No love for the Mono W Stax after the unban of Land Tax?
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No love for the Mono W Stax after the unban of Land Tax?
Chalice of the void in deck > land tax in deck, though one could argue you could play around your own chalice, then the second problem becomes adding in more basic lands, since the deck already runs mishra's factory, wasteland, ancient tomb, city of traitors, mox diamond, flagstones of troikar, and then some plains after those 24 mana producing cards.
Chalice on 1 and Land tax are antisynergistic but Land Tax is best in early turns anyway. So in theory if you open with Land Tax you try to abuse it first then can lock the game down with Chalice after your draw your cards. If you open up with Chalice turn 1 Land Tax becomes dead but could still take place in the deck for the match ups where you don't need Chalice on 1. Also about the manabase, do you need that many non-colored lands? The White Stax lists on salvation, the dutch stax lists run quite a number of basic plains as well omitting manlands etc.
Land Tax is not for this deck.
I think it is more suited for land edge or loam type decks.
Got me a 4 win 1 loss On Sunday the 12th of August pushing prison stax, only loss was to a Show and Tell deck pushing Omniscience
I suppose the less traditional part of my build is that I don't maindeck Oblivion Ring and instead use Tangle wire, Oblivion ring helps with some things, Tangle wire help's with other things, and for my meta's the Tangle wire is going further, though the Oblivion ring would have helped in the matchup that was a loss, the Show & Tell deck, not having Tangle wire would have meant loosing to the RUG deck the previous round, it helps alot against RUG and the Oblivion ring is only a 1 for 1.
This might be a bit of a necro, so I apologize. Having most of the parts from MUD stompy, can anyone post a recent Armageddon Stax list that I can work off of? I'd appreciate it.
Yes actually, this is one of the decks I follow regularly:
Though this first list is listed as a "Mono White Prison" deck:
October-28th-2012 - Jacob Lombas - StarCityGames.com Legacy Open - New Orleans - 15 of 91 players
http://www.thecouncil.es/tcdecks/dec...4&iddeck=68831
4 Enlightened Tutor
3 Humility
3 Moat
3 Oblivion Ring
1 Karn Liberated
3 Elspeth, Knight-Errant
1 Batterskull
1 Expedition Map
1 Zuran Orb
3 Chalice of the Void
3 Crucible of Worlds
3 Scroll Rack
3 Trinisphere
4 Mox Diamond
1 Ancient Den
1 Ghost Quarter
1 Karakas
3 City of Traitors
3 Flagstones of Trokair
3 Mishra's Factory
3 Wasteland
4 Ancient Tomb
6 Plains
~SB
2 Brittle Effigy
1 Expedition Map
1 Grafdigger's Cage
2 Pithing Needle
3 Leyline of Sanctity
3 Armageddon
1 Bojuka Bog
1 Maze of Ith
1 The Tabernacle at Pendrell Vale
May-13th-2012 - Hannes Knabe-paulsen - Iserlohner Magic-Treff - 5 of 68 players
http://www.thecouncil.es/tcdecks/dec...1&iddeck=60643
2 Baneslayer Angel
3 Magus of the Tabernacle
4 Armageddon
2 Oblivion Ring
4 Ghostly Prison
4 Chalice of the Void
4 Crucible of Worlds
4 Mox Diamond
4 Smokestack
4 Trinisphere
1 Horizon Canopy
1 Karakas
2 Mishra's Factory
2 Savannah
3 Plains
4 Ancient Tomb
4 City of Traitors
4 Flagstones of Trokair
4 Wasteland
~SB
3 Choke
2 Cursed Totem
1 Karmic Justice
1 Moat
1 Rule of Law
2 Sphere of Law
1 The Tabernacle at Pendrell Vale
3 Tormod's Crypt
1 Torpor Orb
December-4th-2011 - Zack Strait - StarCityGames.com Legacy Open - St. Louis - 13 of 277 players
http://www.thecouncil.es/tcdecks/dec...8&iddeck=52898
3 Hero of Bladehold
4 Stoneforge Mystic
4 Armageddon
3 Ghostly Prison
3 Oblivion Ring
1 Elspeth, Knight-Errant
1 Lightning Greaves
2 Crucible of Worlds
2 Trinisphere
3 Batterskull
4 Chalice of the Void
4 Mox Diamond
1 Horizon Canopy
1 Karakas
1 Maze of Ith
1 Mishra's Factory
3 City of Traitors
3 Flagstones of Trokair
4 Ancient Tomb
4 Wasteland
9 Plains
~SB
1 Batterskull
3 Tormod's Crypt
1 Trinisphere
2 Ethersworn Canonist
2 Phyrexian Revoker
1 Ghostly Prison
1 Decree of Justice
3 Wrath of God
1 The Tabernacle at Pendrell Vale
As one can see though, the success of the deck is few & far between, these 3 lists span over almost a year, though smaller tournaments (like 20-30 person tourneys) also have some successful lists, noted from here: http://www.thecouncil.es/tcdecks/tip...&format=Legacy
I haven't posted on this thread in a while, but it may be a good time to revamp a deck list. As inconsistent of a deck that it may be, CotV can be very devastating for most tier one decks. I run them in the SB of Lands, but to main deck these against BUG/RUG Delver, Spiral Tide, StoneBlade variants, you could really "luck sack" your way into top 8ing one of these star city events. I did play Stax for 2.5 years in 2006-2009, and it did some impressive stuff. I always had a problem finishing the games thought, since I ran 3 Magus of the Tabernacle, 3 Factory, and a random beater, but has anyone put thought into Rest in Peace/Helm of Obedience? I understand that Crucible is a big part of the deck, but has anyone toyed around with an updated Stax deck utilizing this combo?
