First of all thanks to everyone for the feedbacks.
The problem I have with candelabra is that it costs too much for being a card played in only two decks (this and Time spiral): it's not like dual, fow or fetches. I hope to win one in some serious event, otherwise I cannot easily see myself buying one :frown:
The first iteration of turbo eldrazi I played was your UGr variant found
here
The list above is very similar to the one I linked, basically the changes are:
- -1 lightning bolt +1 bonfire fo the damned
- -1 volcanic island +1 show and tell
- -3 expedition map, -1 bojuka bog +4 ponder
if I had to guess the reasons beyond these changes I'd say that
- 4 lightning bolt are too much and mid-late gmae bonfire is much stronger, even if normally casted
- without candelabras the fourth show and tell is a way to speed up the deck, which also helps to put titan in play without double green in play
- without candelabras actually the lands you play are "weaker", so you need to compensate with the spells, thus ponder is preferred over map because it can get you both lands and spells (and helps to set up bonfire)
Am I right?
After playing the deck a linked I considered that swords to plowshares is strictly better than lightning bolt (in this deck), while bonfire of the damned and karn (and now oblivion stone) are more or less on the same power level, the former being a win condition itself, the latter providing a catchall answer to non-land permanents.
If there isn't something I'm missing, why the red splash is better of the white one? Is it for the possibility of playing sneak attack in the side?
Also I could surely use a sideboard guide, even if vague: I could tailor it around the final list I'll be playing :wink:
Thanks again!