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Re: [Deck] Nic Fit (GBW Explorer Zenith Control)
@RandomGestures
That list is pretty similar to the one I've been playing, I've been really liking my 1 Deathrite Shaman so I definitely see why you want a second, but could you explain Abrupt Decay over more copies of Maelstrom Pulse, and the Acidic Slime over Wickerbough Elder (which has usually been the choice as far as I can tell)? I've been very happy with Elder since he offers a clock that can take out a Jace and outsizes most of RUG's creatures while also hitting relevant targets.
The 1-of Diabolic Intent is pretty sweet, but was it good for you? What did you usually get with it?
When did you bring in Golgari Charm?
Congrats on your finish!
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Re: [Deck] Nic Fit (GBW Explorer Zenith Control)
@Arianrhod : Actually about the PW thing, I have been thinking a while ago about something like this, packing some Culling the Weak to ramp into Karn, or even Sorin Markov. Cause playin Karn is sooooooooooooo cool :D
I might return to something like this sometime :)
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Re: [Deck] Nic Fit (GBW Explorer Zenith Control)
Hi everyone,
Been reading heaps on this deck - seems a nice option, I love G/B.
Might even consider running this over my dredge deck for a while.
I'm hoping you could answer some questions about it.
Considering you're on colour for Griselbrand, why is it I seen barely anyone running a single in their list?
It's a very common card right now, and resolving it usually means "I win" in most other decks.
Having it handy for Show'n'Tell legend rule is obviously not the only reason, but being able to Primeval Titan/Eternal Witness/Explorer ramp shouldn't be impossible....
I understand that 8-CMC can be a turn (or sometimes two) slower in this deck than Grave Titan, but isn't Grisel soo0O0oo much better than Grave Titan, because instant removal like Swords to Plowshares doesn't completely negate playing it?
4x Veteran Explorer. Quite a lot of the lists I've seen, seem to assume that the opponent is going to be the primary source of it's demise.
Against decks like combo and control that don't necessarily want it dead, what would be your standard line of play?
And are you running enough of your own removal to waste targetted removal on it yourself?
Would including 3 Diabolic Intent in the deck be a good number to work with this? Too many?
I like Liliana of the Veil, in Pox & Gate, but does it work really well in this deck with so many singletons?
Is Liliana Vess a worse option, even if only for it's tutor abilty, playable in this deck, considering the ramp available here?
Cheers.
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Re: [Deck] Nic Fit (GBW Explorer Zenith Control)
Hahaha it's finally up;
MDSS Deck Tech:
http://mdss.manadeprived.com/deck-te...cent-durocher/
It looks alright, some of my words were a bit changed though (Two Towers for Phyrexian Tower and the bit about linear gameplan..)
Oh yeah lol, the deck has 60 cards but somehow its posted as 63.
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Re: [Deck] Nic Fit (GBW Explorer Zenith Control)
Quote:
Originally Posted by
slave
Hi everyone,
Been reading heaps on this deck - seems a nice option, I love G/B.
Might even consider running this over my dredge deck for a while.
I'm hoping you could answer some questions about it.
Considering you're on colour for Griselbrand, why is it I seen barely anyone running a single in their list?
It's a very common card right now, and resolving it usually means "I win" in most other decks.
Having it handy for Show'n'Tell legend rule is obviously not the only reason, but being able to Primeval Titan/Eternal Witness/Explorer ramp shouldn't be impossible....
I understand that 8-CMC can be a turn (or sometimes two) slower in this deck than Grave Titan, but isn't Grisel soo0O0oo much better than Grave Titan, because instant removal like Swords to Plowshares doesn't completely negate playing it?
4x Veteran Explorer. Quite a lot of the lists I've seen, seem to assume that the opponent is going to be the primary source of it's demise.
Against decks like combo and control that don't necessarily want it dead, what would be your standard line of play?
And are you running enough of your own removal to waste targetted removal on it yourself?
Would including 3 Diabolic Intent in the deck be a good number to work with this? Too many?
I like Liliana of the Veil, in Pox & Gate, but does it work really well in this deck with so many singletons?
Is Liliana Vess a worse option, even if only for it's tutor abilty, playable in this deck, considering the ramp available here?
Cheers.
Griselbrand is just overkill. You wont always hit 8 mana, and having cards that are useful at lower mana costs is just better. Grave titan is not very good either though in my opinion.
Most of the time you will have to find a way to get your own explorer dead (before he gets exiled with StPS). Only decks like RUG, BUG, or tribal can you actually plan on them having to attack into your explorers.
Against combo and control (and goblins) you have to be a bit more careful when you sac your explorers. Just wait till you actaully have something relavent to do with the mana your going to get THAT turn.
You usually dont need to use your own target removal on explorer. Very rarely you have to, and it doesnt feel good. He usually dies as a blocker, or you find one of the ~8ish sac outlets. Also deeds and sweepers in the SB, hit explorers. In GB, id suggest MD to have 1 Phyrexian tower, 1 diabolic intent, 4 therapy, 1-3 innocent blood.
3 Diabolic intent is way too many. I tried one and really liked it in GB. One would be good.
Im a big fan of liliana in GB, but people are pretty polar about her. She is a playstyle choice I think. She is definitely good, if you like what she does to the game (make it a topdeck battle). I run 3 when I play GB nic fit. Pox, vess, etc, dont seem very good here.
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Re: [Deck] Nic Fit (GBW Explorer Zenith Control)
I actually think the problem with Griselbrand isn't so much his cost, but the amount of black he requires. He requires 4 swamps or 2 swamps, a Phyrexian Tower, and a creature. Also, his big ability doesn't do us much good: -7 life might get us all the resources we could ever want, but it's useless until we untap, and that big of a life swing that late in the game would really hurt more than help.
And my thoughts on Lili: she cannot be played by herself: she needs either a Thrun or JMS or Elspeth or some combination to work alongside her to cause some real damage.
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Re: [Deck] Nic Fit (GBW Explorer Zenith Control)
^This. It's not that Griselbrand is bad in this deck, it's just that there are others more better than him in the role. When you hardcast him, you're left with no way to use the cards you drew.
