Re: [Deck] T.E.S. - The EPIC Storm
Quote:
Originally Posted by
Seriously
Im not understanding the vexing shusher in the sb, is the shusher there just for the xantid swarm in the sb ?
Geez, I still have an account... I've been too bloody busy...
It lets you dance with Counterbalance. You can force a win through, alternating your spells, or if you have a pyroblast, just plaster the counterbalance. If you are that concerned about Counterbalance because you're in a control-heavy meta, just MD 1x EtW, but in a regular meta... not really.
Re: [Deck] T.E.S. - The EPIC Storm
Quote:
Originally Posted by
3duece
Wow, thank you for the thorough reply. But it brings me to another question, hopefully not too ignorant of one. What are the benefits of playing T.E.S. over ANT over FT? I notice alot of folks in the FT thread don't even bother with Ad Nauseum. Is this possibly good? I think I'm looking into a fetchland manabase with red for rite of flame, burning wish and empty the warrens. With this shell what's the standard number of Ad Nauseums, IGG, Tendrils and Doomsday (for some reason I really want Doomsday, I'll fit a meditate in if I have to)?
With TES you combo off faster. You don't always go lethal, but you can almost always get 14-16 goblin tokens turn 1/2 if you can't go lethal (happens a lot to me). More often than not it's enough to win you the game. Also, in Traditional TES, Moon Effects hurt less than they would if you were playing ANT due to red accel and burning wish being red to grab an answer, and also, Stifles are completely dead cards for them as you have protection spells and no fetches. On a side note, I play ANT Hybrid way more than I do TES as I don't care for the not winning on the turn you combo off aspect that EtW influences. It's normally enough, but I hate giving them 2-3 turns to find an answer.
If you play ANT Hybrid, you generally combo off slower a little slower than TES, but you have 3 different storm enablers, which gives you more versatility against control, and also allow you to be a tad more versatile when the game-state changes for the worse. A few things about the Hybrid is that there is no red accel in the list, and it also runs less accel, and this is because of more lands being played (5 to 7 more than TES). Fetchlands give you shuffle effects plus color-fixing (even though petals are more for mana-fixing than fetches are, there's still obviously the element of mana-smoothing in fetches), which also allows you to play a set of tops instead of ponders.
Doomsday is good against blue aggro-control lists such as Thresh and Dread/Landstill. In my hybrid list, I run a more traditional maindeck with 1x AdN, 1x D-Day, and 1x IGG, but have an additional IGG in my board and 2x more D-Days so that I have the speed that's most often useful against the majority of the decks I play against, but still have the ability to board back to my traditional DDFT list that's better against control.
If you like the synergy between Mystical, LED, and Top, I would highly recommend you play some sort of FT-style list.
Pce,
--DC
Re: [Deck] T.E.S. - The EPIC Storm
@DC: You play a TES Hybrid that runs Burning Wish, Infernal Tutor, AdN, and Doomsday?? Can you post your list?
Re: [Deck] T.E.S. - The EPIC Storm
Does anyone have any info on how TES did at the GP?
Any reports would be very appreciated.
Re: [Deck] T.E.S. - The EPIC Storm
Quote:
Originally Posted by
Bryant Cook
My current list is private. I won't be releasing it until after the GP.
ok, its after the GP now.
Re: [Deck] T.E.S. - The EPIC Storm
Tommy Kowlowith (hence forth TK), Solly, and I all played a TES'esq list with TK making it into the top 8 as the only combo deck and then lost to Brassman with an insanely brutal Balance slow whitiling TK's shot at winning either game. I know brassman had turn 2 balance on TK once and I think turn 3 the other game with top in place already.
Solly went 7-0 and then lost the last 2 matches of day 1 still making day 2 but then I beleive did poorly since I saw him wandering around by the third round of day 2. His frist two match losses of the tourney were I THINK to Merfolk getting a preety busted opening. I wasn't there to watch but that was what I was told.
I personally just scrubed it up and threw away my free Byes due to piss poor game play... I had a turn 2 kill against Deadguy with 3 cards in hand and was trying to be the smart player and didnt go all in on it incase he had a waste to take out my 5th mana... I should have went Fetch, Petal, Diamond go(with me on the play) then EOT mystical for Ad Nos... and cleaned the kids clock...
