I will ask Carsten Linden if he still Plays bUrg.
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I haven't been on burg for quite some months.
My last build more of a BUG splash red for bolt.
If I were approach burg right now, I would be looking at it as grixis deck splashing green for DRS and abrupt decay. I believe the mix of Pyromancer and Cabal Therapy would be a great reason to play this burg. A reference to Eric Rills Spy Kids list with spymaster could play along nicely with treasure cruise.
I'm playing This. Cut Edric a long time ago and fire/ice too. Also now i cut 1 Ponder for the 3 Cruises. Maybe I should cut probe/stifle instead? But stifle just seems to go soo good with wastelands, and you can always pitch to fow/brainstorm the unnecessary ones away. Late/midgame stifle is not good against other delverdecks.
Im thinking of moving away from Pyromancer/probe just because i think UR does that so much better. But what to run instead? Goyf doesnt really fit me, Bob is terrible, snapcaster is more a control-creature i think, TNN is better with blade. Guess Im stuck with pyro atm.
Cabal in the sideboard maybe not too impressive with all the Cruises running around? Also my local meta is comboless.
As I promised, I asked Carsten.
Carsten Linden does not play bUrg anymore. Sorry.
A fellow player played this list with some results :
4 Delver of Secrets
4 Tarmogoyf
4 Deathrite Shaman
4 Brainstorm
4 Daze
4 Force of Will
3 Treasure Cruise
4 Wasteland
4 Misty Rainforest
2 Underground Sea
1 Tropical Island
3 Stifle
3 Volcanic Island
4 Lightning Bolt
2 Spell Pierce
1 Bayou
4 Polluted Delta
2 True-Name Nemesis
2 Chain Lightning
1 Vendilion Clique
SB: 2 Submerge
SB: 1 Surgical Extraction
SB: 3 Pyroblast
SB: 2 Envelop
SB: 1 Grafdigger's Cage
SB: 2 Abrupt Decay
SB: 1 Flusterstorm
SB: 1 Electrickery
SB: 2 Destructive Revelry
Our metagame is heavy in Chalice/Trini strats.
At the time I'm also trying two different kinds of lists, one with Pyromancer and one with Mongoose/Stifle. I'm still not sure which one would be better in the current meta, but first I'll share my lists:
bUrg Mancer
4x Deathrite Shaman
4x Delver of Secrets
4x Young Pyromancer
4x Brainstorm
4x Daze
4x Force of Will
4x Lightning Bolt
4x Ponder
2x Treasure Cruise
2x Abrupt Decay
2x Gitaxian Probe
2x Spell Pierce
2x Cabal Therapy
4x Misty Rainforest
4x Polluted Delta
3x Underground Sea
3x Volcanic Island
2x Tropical Island
2x Wasteland
Without Stifle in this list and that many basics in the current meta I don't see any good reason to run a full playset of Wastelands, so I'd cut them down to two for some utility lands I play against.
The two Therapies are currently testing slots and at the time I'm ok with them, but if anybody of you people got some good alternatives/other choices for me feel free to write it down.
Now on to the second list:
bUrg Goose
4x Deathrite Shaman
4x Delver of Secrets
4x Nimble Mongoose
4x Brainstorm
4x Daze
4x Force of Will
4x Lightning Bolt
4x Ponder
4x Stifle
2x Abrupt Decay
2x Spell Snare
2x Spell Pierce
4x Misty Rainforest
3x Polluted Delta
2x Underground Sea
2x Volcanic Island
3x Tropical Island
4x Wasteland
This is more a RUGish build which I personally like a lot. There is the whole Stifle/Wasteland/Daze Plan in it, but without the Treasure Cruise Draw and Pyromancer Tokens.
I'm still not quite sure, if the RUG Plan is still viable with that many Delver Lists running around.
That's it for now, feel free to give me some advices.
Why no love for some bigger dudes than what you got. With your own DRS and many more of them (plus some delve spells in every list), Goyf is awful, of course, but wouldn't a single TNN or VClique be a viable turn2 play?
Cause it looks like you have troubles sealing the games, as Delver and DRS die to anything and NM might be kept small for quite some time with opposing Deathrites.
Other than that I like it.
That would be my list from GP Paris this year but honestly,no cruise no success my friend.
Hmm, I've been successful with a grixis approach and a different set of creatures. The sideboard needs improvement.
19lands: 8 fetch , 4 wasteland , 3 volcanic , 3 underground sea , 1 tropical
11creatures: 4 delver , 4 shaman , 3 TNN
12cantrips: 4 brainstorm, 4 ponder, 4 cruise
6burn: 4 bolt, 2 forked bolt
12counter: 4 FOW, 4 Daze, 4 stifle
SIDE: In development...
I am currently testing the following build and wouldnt change a thing except maybe the land configuration.
