Sylvan Safekeeper + Gaddock Teeg is pretty rough to deal with for UW Miracles, let me tell you.
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Sylvan Safekeeper + Gaddock Teeg is pretty rough to deal with for UW Miracles, let me tell you.
Terravore is not bad in mirror match, witness is good against decks with discard and heavy control, mindcensor against combo. I'd play some of these in case I'm sure I will have a good use of them.
also if you decided to play without mystics, I'd recommend to change the equipment package to 2 umezawa's jitte for more consistency. Though mystic+batterskull is good when you have decks like goblins, burn, affinity in your meta and not too much of combo decks.
And again pithing needle does not affect mana abilities and is useless against storm combo decks. Use phyrexian revokers instead.
Okay, then i cut the SoLaS for the 2nd Jitte.
I know the metagame not unfortunately. Would you recommend to cut a Qasali or a Scryb Ranger for an Witness or Mindcensor? Or there is the personal fondness crucial?
I think that i board Ethersworn Canonist against Storm Combo Decks. I think, that the Pithing Needle isn't so removal susceptible. But when you say, that the Revoker is so much better, i swap them.
Why is the Sylvan Savekeeper better than a Mother of Runes against UWMiracle ? Because the Summonig Sickness?
Thank you very much :) After the Tournament i can make a report of my results, if youre interested in. It is on 15 September.
I thought about playing Punishing maverick in a tournent because there are so many g/w decks? Can someone post a good list of Punishing Maverick?
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It was back at the end of march, but maybe this helps with the punishing maverick list.
Punishing Maverick ~1st place, Max Tietze StarCityGames Invitational, Baltimore Maryland USA (143 players) March-25th-2012
1 Aven Mindcensor
1 Birds of Paradise
1 Dryad Arbor
1 Gaddock Teeg
1 Scryb Ranger
2 Qasali Pridemage
2 Scavenging Ooze
3 Noble Hierarch
3 Stoneforge Mystic
4 Knight of the Reliquary
4 Mother of Runes
3 Punishing Fire
4 Swords to Plowshares
4 Green Sun's Zenith
1 Elspeth, Knight-Errant
1 Sword of Light and Shadow
1 Umezawa's Jitte
1 Forest
1 Horizon Canopy
1 Karakas
1 Maze of Ith
2 Taiga
3 Grove of the Burnwillows
3 Wasteland
3 Windswept Heath
4 Misty Rainforest
4 Savannah
~SB
2 Grafdigger's Cage
3 Ethersworn Canonist
1 Scavenging Ooze
3 Choke
1 Path to Exile
2 Red Elemental Blast
1 Linvala, Keeper of Silence
1 Bojuka Bog
1 Tower of the Magistrate
Deck Name: GWr Maverick Position: 2
Creatures [21]
1 Birds of Paradise
1 Dryad Arbor
1 Gaddock Teeg
1 Scryb Ranger
2 Qasali Pridemage
2 Scavenging Ooze
3 Aven Mindcensor
3 Mother of Runes
3 Noble Hierarch
4 Knight of the Reliquary
Instants [7]
3 Punishing Fire
4 Swords to Plowshares
Sorceries [5]
1 Life from the Loam
4 Green Sun's Zenith
Enchantments [1]
1 Sylvan Library
Planeswalkers [2]
1 Ajani Vengeant
1 Garruk Relentless
Artifacts [2]
2 Umezawa's Jitte
Lands [22]
1 Arid Mesa
1 Forest
1 Horizon Canopy
1 Karakas
1 Plains
1 Plateau
1 Wooded Foothills
2 Taiga
3 Grove of the Burnwillows
3 Savannah
3 Wasteland
4 Windswept Heath
SB:
1 Bojuka Bog*
3 Ethersworn Canonist*
3 Pithing Needle*
2 Krosan Grip*
2 Surgical Extraction*
3 Red Elemental Blast*
1 Crop Rotation*
This is the list i've found.
I would make the following changes:
-1x Ajani
-1-2x Aven Mindscensor
Add:
+1x Sylvan library
+1x Mother of Runes
Maybe there can be other changes done.