...but no I go Turn 1 Fetch into Duress to make damn sure he dosn't have a waste to kick out my only land ATM becasue if he did I would be at least another turn off a land due to the mystical (Which now in hindsight I supose I just could have not casted the mystical for... WOW I really did deserve to suck)... I kid you not that kid played 7 wastes in our first 2 games... It seems clear so I get ready to go for the setup turn 2 only to have my opponent decimate me by turn 1 duress off a topdecked land.. turn 2 confi off topdecked land... turn 3 reveal land... Hymm me Duress me... Then next turn land Seize me... play Hyppie....
Re: [Deck] T.E.S. - The EPIC Storm
Quote:
Originally Posted by
Seriously
ok, its after the GP now.
I just got home less than three hours ago. Chill.
Lands
4 Gemstone Mine
4 City of Brass
2 Underground Sea
Spells
4 Orim’s Chant
4 Dark Ritual
4 Rite of Flame
4 Lion’s Eye Diamond
4 Lotus Petal
4 Chrome Mox
4 Infernal Tutor
4 Burning Wish
4 Brainstorm
3 Ponder
2 Mystical Tutor
2 Ad Nauseum
1 Cabal Ritual
3 Duress
1 Ill-Gotten Gains
1 Tendrils of Agony
1 Chain of Vapor
SB:1 Diminishing Returns
SB:1 Ill-Gotten Gains
SB:1 Tendrils of Agony
SB:1 Empty the Warrens
SB:1 Grapeshot
SB:1 Wipeaway
SB:3 Pyroblast
SB:1 Vindicate
SB:2 Xantid Swarm
SB:3 Shattering Spree
I ended 6-3. Although, I was out of contention round 6. I started out 2-0 beating WGB Deadguy and Goblins, then hit Threshold, Team America, Threshold, and Dreadstill. Then won out, kind of disappointing.
If I were to make any changes I'd probably cut the Wipeaway from the SB for a Duress.
Re: [Deck] T.E.S. - The EPIC Storm
Ended up 6-3 at the GP
I Played:
Gobs - Win
RG Beats - Win
Affinity - Win
Affinity - Lose :(
Black Thresh - Lose
Black Thresh - Win
BWG Deadguy - Win
Last Round I punted a game to White Thresh :(
Heres my list:
Lands
4 Gemstone Mine
4 City of Brass
2 Forbidden Orchard
Spells
4 Orim’s Chant
4 Dark Ritual
4 Rite of Flame
4 Lion’s Eye Diamond
4 Lotus Petal
4 Chrome Mox
4 Infernal Tutor
4 Burning Wish
4 Brainstorm
3 Ponder
2 Mystical Tutor
2 Ad Nauseum
2 Cabal Ritual
2 Duress
1 Ill-Gotten Gains
1 Tendrils of Agony
1 Chain of Vapor
SB:1 Diminishing Returns
SB:1 Ill-Gotten Gains
SB:1 Tendrils of Agony
SB:1 Empty the Warrens
SB:1 Grapeshot
SB:4 Pyroblast
SB:1 Vexing Shusher
SB:2 Xantid Swarm
SB:2 Shattering Spree
SB:1 Duress
Ran beautiful all day. The Affinity loss was due to mulliganing error and them having t1 Disciple and t2 Ravager Frogmite Ornithopter Thoughtcast.... I lose
Last game I punted due to a bad Mox Imprint or I would have been day 2. Deck was amazing though. IMO I want even more Red Blasts. I don't think it was that bad for my first legacy tourney ever.
Re: [Deck] T.E.S. - The EPIC Storm
Quote:
Originally Posted by
Bryant Cook
list
I like the deck. Was the Vindicate useful?
Did the U.Sea give coloured mana issues?
Re: [Deck] T.E.S. - The EPIC Storm
Quote:
Originally Posted by
GreenOne
I like the deck. Was the Vindicate useful?
Did the U.Sea give coloured mana issues?
I wished for Vindicate twice. Once to blow up an Aura of Silence, the other to kill counterbalance. It allows you to board in all 3 spree's versus artifact decks, while having an answer for both Artifacts and Counterbalance. It could be hullbreach, but I wanted a 3cc card.
Underground Sea was amazing. It never gave me color screw at all. Although, now looking at the list; Xantid Swarm may be a problem. I never saw swarm all day.
Re: [Deck] T.E.S. - The EPIC Storm
Hail Bryan!
Could u tell us about your matches?
CounterTop was the most pain in your ass?
Re: [Deck] T.E.S. - The EPIC Storm
Bryant loves to be T-Bag'd.. Pass it on.. Pleasure meeting you :smile:
I played T.E.S as well at the GP, I'm in the middle of typing a tournament report right now, I'll post up a link when I'm all done.
