Originally Posted by
Adan
Shit, I really believed you would make a good suggestion. Got pranked.
But your idea is very good, but I see the following problem: You need GG as well as RRR to combo. And you are not winning instantaneously.
The question I am asking is, why would you increase the permanentcount of the deck with Wheel of Sun and Moon? If you enchant yourself you will never get threshold ever, which makes Nimble Mongoose suck. Design fail. The higher permanentcount in general makes Nimble Mongoose suck. So, if you can't play aggressively with Nimble Mongoose, the build itself loses a lot of flexibility. Design fail...
Don't get me wrong, the idea is indeed good, but Wheel of Sun and Moon is a rather dead card in general. And after some testings, I don't really like it as a hoser for the Ichorid matchup, Leyline of the Void seems to be better because it can get online on Turn 0, while Wheel of Sun and Moon only gets online Turn 2. you would need to be on the play, with the Ichorid player going to EOT discard. THEN it would be good. But I still don't really like it.