Originally Posted by
Climax
Random note:
Why cant we just play both? Ruins and Stronghold?
Ruins will return Needles, Maps and Ballista while Stronghold can also return Hexmages, which is good vs. Planeswalkers, Vials and sometimes even CotV. More importantly, we can bring it in vs. DnT (cuz recurring Ballistas are even better)
Isn't this enough value to justify a single sb slot?
My list since today for reference:
//Mana
1 Bayou
4 Blooming Marsh
1 Snow-Covered Forest
1 Snow-Covered Swamp
3 Urborg, Tomb of Yawgmoth
2 Verdant Catacombs
//Combo
4 Dark Depths
4 Thespian's Stage
4 Vampire Hexmage
//Utility
1 Bojuka Bog
1 Ghost Quarter
1 Sejiri Steppe
//Protection
1 Duress
2 Inquisition of Kozilek
3 Not of This World
3 Pithing Needle
4 Thoughtseize
//Tutors
4 Crop Rotation
2 Expedition Map
4 Sylvan Scrying
//GoodStuff
2 Sylvan Library
//Acceleration
4 Elvish Spirit Guide
4 Lotus Petal
//Sideboard
SB: 4 Abrupt Decay
SB: 1 Academy Ruins
SB: 1 Karakas
SB: 1 Pithing Needle
SB: 3 Surgical Extraction
SB: 1 Volrath's Stronghold
SB: 4 Walking Ballista