Originally Posted by
Piceli89
But still i'm not sure if they deserve a total cut, perhaps putting them in sb as a 3 -ofs against decks you know play massively through activated/triggered abilities (landstill for instance) and siding in in the 2nd game can provide the unexpected effect and further protection against certain cards which this deck needs. Against control, the lack of stifle can really hurt if a prepared opponent can concentrare its resources toward a game-breaking card ( deed for instance).
But, for the rest, everything you have said is true. People are just able to play around stifle cracking fetchlands in the right time, or anything similar. But stifling in the 2nd game a fetch or a mass removal, a thing they'd not expect not having seen stifle in the 1st game, could be way useful and advantaging.