I remember popping a pernicious deed on someone who then brandished a Golgari Charm.
It was a sad day for me.
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I did some testing versus delver.deck yesterday. My configuration was Convergence, Void and Nyx. Landdrops is important so I upped lands to 22/60
Reflections: Stifle is a bitch. There's a bit too many do-nothing cards like evolution on a empty board. How are your feelings on dryad arbor in this list?
Generally i felt like i defend with interaction spells and gets hellbent pretty fast. I wonder if liliana (as additional threat) and infernal turor (to speed up drawing wincons after you've survived the initial onslaught) is viable?
Deed was great as expected pre board.
Another local legacy is coming up next weekend, and with new metagame change and SDTop ban, I'm planning to play Rhino Fit again, but with Top ban, I can't decide what to play in their slot. Sylvan Library, Painful Truths,...? And since I can tell that metagame will be filled with small creatures like Infect ones, Snapcasters, Pyromancers, Elves, Death and Taxes (without full manabase), affinity and combo decks like dredge and Storm, should I mainboard a Night of Souls' Betrayal for a ''secret tech'' and maybe Diabolic Intent for tutoring it up?
And for a double post. From the metagame thread, this should influence what we want to play I think in a general meta.
http://www.mtgthesource.com/forums/s...=1#post1007580
I'd change the 3 tops with 1 Sylvan Library, 1 tutor (diabolic intent or crop rotation) and 1 broken card (I chose to run 1 Recurring Nightmare in this slot, but it could be a combat planeswalker or one extra Tireless Tracker too). You can find my big junk list some pages before as well :)
This makes me feel almost like I have to call for "Stifle" when I go for a blind Therapy :laugh:
*kuch* PFire *kuch*.
BUT seriously after testing i found Painful Truths to be better then Sylvan Library. I'd probably play a 1/2 split at this point. I am not a fan of Diabolic Intent in a non combo list.
Also i like having Siege Rhino, but lately i was never impressed by multiples.
Ivans list played nice and felt very robuust, and like he said before, it topdecks very good to.
On Diabolic Intent: I agree with you, Intent suits better in a combo deck. In fact, I included it as a "Get my sideboard!" card (plus obviously, as a sac outlet), but I am persuading myself that I don't really need this effect, and by reading posts here I'm starting to think that Crop rotation could be a better choice.
I agree also on Rhino: I couldn't play without this guy in my junk list, but playing more than a copy seems to me like a lost chance to include something nastier or some hatebear guys. I could consider a second copy only if I'd cut some other lifegain (aka Courser), but I don't want to do that :)
On may 21 I have another big event, so I'm going to test the new cards! I just hope that the Origins Nissa will be delivered in time :rolleyes:
I took your list and jammed a number games. Never saw Grave Titan.... I think i want all my creatures to be Zenithable.
Also tried Evolutionary Leap as a one-off. Not really sure what to make of it. I really had to work to get advantage out of it. It makes removal really awkward, but i do not like that it is not really a pro-active card unless you have Veteran Explorer or Meren next to it.
Nissa, Vastwood Seer, Nissa, Sage Animist is pretty sweet card. Playing it, you do have to make sure you leave one forest in the deck when popping Dora's. At the time you want to play it, make sure you hold your land drop and have at least 6 lands in play. That way you can take immediate advantage. Good to read it was no real problem when run next to Nissa, Vital Force
How has the Recurring Nightmare been working out?
I was tempted to play the Evo Leap, but in the end I gave up. It is indeed a strong card advantage engine and helps us to have always a creature on the board. If I played Junk fit in the Miracle meta, I would certainly have included at least 1 evo leap MD or SB, but it is truly too slow in the current meta.
Recurring Nightmare is a real surprise for most players. You can do insane tricks like:
- sac thrag, put a beast, reanimate the same thrag and gain 5.
- play rhino, sac rhino and reanimate rhino (Did this against Burn last event :laugh:)
- sac ramp critters to reanimate fatties or themselves
- sac a token from grave titan to reanimate something scary
- therapy yourself for a fattie and then reanimate it and so on
It's an all star card against most decks. Helped me a lot against Burn and Show&Tell (I had Ashen Rider in the grave). But there are also some cons:
- you have to kill every single enemy DRS to make it effective.
- You often side it out in g2 due to grave hate, in particular if you are against Taxes and other decks that run RIP. But against decks like ANT or S&T is an auto include card.
Grave Titan is a shy guy. But when it comes down...:eek:
As far as i know you can't recur the same creature with Recurry, you have to announce the targets before you pay the cost.
So Evo gets to boot. Currently i am looking at the pile below. Still considering:
Recurring Nightmare,
Vindicate or Maelstrom Pulse for some added reach. I prefer Vindicate because it can get rid of Maze of Ith to force damage thru. Pulse seems marginally better tho.
