link to report? dont see it.
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link to report? dont see it.
Love the report! The backstory was particularly fun. 7th layer of hell, word!
I'm beginning to be convinced by intuition. If you remember back then on mtgsalvation I was really iffy about it but now I want to try it.
The thing is, I don't know how to play with it. Can you give me some examples of what you'd usually intuition for in various situations?
Also, when do you board them out?
P.S. what happened to malacoda? Haven't heard from him in a really long while.
Thanks for the report!
Question though, as I'm not that experienced with the deck.
When playing the deck, Intuition seemed to be a card that would win me atleast a third of my games. Why is it boarded out in most games? My first guess is Surgical Extraction, though I'm just not sure that's why I ask. :) Thanks in advance.
intuition is boarded out games 2 and 3 along with manabond games 2 and 3 because you want to protect your graveyard. most people will be sideboarding in graveyard hate so you want to be able to maintain your card advantage that is where Bob comes in. Finally after all that you find spots for your board cards against their deck.
to movingtonewao
intuition in game one gives you the ability to get cards in your graveyard to abuse them. Typically piles will be the cards you need for the situation and how in need of them you are. Some examples;
1. Not able to play additional land drops, BUT have a life from the loam. 3 exploration
2. A typical one to get is Loam, T. West, utility land you need. i.e. waste, maze, tabernacle
3. If Loam is in hand/gy already and need to deal with permanents. academy ruins, e.e., cycler or another artifact that cannot be tutored with T. West.
Those were common intuition piles. Mostly it is on the spot what is needed at the time.
A really common Intuition pile is Loam, Tolaria West, and a land that you want. Another one is Loam, Ruins, X artifact that is good. If you have Loam, you can get Ruins, Artifact, Artifact (my favorite is ruins, totem, bridge against maverick). If you fear Vendilion Clique, you can get 2 Loams and a land you want, this lets you have access to a loam even if they let you keep it with Intuition and Clique it away. If you are looking to grind a deck out with Ghost Quarter, Loam Ruins Crucible is a good one. You can use it as demonic tutor by searching for 3 of any card you run 3 or more of, for example Exploration. You almost never want to search for 3 copies of loam, the exception that I've thought of is if you have 5 mana, your glacial chasm is in graveyard, and you're facing lethal attackers/a lethal belcher activation/etc. If you want to recur loam a bunch, say if you have manabond out, you can get loam, thicket, land. If you need a singleton artifact and don't have time to Ruins it back, say when facing a Scavenging Ooze, you can get 3 Enlightened Tutors. If you want to get a Manabond but only play 2, you can search for a manabond and 2 E-tutors, or just 3 E-tutors. If you already have Loam, you can just search for 3 lands that you want, in a similar vein if you have loam and ruins you can search for 3 lands or artifacts that you want. If you run creatures, which I would advise against mainboard, you can search loam, creature, volrath's stronghold. I don't run Stronghold, but sideboarding into something like Primeval Titan and leaving in Intuition sounds cool. Basically, Intuition is super versatile, and I think you lose a lot of angles with this deck by not playing it.
I board it out in every non-dredge, non-punishing maverick matchup. Against Dredge, the potential pile of Loam, Ruins, Crypt is too good to pass up and we have tons of ways to stall the matchup until that happens, and against punishing maverick they probably don't board out their fires so Bob is pretty weak, however most fires lists are cold to the ruins/bridge/totem intuition with a loam active.
Malacoda didn't like how much time he was spending on various forums, so he's taking a break for now. He and I do still talk on Facebook however.
Its partially because of Extraction/Other yard hate, but its also because Bob comes in for most of the matchups where it comes out, and Bob serves the same advantage-generating purpose while dodging potential graveyard hate. Against the decks where Bob doesn't come in (Rug, burn) they either have so much permission that when you resolve your gamebreaking spell it needs to be very hard to interact with or you die (RUG), or you have so much sideboard that you'll draw some and Intuitioning for redundant pieces isn't really necessary (burn).
What if you board in Chalice for Chalice @ 1? Do you leave the intuition in?
It's possible, but the two biggest decks I bring Chalice in against are RUG and Stoneblade, both of which run Spell Pierce which makes Intuition even more awkward when you don't stick a chalice. Against Burn and the like, they probably run relic, so it's unlikely that you'll resolve chalice before they resolve a relic.
