Congrats on the finish. Good report, too.
I might make it to GP Columbus, though with a daughter and a pregnant wife, I can't say for sure. I'll post later if it's definite.
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Top 4ed a 1k this saturday.
Here's a link to the report: http://www.mtgthesource.com/forums/s...600#post949600
@djxtream I hope i got the details right on our match. let me know if i need to edit.
Worm harvest has been gas for me too. Anecdotes can be found in the aforementioned report.
Enjoy yall.
sounds entirely accurate...I also forgot a ton of details about our G3, I will say your Ghost Quarter was MVP and knowing I lacked one was the difference maker.
I was playing a 3x punishing fire/3x abrupt decay main list with spheres and bob in the board...and my spice a single Centaur Vinecrasher.
I'll shine some light for my matchups that day too, i dont keep very good notes.
Round 1) LED Dredge 2-1 win, bog is king. Wasting it and bringing it back just feels so wrong and so right. There was even a period in g3 where I had board control and he had an empty GY with a city of brass in play...and instead of wasting it, i just kept porting it. i think i did 4 times before getting the kill via marit lage.
Round 2) Esper Thing in the ice. 2-0 G1 opponent never shows a threat besides an FoW exile'd jace and 2 snap casters...i notice his deck box had mentor tokens so i go into game 2 with that in mind. G2 he plays 2 thing in the ices as I'm just setting up my board. I have the combo ready to go, but he has both things with one counter left on them, so i dont make a move. He eventually plays a 3rd one and then flips the others. He plays a karakas and passes. my untapped wasteland was waiting for that, so i waste it, make my combo and hope to fly over his things unless he can play 2 instants...which he doesnt.
Round 3) Lands 0-2. as @Djehuti mentioned, we knew going into the match it was the mirror, but neither knew of the exact build. I draw miserable hands with no action and just get owned rather promptly. ghost quarter was the mvp as if I was able to keep my forest in play, we may have had a game g2..but anyways
Round 4) Eldrazi w/ some Mud flavor. 1-2 G1 is over quick by playing multiple grim monolith and double reality smasher, maze of ith slows 1 down..but its not enough. G2 Wasteland / tabernacle is king. G3 He gets early threats on the board, thought knot..losing that crop rotation hurt ALOT...I get down to 1 more swing from what he has showing kills me, i dredge into chasm, pass to my opponent...he goes "come on wasteland" and tops deck it. He mentioned that people working with that deck only play 2 wastelands. he played 4 and now will never change that.
Round 5) Shardless BUG 2-0. my record is 2-2 at this point, my opponent is 2-1-1, I figure if i win this i should make tie breakers for top 8. and it goes just about as well as a shardless bug match can go. bobs were great even in just attacking, got him down to 9 life that when he played sylvan library, i didnt care.
So end up 3-2 with 9 points, they show the standings. I'm at 8th place while 2 others have 9 points under me and that at #1 is my fellow lands player....bring on the rematch mirror match
game 1) i just had the nuts. loam, exploration, wasteland, bog and fetch and 2 other cards i cant recall, maybe 1/2 of the combo...even joked with my opponent before we started I was blind keeping 7 cause of my mulligans previously.
game 2) we both go down to 6, scry shows me bog. and we have a chess match. I recall bog'ing a gambled worm harvest and wasting his karakas and bogging it away. and it basically came down my opponent making all 3 of on board stages forests (that he knows i cant touch cause we shared deck tech in rounds) and yeah you can read his report for the interactions that ended the game, i'm unsure I had another method that would of had a different outcome, i really needed one more port. my plan was make him lose all 3 of his stages, I make a copy of depths as well and hope he doesnt realize to copy my karakas, after he made that last stage copy my karakas, i knew there i was done and we moved to g3
game 3) stage, loam, no exploration but a crop rotation. and i know that crop rotation could be the entire difference maker..so i always kept a green up (in the form of an uncracked fetch...ghost quarter defense) waiting for the right chance to either ruin his day or go for my own kill....and has a loam in the yard but a green mana up as well, so i dont chance it...but then has he dredged, stage, stage, stage. when he tries to get them back I go for the bog...I still think it was the right move...but then he had the exploration/wasteland train going and i basically had an empty board as the game ended.
Had the dream scenario at my LGS this past Friday where a timely decay allowed me to hit is counterbalance and loam into a game 1 win.
That being said I still am unsure if it is good enough. I am running a list similar to giga's and only took the game because of a very complicated board state and a misplay on his end.
G2 was lost to bloodmoon - He forced my Mox diamond in G2 and i lost the game w/ decay in hand.
I just feel that if we are making such a big change to our explosiveness / consistency it should feel better then "kind of" getting there.
This is exactly my experience! I think the biggest win is Dark Confidant in the sideboard. Abrupt Decay is kind of a "freebie" so long as they're not overloaded on. Like I said a page or so back: Black is for the card advantage and white is for the disruption. If our goal is to break up Miracles we're focusing on the wrong colour.
Gods, when this deck runs hot I love it. Still playing my same list as before, thinking about some changes but Decay makes me happy. 4-0 tonight, did not drop a game.
I think I am going to move the Bayou to the side, cut the Thoughtseize and look at some other combo hate. Maybe Chalice again when I get them back. The reason is that while I like Thoughtseize, I can not aways depend on having Black early enough to cast what I want early enough to be disruptive.
Keeping Decay and Bob, I am finding 3 Decay 2 Grip to be very strong. As long as someone doesn't start dropping Leylines on me I think I will stick with it.
Gaddock Teeg is an extremely efficient hatebear. He stops:
JTMS
Entreat the Angels
Past in Flames
Empty the Warrens
Tendrils of Agony
Sneak Attack (being cast)
Green Sun's Zenith
Terminus
And so on.
