Originally Posted by Mr. Nightmare
Turn 3 Is bad as well, especially if backed with Force or Swords/Bolt.
There are 2 things wrong with this sentiment. 1) Snap is the first card you name with Mage when you know you're playing vs. Spring Tide. It gets a 2 for one in effect, because it shuts off your removal and untap at once. 2) The point of Gro is that you can't play through the counters fast enough in the face of the clock. If you try to go off quickly, Daze owns you. If you wait, Bears and Geese kill you.