Originally Posted by
sdematt
What would I needle?
1) 43 Lands: Maze of Ith and Wasteland are legitimate targets, true. But, I'd rather have Extirpate in this slot.
2) Painter-Grindstone: True, it's good here, but I've also got removal, Grip, and Extirpate against Intuition. It'll be rough beats for them.
3) BUGStill: Extirpate and Grip are good, as is Vindicate. Needle would also be good, but you can't have everything. Plus, Deed, Mental Misstep, and other cards can be rough. Again, it's good here, I'll give you that.
4) U/w Landstill: I'd say it's not as good here if they're running Repeals. That just hurts.
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So yes, true, it's good against Jace, but you have to land and stick it. I'd prefer to get there with Thrun, Extirpate, and Teeg. The 43 Lands matchup is worse, but with more Extirpates, gets better.
As well, what do you cut for Needles? You auto-lose to Affinity if you don't run Deed/Rod; your combo matchup is abysmal if not for Cannonist, Rod, Extirpate, and Teeg; Thrun is your win-con against Uw and partly against BUGstill; Teeg is great against tons of stuff, including Natural Order, Jace, Stax, etc.; you'll die to Dredge if you don't run at least 6 pieces of hate and virtual hate (tutors are virtual hate); you need Deeds to gain advantage against Zoo, Goblins, and Merfolk.
To me, my back is up against the wall and I don't have enough slots as is. To me, Runed Halo, Needle, and Cannonist were the weakest slots in my experience at the GP. Extirpate would have been the tits, but I want both Cannonist and Extirpate.
-Matt