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19:30
I am still in shock that you won game 3. Just unbelievable
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19:30
I am still in shock that you won game 3. Just unbelievable
Ok, so that was a misplay. I was playing around Snuff Out with cards like Daze in mind and I had the next turn planned out with sac'ing Metamorph and having Blast backup, not realizing that Welder had me totally covered that turn...for some reason I was even thinking that I needed an artifact in the yard. No matter what, I should have combo'd.
EDIT: I just finished watching that last game...it was absurd. But worth mentioning is: although the commentators thought Jaya might be better Recruiter target, Welder was the right play because it protected Bridge. Since there was a second Bridge in the yard, Welder could even keep a Bridge out against bounce.
Imperial recruiter judge foil! This will make this deck extremely accessible to legacy players. Thoughts now that this might be a highly played deck?
First of all, this is not a staple. It's played in painter and aluren, that's about it. These 2 are fringe decks and can. Hardly be called staples. Karakas is played in anything that has white.
I used xiahou dun as an example because it's a low print run p3k rare. Even the loyal retainers reprint is much cheaper than the p3k ones. The question is how much cheaper will imperial recruiter be? I think 50 dollars each might be a good estimate as both edh and legacy decks will want it.
Would you guys mind posting your sideboarding strategies against various decks? I'm trying to get it all worked out, but I'm struggling to make cuts (particularly against Stoneblade, Miracles and aggro decks).
I don't know that Imperial Painter will be "extremely" accessible but definitely more so than before. Starcity has the new Recruiters listed as "out of stock" now at $199.00 and my guess is that the they will settle well above $100, probably closer to the $200 mark or more. Even then the increased availability might shave $400+ off the price of the deck, and just a few more Imperial Painter players is significant growth.Quote:
Imperial recruiter judge foil! This will make this deck extremely accessible to legacy players. Thoughts now that this might be a highly played deck?
At some point, I'll write up something more comprehensive but here's how I might sb against Stoneblade and Miracles (based on last posted list, Jaya and Koth are competing for last sb slot) -Quote:
Would you guys mind posting your sideboarding strategies against various decks? I'm trying to get it all worked out, but I'm struggling to make cuts (particularly against Stoneblade, Miracles and aggro decks).
Esper Stoneblade: +4 Bridge, +1 Jaya/Koth and -3 Jet, -1 Metamorph, -1 Revoker (if on the draw, possibly also +1 Blast, -1 Moon)
UW Miracles: +2 Bomb, +2 Blast, +1 Jaya/Koth and -3 Jet, -1 Metamorph, -1 Moon
trying to get into this arch-type when foil recruiter comes out. What would be a good starting list. The op seems outdated. Also, saw Drew's list he did well with at an scg. I was wondering what a more streamlined list would look like. I was toying with a list that goes like the following:
4 x Painter's Servant
4 x Simian Spirit Guide
2 x Magus Of The Moon
4 x Imperial Recruiter
3 x Pyroblast
3 x Red Elemental Blast
4 x Lightning Bolt
4 x Grindstone
3 x Magma Jet
1 x Jaya Ballard, Task Mage
3 x Sensei's Divining Top
3 x Faithless Looting
1 x Lotus Petal
11 x Mountain
4 x Ancient Tomb
3 x City Of Traitors
3 x Red Fetch
Board:
4 x Ensnaring Bridge
1 x Jaya Ballard, Task Mage
1 X Pyroblast
1 X Red Elemental Blast
4 X Thorn of Amethyst ( not sure what other combo hate)
3 x Tormod's Crypt
2 X Rachet Bomb (seems like there could be a better option)
Most of our updated lists are in the last few pages of this thread.
The general skeleton most maindecks follow is
18-21 lands with 7-8 being sol
4 Painter
4 Recruiter
4 Grindstone
4-6 acceleration in Simian, lotus petal, chrome mox
4-6 moon effects
~4 filter effects in sensei top, faithless
~6 red blasts
~4 removal spells in bolt, magma jet(plus scry for filter)
and then any number of toolbox creatures for recruiter or other specialty cards like koth, goblin welder, the phryexian bros, jaya, vexing shusher, kargan, norin the wary (lol) etc.
Regarding your list, I don't think you should play faithless looting without goblin welders and you'll definitely want the full 4 blood moons in there. The biggest thing is test out different things and build according to your playstyle. Drew likes more lands, I like 3 welders, etc.
I know I have posted in this thread for a little while, but yesterday at a Legacy local I picked up my first two Recruiters for quite a fair price. Nothing new regarding innovation. Just satisfaction in being that much closer to not having to borrow the cards to play the deck.
And I hope they reprint Jace as a Judge foil so we never have to play the mirror. That alone is worth price of entry.
As preparation for the upcoming GP Strasbourg, i started playing iPainter again, 'cause I believe it has a ridiculous chance of raping the current meta in Europe..
I will post my current decklist later today for evaluation purposes, but I can - for starters - tell you, that I'm trying gitaxian probes instead of lightning bolts. To some people it may seem stupid, but the benefit - in my opinion - is a greater chance to protect the combo or the turn 1 moon effect.
Now as for the first 6 round tournament with G-probes, I didn't really get the chance to see the probe do what I wanted it to, but it seems to me, that almost any other deck, can't protect itself against turn 1 moon.
Now, I don't know what you guys think, but with the right pilot at GP Strasbourg, I would put my money on painter. :)
BTW: sorry for the spelling if wrong, I'm writing from a phone, and I'm extremely tired... Take care y'all ;)
^^That was my philosophy for Ghent last year. It worked, I only lost to bad matchups and easily won the others because of Blood Moon. Practice practice practice verses a varied gauntlet!
I am the same opinion and will go for ImperialPainter in Strassbourg. Moon effects are just too strong in this meta with low or no basic lands.
[QUOTE=phoenix4;702645]As preparation for the upcoming GP Strasbourg, i started playing iPainter again, 'cause I believe it has a ridiculous chance of raping the current meta in Europe..
I will post my current decklist later today for evaluation purposes, but I can - for starters - tell you, that I'm trying gitaxian probes instead of lightning bolts. To some people it may seem stupid, but the benefit - in my opinion - is a greater chance to protect the combo or the turn 1 moon effect.
Now as for the first 6 round tournament with G-probes, I didn't really get the chance to see the probe do what I wanted it to, but it seems to me, that almost any other deck, can't protect itself against turn 1 moon.
Now, I don't know what you guys think, but with the right pilot at GP Strasbourg, I would put my money on painter. :)
I personally think lightning bolt is still necessary, for it can be crucial to kill the shaman, lackey or mystics.
I tested against jund and deadguy ale yesterday, it turned out that both of these mu are favorable to some extent. As for TA, blade or thresh, I consider all of them as a bye.
sneak show and goblin are really annoying, so I prepare multiple revokers for the former. And I know nearly everyone here run ensnaring bridge in the sb, but I prefer pyroclasm for it can handle goblin and elves, which are not favorable for us.
I once topped 3 with IP at the largest event ever before in my country(actually the other two of the top 4 are my teammates, so we split the rewards) and I still remembered that exciting night. If I had the chance to a GP, I would definitely choose Imperial painter. Good luck to you all.
Well, the bolts are strong, no questions asked, but i really want to try out the probe situation, to ensure the turn 1 moon effect :)
But i have an idea: let's meet in strassbourg, prior to the start and share strategies, for the tournament?
It could be fun, to share knowledge, and hopefully, let 2 iPainter decks, meet in the final :D