Re: [OGW] Oath of the Gatewatch spoilers thread
For that matter its as simple as the weird utility lands like Mistveil Plains - just print a land with one subtype and the requisite text.
Baseball Field
Land - Plains
(T: add W to your mana pool.)
T: add D to your mana pool.
The problem with this is it kind of fucks with the idea that spells with a D in the cost are uniquely costed. If you can fetch a UD dual because it's an Island, then it's no different than a regularly costed spell.
I mean they COULD do this and maybe you'd see decks crop up that have easy access to D, and they would have rad manabase names like BUD Combro or DRUG Prison or something. Wouldn't that be some shit.
If they don't do this though, it actually kind of makes the old painlands a little better because they would effectively tap for three distinct kinds of mana.
Re: [OGW] Oath of the Gatewatch spoilers thread
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Originally Posted by
TsumiBand
BUD Combro or DRUG Prison.
Yes please.
Re: [OGW] Oath of the Gatewatch spoilers thread
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Originally Posted by
rufus
The lack of a 'wastes' land type on the spoiled card does make my speculation about fetchable 'wastes-duals' less plausible. <shrug>
That's true, and that wouldn't actually shock me at all. Since we know there are 10 Expeditions that are really pretty open right now. (My guess is 10 will be the dual manlands, 10 will be?)
I just don't see it turning into a Locus like situation, even more so if we have cards with different names (I.E. 'wastes-duals') and no common subtype.
Add one D to your mana pool for each card named waste and each card with type 'wastes' you control seems pretty ackward. Or any ability that scales like that.
As to Fetching wastes... two guesses, if things hold with what we have now and they have no subtype to fetch for, perhaps we get more cards that find "basic Lands" Perhaps we finally get the (absurdly good, but not completely busted)
Wastes of Time : Tap pay 1 life, sacrifice ~: Search your Libary for a Basic Land card and put it into play.
The other guess is they actually do have a subtype but uh... ?
Re: [OGW] Oath of the Gatewatch spoilers thread
Quote:
Originally Posted by
GundamGuy
That's true, and that wouldn't actually shock me at all. Since we know there are 10 Expeditions that are really pretty open right now. (My guess is 10 will be the dual manlands, 10 will be?)
....
There are enemy tap duals, and they could make 5 wastes-duals that have a basic land type, but also tap for D (so they'd be 'half fetchable').
Re: [OGW] Oath of the Gatewatch spoilers thread
Quote:
Originally Posted by
TsumiBand
...
The problem with this is it kind of fucks with the idea that spells with a D in the cost are uniquely costed. If you can fetch a UD dual because it's an Island, then it's no different than a regularly costed spell.
...
Can you clarify what you mean by 'uniquely costed'? After all, a Volcanic Island is also an island, and it can be fetched to pay for :r: .
Re: [OGW] Oath of the Gatewatch spoilers thread
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Originally Posted by
TsumiBand
DRUG Prison
Oh boy, I can't wait for Patrick Chapin showing with a prison deck called DRUG Staxx or a brew based around Wheel and Deal called DRUG Dealer.
Re: [OGW] Oath of the Gatewatch spoilers thread
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Originally Posted by
Barook
Oh boy, I can't wait for Patrick Chapin showing with a prison deck called DRUG Staxx or a brew based around
Wheel and Deal called DRUG Dealer.
http://static.giantbomb.com/uploads/...s-2-gavlan.jpg
Someone say...wheel?
Re: [OGW] Oath of the Gatewatch spoilers thread
Quote:
Originally Posted by
Barook
Oh boy, I can't wait for Patrick Chapin showing with a prison deck called DRUG Staxx or a brew based around
Wheel and Deal called DRUG Dealer.
Real life experience probably helps
Re: [OGW] Oath of the Gatewatch spoilers thread
I am onboard the "D" train.
Git GUD.
Re: [OGW] Oath of the Gatewatch spoilers thread
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Originally Posted by
Cire
Again. . . . I totally get <> as a cost. But producing <> makes no sense unless <> is treated differently than producing generic mana.
There's no such thing as producing generic mana. There are only six types of mana, read the rules, section 106.1b: "There are six types of mana: white, blue, black, red, green, and colorless."