You seem to have forgotten that Vet Ex's main source of demise is Cabal Therapy. :) Especially against the decks you've mentioned.
Lilliana OTV is a playstyle choice. Personally I like to drop her as early as possible to maximize her. You really have to try her first to realize how good she is in the deck.
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Re: [Deck] Nic Fit (GBW Explorer Zenith Control)
Hey guys, long time no post! It's good to be back at a computer!
As RandomGestures has informed you all, I recently won a GPT for Denver with GB Nic Fit. Here's the list for reference:
Deck (61):
Lands (23):
4 Bayou
4 Forest
3 Misty Rainforest
1 Phyrexian Tower
4 Swamp
2 Treetop Village
4 Verdant Catacombs
1 Volrath's Stronghold
Creatures (14):
1 Acidic Slime
2 Deathrite Shaman
2 Eternal Witness
1 Grave Titan
1 Primeval Titan
1 Scavenging Ooze
1 Thragtusk
1 Thrun, the Last Troll
4 Veteran Explorer
Spells (24):
2 Abrupt Decay
4 Cabal Therapy
1 Diabolic Intent
2 Garruk, Primal Hunter
4 Green Sun's Zenith
2 Hymn to Tourach
1 Liliana of the Veil
2 Maelstrom Pulse
3 Pernicious Deed
3 Sensei's Divining Top
Sideboard (15):
3 Carpet of Flowers
1 Cranial Extraction
1 Damnation
2 Duress
3 Extirpate
1 Golgari Charm
1 Memoricide
1 Nihil Spellbomb
2 Thoughtseize
Here's a short matchup run-down:
R1 vs Miracles 2-0
R2 vs Junk 1-1-1
R3 vs The Epic Storm 2-1
R4 ID into Top 4
Semifinals vs Elves 2-0
Finals vs Dredge 2-1
I can go into more detail about card choices, the matchups and/or sideboarding later if anyone is interested!
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Re: [Deck] Nic Fit (GBW Explorer Zenith Control)
Holy crap: your creature base is exactly like mine with the exception of the Grave Titan . . . and I can chalk that up as being JMS since they both win games on stabilized boards.
I don't know why, but that alone gives me confidence that my list will do well at SCG Cincy in February ^_^
Also: how did the Abrupt Decay/Maelstrom Pulse split work out for ya?
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Re: [Deck] Nic Fit (GBW Explorer Zenith Control)
@honeyt
Id love to hear more about the matchups, especially the elves one in top8. I always find it hard to win against them, playing without swords doesn't make it any easier
2x Garruk - How well did he preform?
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Re: [Deck] Nic Fit (GBW Explorer Zenith Control)
Quote:
Originally Posted by
vilnico
@Yoric: I promise you, if I have a DRS on board, and you have a Rector on board, I will NEVER let you resolve the trigger. No matter what. +2/-2 life is nothing compared to a boarded Deed or Future Sight.
... And I said I'm fine with that.
Our deck is one that thrives in the late game. We even use two-sided ramp to get the late game going faster. If you're telling me that if I have a Rector on board you're going to stop making me lose 2 life each turn, thus allowing this deck to develop further, I am completely fine with it. Give me more turns to naturally draw that Deed, or an Abrupt Decay or Swords or whatever it takes. The longer the game goes, the more favored I am; and if you're holding back on your DRS because of my Rector, so be it.
The point about DRS being worse because of his prevalence is well taken. I just don't have the fear you all seem to have.
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Re: [Deck] Nic Fit (GBW Explorer Zenith Control)
Quote:
Originally Posted by
HoneyT
Hey guys, long time no post! It's good to be back at a computer!
As RandomGestures has informed you all, I recently won a GPT for Denver with GB Nic Fit. Here's the list for reference:
Deck (61):
Lands (23):
4 Bayou
4 Forest
3 Misty Rainforest
1 Phyrexian Tower
4 Swamp
2 Treetop Village
4 Verdant Catacombs
1 Volrath's Stronghold
Creatures (14):
1 Acidic Slime
2 Deathrite Shaman
2 Eternal Witness
1 Grave Titan
1 Primeval Titan
1 Scavenging Ooze
1 Thragtusk
1 Thrun, the Last Troll
4 Veteran Explorer
Spells (24):
2 Abrupt Decay
4 Cabal Therapy
1 Diabolic Intent
2 Garruk, Primal Hunter
4 Green Sun's Zenith
2 Hymn to Tourach
1 Liliana of the Veil
2 Maelstrom Pulse
3 Pernicious Deed
3 Sensei's Divining Top
Sideboard (15):
3 Carpet of Flowers
1 Cranial Extraction
1 Damnation
2 Duress
3 Extirpate
1 Golgari Charm
1 Memoricide
1 Nihil Spellbomb
2 Thoughtseize
Here's a short matchup run-down:
R1 vs Miracles 2-0
R2 vs Junk 1-1-1
R3 vs The Epic Storm 2-1
R4 ID into Top 4
Semifinals vs Elves 2-0
Finals vs Dredge 2-1
I can go into more detail about card choices, the matchups and/or sideboarding later if anyone is interested!
Actually, I am very interested :)
If you have time I would like to know your in//outs for each match you played. I have also several questions about your lists:
- How good was Titan + Treetops ?
- Is grave titan good enough to be in the list? It is the only creature that you cannot tutor.
- Why GB without splash? You feel that the GB version does not need it?
- Slime better than Wickerbough Elder? Which land do you fear?