Have people found if the 'quad laser' version (4's of CoW, Chalice, Trini, Stack, etc.) performs better, or if the versions incorporating Dutch elements has worked for them? Guess I'm looking for some of people's personal dealings. I was leaning more towards just the 4-of version myself, but I've been busy as of late to throw something together.
I've been running a version that somehow just has 4 of's all the way down the list, including 4 plains, was able to go 4 wins 0 losses at a local tourney this past Sunday, final round was against an Esperblade deck, which got a game 2 off me but I still managed to win the match, eventually locking them out from doing much with trinisphere, chalice of the void at 1 and another at 2, crucible of worlds, and wastelands against any non basics.
I was running an all 4 ofs list, but recently I made a switch of -1 Stack, -1 Trini, -1 O. Ring to try out +3 Suppression Field. Not sure if I like it yet or how much I can kinda ignore the symmetrical effect. Got some extra Christmas money that escaped the bills brigade, so I'll probably pick up the few pieces I'm missing.
@Feline: Can you PM or post your list. Perhaps for brainstorming purposes?
Edit: Also, what're some ideas on SB? I think I'll have some Stoneblade, Maverick, Reanimator, maybe some fish. I was thinking some amount of Leylines, Uba Mask, maybe the 4th Trini, Stack, and Ring. Hana's Custody, Cursed Totem, or Wrath.
4 Plains
4 Flagstones of trokair
4 Mox diamond
4 Ancient tomb
4 City of traitors
4 Wasteland
4 Mishra's factory
4 Chalice of the void
4 Trinisphere
4 Crucible of worlds
4 Smokestack
4 Ghostly prison
4 Magus of the tabernacle
4 Humility
4 Armageddon
[Sideboard]
4 Tormod's crypt
4 Leyline of sanctity
4 Stony Silence
3 Oblivion ring
Before Humility, I was running Tangle wire, and before Tangle wire I was running Oblivion ring's maindeck.
Correct it becomes a 1/1 with both out.
Humility seems very bad in the deck, shutting off Magus. Do you ever get land screwed? I find that 25 lands is pushing it...
It seems that with humility dutch stax is just a better idea.
Has anyone tested Sun Titan to see if it's viable in the meta? I'd love it to be. Here's a rough idea for a build, but I haven't tested it because I'm working on another deck right now:
6 Plains
4 Flagstones of Trokair
4 Ancient Tomb
4 City of Traitors
1 Karakas
2 Wasteland
4 Mox Diamond
2 Chrome Mox
2 Aven Mindcensor
4 Magus of the Tabernacle
4 Sun Titan
4 Exalted Angel
4 Chalice of the Void
4 Tangle Wire
3 Trinisphere
4 Suppression Field (???)
4 Cataclysm
I want to SB the Fields and put in an efficient fattie, but I haven't come up with one yet. Maybe Stoneforge and Batterskull with one more equip. Like I said, this list has been sitting in my box because I haven't been able to test it yet, but I wanted to get an idea of what other finishers the deck could run. I'm not sold on Hero of Bladehold for this, because Batterskull and Goyf eat that dude up, ugh.
After a few iterations, the list I've landed on is thus:
5 Plains
4 Flagstones of Trokair
4 Wasteland
4 Mishra's Factory
4 Ancient Tomb
4 City of Traitors
4 Mox Diamond
4 Crucible of Worlds
4 Smokestack
4 Chalice of the Void
3 Trinisphere
4 Ghostly Prison
4 Oblivion Ring
4 Magus of the Tabernacle
I was running 3 Suppression Fields, but got tired of how they would sometimes hamstring my own gameplan with Wastes and Factories. Maybe a SB choice, not sure yet. Also, I added in an extra plains as I started to see myself coming up tight on mana in games.