@Deckerator
You mentioned that you have a lot of mirror matches. Maybe instead of trying to beat the mirror you can play a deck that just beats Maverick altogether? My testing months ago with regards to the mirror and especially with Punishing Fires was this:
1) Mother of Runes is the most important card (and by extension, Sylvan Safekeeper)
2) Stable mana-base is one of the keys (multiple basics)
3) Active Jitte (more flyers, the better)
4) Active Scavenging Ooze
They are ranked in order of importance. I never found that the PFires builds were necessary to win the mirror, in part because they are so mana intensive and the manabase is so finicky. I would suggest to grab a friend and playtest the match out to practice. You're not going to win every game in the mirror (tends to 50% regardless), but it will give you a good idea of what to expect and how to decide on mulligans.
One advantage you might gain is to eliminate Thalia and Gaddock Teeg completely. They are useless in the mirror. This might hurt your non-Maverick matchups however, so be prepared for that.
What decks would you say just beat Maverick?
I've just recently gotten back into Magic and started with a Maverick deck. Been trying to get an idea of what the matchups are like.
Hey door.
Could you post the maverick's list of your teammate that was playing a slightly diferent version with 2 crop rotation on SB?
Regards.
The punishing list above is mine^^ - and i would not make any changes to it, since Ajani and mindcensores are too good (mindcensores ecspecially since you dont have thalias in GWr builds)
I agree with Koby that it's not necessary to splash red for fires to win the mirror - just take 1 Jitte more in your maindeck and some mindcensors to beat enemy knights / zeniths...
The redsplash depends on how your meta looks like. With no combo and tons of elves, goblins, merfolk etc. around (as it is in Nuremberg) the redsplash is just great, andred blasts can beat the only combodeck around (show and tell)...
If you have to fight multiple times against TES, ANT... then stay with straight GW
Greetz,
Marius Hausmann
Yeah! If you want to beat gay decks, stay straight! :wink:
Regarding the Sylvan Safekeeper vs. Mother of Runes thing in the UW Miracles matchup: I'd go as far as to say that Gaddock Teeg+Sylvan Safekeeper is pretty close to a hard lock in that matchup; whereas Mother of Runes will usually just trade with 2 removal spells. Mother is still the overall way better card, but as a UW Miracles player nothing scares me more than seeing Olle + Teeg on the other side of the board.
Well I've finally cut blue from " Bant " and switch to G/W.
Played a few games tonight and mother of runes is great. I've seen a few lists running SIGARDA, HOST OF HERONS as a 1 of. Thoughts?
Also how important are the Cavern of Souls?
Thanks. It wasnt easy for me to let go of blue, but i'm going to try to play a non blue deck for the first time ...since urza's block suicide black :tongue:
Sigarda as 1of is ok if you run no fauna shaman (with shaman i think 1of Linvala is the better choice) - but IF you play Sigarda, i think you want 1 Gaeas cradle too to be able to zenith for her...
For the caverns, i would play 2 in the GW list - its a great card against canadian / UW miracle - but more then 2 are problematic, since you are not able to cast zenith T1 with them and often you want the green mana for ooze-activation. 2 just seams to be the right amount of them.
Here the manabase i would use in a straight GW:
2x forest
1x plains
4x windswept heath
2x verdant catacombs (or any other green fetchland)
4x savannah
4x wasteland
2x cavern of souls
2x horizon canopy
1x karakas
1x dryad arbor
Greetz,
Marius
Apologies if these topics have been covered; this thread is now 150+ pages long, and I think it's past anyone being able to read!
I wanted to know if people have tried the following sideboard cards, and what thoughts they have on them:
1. Energy Storm.
On paper, this seems like an awesome 4-of in the board. It trumps Punishing Fire in the mirror, stops everything RUG Delver wants to do, and randomly beats burn decks if you run into them. I know some people are looking to Absolute Law, but I think for 1W this card does so much more.
2. Thornscape Apprentice
When facing down Show and Tell decks, you want your Maze of Ith effects online immediately. Thornscape gives you a GSZ target that comes out early and stops Emrakul cold. Also randomly helps against other aggro decks, particularly midrange like Nic Fit, by holding back their fattie until your Knights are bigger.
3. Runed Halo
Again, this seems like a great toolbox card to shore up the matches you're weak against. It costs WW, which is a negative. Still, it protects you from Show and Tell / Natural Order baddies, particularly Progenitus, to which you otherwise fold. It stops Storm cold and is simply another Maze of Ith in the aggro match.
Anyone tried these guys out?
The cumulative upkeep makes this one not really worth it, imo. While you're paying cumulative upkeep, RUG still gets to beat your face with Tarmogoyfs and Mongooses. Once the Energy Storm drops, they continue with their plan, but now Goyf is +1 larger from having an enchantment in the yard. Plus, tying up your mana in cumulative upkeep against deck that runs heavy taxing countermagic seems rough.