I would have many others, but I don't want to flood you :-D
TW
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Re: [Deck] Nic Fit (GBW Explorer Zenith Control)
hello, i'm new here.
i've been playing nic fit on and off since it was a deck, though i'm by no means an expert on it.
i recently decided to make an intuition deck, the way it turned out ended up using the veteran explorer engine to power up its grindy gameplay.
this is the list i'm running currently, its definitely not ideal, i've only played a few games with it. and i want to see what people can do with it as its powerful and very fun to play (if you like grinding)
the manabase isn't ideal, you can lose games to multiple wastelands (weird for a deck with life from the loam and 7 basics :p)
UGBW intuitive wish fit
creatures (6)
1 x eternal witness
1 x primeval titan
1 x qasili pridemage
2 x veteran explorer
1 x wall of blossoms
enchantment (3)
3 x pernicious deed
instant (5)
1 x counterspell
4 x intuition
lands (24)
1 x barren moor
1 x bayou
1 x flooded strand
2 x forest
2 x island
1 x marsh flats
1 x misty rainforest
1 x phyrexian tower
1 x plains
1 x polluted delta
1 x savannah
1 x scrubland
2 x swamp
1 x tanquil thicket
1 x tropical island
1 x tundra
1 x underground sea
2 x verdant catacombs
1 x volrath's stronghold
1 x wasteland
planeswalker (3)
3 x jace, the mind sculptor
sorcery (20)
4 x cabal therapy
1 x crippling fatigue
1 x deep analysis
2 x green sun's zenith
1 x life from the loam
3 x lingering souls
4 x living wish
1 x raven's crime
1 x regrowth
1 x unburial rites
1 x vindicate
sideboard
veteran explorer
eternal witness
shriekmaw
phantasmal image
soul snuffers
spike weaver
quasili pridemage
kitchen finks
phyrexian revoker
grave titan
rest in peace
bojuka bog
phyrexian tower
volrath's stronghold
wasteland
possible sideboard
ethersworn canonist (it is really powerful against you, so maybe not)
kataki, war's sage
mystic snake
grand abolisher
thalia, guardian of thraben
baleful strix
false prophet
lonely sandbar
karakas
+ any one of insta win card you can think of
things of note.
unburial rites doesn't seem very good, but i'm not too sure.
i think the deck only needs 2 lingering souls.
intuition can search for regrowth + witness + any card can get anything. making sideboard cards better
vindicate is incredible in the deck, there should probably be a second (there are a virtual 7 eternal witness's in the deck + 4 intuition)
intuition can get a lot of very powerful situation things, none of which are too bad on their own. (deep analysis isn't very good in hand until late game)
the deck may need extra counterspells and thoughtseize effects.
there mana in the deck is not very good currently, the only game i lost due to this is when i was wastelanded multiple times (other wasteland games i won due to explorer)
give it a try, its fun.
[edits]
rest in peace is terrible to bring in, only bring in for dredge.
ethersworn cannonist is actually very important, it probably should be in the sideboard, just expect a slower and harder game to win.
soul snuffers is GOOD
jace, the mind sculptor, better than all
deathrite shaman is good against this deck.
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Re: [Deck] Nic Fit (GBW Explorer Zenith Control)
Quote:
Originally Posted by
ugotpauld
i recently decided to make an intuition deck, the way it turned out ended up using the veteran explorer engine to power up its grindy gameplay.
Welcome :)
If you are interested in BUGw Nic Fit with Intuition, you might want to look at Bruizar's list from a hundred pages ago:
http://www.mtgthesource.com/forums/s...l=1#post667371
There was some discussion of the list in the following pages, which I found really interesting. Some disagreed and thought Gifts Ungiven was a better fit (!) for Nic Fit, but I really like Intuition.
Here is a version with Abrupt Decay I was playtesting a few weeks
4 Green Sun's Zenith
3 Intuition
2 Diabolic Intent
2 Gitaxian Probe
4 Cabal Therapy
3 Pernicious Deed
3 Abrupt Decay
1 Hymn to Tourach
1 Recurring Nightmare
1 Unburial Rites
1 Unearth
4 Veteran Explorer
3 Eternal Witness
1 Gigapede
1 Griselbrand
1 Kederekt Leviathan
1 Palinchron
1 Scavenging Ooze
1 Dryad Arbor
1 Plains
2 Bayou
3 Forest
2 Island
2 Swamp
3 Tropical Island
1 Underground Sea
4 Misty Rainforest
3 Verdant Catacombs
1 Scrubland
SB: 2 Kederekt Leviathan
SB: 1 Elesh Norn, Grand Cenobite
SB: 1 Iona, Shield of Emeria
SB: 1 Loaming Shaman
SB: 1 Qasali Pridemage
SB: 1 Gaddock Teeg
SB: 1 Trygon Predator
SB: 3 Carpet of Flowers
SB: 1 Sylvan Safekeeper
SB: 1 Phantasmal Image
SB: 1 Ifh-Bíff Efreet
SB: 1 Thragtusk
PS: you should consider adding punctuation, I had a hard time reading your post.
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Re: [Deck] Nic Fit (GBW Explorer Zenith Control)
Hi Guys,
New GB Nic Fit player here shifting from thresh. Any tips on the sideboarding strategy vs dredge and combo (preferably cloudpost and storm)? Appreciate any inputs. Thanks!
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Re: [Deck] Nic Fit (GBW Explorer Zenith Control)
Played the GB version in a torunament yesterday. Got to top 8 where I lost to goblins (!!).
Short report
r1 death&taxes (he won the tournament)
g1 He had revokers on top and deed and I didn't remove them when I would with abrupt decay etc. I played real bad this game
g2 Deeds, darkblast(this card is sick!) and finish it off with a titan
g3 Same as g2
1-0
r2 hightide
g1 He crushed me, couldnt do shit
g2 I boarded in 3 hymn, 3 duress and 4 extirpate. I discarded everything he had, extirpated hightide, time spiral and something more. He couldn't win on storm, but he eventually killed me with Augur of Bolas that he brought in from sb. Yeah, you heard it right a hightide deck won on beatdowns(this guy later lost in finals)
1-1
r3 BW with confidants, lingering souls, stoneforge etc
g1 Deeds + Abyssal presecutor + volrath's stronghold
g2 I remember the stronghold did some work here too, really impressed with that card
2-1
r4 uw miracles
g1 He plays jace turn 5. I cast lots of creatures but he swords/terminus them all. Eventually I get the two towers engine going and this game goes to time without anyone winning haha...
2-1-1
r5 Stoneforge with jace
g1 Thrun gets there! so good against jace
g2 Goes to time, phew.. he would have won if he had one more turn.