Re: [Deck] T.E.S. - The EPIC Storm
@ Bryant: Do you still think the Grapeshot is necessary because IMO red blasts are damn good here.
On a side note, disciple of the vault sucks for us. Nauseaum to 2 and needing Petal/LED means fail.
Re: [Deck] T.E.S. - The EPIC Storm
Quote:
Originally Posted by
Charlatan
Hail Bryan!
Could u tell us about your matches?
CounterTop was the most pain in your ass?
I don't know who Bryan is but I'll tell you my matchups.
BWG Deaguy (won)
Goblins (won)
UGW Countertop Threshold (Lost)
Team America (lost)
UGWB Countertop Threshold (won)
Deadstill (Lost, should've won. Game 3 I resolved nauseum at 18 life, never hit anything higher than a 2cc and couldn't make mana.)
Burn (Won)
Enchantress (Won)
Survival with wasteland (Won)
Countertop lost me round 3, that was it. It never hit play versus the other Threshold opponent or Dreadstill.
Quote:
Originally Posted by
Jeff Kruchkow
@ Bryant: Do you still think the Grapeshot is necessary because IMO red blasts are damn good here.
On a side note, disciple of the vault sucks for us. Nauseaum to 2 and needing Petal/LED means fail.
Yes. I actually won a game because of Grapeshot over this weekend. Granted it was due to a storm count mistake on my part. Not to mention, what do Grapeshot and pyroblast have to do with one another?
Isn't this why we play IGG? So...you don't have to nauseum?
Re: [Deck] T.E.S. - The EPIC Storm
Did either of you ever wish you had a main deck Empty the Warrens?
Did you ever commit suicide or have to stop flipping at 5 life?
@Underground Sea: It can't cast 12 main deck spells nor can it cast any of the (8) cards you would side in in multiples. Best thing would be dropping it turn one (with and without ponder or EOT brainstorm) allows you to bluff counterspells more convincingly. The multicolor lands are generally a combo give away.
Re: [Deck] T.E.S. - The EPIC Storm
Quote:
Originally Posted by
Bryant Cook
SB:1 Vindicate
how did the vindicate work out, if at all ?
no more vexing shushers in the board ?
did you write up a report for those matches, or was that it ?
Re: [Deck] T.E.S. - The EPIC Storm
Quote:
Originally Posted by
fearphage
Did either of you ever wish you had a main deck Empty the Warrens?
Did you ever commit suicide or have to stop flipping at 5 life?
@Underground Sea: It can't cast 12 main deck spells nor can it cast any of the (8) cards you would side in in multiples. Best thing would be dropping it turn one (with and without ponder or EOT brainstorm) allows you to bluff counterspells more convincingly. The multicolor lands are generally a combo give away.
Not once.
Only against dreadstill that one game, I went to two and couldn't flip anymore.
Quote:
Originally Posted by
Seriously
how did the vindicate work out, if at all ?
no more vexing shushers in the board ?
did you write up a report for those matches, or was that it ?
Quote:
Originally Posted by
Bryant Cook
I wished for Vindicate twice. Once to blow up an Aura of Silence, the other to kill counterbalance. It allows you to board in all 3 spree's versus artifact decks, while having an answer for both Artifacts and Counterbalance. It could be hullbreach, but I wanted a 3cc card.
Underground Sea was amazing. It never gave me color screw at all. Although, now looking at the list; Xantid Swarm may be a problem. I never saw swarm all day.
No report. No Shushers.
Re: [Deck] T.E.S. - The EPIC Storm
Sorry Bryant :P
Are u disapointed with legacy?
I mean, with this countertop combo?
Re: [Deck] T.E.S. - The EPIC Storm
Quote:
Originally Posted by
Charlatan
Sorry Bryant :P
Are u disapointed with legacy?
I mean, with this countertop combo?
Why would I be? I lost one round out of nine because of it.
Re: [Deck] T.E.S. - The EPIC Storm
Quote:
Originally Posted by
Bryant Cook
Yes. I actually won a game because of Grapeshot over this weekend. Granted it was due to a storm count mistake on my part. Not to mention, what do Grapeshot and pyroblast have to do with one another?
Isn't this why we play IGG? So...you don't have to nauseum?
Losing Grapeshot means +1 Red Blast in the side.
And yes that is why we have IGG... Except when you cant get to it because you counted on Dark Rit -> Dark Rit -> AdNto win and then got bad flips.