I have most of the pieces of this deck except for Magus but getting that shouldn't be an issue.
I am wondering on what are the good and bad matchups of this deck, also if I should even other trading for a forth Crucible and a playset of Magus.
I'm essentially running the same list, but instead of running 4 Oblivion Ring main I'm running 2x World Queller and 2x Elspeth, which I feel are less reactive but still answer our biggest problem, which is opposing Planeswalkers. So far the list has been testing well against Stoneblade and Combo, which is the main section of my (Ohio/Michigan) meta, and I think I might run it at SCG Indy next weekend.
Finished in top 4 of a 22-man tournament in Ypsilanti, MI on Monday with this list:
4 Magus of the Tabernacle
2 World Queller
4 Chalice of the Void
4 Crucible of Worlds
3 Trinisphere
4 Ghostly Prison
4 Smokestack
4 Armageddon
2 Elspeth, Knight Errant
4 Mox Diamond
4 City of Traitors
4 Ancient Tomb
4 Wasteland
4 Flagstones of Trokair
1 Karakas
8 Plains
SB:
4 Leyline of Sanctity
4 Defense Grid
4 Oblivion Ring
3 Karakas
I got the first round bye, which allowed me to squeak into top 8 on breakers. My matches included beating 2x Omnishow and Burn and losing to Maverick and Landstill. Needless to say there were very few tier 1 decks in the room. I'm going to Get Your Game On tonight in Ann Arbor, and they usually draw 20 people, so we'll see if I have more results to post.
Any thoughts on the list? I was happy with the sideboard, but would love constructive criticism
World Queller is an interesting choice I hadn't thought of. Grats on the results, I haven't played any Magic in a couple months, but this is a favorite deck of mine, so I'd interested in hearing the details.
If Suppression Field isn't being used, why isn't Rest in Piece+Helm of Obedience being used as a win-con?
RIP is great in hosing a lot of graveyard strategies. Granted, Crucible wouldn't be useful.
Suppression Field is insane right now against almost everything. Honestly ... it's a better turn 1 play than Chalice on 1 these days which is saying quite a bit.
Locking somone out of lands via Crucible+Wasteland hasn't always been the best win condition this deck utilizes. And now that Delver and Deathrite Shaman are everywhere the Waseland lock seems even worse than ever. Stax may want to try and fit in Rest in Peace + Helm of Obedience to stay competitve. Even while playing Suppression Field the RiP+Helm combo sounds like a solid game plan.
This deck definitely needs some kind of face lift to do well at any tourney. Armageddon Stax is too reliant on the stars aligning in order to win.
That is a very interesting point, I've been waiting for the day Prison Stax "makes a comeback" even of the slightest "bump", I didn't really think about Rest in Piece / Helm of Obedience combo, it fits without having to add any colors, and Rest in Piece randomly helps against decks that utilize the graveyard to boot as a freebie.
-edit- because I am insane, I am now working on a Primer for White/Prison Stax since it's one of the decks I play, will include notes on Dutch stax as well.
I know this thread is pretty much dead, but I still really like the deck. Here's a list off the top of my head (mana might be off by a couple from my actual decklist):
4 Flagstones of Trokair
3 Darksteel Citadel
5 Plains
1 Karakas
4 Ancient Tomb
4 City of Traitors
4 Chrome Mox
4 Stoneforge Mystic
4 Exalted Angel
4 Windborn Muse
4 World Queller
4 Magus of the Tabernacle
4 Armageddon
4 Chalice of the Void
4 Trinisphere
1 Umezawa's Jitte
1 Batterskull
1 Sword of Fire and Ice
Restoration Angel is interchangeable with Magus of the Tabernacle, but I haven't tested either against the recent True-Name Nemesis decks. Resto is obviously more aggressive and works with your Exalted / SFM better. Queller should be able to take care of TNN fairly effectively, even as an expensive Edict effect. It can also eat up Batterskull - keep in mind, the trigger doesn't trigger with a permanent type named; you name the permanent upon resolution (ie, your opponent will have to bounce BS before resolution, then you can choose "creature" instead of artifact). 4x Trini instead of my usual 3x b/c of Queller.
No idea what a SB would look like right now. Maybe 2x Ravages of War, bleh. Suppression Field/ Phyrexian Revoker. O-Ring. Moat?
Thoughts? Suggestions?
Hi I was looking at my friend's list of stax. I just wanted people's thoughts as it look fun as all hell. Sorry for grammar done quick before work.