3-1-1
top8
r1 goblins
g1 Couldn't find dead. He had many goblins. Lots of goblins..
g2 Engineered Plague + Darkblast :D
g3 Mull to 5 and couldnt find any deed/damnation
3-2-1
Best cards of the day
Volrath's Stronghold
Abyssal Presecutor
Abrupt Decay
Worst:
Kitchen Finks
Thragtusk
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Re: [Deck] Nic Fit (GBW Explorer Zenith Control)
Quote:
Originally Posted by
SirTylerGalt
Welcome :)
If you are interested in BUGw Nic Fit with Intuition, you might want to look at Bruizar's list from a hundred pages ago:
http://www.mtgthesource.com/forums/s...l=1#post667371
There was some discussion of the list in the following pages, which I found really interesting. Some disagreed and thought Gifts Ungiven was a better fit (!) for Nic Fit, but I really like Intuition.
Here is a version with Abrupt Decay I was playtesting a few weeks
that seems really cool, i think i'll give it a try.
would geths verdict be good for the deck instead of leviathon? as it seems like a better card to randomly draw, and instant wins just like kederect leviathon does when you combo.
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Re: [Deck] Nic Fit (GBW Explorer Zenith Control)
Quote:
Originally Posted by
cheerios
Hi Guys,
New GB Nic Fit player here shifting from thresh. Any tips on the sideboarding strategy vs dredge and combo (preferably cloudpost and storm)? Appreciate any inputs. Thanks!
In GB, Id recommend a scavenging ooze maindeck, and possibly 2-3 deathrite shamans. That with the addition of 2-3 GY hate cards in the SB should be more than enough. Deed, and all out sac effects we have make dredge a pretty good matchup. For the GY hate cards, id suggest extipates as they are decent vs combo and even miracles too. Nihil Spellbomb is probably the next best option if you want to do a split between that and extipate.
Cloudpost I dont really play against ever, but from what Ive hread its pretty unbeatable. Our best way to stop their plan is probably Memocide/cranial extraction on emrakul, then Ulamog. Discard is also a decent way to interact with them.
Against storm the best way to shut them down is discard followed up by a big storm hate card, ideally nether void, but dedicating ~3 slots in your SB for Nether Void probably isnt worth it. While they can still play through Ichneumon Druid, you can use him as a 1 of instead of a 3 of in the SB. Also, cranial/memocide on their wishes, then tutors, if its TES and if its ANT just name tendrils of agony and they lose.
Also, just against any combo deck in general G2/3: bring in every single card that can interact with them and stop them from comboing out. Side out all but one GSZ-able thats only job is a clock (so take out prime titans, garruks, thruns, Garruks, etc). You win by first making it impossible for them to win, and then just beat them down with ewits or a thragtusk.
It depends on your MD but I would use something like this for my SB:
3 Carpet of Flowers
2 Darkblast
2 Extirpate (awesome vs combo of any form)
1 Nihil Spellbomb
3 Hymn to Tourach (awesome vs combo of any form)
1 Ichneumon Druid
2 Cranial Extraction/Memoricide (awesome vs combo of any form)
1 Acidic Slime
Somewhere in your 75, you probably want 2-4 Thoughtsieze, scavenging ooze for combo/GY decks. And to help with UW, garruk primal hunter and phyrexian arena.
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Re: [Deck] Nic Fit (GBW Explorer Zenith Control)
So, yeah. I was durdlin =)
Here's the monstrosity. Note before you actually look at it that staring at this much greed for too long might cause blindness.
4x Veteran Explorer
2x Cabal Therapy
2x Pernicious Deed
1x Maelstrom Pulse
2x Abrupt Decay
3x Innocent Blood
1x Life from the Loam
1x Raven's Crime
2x Chromatic Lantern
2x Engineered Explosives
1x Crucible of Worlds
1x Etched Oracle
1x Mindslaver
4x Standstill
3x Gifts Ungiven
1x Unburial Rites
1x Recurring Nightmare
1x Eternal Witness
1x Thragtusk
1x Sun Titan
1x Rune-Scarred Demon
2x Jace, the Mind Sculptor
1x Creeping Tar Pit
1x Academy Ruins
1x Wasteland
4x Mishra's Factory
2x City of Brass
2x Forest
3x Island
1x Swamp
1x Plains
4x Bayou
3x Tropical Island
--SB:
4x Spell Pierce
1x Force of Will
1x Flusterstorm
1x Mindbreak Trap
1x Nihil Spellbomb
1x Extirpate
1x Surgical Extraction
1x Elesh Norn, Grand Cenobite
3x Slaughter Games
1x Mountain
I thought I was actually going to have a good day when I beat RUG in round 1. My next four rounds, however, were all combo decks -- and it quickly proved that my sideboard was insufficient. Sneak, Reanimator, Manaless, and TES, in that order. I put up a good fight against all of them, but I just couldn't get there. I ended 2-3 after beating the Reanimator player off of a misplay.
I have a few things to take away from this.
I have -no- idea what the proper shell should look like, but 5-color is probably viable. Chromatic Lantern is real. Gifts Ungiven is as mighty as ever, but it's only good against fair decks. It -can- answer problematic situations if you get yourself into them, (like a Show and Tell'd Emrakul), but it's useless on the stack, and most quality targets, like Innocent Blood, are sorceries.
Now, beyond that: Factory and Standstill were AMAZING. Nic Fit is always ahead on board state, so Standstill is almost never a dead draw. Why put two cards back when you can just draw them? It's not like Nic Fit doesn't have the resources to use the extra cards. It's entirely possible that there is some kind of Veteran-fueled Bugstill list somewhere to be uncovered. Standstill also functions as kind of a back-up ramp engine, in a weird way, since it buys you the time to make your land drops. Or, if they break it immediately, it increases the chances that you'll draw into an Explorer and then get your ramp from there. A lot of the stuff in this list was beyond greedy and meant more for fair matchups anyway -- like I never got to Etched Oracle, and I never got to Mindslaver. But....oh well. I make no excuses nor apologies, because I had fun. I would have liked another fair deck or two, but it's fine. Now I guess I need to do something more serious for Jupiter next week, lol.
