Re: [Deck] Manaless Ichorid
Not really, I refuse to waste a 2nd MD slot on the 2nd Flayer of the Hatebound, play 4 Shambling Shells and the 3/1 split of Balustrade Spy and Flayer of the Hatebound because my Griselbrands are busy doing other things in Sneak&Show.
My preffered SB right now is 4 Mindbreak Trap, 4 Leyline of Sanctity and the 3/4 Sickening Shoal/Contagion split, Im basically of the opinion that using the whole Forest/Answer SB in order to remove stuff like Rest in Peace is an entire fucking waste of time and that you should pretty much dedicate your entire SB to fixing up inherently bad match ups. Right now I'm pretty stuck on fixing up the Storm match up, anything with Deathrite Shaman and maybe Elves by extension.
Storm players' reaction to my SB has been pretty god damn hilarious, that match up is actually winnable even if they win the first game because you attack them from so many different angles starting from turn 0.
Re: [Deck] Manaless Ichorid
Quote:
Originally Posted by
ntropy
That's about what I'm running, Meffeo, but I have Arbors instead of Unmasks. What do you side out to side in the Traps, and what do you side out to side in the Land + Answer Plan?
Usually:
-4 Gitaxian Probe (because I donīt need the explosiveness)
If I have to side in more cards,
-4 Gitaxian Probe
-1/2 Griselbrand
-1 Flayer
-1 Nether Shadow
Re: [Deck] Manaless Ichorid
Quote:
Originally Posted by
Mr. Froggy
Mind sharing your list?
Sure,
4 Golgari Grave Troll
4 Stinkweed Imp
4 Golgari Thug
4 Shambling Shell
4 Phantasmagorian
4 Street Wraith
4 Chancellor of the Annex
4 Unmask
4 Cabal Therapy
4 Narcomoeba
4 Nether Shadow
4 Ichorid
4 Bridge from Below
4 Dread Return
3 Balustrade Spy
1 Flayer of the Hatebound
SB
4 Mindbreak Trap
4 Leyline of Sanctity
4 Contagion
3 Sickening Shoal
Re: [Deck] Manaless Ichorid
Quote:
Originally Posted by
Final Fortune
Sure,
4 Golgari Grave Troll
4 Stinkweed Imp
4 Golgari Thug
4 Shambling Shell
4 Phantasmagorian
4 Street Wraith
4 Chancellor of the Annex
4 Unmask
4 Cabal Therapy
4 Narcomoeba
4 Nether Shadow
4 Ichorid
4 Bridge from Below
4 Dread Return
3 Balustrade Spy
1 Flayer of the Hatebound
SB
4 Mindbreak Trap
4 Leyline of Sanctity
4 Contagion
3 Sickening Shoal
How has Unmask been for you?
Re: [Deck] Manaless Ichorid
It's the difference between life and death vs combo, and it's good vs any form of aggro-control or control (No Umezawa's Jitte for you!). It's marginal vs aggro, but who cares about aggro anyway?
Basically play it if you want to win vs the format.
Re: [Deck] Manaless Ichorid
Does the loss of Probe affect you? Or do you rather have proactive solutions to the meta?
Re: [Deck] Manaless Ichorid
Quote:
Originally Posted by
Mr. Froggy
Does the loss of Probe affect you? Or do you rather have proactive solutions to the meta?
Not really, Manaless isn't exactly a deck that's supposed to race the opponent. You usually win by turn 4 or so, the most important thing is stopping them from winning before then.
Re: [Deck] Manaless Ichorid
Thalia is a beating... like a kick in the nuts...
What's the best way to beat her? Try to avoid her I guess?
Re: [Deck] Manaless Ichorid
just do a ton of zombies like against gaddock
Re: [Deck] Manaless Ichorid
hmm how is Leyline of Sanctity working for you? It is a backbreaking card against Burn and other targeting decks but I was thinking....I mean we can't mulligan (at least we shouldn't) and if you don't get it with first hand (happens) do you take a gamble mulliganning (and possibly giving your opponent a Time Walk still not being sure you will get LoS) and hoping to get it with next hand or say forget it, I will play without it, then having four dead cards in your deck, and being one turn behind your opponent?
