Originally Posted by
Dan Pyre
Guys and gals, while Brainstor- er I mean Ringleader'ing on my final decklist to bring to Louisville, I think I've had an epiphany.
I've been on 'Piledriver sucks' plan for a few months now and I've had decent results. Driver just doesn't match up well versus Eldrazi, Death and Taxes, Elves, Angler decks, Pyromancer chumps, Abrupt Decay, Swords to Plowshares, Lightning Bolt, Dismember... you catch my drift. The 4x Mogg War Marshal + 4x Gempalm Incinerator plan has been my go-to removal and card advantage suite and I haven't missed Piledriver compared to them at all.
Except...
There's only so much room in the sideboard for combo hate, if at all; There's a school of thought that relies entirely around 'dodge combo' as our way to win events. In reality, we DO want Piledriver in our deck versus Combo as a way to race them down before they have a chance to kill us. But, running Piledrivers against Thalias and removal all day doesn't seem very helpful.
WHAT IF
Piledriver IS the sideboard combo hate? You don't maindeck any so that your matchups against 'fair' decks doesn't suffer randomly ('Man, I have to go all in against this Angler and hope he doesn't Decay or I'm dead either way' as opposed to 'I'll just Mogg War Marshal and buy 3 turns' etc etc)
BUT
You get to bring it in against Storm, Sneak n Show, Reanimator(s), Infect, Miracles (to an extent, I suppose), Omnitell, Lands whatever you get the gist
Surely I'll still be running Pithing Needles, Moons and some form of graveyard hate (probably Leyline of the Void, everything else seems too slow really), but that leaves about 5-6 slots and fitting 3 Piledrivers there instead of the maindeck seems like it might be a decent idea.
Feel free to tell me how much of an idiot I am but I would love to see some discussion regarding this idea.
TL;DR: Piledrivers in the sideboard to be fast when we need it, but not lose to creature matchups in Game 1 where we weren't favored to beat combo anyway.