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Re: [Deck] Nic Fit (GBW Explorer Zenith Control)
Arian, honestly, you just made the deck of my dreams :laugh:
I've been wanting to play Standstills in Nic-Fit for months, but never got around to actually making a list, now i just have to tune it ^^
(Now if there was a tournament that's not too far away more often then once every 2 months i could actually statsify my need of playing DeedStill, Combo and Nic-Fit all the time >.>)
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Re: [Deck] Nic Fit (GBW Explorer Zenith Control)
Ive been playtesting a lot more lately and been wondering. How are people beating BUG Delver and Junk with scapewish? Both decks are making a big comeback with the printing of deathrite shaman and abrupt decay and I cant seem to beat either deck pre or post board.
RUG delver was a bye, but BUG actually plays good cards. Hymn to tourach is brutal against us since we cant even afford discarding lands. Bob refills their hand if we manage to deed/bonfire them. We dont have any way to deal with a tombstalker really. Burning wish>pulse/damnation doesnt cut it, especially when they have countermagic backup. Their 4 MD Deathrite, stops our therapys, volraths stronghold/ewit shinnanigans and gives the deck the reach that RUG hasnt had since they dropped lavamancer.
Junk has the 4 MD deathrights and bobs, tons of discard, G2/3 teegs, and knights which rush to fetch up 4 wastelands. And probably worst of all: Liliana of the veil, who they just +1 till they can kill half our lands (and any creatures that stick around).
Any have ideas how we can improve our success against those 2 decks?
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Re: [Deck] Nic Fit (GBW Explorer Zenith Control)
I've come to a realization that as a primarily green deck, Nic Fit is very much more about winning games via attrition than other decks. Eternal Witness, The Two Towers, etc. all augment our already strong late game by making sure we can force our way through countermagic and killspells.
Having said that, anything that prevents us from grinding out the win is definitely something to watch out for, and DRS is a card to be wary of.
As such: what are weaknesses of DRS?
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Re: [Deck] Nic Fit (GBW Explorer Zenith Control)
As per request, I have posted a tournament report on my recent GPT win.
Here's the link:
http://www.mtgthesource.com/forums/s...437#post690437
To answer some questions:
@TimeWalk:
-Titan into Treetops is awesome in this slow metagame. In a faster/more aggro metagame I don't like it as much but it's great right now.
-Grave Titan is the most cuttable creature right now for sure, but he still pulls his weight. He's easy enough to dig up when you need him. He finishes the game in a hurry and clogs the board vs the creature decks.
-As for the splash, I don't think it's necessary. I don't want to weaken the manabase when I can do everything I want to with just two colors.
-Right now I like Slime more than Wickerbough. The most problematic land is Karakas keeping opposing Vendilion Cliques safe. But it also makes the Turbo Eldrazi matchup not an auto loss especially if you can get Slime + Two Towers going.
@litenkatt:
The Garruks are insane as per usual. With this meta, being able to out grind the Miracles/Stoneblade/Other various control decks is just invaluble.
@ELC
The Decay/Pulse split was fine though with the resurgence of BUG and Tombstalker in particular, I'm considering switching the removal suite to include some number of Go For the Throats. Time and testing will tell if it's needed or not.
Any other questions or concerns feel free to ask!
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Re: [Deck] Nic Fit (GBW Explorer Zenith Control)
Quote:
Originally Posted by
EpicLevelCommoner
I've come to a realization that as a primarily green deck, Nic Fit is very much more about winning games via attrition than other decks. Eternal Witness, The Two Towers, etc. all augment our already strong late game by making sure we can force our way through countermagic and killspells.
Having said that, anything that prevents us from grinding out the win is definitely something to watch out for, and DRS is a card to be wary of.
As such: what are weaknesses of DRS?
While DRS is definitely good against us, tombstalker, discard (which is much better than countermagic against us), teegs and bobs are equally if not more scary.
I've been considering Nihil Spellbomb or even Relic of Progenitus might help a lot since it takes away DRS gas, and shrinks their big beats goyfs and KotR/tombstalker respectively. The draw of them is really nice too. Leyline of the void might be decent too, they cant really remove it, but probably not worth the card. DRS and goyf still get power from our GY.
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Re: [Deck] Nic Fit (GBW Explorer Zenith Control)
@TheArchitect and EpicLevelCommander
I played the Belgium Legacy championship yesterday with scapewish . (report to follow tonight) and faced several decks with DRS. For me it never was much hassle. They might gain some life , I might loose some but they seemed to rely so much on their Shaman that it was easy to disrupt. Deed, Abrubt Decay It might have stalled a game a bit but that is in our advantage. By the time DRS is active we often have aleady played cabal therapy including flashback to sack explorer. I won all games when facing DRS. Of course everyone has his own experiences but I think we do not have to worry to much, just be aware of it :laugh:
Liliana is also a great abrubt decay target. Since I boarded out wood elves and Sakura tribe elder. I might remove 2 of them for maindeck abrubt decay. This will also help against RUG and UW delver to gain some time to set up our game plan. ( 2 more abrubt from SB would be nice) More on that in my report.
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Re: [Deck] Nic Fit (GBW Explorer Zenith Control)
I played scapewish this weekend. I used Arianrhods list but in the SB I swapped 2 thoughtseize for 2 Abrubt decay.
There were 86 people and I went 4-3-0 after loosing the first 3 games. Finished outside TOP 16 for prizes. ( TOP 8, 6 combo decks!!)
So here is my short report.
Round 1 Blue red Delver 0-2
Game 1:
Im on the draw. Within 3 turns he has played 3 goblin guides and dealt damage with thunderous wrath and bolts. I quickly die.
Game 2: Before I can get anything going he gets 2 flipped delvers in play and a few bolts do the rest.
0-1-0
Round 2 RUG Delver 0-2
Game 1: I am not able to get anything going because most actions are stifled or countered. A Goyf, Flipped Delver and 2 mongoose seal my fate
-2 Wood Elves, -1 sakura +2 REB, +1 Pyrokenisis
Game 2: I have to mull to 5 and still do not manage to keep a good hand. My opponents stifle does the rest so no chance at all.
0-2-0
Round 3 TES 0-2
Game 1: Although I manage to Bonfire 14 goblin tokens. TES does what TES does so thats it.
Game 2: TES goes of turn 2 so game over.
0-3-0
Round 4 UW Control with counterbalance 2-0
Game 1: At one point I wish for a Tsunami which he tries to play around. This gives me the uppertunity to Scapewish for lethal.