Re: [Deck] Manaless Ichorid
Quote:
Originally Posted by
AmokPL
hmm how is Leyline of Sanctity working for you? It is a backbreaking card against Burn and other targeting decks but I was thinking....I mean we can't mulligan (at least we shouldn't) and if you don't get it with first hand (happens) do you take a gamble mulliganning (and possibly giving your opponent a Time Walk still not being sure you will get LoS) and hoping to get it with next hand or say forget it, I will play without it, then having four dead cards in your deck, and being one turn behind your opponent?
Between Leyline of Sanctity, Chancellor of the Annex, Mindbreak Trap, Unmask and Cabal Therapy why would I have to mulligan to any one, individual form of disruption vs Storm?
Re: [Deck] Manaless Ichorid
Quote:
Originally Posted by
Mr. Froggy
Thalia is a beating... like a kick in the nuts...
What's the best way to beat her? Try to avoid her I guess?
Thalia and Thorn of Amethyst where the most common form's of hate I seen at the last SCG. (Everyone was packing for Storm) I was playing a Spy list so I had no access to mana at all. I won all those games with mass Army, but do you how frustrating it is to not be able to cast any flashback cards or Contagion? :mad:
This is why I am working on a build going back to Bloodghast and Dakmor Salvage. Relying less on the combo and more on just out resorting my opponent with my legions of undead. That is how I win most games anyway. I only combo out maybe 1/5 games, less so if against control and tempo.
Re: [Deck] Manaless Ichorid
Quote:
Originally Posted by
Mr. Froggy
I've been playing my Manaless Dredge deck on MTGO and I like what I'm seeing. I even tried Unmask, and while I do miss the speed Probe gives sometimes, its been of really great help getting rid of problem cards.
EDIT: On a side note, I don’t like Chancellor MD at all, I feel it's such a dead card game 1.
What's your opinion on this?
You're wrong, play against Deathrite Shaman, go every game and you'll see why.
Regarding Gitaxian Probe, I go back and forth a lot on whether or not this deck wants/needs dedicated targets for Dread Return, because odd hate cards aside, reanimating a Golgari Grave Troll, Phantasmagorian or Chancellor of the Annex is already damn good. I've never done it because technically speaking it would give opponent's another angle of attack vs the deck, but provided they're not prepared vs the deck it'd be an interesting gambit to see whether or not 4 more business cards contributed positively to the win%
EDIT: Another option vs Thalia/Thorn is Wasteland, people laughed at me when I suggested Wasteland before, but your opponent's will never, ever expect you to play a Wasteland i.e. it's often a guaranteed Time Walk or cuts them off of their mana for Spell Pierce since they aggressively tap out and it's another disruption spell vs Storm and it taps for 1 mana to cast your spells thru' Sphere effects instantly as opposed to hoping they don't Wasteland your Dryad Arbor why you wait.
Re: [Deck] Manaless Ichorid
I like Griselbrand a lot in this deck, even more so than Spy, don't have to go "all in" as much, I get to control when I go off.
Re: [Deck] Manaless Ichorid
Oh I agree Griselbrand is the better Dread Return target, he just costs more and for me Manaless Dredge is just a dirt cheap deck I can always afford to have thrown together for whenever I'm feeling like being a complete dick. It doesn't really make a big difference as opposed to those 8 slots you use for Chancellor or Unmask.
Re: [Deck] Manaless Ichorid
Is it me or is the original post of the thread a little outdated?
What's considered the "core" of the deck now?
Re: [Deck] Manaless Ichorid
My version if you want to win tournaments, altho' I'm really iffy if dedicated Dread Return targets are even necessary anymore because nobody plays Moat game 1 and you can just SB in Ashen Riders game 2 if anybody actually ever SBs those cards over just SBing even way worse shit like Grafdigger's Cage anyway. Chancellor of the Forge seems like really fucking good to me in those slots because it actually does something in your starting hand and the "overrun" effect is a possible one turn kill mechanism.