Generic mana only exists in costs. <> in a cost means "one colorless mana." :1: in a cost means "one mana."
It's not complex at all.
Re: [OGW] Oath of the Gatewatch spoilers thread
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Originally Posted by
Meekrab
There's no such thing as producing generic mana. There are only six types of mana, read the rules, section 106.1b: "There are six types of mana: white, blue, black, red, green, and colorless."
Generic mana only exists in costs. <> in a cost means "one colorless mana." :1: in a cost means "one mana."
It's not complex at all.
I get all that - but that also means that all producers of colorless mana in the past will be erratad to produce D or <> whatever we're calling it now (I'm going to call it D since I want DRUG Prison and BUD ComBRO to happen). I am fine with that, but a little annoyed that they printed lands that produce (1) in a set in a block in which they implement this errata.
Re: [OGW] Oath of the Gatewatch spoilers thread
Quote:
Originally Posted by
Cire
I get all that - but that also means that all producers of colorless mana in the past will be erratad to produce D or <> whatever we're calling it now (I'm going to call it D since I want DRUG Prison and BUD ComBRO to happen). I am fine with that, but a little annoyed that they printed lands that produce (1) in a set in a block in which they implement this errata.
This is legit. They do goofy stuff like this. I'm trying to remember what exactly it was but there was a recent set where they keyworded a thing, and then the very next set it was on a few cards but not as a keyword, and it was real dumb. I can't remember what exactly I'm thinking about here, but it's definitely happened before and (I think) in the middle of a set, and it's super weird when they do that.
Re: [OGW] Oath of the Gatewatch spoilers thread
Quote:
Originally Posted by
TsumiBand
This is legit. They do goofy stuff like this. I'm trying to remember what exactly it was but there was a recent set where they keyworded a thing, and then the very next set it was on a few cards but not as a keyword, and it was real dumb. I can't remember what exactly I'm thinking about here, but it's definitely happened before and (I think) in the middle of a set, and it's super weird when they do that.
They're probably trying to get a free pass because "hurr durr, 2 set block change".
Re: [OGW] Oath of the Gatewatch spoilers thread
Quote:
Originally Posted by
TsumiBand
This is legit. They do goofy stuff like this. I'm trying to remember what exactly it was but there was a recent set where they keyworded a thing, and then the very next set it was on a few cards but not as a keyword, and it was real dumb. I can't remember what exactly I'm thinking about here, but it's definitely happened before and (I think) in the middle of a set, and it's super weird when they do that.
Do you mean kicker? :tongue:
Re: [OGW] Oath of the Gatewatch spoilers thread
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Originally Posted by
rufus
Do you mean kicker? :tongue:
Hahaha
I think it was some evasion ability, like Intimidate or Menace of something. They keyworded it, then had the functional equivalent in the next set over. Sonething like that.
Re: [OGW] Oath of the Gatewatch spoilers thread
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Originally Posted by
TsumiBand
easy access to D
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Originally Posted by
GundamGuy
Add one D
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Originally Posted by
Octopusman
I am onboard the "D" train.
https://pbs.twimg.com/profile_images.../TQ_Wlsu6.jpeg
Re: [OGW] Oath of the Gatewatch spoilers thread
I'm already disappointed with the upcoming set.
New Kozilek seems bad. And that <>-thingy is horrible no matter how it may actually work.
A colorless basic land would be fine, but the <> mana symbol seems just dumb IMO.
Re: [OGW] Oath of the Gatewatch spoilers thread
Unless this is like Phyrexian mana, in which you pay some price like life. Wastes might just be a non-basic to get that mana without the alternate cost.
Re: [OGW] Oath of the Gatewatch spoilers thread
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Originally Posted by
joven
And that <>-thingy is horrible no matter how it may actually work.
A colorless basic land would be fine, but the <> mana symbol seems just dumb IMO.
To me the only way it could work, and not be stupid, is if the symbol means "colorless mana only", which could be an interesting idea for designing cards.
But using it on a basic land (as oposed to just :1:) indicates that is might not be the case...
Re: [OGW] Oath of the Gatewatch spoilers thread
I now have a 50 dollar bet riding on this on the Mana Drain. He says snow land, I say colourless cost.
I am seriously putting my money where my mouth is.