-1 Sakura. -2 Wood elves, -1 Deed, -1 Veteran + 2 REB, +1 Pyrokenesis, + 2 Abrupt Decay
Game 2: After depleting his counters I can scapewish for the win.
1-3-0
Round 5 UW Midrange 2-0
Game 1: Manage to get early board control because my opponent keeps a one lander. Huntmaster Thragtusk and Primeval Titan do the rest.
SB as before
Game 2: cant remember but scapewish and extra mountain form the top seal the deal.
2-3-0
Round 6 POX 1-0
Game 1: my opponent has an early DRS and disrupt my graveyard a bit. The pace of the game is slow enough to get a valakut online and gradually beat him down. He has to waste to valakuts to survive. My Primeval titan manages to accumulate about 19 lands in the end but Maze of Ith prevents damage. A bonfire from the top does 18 damage :tongue:
Game 2: ran out of time
3-3-0
Round 7 BUG control 2-0
Game 1: Beatdown with Huntmaster en Titan I finish with 20 life.
Game 2 : After a good start the game is taking a bad turn and my opponent beats me down with Mischra and Creeping Tarpit. With me being at 1 life and he on 17 I topdeck scapewish for the win. :cool:
4-3-0
After Thoughts:
Wood Elves and Sakura have not been brilliant. Against fast aggro decks like delver, I would love some extra disruption.
DRS was never a real problem
Tsunami is great, they cannot ignore it. As my opponent found out when he wanted to thoughseize my Tsunami you keep priority after burning wish resolves :smile:
Bonfire is great but 2 of them is enough in my opinion.
Since we have little chance against combo I was wondering if we need to abandon SB plans against it and focus more on disrupting very fast decks to make our overall chances to win a bit better.
Comments and thoughts are of course welcome.
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Re: [Deck] Nic Fit (GBW Explorer Zenith Control)
Quote:
Originally Posted by
Cire_dk
I played scapewish this weekend. I used Arianrhods list but in the SB I swapped 2 thoughtseize for 2 Abrubt decay.
There were 86 people and I went 4-3-0 after loosing the first 3 games. Finished outside TOP 16 for prizes. ( TOP 8, 6 combo decks!!)
So here is my short report.
Round 1 Blue red Delver 0-2
Game 1:
Im on the draw. Within 3 turns he has played 3 goblin guides and dealt damage with thunderous wrath and bolts. I quickly die.
Game 2: Before I can get anything going he gets 2 flipped delvers in play and a few bolts do the rest.
0-1-0
Round 2 RUG Delver 0-2
Game 1: I am not able to get anything going because most actions are stifled or countered. A Goyf, Flipped Delver and 2 mongoose seal my fate
-2 Wood Elves, -1 sakura +2 REB, +1 Pyrokenisis
Game 2: I have to mull to 5 and still do not manage to keep a good hand. My opponents stifle does the rest so no chance at all.
0-2-0
Round 3 TES 0-2
Game 1: Although I manage to Bonfire 14 goblin tokens. TES does what TES does so thats it.
Game 2: TES goes of turn 2 so game over.
0-3-0
Round 4 UW Control with counterbalance 2-0
Game 1: At one point I wish for a Tsunami which he tries to play around. This gives me the uppertunity to Scapewish for lethal.
-1 Sakura. -2 Wood elves, -1 Deed, -1 Veteran + 2 REB, +1 Pyrokenesis, + 2 Abrupt Decay
Game 2: After depleting his counters I can scapewish for the win.
1-3-0
Round 5 UW Midrange 2-0
Game 1: Manage to get early board control because my opponent keeps a one lander. Huntmaster Thragtusk and Primeval Titan do the rest.
SB as before
Game 2: cant remember but scapewish and extra mountain form the top seal the deal.
2-3-0
Round 6 POX 1-0
Game 1: my opponent has an early DRS and disrupt my graveyard a bit. The pace of the game is slow enough to get a valakut online and gradually beat him down. He has to waste to valakuts to survive. My Primeval titan manages to accumulate about 19 lands in the end but Maze of Ith prevents damage. A bonfire from the top does 18 damage :tongue:
Game 2: ran out of time
3-3-0
Round 7 BUG control 2-0
Game 1: Beatdown with Huntmaster en Titan I finish with 20 life.
Game 2 : After a good start the game is taking a bad turn and my opponent beats me down with Mischra and Creeping Tarpit. With me being at 1 life and he on 17 I topdeck scapewish for the win. :cool:
4-3-0
After Thoughts:
Wood Elves and Sakura have not been brilliant. Against fast aggro decks like delver, I would love some extra disruption.
DRS was never a real problem
Tsunami is great, they cannot ignore it. As my opponent found out when he wanted to thoughseize my Tsunami you keep priority after burning wish resolves :smile:
Bonfire is great but 2 of them is enough in my opinion.
Since we have little chance against combo I was wondering if we need to abandon SB plans against it and focus more on disrupting very fast decks to make our overall chances to win a bit better.
Comments and thoughts are of course welcome.
The reason Wood Elves and Sakura haven't been amazing for you is that you keep siding them out, lol. Not only are their a backup ramp source for the deck, they serve a much more important need: they color-fix. For a deck that doesn't run Fetchlands, this is a -big- deal. Pretty much any hand with a Forest is keepable, because of Explorer, Tribe-Elder, Elves, and Zenith for any of the above. Considering the constraints that Valakut and Explorer each put on your mana base, having the ability to color-fix with any of a number of green creatures is a very important feature.