Just because, here's the same match from the opposing point of view:
http://www.twitch.tv/tommartell/b/327969640
Skip to 53:12.
While you're there, check out the video "The Matt Sperling Affair"; you can find it by clicking on Martell's profile.
Lastly, congrats once again on second place in KC Alex. I actually got work off this Saturday, so I should be able to attend the Big 1.5 at MD.
According to Tom, we are (should be?) playing Thoughtseize, Pernicious deed, Standstill and Jace.
It is nice to see that cuthbertthecat just let him no chance to slam Jace (Tom, g2 your Karakas was tapped, you couldn't have bounce the Thalia to play Jace next turn) and he ends up whining "Lands is miserable" x)
To be fair, a lot of lands opponents have the same issue (feel that lands is miserable).
Most people can't figure out how to appreciate a good prison deck (or non-blue counter based deck for that matter). A lot of "Pro(s)" are big on the idea of a "Real" deck. Those deck(s) are exactly what Tom hints at building towards* and feel that people who do not are hindering their chances of winning.
Either way, people will be more begrudged to test against them and learn what to do. That is both a blessing and a curse for the deck as it limits the amount of experienced opponents but also the amount of experienced pilots. Real practice (for this and other decks in similar standings) will typically come in the form of real tournaments. This leads to the idea that the deck is bad or overly complicated for both newer and unfamiliar pilots. It can also give a deck a bad name which leads to less players willing to test the deck overall.
*I haven't watched his side yet, just read your comment.
Congrats on the finish! Your video a few weeks ago with the Thalia sideboard really got me interested in this deck.
LOL, average Lands player vs. Platinum Magic Professional
http://sureiscute.com/images/cutepic..._I_m_Doing.jpg
So, I see the eTutor Version running well. I play the B splash for Tar pit/Raven Crime. I'm a fairly new at piloting lands. In your repective opinions, How do you guys feel about the splash W v. The splash B versions?
Here is my current list:
3 Intuition
1 Entomb
4 Loam
1 Crucible of Worlds
1 Oblivion Stone
1 Smokestack
1 EExplosives
1 Zuran Orb
1 Ensnaring Bridge
4 Mox Diamond
4 Exploration
2 Mana Bond
1 Raven's Crime
2 T. West
1 Academy Ruins
1 Glacial Chasm
1 Bojuka Bog
1 Tabernacle
1 Riftstone Portal
1 Urborg, Tomb of Yawg
1 Forest
1 Island
3 Misty Rainforest
2 Bayou
3 Trop
4 Maze of Ith
1 Karakas
1 Creeping Tar-pit
1 Nantuko Monastery
3 Tranquil Thicket
4 Wasteland
3 Rishadan Port
1 Ghost Quarter
//Board
4 Dark Confidant
4 Chalice
2 Ray of Revelation
2 Canonist
1 Tormod's Crypt
1 Ensnaring Bridge
1 Totem
note: I sometimes swap out the crypt/bridge with a 2nd EE on the board.
I'm just curios on your opinions on the different versions, as I want to take a list to a Star City within a couple of months. I'm pretty successful with the B splash.
Had a chance to watch the video. Tom isn't saying that those things should be in the deck. He was streaming the match live and it appears as though he hadn't seen a Lands deck (or list) in a rather long time. The cards suggested where either cards that he thought were in the list or were advised by the chat.
Honestly, he adapted into the theory of what he was playing against pretty well. This is especially true as the list was being revealed/advised pretty much on the fly for him.
This'll be my last post in the thread until I pick up the deck. Just wanted to offer up some thoughts from an outside perspective.
Currently putting Lands together again. LoL, I feel like the Power Rangers forming the MegaZord.
I know Lands typically has an awful combo matchup, but do we have at least a passable one vs. creature-based combo like Reanimator and Sneak and Show? Karakas and ways to tutor it seems like a plan, along with Maze, but Reanimator sometimes runs an Inkwell Leviathan and Maze doesn't stop Emrakul's annihilator. Does anyone have tips on dealing with these matchups?
Also, I don't see why more decks aren't running at least a singleton Mindbreak Trap in the board. The most important part being that it is tutorable with Tolaria West. Along with Chalice of the Void, maybe this could help our storm matchups?
I think he was talking about Pact of Negation which still seems awful.
I've said it like 2 years before, when i was playing lands and I'm gonna say it again. In order to deal with combo, Lands needs permanent-based hate.