Decay reverts to 4 K-grips and maybe even Swords to Plowshares as an efficient way to deal with creatures. You could also replace Bob with Crucible of Worlds, although I don't love that plan because there should be graveyard hate coming in and if it's Rest in Peace then Crucible is kind of a waste.
Can add Knight of the Reliquary to fetch the combo, and then maybe Chalice to protect it too. GSZ to grab both Knight and Teeg...wait a second...
I've never tried Tireless Tracker. It might be better since you can get a clue right away but it might be worse because it costs 3 mana.
I played a singleton Knight of the Reliquary in the maindeck during the white splash and it worked out well!
Honestly I want to play bob in every matchup except burn. :) It's a great creature that can start applying pressure and card advantage on turn 2 and who doesn't want to draw cards? The average CMC in the deck is <1 which makes Dark Confidant just "draw a card" that can attack, serve as a lightning rod for plows, and works around graveyard hate.
Just a thought, but it you go white splash you could go really spicy and get into ETutor boards and Limited Resources.
Not the most logical way about how to use LR, but it could have some impact if you can use Exploration, Wasteland, and Drownyard Temple (it's not "played") to tilt the 10 total lands in your favor.
Sure thing, my meta is dense with loam strategies, miracles, eldrazi, bant, and DnT. When I originally tested Bob, I found myself only bringing him in for grindy matches and mirror. Playing Bob on turn 1 or turn 3 was never a game winning decider. TT's body was able to often dodge burn removal and benifit us more with a swords.
It ate many STP/bolts/pf/decay. Tracker, being +1 mana and requiring lands to trigger made it 1.5 turns slower. I never had a problem with landing triggers. In these matchups that speed loss is outwayed by tempo gain in a resolved TT. I also found him much easier to cast. At the time experimenting with abrupt decay.
Did not bring him in for delver games or combo. I also feel that playing Urborg helped turn him on. I imagine riftstone portal will do the same. Tapping depths, or maze of ith to sac clues was great.
It provides a real clock that needs to be dealt with. 2/1s that gain you cards/give information and dome you do not come close to raw advantage and synergy TT gave. Fetch lands, rotation, exploration fx all work well with it. Chalice on 1 +TT is a reliable wincon. Bob was never a damage dealing threat. Most of the time I never swung with him. I have been able to make a 10+ power tracker in games. Outclassing a knight of the reliquary feels good.
I'm not convinced I would take him to a large tournament. I don't think creatures is where I want to be unless it's his Majesty Prime Daddy.
Played just under 100 games with it.
Current list:
4 Rotation
4 Fire+Grove
3 Depths
Karakas, Bog, Raging Ravine,
Boseiju, Urborg(TOY), Ghost Quarter
2 Fetch.
No manabond
SB:
4 Sphere
4 Grip
2 Chalice
2 Boil
Trinisphere
Seismic assault
Zorb
I just told you my experience and the matchups. Two comments up, i mention 3 in the board. I'm not about feels, pick up 3 copies and play 100 games in your meta.
You are basically correct. Grindy matchups and mirror. I wouldn't bother bringing tracker in against jund. Our game plan shits on it so hard they need a wetnap post board.
I'm going to the GP as well. Will be rocking my Source playmat!
Third. Will be at the GP all weekend.
Looks like others were onto the tireless tracker+decay plan in the mocs :):)
Here's a link to the lists in the tournament. Lantto's is among them.
Similar to Ayer's 5-0 League list, in that it splashes black only for board options. Seems like too few black sources to me, though.
Is the list here: http://www.gatheringmagic.com/author/JarvisYu/
still a good stock RG starting point?
My meta is super fair with DnT/Delver/Eldrazi around.. Kinda want to send some 20/20's at people's faces.
If you're referring to this list http://www.gatheringmagic.com/jarvis...-lands-primer/, it still looks pretty good except for the Horizon Canopy, which I don't think very many people play anymore. Probably would replace with another Tranquil Thicket or maindeck Bojuka Bog, depending on your meta.
Question for the group, I'm looking to try to play 2 manabond main I went down to 3 exploration to fit the extra manabond in.
Is this optimal or should I try to cut something else and play the 4 exploration and 2 manabond?
The 4th exploration is definitely better then the 2nd manabond.
What does the rest of your list look like?
My list is weird as I'm trying to hedge against my local meta. Any suggestions to this list is more then welcome along with sideboard help.
My local meta is lots of D&T, Burn and Miracles.
27 Spells:
4 Crop Rotation
4 Gamble
3 Exploration
2 Manabond
4 Mox Diamond
4 Life from the Loam
2 Punishing Fire
1 Molten Vortex
2 Abrupt Decay
1 Ancient Grudge
34 Lands:
1 Bojuka Bog
4 Dark Depths
1 Forest
1 Glacial Chasm
3 Grove of the Burnwillows
3 Maze of Ith
4 Rishadan Port
1 Bayou
2 Taiga
1 The Tabernacle at Pendrell Vale
4 Thespian's Stage
1 Tranquil Thicket
4 Wasteland
1 Windswept Heath
1 Wooded Foothills
1 Verdant Catacombs
1 Misty Rainforest
Sideboard:
2 Chalice of the Void
2 Choke
1 Karakas
2 Krosan Grip
2 Sphere of Resistance
3 Dark Confidant
1 Primeval Titan
1 Courser of Kruphix
1 Zuran Orb
Would cut the ancient grudge, it's alright against miracles (sometimes you get them with it) but hardly seems to be enough (and also useless under counterbalance-lock), it's not going to do a whole lot against burn and D&T is already a favorable MU and hardly worth any maindeck tech imo.