4 Deathrite Shaman
4 Young Pyromancer
2 True-Name Nemesis
1 Liliana of the Veil
4 Gitaxian Probe
4 Ponder
4 Brainstorm
4 Treasure Cruise
4 Force of Will
3 Cabal Therapy
3 Lightning Bolt
3 Abrupt Decay
3 Underground Sea
3 Volcanic Island
2 Scalding Tarn
4 Polluted Delta
1 Bloodstained Mire
1 Badlands
1 Bayou
2 Tropical Island
3 Verdant Catacombs
The list tries to maximize the usage of Gitaxian Probe, while playing creatures which can potenially create an advantage. Goyf is okay for bug, but good enough for burg, which can play Young Pyromancer. Bolt + Decay may be the strongest removal combination there is and should be played over conditional counters. Therapy is much stronger, as it especially crushes SFM and many combo decks. Both YP and TNN are good at protecting Plainswalker, which can be added from the board (currently I have another Liliana and a Dack Fayden + Notion Thief ;D, but a Jace might be worthwhile too).
I just found this list a little while ago that somebody did well with and after testing it's pretty sweet.
http://mtgtop8.com/event?e=8747&d=249975&f=LE
Creature 12
4 delver
4 deathrite
4 goyf
instants/sorceries 30
3 force
4 daze
4 stifle
4 ponder
4 brainstorm
4 treasure cruise
4 lightning bolt
3 abrupt decay
Lands 19
4 wasteland
4 polluted delta
3 tropical
3 tarn
2 volcanic
2 underground sea
1 badlands
Sideboard
1 decay
1 force
3 pyroblast
2 hydroblast
2 spell pierce
1 fire covenant
1 pithing needle
1 nihil spell bomb
1 forked bolt
2 grudge
That's the original list, but I changed a few things. First I went down to 18 lands and shaved the badlands the 8th land isn't really necessary and it doesn't support daze. I added a 4th force because playing in less just seems bad. I put cruise down to 3 because there were times when it just clogged up early hands and it isn't at it's brightest in this list.
The tweaks I made the mainboard did open up a few sideboard slots. I also cut some cards more for personal tastes than anything. I get spell bomb aside from being graveyard hate might have some interaction with delver I would still rather have a cage. Not having an electrickery seemed really bad because covenant seems horrible against UR delver if they get lots of tokens going.
Hydroblast is more of a card that I haven't even bothered testing because despite UR delver being the big boy on the block it seems too narrow. I can see the value of it hitting 8/12 threats + their pyroblasts post board among other things. Overall I would just rather have more versatile board cards so I went with flusterstorm in place of hydroblast. Well versatile might not be the correct word flusterstorm just hits different decks, but isn't as good as hydroblast against ur delver.
Creature 12
4 delver
4 deathrite
4 goyf
instants/sorceries 30
4 force
4 daze
4 stifle
4 ponder
4 brainstorm
3 treasure cruise
4 lightning bolt
3 abrupt decay
Lands 18
4 wasteland
4 polluted delta
3 tropical
3 tarn
2 volcanic
2 underground sea
Sideboard
2 grafdigger's cage
1 vendilion clique
2 flusterstorm
3 pyroblast
1 fire covenant
1 electrickery
2 ancient grudge
2 spell pierce
1 abrupt decay
I'll probably switch out the 2 pierces and decay out of the board for different hate just not sure what yet. They're good, but a bit too redundant of the maindeck for my tastes. Maybe I'll try out the hydroblasts after all. What do you guys think?
If Goyf + TC was playable we wouldn't have witnessed Team America and RUG Delver dying. It hurts me to see peeps trying to mimic UR Delvers gameplan but with two additional, splashed colors for reactive cards + DRS.
This list is maybe close to the best thing you can do with 4 colour delver right now.
The spells are basically from RUG Delver (+ clunky decays) and the creatures go more hand in hand with cruise than nimble mongoose do ;D
fire covenant is a painful card at the moment, no one wants to spend so many life points for a massremoval. Toxic deluge is already a pain but fire covenant has seen better times.
izzet staticaster on the other hand is amazing: clearing all YP tokens immediately or killing the pyrodude itself makes this creature a solid choice as a 1 off in the sideboard.
Goyf is no issue with Cruise. Somewhere around 99% of the time your opponent will have an instant + land in their grave so goyf stays a 3/4. At most there might not be a creature in their yard, but if we can always pay 1 extra mana and keep ours. Or better yet just not exile our creature and exile another card instead lol
Yeah though I think doing anything outside of the rug spells just dilutes the deck if you want to stay tempo. If you want to go a bit more long game or get cute with cabal therapy + pyromancer than you should just go for grixis delver right?
A forked bolt in the board might be right. I just put ancient grudge because decay hits most if not all the enchantments we care about. Relevry does do some extra damage, but also stretches a less than ideal mana base more than I would like it to. I'm thinking covenant might just go to a second electrickery like sawatrix said paying extra life for massremoval is just bad right now.