Main Deck:
4 City of Traitors
4 Ancient Tomb
3 Tabernacle
2 Mishara's Factory
4 Wasteland
4 Flagstones
5 Plains
1 Karakas
1 Horizon Canopy
3 Haunted Plate Mail
4 Humility
4 Chalice of the Void
4 Oblivion Ring
4 Wrath of God
4 Crucible of Worlds
4 Armageddon
1 Elspeth, Knigh Errant
Board:
4 Ghostly Prison
4 Sphere of Resistance
3 Rest in Peace
4 Leyline of Sanctity
4 Mox Diamond
Humility is a boss, but the problem with it is that it tends to come down after Batterskull has already landed. So you'll have a 5/5 on the table to contend with. But in all other MUs, it's way better than Moat.
The thing about Crucible is that it's great with Fetchlands, and this list doesn't run any. Flagstones is so much better than a fetch for this deck, especially with Geddon, so I feel like you're only really getting Waste and City back with it - about 11 slots with the other lands in this list.
And Tabernacle... it slows down certain aggro decks (Zoo, Goblins - sorta) but not really Ux decks, like the new TNN + SFM decks going around. It's really a hit or miss kinda card, and at $300+, probably not worth the investment.
I still like 2-3x Trinisphere for this deck, for the Combo MUs. Either MD or SB. You're not running combat tricks or counters, so 3-Sphere works really well to slow down your opponent. (May be better than Crucible.)
Also, Mox Diamond is either in your MD or not at all. You've got 28 lands, so enough to consider running it (I'd probably go down to 26 with this deck), and it does work fancy with Geddon.
Those were the only critiques I had for this list, but otherwise it looks pretty solid to start with. Platemail + Humility is pretty sweet, especially since you can activate all your Platemails on the stack, then let them all resolve.
EDIT: I just counted up your MD and SB, and I take it the Diamonds are in the MD. I do like the list, just one thing I worry is that your threats are necessarily weaker than typical legacy threats (Factory and Platemail vs Goyf, Batterskull, TNN). It's the nature of your deck, just you'll probably notice that you need Chalice or Humility to resolve to be in the game, and that a smart opponent can clean up your threats after dealing with those power cards.
Oh, and Elspeth's Emblem means you don't have to pay Tabernacle fees for your tokens. Just in case someone's browsing the forum and doesn't see that right away.
netx weekend i will play this list in a tournament (36 players) what you think about this list? have you suggestions?
// Deck: Prison Stax (60)
// Lands
4 Ancient Tomb
3 City of Traitors
2 Crystal Vein
3 Flagstones of Trokair
4 Mishra's Factory
4 Plains
4 Wasteland
// Creatures
3 Magus of the Tabernacle
// Sorceries
4 Armageddon
// Enchantments
4 Ghostly Prison
3 Oblivion Ring
// Artifacts
4 Chalice of the Void
4 Crucible of Worlds
4 Mox Diamond
4 Smokestack
3 Tangle Wire
3 Trinisphere
// Sideboard
SB: 3 Defense Grid
SB: 3 Leyline of Sanctity
SB: 3 Pithing Needle
SB: 3 Tormod's Crypt
SB: 3 Wrath of God
Inviato dal mio GT-S7500 con Tapatalk 2
I'll just leave this here...
http://media-dominaria.cursecdn.com/...5126786879.jpg
Advantages over Canonist...
Stops combo artifacts like Lions Eye Diamond, Lotus Petal and decks like Affinity too.
Bolt proof.
Can block Mongoose et. al and survive.
I took this list to 4-1 and first place in a weekly. It definitely had a surprise factor, and there were maybe about 20 people. That's 5 rounds, right?
4 Flagstones of Trokair
3 Darksteel Citadel
5 Plains
1 Karakas
4 Ancient Tomb
4 City of Traitors
4 Chrome Mox
4 Stoneforge Mystic
4 Aven Mindcensor
4 Windborn Muse
4 World Queller
4 Exalted Angel
4 Armageddon
4 Chalice of the Void
4 Trinisphere
1 Umezawa's Jitte
1 Batterskull
1 Sword of Fire and Ice
I lost to a misplay against Enchantress. That and not finding Armageddon games 2 and 3. I feel like I want to cut 2 World Quellers for 2 Ravages of War, but none of my friends have any for me to borrow. So it'll probably have to be Queller.
SB:
Suppression Field
Banishing Light
Faerie Macabre
1 RiP
1 Manriki
1 SoLaS
I played UR delver, ANT, Miracles (2-0, but he misplayed his V Clique on his land) and some BG Reanimator. It's funny, cause the Chalices and Trinispheres make Delver and ANT a near-bye, and Geddon wrecks Miracles like nothing else. So I got three favorable MUs out of 5 rounds. Reanimator just didn't run U, and he didn't have card sorting to find what he needed.
