Hi
today I have played this list in a local turnament
[deck]
1 Arid Mesa
2 Bloodstained Mire
2 Flooded Strand
1 Island
1 Mountain
1 Polluted Delta
2 Scalding Tarn
4 Volcanic Island
4 Wasteland
4 Delver of Secrets
4 Goblin Guide
3 Grim Lavamancer
4 Young Pyromancer
4 Brainstorm
4 Daze
3 Force of Will
4 Lightning Bolt
2 Spell Pierce
3 Stifle
3 Chain Lightning
4 Ponder
Sideboard
2 Electrickery
1 Pyroblast
3 Red Elemental Blast
3 Relic of Progenitus
3 Smash to Smithereens
3 Submerge
[deck/]
WIN
BUG DELVER 2-0
MIRACLE 2-0
GOBLIN 2-1
CANADIAN 2-0
LOSS
UWr control 0-2
Merkfol 0-2
+
stifle and waste vs canadian and bug are a win condition. wonderfull
electrikery vs goblin is terrible
-
ee and counterbalance are a terrible card for this deck. i loss 2 game because after that this card come in play i am totaly enable to destroy it...
its necessary a solution for enchantment :mad:
Inviato dal mio GT-S7500 con Tapatalk 2