Another green CMC 5/6 drop. Being on the high curve is pretty nice.
Maindeck Gaddock Teeg, sniping game 1 on decks like Sneak Attack or Storm is pretty nice. I guess this would be a meta call, before anything.
4x Green Sun's Zenith
1x Sylvan Library
2x Painful Truths
1x Nissa, Vital Force
4x Cabal Therapy
3x Pernicious Deed
2x Abrupt Decay
3x Path to Exile
1x Dryad Arbor
4x Veteran Explorer
1x Deathrite Shaman
1x Scavenging Ooze
1x Qasali Pridemage
1x Eternal Witness
1x Tireless Tracker
1x Courser of Kruphix
1x Nissa, Vastwood Seer
1x Meren of Clan Nel Toth
1x Siege Rhino
1x Thragtusk
1x Sigarda, Host of Herons
1x Primeval Titan
1x Dragonlord Dromoka
4x Verdant Catacombs
3x Windswept Heath
3x Forest
2x Swamp
2x Plains
1x Scrubland
2x Savannah
2x Bayou
1x Volrath's Stronghold
1x Phyrexian Tower
1x Karakas
I checked Rec Nightmare and you're right. But still, it's a powerful card: we have lots of creatures with ETB effect, and with six mana you can do nice things.
I'd prefer Vindicate over Pulse too: you can get rid also of other annoying lands: inkmoth nexus, dark depths/thespian stage...
On the high curve: yes, that's cool. But if you go bigger, don't forget to add at least one land.
edit: I noticed just now that you play Dryad arbor, NVM ;)
How do you get value from Meren in this shell? I mean, in early game it seems quite a dead card or am I wrong?
The meta looks good for any version of NicFit, but the things to take into consideration imo are:
Storm (ToA, EtW),
Sneak Attack,
Show and Tell,
Omniscience,
Progenitos,
Eldrazi swarm,
Elves swarm
Maindeck Gaddock Teeg is probably the right call, so is MD Qasali Pridemage. i am not sure if i actually want Scavenging Ooze in the MD here.
Not seeing enough lands to, but i have some concern over Eldrazi swarm, so Maelstrom Pulse is the better call over Vindicate here. Elves swarm are also present, but between the removal we already run and Ethersworn Canonist (which also is fine vs Storm), i don't feel we need more. Progenitus is most scary, so far i can only see running Council's Judgment and Containment Priest. Both also work against SnS in some way. Omniscience is probably the hardest to beat. Outside of Lost Legacy and some solid Discard/Extraction game i don't see another option. Krosan Grip maybe? Which also decend against Equipment and Sneak obviously.
Looking at Jund, i would probably take 3 Slaughter Games and 2 Red Elemental Blast, on top of the regular removal there only remains Eldrazi is an "unsolved" (as far as solved goes here, cus those SnS/Storm/Elves MU's are a bitch). Damnation is the go-to card for me.
Yeah, well, at worst you'll be returning Veteran Explorer, which will help you ramp further. On the other hand we have Dryad Arbor which is returned to play right away. With Meren in the list i go for T1 GSZ @ 0 more often, if i don't have Therapy or Veteran Explorer. In that case, Meren becomes better early. All in all, with Arbor/Vet/DRS/GSZ ramping is a lot easier. If i go with GSZ 0 on T1, then i often lead with a dual land to make Wasteland little bit awkward. The benefit against Recurring Nightmare is that you do not need 2 creatures to be around and it doesn't cost extra mana, the con is offcourse that you have to wait for a turn to play the creature unless you have the experience counters.
Eldrazi aggro is not a bad matchup. They don't have flyers and we easily ramp by chumpblocking our vets and then deed them to death or go bigger with titans. On Ooze: I'd never keep her out of my 60 MD cards. Made me win lots of times against Burn and sometimes against Ant, and gets soon bigger than any Tarmogoyf on the table.
S&S and elves are a bad MU indeed, with Omniscence even worse. But I like to play with a really aggressive (aka anti-combo) SB, and things are not so bad.
You forgot also Reanimator and the random combo decks (belcher, all spells and so on) in the "sad" matchups, but... the more you play against them, the more you learn how to beat them (with the right SB).
By the way, the only unwinnable MU for us is Post, IMHO.
EDIT: on Eldrazi: the meta seems to be moving in a Blood Moon direction, so...Eldrazi deck seems to be on the downhill path. BTW my thougths were based on my feedback in the Eldrazi vs ScapeFit Matchup. The Junk/Jund matchup sould be slightly worse, but still I wouldn't call that a bad matchup.