Yeah! Feel free to ask Qs.
Hey everyone. I just started playing Armageddon Stax and I really like it. The strategy is simple, but it's so strong against everyone in the meta.
I don't like the creature base stomp build because in certain matches, the creatures are removed with swords, terminus, and Liliana of the Veil.
I'm playing in SCG Washington tomorrow with this list I believe. I really hope I luck-fest tomorrow in my draws.
Main Deck
Lands
4 Ancient Tomb
3 City of Traitors
1 Karakas
4 Flagstones of Trokair
5 Plains
3 Mishra's Factory
4 Wasteland
1 Kor Haven
1 Horizon Canopy
Other Spells
3 Crucible of Worlds
3 Smokestack
4 Trinisphere
4 Chalice of the Void
4 Ghostly Prison
4 Armageddon
4 Mox Diamond
4 Magus of the Tabernacle
2 Humility
2 Elspeth, Knight-Errant
Sideboard
2 Rest in Peace
1 Helm of Obedience
4 Leyline of Sanctity
2 Pithing Needle
2 Rule of Law
2 Nevermore
2 Cursed Totem
P.S. If any of you have comments, feel justified to explain them to me.
Have you tested vs BUG Delver? Feels like you cant win if you are on the draw and they resolve Delver.
Yea, the match is similar to what you say. I scrubbed out at the 5th round at x-3-1 of nine rounds.
So after concluding today's matches, I would make the following changes to the list I posted up.
Maindeck
4 Ancient Tomb
2 City of Traitors
1 Karakas
4 Flagstones of Trokair
5 Plains
2 Mishra's Factory
4 Wasteland
3 Crucible of Worlds
2 Smokestack
3 Trinisphere
4 Chalice of the Void
4 Ghostly Prison
3 Armageddon
4 Mox Diamond
4 Magus of the Tabernacle
2 Horizon Canopy
2 Humility
2 Elspeth, Knight-Errant
1 Kor Haven
2 Day of Judgment
2 Oblivion Ring
Sideboard
3 Rest in Peace
1 Helm of Obedience
4 Leyline of Sanctity
2 Pithing Needle
2 Cursed Totem
1 Trinisphere
2 Ensnaring Bridge
Stax is my pet project deck and I'm thinking of taking it to a local LGS. The metagame is infested with burn.
Counts : 60 main / 15 sideboard
Creatures:3
2 Peacekeeper
1 Baneslayer Angel
Spells:32
3 Chalice of the Void
4 Mox Diamond
2 Enlightened Tutor
3 Council's Judgment
3 Crucible of Worlds
3 Trinisphere
4 Armageddon
2 Elspeth, Knight-Errant
3 Humility
1 Moat
3 Smokestack
1 Batterskull
Lands:25
4 Ancient Tomb
4 City of Traitors
4 Flagstones of Trokair
1 Karakas
3 Mishra's Factory
4 Plains
1 The Tabernacle at Pendrell Vale
4 Wasteland
Sideboard:15
1 Enlightened Tutor
2 Pithing Needle
3 Rest in Peace
2 Ghostly Prison
1 Hanna's Custody
2 Helm of Obedience
4 Leyline of Sanctity
I am thinking of adding a 4th Chalice MB at the moment. I do like having the MB creatures as it allows me another method of attack as Stax does not have a good draw engine.
Drop the Tabernacle (and Humility if you run it) and Monastery Mentor seems like it would amazing in this deck, and could possibly even revive it...
The deck was always very powerful, the missing ingrediant has been an monstrous, fast and solid win condition. Monastery Mentor offers that.
Sol Lands that let you cast this guy on turn 1, Chalice that prevents your opponents from StPing it, Trinisphere and Armageddon that choke off any hope of your opponents being able to deal with your threat all together etc.
Tons of disruption/lock pieces plus a powerful threat that will end the game in a couple of turns is a match made in heaven.
Perhaps something like this...
6 Plains
4 Flagstones of Trokair
4 Wasteland
4 Ancient Tomb
4 City of Traitors
2 Crystal Vein
4 Mox Diamond
4 Chalice of the Void
4 Trinisphere
4 Ghostly Prison
2 Banishing Light
2 Crucible of Worlds
2 Smokestack
2 Armageddon
1 Umezawa's Jitte
1 Batterskull
4 Stoneforge Mystic
4 Monastery Mentor
2 Baneslayer Angel
It's a hell of a lot more powerful than Espelth.