This is what I've been working on -- as I'm just getting into the archetype, I'm sure there are many problems with my list, so any help would be appreciated.
1x
Crucible of Worlds1x
Engineered Explosives1x
Ensnaring Bridge4x
Mox Diamond1x
Smokestack1x
Zuran Orb4x
Exploration2x
Manabond4x
Intuition3x
Punishing Fire4x
Life from the Loam1x
Raven's Crime1x
Academy Ruins1x
Creeping Tar Pit1x
Ghost Quarter1x
Glacial Chasm3x
Grove of the Burnwillows3x
Maze of Ith2x
Mishra's Factory3x
Misty Rainforest4x
Rishadan Port1x
Savannah1x
Taiga1x
The Tabernacle at Pendrell Vale2x
Tolaria West3x
Tropical Island1x
Urborg, Tomb of Yawgmoth1x
Verdant Catacombs4x
Wasteland//SB
3x
Chalice of the Void3x
Dark Confidant3x
Knight of the Reliquary2x
Noxious Revival1x
Karakas1x
Unburial Rites1x
Iona, Shield of Emeria1x
Gigapede
My thought was that with the surge of Maverick, Punishing Grove would help. It does shore up that matchup, in my experience, and it fits in the deck seamlessly, especially starting with an Intuition shell. There are also a few Bant decks and an elf deck or two in the general area, and I've been having enormous problems when decks lead off with a turn 1 mana dork of any variety. Maybe Fires is a crutch rather than actually good for the deck, I don't know.
Other thoughts:
- Intuitioning for Loam-Urborg-Crime is dirty, and I love it.
- Smokestack is amazing, and I'm definitely happy with it maindeck.
- The sideboard is atrocious, although the Rites/Iona package doesn't feel too terrible. It might be better served as like a triple Mindbreak Trap or something like that for Intuition purposes. Especially vs. High Tide, since you can potentially interact with them mid-combo through Intuition.
- I like Knight of the Reliquary, but I'm not sure if he's right. He might be too far into the "bring in dudes" plan, especially since there isn't a lot of lands to really feed him. He's less of a tutor and more of a beater, it feels like.
- I'd like a Riftstone Portal somewhere, but it might be that it should be a second Urborg.
- The thought of Ray of Revelation for Blood Moon has occurred to me. This deck cares less about Magus due to Punishing Fire, although it's still a pain in the ass since I have to have or draw into a Fire. I can't dredge for it.
Again, I fully expect criticism -- I've been having a blast playing this deck so far, and hope to continue after some input from people who actually know what they're talking about, instead of my durdling.