I do agree with you that the sideboard for Scapewish as presented in my sig currently is out-dated. I am unsure of the extent to which Scapewish cares about Junk, since I've not tested the matchup, but I do feel that BUG should be fairly easy. It's a tighter matchup than RUG is, for sure, but I have to believe that it's still in our favor. The more worrying factor is the stark increase in combo decks that we've seen of late. Most of the SCG top 8 this week was combo. I played vs 4 combo decks at Mythic, which used to be a bastion of fairness. Jupiter's tipping more combo-heavy lately. 6/8 at Cire's event were combo. And so forth. Combo is very much on the rise again, and Scapewish's board is going to have to alter to deal with that -- while Rector's needs to adapt to Deathrite Shaman. I do believe that the maindecks for both are still correct, though. I do have some thoughts regarding the sideboards for both versions, but I am going to withhold that technology for the time being, since I have Jupiter in a few days. Once I provide my report from Jupiter, I will of course provide all of the information, my thoughts on how it worked, and update the links in my sig for you guys - I just don't want to take a chance on leaking sensitive information, since I know a lot of the Jupiter/Elmira locals check this thread :P
Did anyone see Chris Higashi's build from SCG? He got a deck tech, but only finished in the 40s somewhere after drawing on camera with BUGStill. I feel that a large part of his top 64 finish is because he's gotten to a point where he's played Nic Fit for long enough now that he can throw together subpar lists and do well with them. I really mean no offense, but that list looks horrible. I do think that Deathrite Shaman as a backup ramp source is perfectly legit, especially for a list that's not running Recurring Nightmare (which is a good reason for wanting Sakura-Tribe Elder). I actually have considered trimming 1 Tribe-Elder from Rector in favor of 1 maindeck Deathrite Shaman. It's something that would need testing, but I think I'm cautiously a fan of the idea.
Anyway, Chris's list. Ifh-Bifh is sweet. Silklash is not. Deranged Hermit is never the answer, especially without Nightmare OR Stronghold. I can't adequately express my hatred for Dryad Arbor in Nic Fit. I actually don't have a problem with Strangleroot Geist. Hornet Queen still makes me vomit. His sideboard actually seems sweet.
From listening to his deck tech, I DO agree that there should be an aggro Nic Fit somewhere, and I do agree that cards like Strangleroot should be pretty near to the heart of it. But I feel that there are better options than Silklash, Hermit, and Queen. Primeval Titan into 2 Towers and/or Treetops is still sweet technology for straight G/B - way better than Queen. Silklash is a fine sideboard option, but I feel it's overkill with Ifh-Biff already in the deck -- especially if you incorporate the Two Towers. Hermit and Arbor could easily be a Treetop and a Stronghold and nothing would be missed. Or you could even put the Teeg maindeck to try to combat combo a bit more. If you draw it g1 you can still cast it with Deathrite, so it's cool. If you want another 5-drop beater, why not Kodama? Why not Wolfir Silverheart? But yeah. Chris has obviously transcended to the "good Nic Fit player" status, so props to him for sticking with it and moneying with the archetype at SCG for the....third time, now? Fourth? Something like that. Hopefully he wanders through and gives us a report.
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Re: [Deck] Nic Fit (GBW Explorer Zenith Control)
Quote:
Originally Posted by
EpicLevelCommoner
I've been looking at this thread for a while without an account, but this sparked my interest enough to actually get an account and make a post :tongue:
So here's my idea for an infinigriffin nic fit deck:
4 Gifts Ungiven
3 Deathrite Shaman
3 Academy Rector
2 Food Chain
1 Misthollow Griffin
2 Eternal Witness
4 Cabal Therapy
3 Veteran Explorer
1 Sun Titan
4 Sensei's Divining Top
2 Pernicious Deed
3 Fierce Empath
1 Emrakul, the aeons torn
1 moat
1 faith's fetters
2 abrupt decay
I'm not really sure what the manabase would look like yet. Deathrite shaman can exile your own misthollow griffin from your graveyard. Sun titan is there to create gifts piles that automatically get you both griffin and food chain (EWit, titan, food chain, griffin). I think mulldrifter should go in here, but I have no idea where to put it. Suggestions appreciated :smile:
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Re: [Deck] Nic Fit (GBW Explorer Zenith Control)
Quote:
Originally Posted by
Arianrhod
The reason Wood Elves and Sakura haven't been amazing for you is that you keep siding them out, lol. Not only are their a backup ramp source for the deck, they serve a much more important need: they color-fix. For a deck that doesn't run Fetchlands, this is a -big- deal. Pretty much any hand with a Forest is keepable, because of Explorer, Tribe-Elder, Elves, and Zenith for any of the above. Considering the constraints that Valakut and Explorer each put on your mana base, having the ability to color-fix with any of a number of green creatures is a very important feature.
I do agree with you that the sideboard for Scapewish as presented in my sig currently is out-dated. I am unsure of the extent to which Scapewish cares about Junk, since I've not tested the matchup, but I do feel that BUG should be fairly easy. It's a tighter matchup than RUG is, for sure, but I have to believe that it's still in our favor. The more worrying factor is the stark increase in combo decks that we've seen of late. Most of the SCG top 8 this week was combo. I played vs 4 combo decks at Mythic, which used to be a bastion of fairness. Jupiter's tipping more combo-heavy lately. 6/8 at Cire's event were combo. And so forth. Combo is very much on the rise again, and Scapewish's board is going to have to alter to deal with that -- while Rector's needs to adapt to Deathrite Shaman. I do believe that the maindecks for both are still correct, though. I do have some thoughts regarding the sideboards for both versions, but I am going to withhold that technology for the time being, since I have Jupiter in a few days. Once I provide my report from Jupiter, I will of course provide all of the information, my thoughts on how it worked, and update the links in my sig for you guys - I just don't want to take a chance on leaking sensitive information, since I know a lot of the Jupiter/Elmira locals check this thread :P
Did anyone see Chris Higashi's build from SCG? He got a deck tech, but only finished in the 40s somewhere after drawing on camera with BUGStill. I feel that a large part of his top 64 finish is because he's gotten to a point where he's played Nic Fit for long enough now that he can throw together subpar lists and do well with them. I really mean no offense, but that list looks horrible. I do think that Deathrite Shaman as a backup ramp source is perfectly legit, especially for a list that's not running Recurring Nightmare (which is a good reason for wanting Sakura-Tribe Elder). I actually have considered trimming 1 Tribe-Elder from Rector in favor of 1 maindeck Deathrite Shaman. It's something that would need testing, but I think I'm cautiously a fan of the idea.
Anyway, Chris's list. Ifh-Bifh is sweet. Silklash is not. Deranged Hermit is never the answer, especially without Nightmare OR Stronghold. I can't adequately express my hatred for Dryad Arbor in Nic Fit. I actually don't have a problem with Strangleroot Geist. Hornet Queen still makes me vomit. His sideboard actually seems sweet.
