Originally Posted by
LeoCop 90
Moggcatcher is not a stream lined threat like dragons, it is a repeatable tutor that is completely unbeatable if he sticks for a couple turns. Besides cheating in siege gang commander wich is always good, he can bring to the table artifact destruction (tuk tuk scrapper) land destruction (goblin settler, what about destroying their lone basic land under blood moon) , creature bounce (stingscourger, hello emrakul !) , plus other options i could be missing. And you can repeat the above mentioned effects every turn if you are running also a kiki-jiki.
He needs to survive, yes, and this is a problem because he dies to everything. But if he survives he's the best creature possible and let us recover from what opponents could have done before we dropped a lock piece down.