I think this is fine if you really want a GSZ answer against Show & Tell decks. Against aggro, I don't think it's that great since you're not really removing attackers, just stalling.
I've seen it in some eTutor boards. Seems alright.
The problem with Emrakul even if you have protection from him(regaurding the Runed Halo) the Annihilator trigger is still going off correct?
Good points. I'm wondering if anyone has actual experience testing these cards, though, so we're not just theorycrafting.
Has anyone tested it, though? It's true that you can't keep Energy Storm around for more than, say, two or three turns. But during those turns your creatures are immune to red removal, Delver can't attack, and you might well draw another copy. Seems like it gives you a huge edge if you get into a race with Delver. I've actually played this card over Absolute Law in Elves, and I have been very impressed by how awesome it is to have an essentially unanswerable protection for all of my creatures against certain decks.
I guess what tips this in my favor is I think it's important to have an answer for the Punishing Fire mirror, but Absolute Law is too limited and does no good in other matchups. This does. But, as you say, maybe this deck is simply too slow to make it worthwhile.
I dunno about that. He basically is removal; might as well be Oblivion Ring in the aggro match. You can tap down the offending creature turn after turn, removing it from contention. It also interferes with opposing moms. Now, this particular Oblivion Ring is vulnerable to Swords to Plowshares, yeah, but again, it seems really versatile.
People are still playing Punishing Fire? I haven't seen a PF Maverick in several months at least. Beat them with a more consistent mana base and side Surgicals if you have to. No reason to play bad cards that last 2-3 turns.
Last night was my first real Legacy tournament, I went with the following list by Wayne Tam from Legacy Champs:
Main Deck
60 cards
1 Dryad Arbor
1 Forest
1 Gaea's Cradle
1 Horizon Canopy
1 Karakas
1 Maze of Ith
3 Misty Rainforest
1 Plains
3 Savannah
3 Tropical Island
1 Tundra
3 Wasteland
3 Windswept Heath
1 Eternal Witness
1 Fauna Shaman
2 Geist of Saint Traft
4 Knight of the Reliquary
1 Linvala, Keeper of Silence
4 Mother of Runes
4 Noble Hierarch
2 Qasali Pridemage
2 Scavenging Ooze
2 Scryb Ranger
3 Thalia, Guardian of Thraben
4 Green Sun's Zenith
4 Swords to Plowshares
1 Sylvan Library
2 Umezawa's Jitte
Sideboard
1 Bojuka Bog
1 Crop Rotation
1 Crucible of Worlds
2 Enlightened Tutor
1 Ethersworn Canonist
1 Gaddock Teeg
1 Gilded Drake
2 Path to Exile
3 Spell Pierce
1 Sword of Light and Shadow
1 Trygon Predator
It was a 16 person turnout for a FNM Legacy tournament, which I was told is a good amount for there on a Friday. I went 3-0-1 but lost in Top 8 to RUG.
Round 1, 2-0 vs Sneak and Show.
Game 1, he Brainstorms twice, through my Thalia, but when he Snow and Tell's in Griselbrand, he is at 5 so my EOT StP resolves and he scoops.
Game 2 he Brainstorms a few times this game, but it seems he didn't draw too much apparently. He does finally land a Sneak Attack through a Thalia, but he doesn't have the mana to activate. I GSZ for Pridemage and he scoops.
Round 2, 1-1 vs Lands
Game 1 is like pulling teeth, I misplay and attack my Thalia into a manland, and eventually I get Wastelanded/Ghost Quartered and locked out via Maze of Ith (that he is recurring via 2 or 3 Loams). I scoop, rather than grind, as I want time to try to actually win the match.
Game 2, I board in Bojuka Bog, Crop Rot and Crucible. I manage to keep him off of really getting a the Loam engine going, via Scavenging Ooze and eventually a get an active Knight, so I am able to keep him off Maze (which I eat with Ooze) and Chasm (via Bog). When I get a second Knight that both are 9/9's, he can't gain enough life from Orb to live. And we finish right as time ends.
Round 3, 2-1 vs Sea Stompy
Game 1, he has a turn 1 Chalice of the Void, Turn 2 Pestermite, turn 3 Jitte. Luckily, I am holding a Jitte, and his second one he plays the next turn I have an active Knight, which gets me a Maze. When I draw GSZ and get a Pridemage, I leave the Jitte there, and hit the Chalice on 1, which unlocks my two Swords and lets my team swing through for the win.
