however, why is the name of Strawberry Shortcake being nerfed to the uninspiring enlightened painter? Nothing smacks a deathblade player upside the head like saying they just got beaten by strawberry shortcake. Enlightened painter is such a non name you may as we'll just call it "imperial painter with a white splash". Strawberry shortcake not only is trolling, it implies you know something a little exclusive. You may as we'll call death and taxes white weenie. I'm sticking with Stawberry Shortcake, that name is a stone cold killer! At least acknowledge it's historically been called Strawberry Shortcake.
@Jandax: Thanks for writing that primer but a few questions?
1) the deck editor for the site is still bugged? aka The plains in monored are ancient tomb?
2) brainfart
The mopst useful thing for me were the tips about the match ups all in one place.
Atm primer is down?
I do think jack and I should get some saying in the name of the deck.
Seth
Guys, correct me if I'm wrong, but I do remember back on the days before the legacy format , there was a type 1 or Type 1.5 R/W deck called
Strawberry Shortcake.
I use enlightened painter as the lowest common denominator. Of course Jack should name his own deck, that's no issue. For educational purposes I use the bland name. Hope no one is offended, and yes the deck editor is bugged still. The out of place basics are ancient tombs
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The Metrognomes are used out of the sideboard against discard-laden archetypes; decks that use cards like Hymn, Smallpox, Raven's Crime, Liliana, etc. Koth is fine, but against decks that run heavy discard you're usually going to have slight difficulties early on getting to four mana in the face of Wasteland, Smallpox, Port, etc. Metrognome creates a swift clock and even makes Liliana's "-2" ability that much worse against a resolved Painter.
While I only skimmed the white part of the primer, I could defenately (Spelling plate) see the arguments made for the version... All in all, I think you're doing a great job, and I'll be looking forward to the third installment. :)
On a side note, I ended at 3rd place in a minor legacy tournament yesterday with 24 participants.. Beating troublesome MU's like MonoU OmniTell and Death and Taxes, I ended up, losing to Jund in the 6th and final round of swiss, getting paired up against the very same Jund deck in the 1/4-finals..
Eventually getting revenche for the loss in the swiss, I ended up with the aforementioned 3rd place and getting 1x Worldwake booster and 4x Intuition.
Playing my own "stock" monoR list, as far as I'm concerned right now... I'm not gotta change a single thing with the deck towards BoM9 in the start of May..
//phoenix4
Btw: Anyone else thinking of going to BoM9? ;)
Being a monoR player of this deck (I've only tried the white splash once, to a very poor result), I can see the pro's for playing that version. I have just not been fond of splashing another color, but that's probably because the tournaments I'm playing in, generally has so many 3-colored decks, that I can exploit the 7 mainboard moon effects I have in my deck.
Can't argue with the guys results with ePainter (See what I did there? :D), but I'm just not in a position to try it yet :)
I'm gonna run the white splash at my next local for the first time. Seems legit to this mono red player
Oh no, I took it exactly as you meant it. I'm just excited to finally have both flavors of the deck.
@Hollywood- Ok, I get that. I guess I just plan on winning the first two rounds and not worring about shit like pox. Interesting to fight discard, although wouldn't maximizing welders also help. Try them with Wormcoil. I messed around a little with Wormcoil Engine when it came out. Fast clock, beats removal, fucks up goyf and the creatures of Jund, along with playing well with welder and being easily castable.
I am looking forward to see what you come up with although in a mono red shell I am wondering how you decrease variance without tutors. Are you thinking about just jamming Gamble and going that route?
Seth
52nd at SCG Los Angeles Legacy Open running Kap's list 6-3 had an awesome time!