Game 2, he gets a Turn 1 Pestermite, Turn 2 Jitte, and my two Noble Hierarchs get smoked. I don't draw a land and I don't draw removal, and scoop.
Game 3, this is my chance to go turn 1 GSZ for Arbor, turn 2 Jitte, which takes over the game. A few -1/-1's later, it is over.
Round 4, 2-1 vs R/U Aggro/Burn?
Game 1, he burns me out, I can't get enough bodies to stick.
Game 2, I don't really remember all that well, I think I got a Geist that was carrying a Jitte and ride it to victory.
Game 3, he tries to burn me right down, but I am saved by my Ooze that gains me just enough life to not die to an 8 damage Price of Progress.
Top 8, 0-2 vs RUG
Game 1, he gets multiple Geese that I can't touch, I don't have anything that can trade with them and he keeps me off GSZ with Force and Spell Pierce.
Game 2, pretty much the same, except he Pierces my Swords on his Goyf, keeps me off GSZ again, and when he has double Submerge for my Ooze, the game is over.
It was a good time, I don't know exactly how this deck reliably beat RUG as constructed above, but I was not expecting Spell Pierce, that's for sure. Also, running Submerges is pretty good too.
I like the deck, Giest is pretty boss, but it might not be worth the blue splash. I will probably play another deck next week anyway, but I will probably keep this constructed for a loaner deck. I think the Sideboard needs work though, for the meta I realistically will see.
Made top 16 of the Season 1 Philadelphia Championship Series. Tournament was 7 rounds since 79 players showed up. :smile:
I splashed blue for sideboard Spell Pierces at the last minute due to a large presence of Show and Tell decks.
I played bad and got punished accordingly :frown:
If you want a tournament report reply, since I'm too lazy atm to type one up.
In my albeit short experience with Maverick vs Show and Tell (specifically, Sneak Show), you don't need Spell Peirce, Thalia is the tits (no pun intended). Knight and/or Crop Rotation will bring it home.
If you can get these in hand, your biggest fear is Sneak Attack (because they can sneak an Emmy back out after you bounce it with Karakas and before the declare attackers step). But if you can survive a sneaked Emrakul swing and leave a KotR on the field, I think you have the advantage.
Basically, slow them down as much as possible and get your heavy hitters going.
Since for some reason quoting him doesn't work, exactly what the above user said is true. Thalia is often good enough to build up a critical board presence, where even swinging with Emrakul is not enough.
For example last tournament he Showed Emrakul into play, I didn't have Knight, but GSZed for one next turn. He swung in with Emrakul and made a disgusted face as the Knight, grown through the annihilated lands, killed him on the backswing.
On a sidenote: For locals today, next to combo decks of all flavours (played 5 combo decks in 5 rounds last time) I except quite a number of tribal and canadian decks. For this reason I'm gonna run Goyf instead of the last Library. I've been bashing Goyf in the past, but I'm gonna give him another chance.
You guys are probably right.
Take this with a grain of salt as I was in the x-2 bracket...
In the last round of the swiss I mulled to 4 against SnT omniscience. I made a misplay when I didn't try to leave up mana for a Qasali Pridemage activation but he ended up having 2 Omnisciences anyways. They are both small percentages: an attack by a Dryad Arbor for 2 damage versus the possibility of him having 2 Omnisciences.
I mulled to 5 game and I had a Thalia when he didn't have a Force of Will for it and a drew a Knight of the Reliquary to seal the game.
I kept an shaky hand game 3: three lands for all three of my colors, wasteland, mother of runes, knight, and a Qasali Pridemage. I never drew spell Pierce but his deck gave him a Show and Tell too late as I had an active Knight with Mother of Runes in play.
Hey Guys,
the blue splash seems to be very interesting.
The Creature Geist of Saint Traft is imo very good. If i wanna play with a blue splash, would you recommend to play the Fauna Shaman? I think the Shaman is very slow.
Are Rhox War Monk and Rafiq of the Many also playable?
In the Sideboard is Echoing Truth maybe playable against Tokens (Miracle, Dredge) and Flusterstorm against Strom.
Against witch Matchup is the GWu List better than the GW Lists?
I think that i play the straight GW List at my next Legacy tournaments, but I'm unsettled, now.
Thank you for your help :)
Greetings
there are several cards that u can use when spashing blue:
geist (he's at his best in a vacuum and pretty weak when the board is stalled since he has a weak body)
spell pierce/flusterstorm to fight combo decks
meddling mage as additional hate bear
rhox war monk to fight zoo and burn
what's the connection between splashing blue and playability of fauna shaman? I guess u just dont like the shaman in general since she's kinda clunky.
To answer ur 2nd and 3rd question:
RWM is playable. see above
RotM isnt. Too expensive. Too little gain. U often want to attack with more than one creature.
GW Maverick has a solid mana base - one of Maverick's strengths. GWU's benefits are listed above.
played in the Legacy plat 1k at GP Boston this past weekend. Made top 4 and we decided to split. I'll go over my matches and how they went, as well as my analysis of the deck and card choices.
Rd 1 - Goblins
My opponent was very nice, but seemed more of a casual player, as he was playing some subpar goblin cards like warren instigator, as well as lightning bolt. Crushed him pretty quickly with mom, jitte, knight in both games, while swordsing and pathing his creatures.
1-0, 2-0 in games
Rd 2 - BUG control/Team America
The deck I faced this time seemed like an old school BUG deck with some new cards in it such as Liliana of the veil. Game 1 I just go to town with a sylvan library, while pridemaging his library. The deck runs tarmogoyf, which is fairly weak when I have ooze and knights that easily outclass it. He talks a lot of trash between games, saying how this is an easy matchup for him and he should definitely be winning. I take that as a challenge, and game 2 I get hymn to tourached twice, on t2 and t3, but still win the game, due to him making very poor plays. The only card I really feared was Deed, but its very easy to wasteland decks like these out of the game.
2-0, 4-0 in games
Rd 3 - RUG Delver
My opponent, Alex Morrill, I often see at magic events in the northeast area, so I figured he must be a pretty respectable player. Game 1 I lose to MD grim lavamancer, which seems like the new tech, while only having 2 green sources and thalias, knights, swords in hand while getting beat down by delvers and geese. HG2 he doesnt have many threats, just answers, so I'm able to win off dropping my own. G3 I have sylvan library out and am able to dredge loam and feed my knight, while denying him lands with wasteland. Getting an active mother out is huge, and he complimented me for being a competent mother of runes player, not tapping out when I didnt need to. I definitely think having 2 libraries is correct, as the nickname "Green Jace the Mind Sculptor" is very accurate IMO.
3-0, 6-1 in games
Rd 4 - Cephalid Breakfast
I can safely say that I had never played against this deck in my life and went on to lose fairly quickly 2-0 having no idea what to play around and attack. I was fooled game1 by thinking he was on stoneblade after seeing stoneforge mystic, then T3 he went cephalid and the 1/1 that targets it. G2 I wasnt sure what he would be siding, so I didnt bring as much grave hate as I shouldve.
3-1, 6-3 in games
Rd 5 - Lands
I've seen Josh Cicio at almost every legacy event I've been to, so I knew what to expect. Luckily for me, he wasnt play blue, which he said is what he usually plays. Game 1 I wasted his maze of iths and removed those and loams with ooze, which is pretty big in the matchup. Game 2 He mulled to 5 on the play, so I was already pretty far ahead. He had a t2 Cursed totem, but luckily for me I boarded in the one card that beats that, Krosan grip, which I had in my opener. I also swords a bob, which I figured he was bringing in since most loam decks have those somewhere in their 75. Tabernacle was a problem but I was able to activate a knight to take it out. Tormod's crypt helped clear his yard and I had a faerie macabre left in hand when he conceded. He told me he usually plays UW miracles though, which obviously wouldve crushed me had he been on that instead.
4-1, 8-3 in games
Rd 6 - RUG Delver
Similar to last time, this is a pretty good matchup if you know what youre doing. We both mulled to 5 in game 1, and he had to lead with ponder rather than a guy. Thats always good, as T1 Delver is pretty scary. He had to cantrip a lot, but couldnt find enough answers to deal with my guys. G2 I bait a counterspell (spell snare) with my GSZ for 1, and then land sylvan library the following turn. From there my hand was just all gas, double KOTR, double Ooze, thalia, so I knew I couldnt lose from there. Cavern was pretty big for me too, as being able to fight through daze, FoW is nice.
5-1, 10-3 in games
Rd 7 - Storm (TES)
I saw what he was playing earlier, as we were sitting next to each other the round previous, so I knew what to expect. G1 I had a hand with Thalia, so I instantly kept. He had to mull to 5, and had to chance after getting beaten down with thalia. G2, I mulled 2 relatively good maverick hands, (knights, pridemages) in order to find a good hand with Thalia. I kept a 5 that was Thalia, Wasteland, Wasteland, Savannah, Green Sun. T1 I went GSZ for arbor while he cantriped first 2 turns. T2 I drop thalia and wasteland his land, as I know TES decks only run about 18 lands usually. I also drew an ethersworn canonist, and theres no way for TES to fight through canonist and thalia, so he quickly conceded hereon after.
6-1, 12-3 in games
Top 8 - Cephalid Breakfast
Having now known what the deck does, It was pretty easy to disrupt the combo. G1 I kept a pretty creature heavy hand, hoping to bring the beats. He forced my ooze, but I had a mother of runes and Jitte, so I was able to stack up a lot of jitte counters, which is hard to fight through when your win con is a 1/1.
Game 2, I had ooze and pridemage, which he couldnt fight through while he had his combo pieces in hand. My friend had told me before the round that cephalid was pretty easy to disrupt, so after sideboarding correctly this time, I was able to take it down.
7-1, 14-3 in games
Top 4 - We each agreed that $200 and 40 tcgpts each would be better than playing for 1st, so we all split. I wouldve been paired against Jarvis Yu, who was on RUG delver, a favorable matchup, albeit from a very good player. All in all, a very successful day.
My list:
4 Knight of the Reliquary
4 Mother of Runes
4 Noble Hierarch
4 Thalia, Guardian of Thraben
3 Qasali Pridemage
3 Scavenging Ooze
1 Scryb Ranger
1 Fauna Shaman
1 Gaddock Teeg
2 Sylvan Library
4 Green Sun's Zenith
2 Umezawa's Jitte
4 Swords to Plowshares
2 Forest
1 Misty Rainforest
4 Savannah
4 Wasteland
4 Windswept Heath
1 Dryad Arbor
1 Karakas
2 Horizon Canopy
1 Plains
1 Maze of Ith
2 Cavern of Souls
SB: 2 Tormod's Crypt
SB: 2 Ethersworn Canonist
SB: 2 Path to Exile
SB: 1 Bojuka Bog
SB: 1 Krosan Grip
SB: 1 Life from the Loam
SB: 1 Elspeth, Knight-Errant
SB: 1 Gaddock Teeg
SB: 1 Faerie Macabre
SB: 1 Aven Mindcensor
SB: 1 Linvala, Keeper of Silence
SB: 1 Crop Rotation
Notes:
1. Krosan Grip serves many purposes, and I actually like the card a lot. Its good against the UW miracles, since you can take out sensei's top, which is the engine for their deck. It also destroys batterskulls, cursed totems, libraries, etc. etc.
2. I was initially running a Revoker in the board, but switched that to a 2nd Teeg last minute. I never really used Teeg, although it was nice to have against storm if I drew it. It is mainly for the miracles deck, as it shuts off all their miracles. with a Karakas or mother of runes in play, you can protect it too, so I think this might be correct.
3. Loam is huge, and works really well with library as well. Both cards have big impacts in the deck, and Loam locking RUG delver is a real thing. I definitely recommend this card, as its impact can be huge.
4. I have been playing 3 scavenging ooze for a while now, and I highly recommend it. It's the best creature to have against the best deck right now (RUG delver), and it has impacts against every other deck too. against stoneblade it shuts down snap/academy ruins, reanimator, dredge, mirror. Very good against aggro as it can grow and gain life. My opponents were always very surprised and not happy to see the 3rd, as it is just so good right now.
5. EDIT - I also wanted to add my take on the splash of blue. I played blue for spell pierce and flusterstorm in my board at SCG providence where I top16ed. Spell pierce was relevant a few times, but overall I do not think the splash for blue is necessary. There have been times where I wished my Tropical island was a savannah, and spell pierce is too reactive for a deck that just wants to win right away. It doesnt let you be aggressive enough against the slower decks, so you cant properly take the role of the aggro. Also, a good player can play around it if they see it, and then your left with a card that doesnt do much in the late game. Geist is ok but not amazing, and Nick Spagnolo brought up the pt to me that you pretty much would rather have a knight of the reliquary anyways. So, definitely try it out if you want, but I would say just stick with G/W.
I highly suggest playing maverick, as it has game against every deck in the format. If any questions or comments, please feel free to ask. Thanks to all who read this report.
The thing about Geist is that he's pretty good with Swords for Protections to get through. You never have to worry about losing the mana when equiping and getting to hit hard with him is very nice.
However, most people are not playing Swords any more, so his usefulness has decreased. With Swords/SFM, he's pretty decent. But that may be for a different deck than this.
I played Geist in my deck at GP Indy and did fairly well, so it's possible to use him, but most people don't any more.
thats why geist is usually played in stoneblade decks.
they can path his way with pointremoval backed up by snapcaster,
they got enough and mass removal to try to keep the board empty and
they got sfm with the eq's.
@Krondo9: Nice finish! Do you find yourself missing the SFM at all?
So Choke has been cycled out? Anyone care to explain why?
Short answer is Miracles.
Long answer is Miracles, which don't require :2::w::w: (Wrath) to destroy Maverick's threats. In decks that utilize Blue/X and X provides sweepers, the majority of mana sources are still Islands. Miracles radically change that requirement to simply Plains. Choke doesn't affect Plains. Turns out the deck is still highly mana hungry. Furthermore, they have anticipated Choke as the old plan and bring in Disenchant (or have in the past). Force of Will is typically weak against Maverick because you need/want more removal. Decks utilizing Cavern of Souls also invalidate counterspells.
Hence, playing Armageddon/Tsunami is more effective than Choke.
Tsunami seems just as bad as Choke though against Stoneblade if the card you are worried about is Terminus.
Also, Tsunami is so much worse than Choke against RUG I can't even imagine using it outside of the Stoneblade matchup.
As for Armageddon, the card seems fine, but requires a lot of set up. Set up that can be undone easy by a Wrath.
Play what you want.
I am not trying to attack your argument, but rather expand and observe your logic. I agree that Choke can be poor when your opponent's Wraths cost 1 as opposed 4. Point noted and I agree there.
I guess the next level of thought is, do we even want a LD effect at all?
Congratulation Krondo9 to your Top4 :)
I really like your list. I'm going to play this on my next Tournament. Maybe i change in the Sideboard the 2 Tormods Crypt against Surgical Extraction (personal predilection), the Teeg against a Revoker (I think, the Needle-Effect is really helpful) and cut something for a 2nd Grip (I liked the Card a lot too).
What do you board against Goblins? 2 Path and the elspeth?
Have you some other tipps, how to play in a Tournament?
Thank you very much.
A Belgian Maverick expert I know was really satisfied with Armageddon.
He played one in his sideboard of late and was always wanting for more.
Has anybody tested Tangle Wire yet? Costs a mana less (relevant with Thalia) and the effect hurts your opponent more than it hurts you. It wears out quickly, but it does work nicely with Thalia and Wastelands. I tried it in mono white and was pretty amazed how well it locked out my opponents from casting stuff.
@Esper3k Thanks! Not at all. Todd Anderson made a good pt in one of his articles that stoneforge is pretty bad when the only equipment you're getting is 2x Jitte. You can draw it naturally and get it through sylvan library. If you naturally draw it after playing stoneforge its probably a dead card. SFM is better when you have swords/batterskull as well.
@kai_nsane Thanks :) I'd probably take out teeg, 2x thalia, for 2x path and linvala. Not sure if Elspeth does much in this matchup. I like her more in the grindy matchups against control or mirrors. Some decks are playing Krenko, Mob Boss, so Linvala is fine. If you're playing revoker, definitely bring that in to name aether vial, plus it trades with most goblins. Mother of Runes is huge in the matchup, so getting one active should be your priority. I wouldn't run a 2nd grip unless your meta requires it, since pridemage provides a good effect already.
In terms of tips for tournaments, I know its hard to say it, but confidence goes a long way. Getting a feel free for each matchup is huge, I would playtest all of them so you know how to beat each deck. The good thing about legacy is decks dont really change much over time, so if you learn how to beat dredge, you will always know how to beat dredge.
Also, just wanted to give my take on choke. I don't think its great right now, and good players will play around it anyways. I had an opponent play glacial fortress against me in stoneblade because he wanted to play around choke. Against RUG delver, I don't really like it either because if you're on the draw, you're probably behind when you play it. I haven't tested much with geddon, although I can see how it would be good. I try to stay away from too many non-creature spells when I run 4 thalia main.