From listening to his deck tech, I DO agree that there should be an aggro Nic Fit somewhere, and I do agree that cards like Strangleroot should be pretty near to the heart of it. But I feel that there are better options than Silklash, Hermit, and Queen. Primeval Titan into 2 Towers and/or Treetops is still sweet technology for straight G/B - way better than Queen. Silklash is a fine sideboard option, but I feel it's overkill with Ifh-Biff already in the deck -- especially if you incorporate the Two Towers. Hermit and Arbor could easily be a Treetop and a Stronghold and nothing would be missed. Or you could even put the Teeg maindeck to try to combat combo a bit more. If you draw it g1 you can still cast it with Deathrite, so it's cool. If you want another 5-drop beater, why not Kodama? Why not Wolfir Silverheart? But yeah. Chris has obviously transcended to the "good Nic Fit player" status, so props to him for sticking with it and moneying with the archetype at SCG for the....third time, now? Fourth? Something like that. Hopefully he wanders through and gives us a report.
I agree, I actually threw together a G/B nic fit list recently that was probably by far my favorite. It felt very, very strong. I've since moved on to junk, as a friend put it: "It's the deck you're meant to play" (he was right, never felt so at home haha, but me playing anything G/B is me at home so..)..
If I recall the list..
//Creatures: 15
4x Veteran Explorer
1x Deathrite Shaman
2x Scavenging Ooze
2x Eternal Witness
1x Fierce Empath
1x Obstinate Baloth
1x Wolfir Silverheart
2x Grave Titan
1x Acidic Slime
// Spells: 14
3x Maelstrom Pulse
4x Cabal Therapy
3x Duress
4x Green Sun's Zenith
// Planeswalkers: 3
3x Garruk Relentless (The Motherfucking All-Star)
// Artifacts: 3
3x Sensei's Divining Top
// Enchantments: 3
3x Pernicious Deed
// Lands: 22
4x Bayou
4x Verdant Catacombs
3x Misty Rainforest
1x Phyrexian Tower
1x Volrath's Stronghold
1x Dryad Arbor
5x Forest
3x Swamp
That's 59 cards from memory, the 60th was a singleton that I cannot remember.. I feel like it was a creature, I'll grab the guts of the deck tomorrow and find it. But the important part is that Garruk Relentless shits synergy with the deck and given my experience, blows Primal Hunter away. The feeling of sheer dominance when he hit the board was unreal. Veteran Explorers and Dryad Arbor's turn into grave titans. That's actually insane. Very, very few decks (with very, very specifically god-like draws) can handle back to back and sometimes--to back grave titans. Everything in the deck felt like a puzzle piece that convenient fit with every other piece. Lots of mana made oozes good, garruk made dead cards into win conditions and flooded the board, silverheart made explorer and deathrite forces to be reckoned with. There were always a plethora of sac-outlets for massive value, there was so many more ways to just tutor what I needed to win between Garruk, Empath, and GSZ, I never felt out of options with the deck like I used to.
If I had to play Nic Fit for awhile, I would personally use the above list. It was almost enough for me to not build Dwayne Johnson. Obvious tweaks being -1 Baloth for Thragtusk and whatever that 60th card was might change, I can't remember if it was spicy as shit or just something I was playing for fun..
*Edit* Last card was acidic slime, kills problems and chumps arbitrarily large creatures for the win.
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Re: [Deck] Nic Fit (GBW Explorer Zenith Control)
Went 4-2-1 at the Belgian Legacy Cup this weekend, placing 22nd out of 86 with the following list:
2 Sensei's Divining Top
4 Pernicious Deed
3 Abrupt Decay
3 Garruk, Primal Hunter
4 Cabal Therapy
4 Green Sun's Zenith
3 Inquisition of Kozilek
2 Maelstrom Pulse
1 Acidic Slime
2 Deathrite Shaman
2 Eternal Witness
1 Grave Titan
1 Kodama of the North Tree
1 Mwonvuli Beast Tracker
1 Thragtusk
1 Thrun, the Last Troll
4 Veteran Explorer
1 Bayou
5 Forest
4 Misty Rainforest
2 Phyrexian Tower
5 Swamp
4 Verdant Catacombs
1 Volrath's Stronghold
Sideboard:
1 Tormod's Crypt
1 Faerie Macabre
1 Flesbag Marauder
3 Carpet of Flowers
3 Extirpate
1 Golgari Charm
1 Cranial Extraction
3 Duress
1 Memoricide
I was actually planning on playing BWg Stoneblade, but my duals got stuck in transit (it took them half a month and they arrived the day after the tournament, FML), so I went with GB Nic Fit. The list isn't exactly optimal, but I had very little time to prepare (I actually assembled the deck on the tournament site itself) because I had only just gotten back from a very tiring trip via bus to the CERN and ILL/ESRF institutes in Geneve and Grenoble respectively. I was actually contemplating on not going to the tournament because I knew I was going to missplay horribly due to being tired (and boy did I), but my brother and several other of my friends were going so I went anyway.
Round 1: GRb Combo Elves with Goblin Bombardment and Bloodbraid Elves, basically using Glimpse of Nature to draw a few cards and just go all aggro. It played quite a few 4+ CMC creatures (including Immaculate Magistrate) and quite a few lords.
G1: I blow his board away a few times with Deed but fail to find a threat in 5+ turns of topdecking. I eventually get some board presence and drop him to 11 when he finds an Ezuri and is capable of activating it twice to swing for lethal.
G2: I discard quite a few cards from his hand, but for some reason I let him keep a Krosan Grip. I then put Pernicious Deed into play like a total tool and obviously he destroys it. After going back and forth, he eventually attacks with his entire board, including a non-kicked and a 2 times kicked Joraga Warcaller. I block a few of his creatures dead, including the kicked Warcaller (or so I think). His next turn I realise there are still +1/+1 counters on his creatures (he placed counters on all his creatures to show they have +2/+2 from the Warcaller). He insists I didn't specify which Warcaller I blocked, while it was obvious for me I blocked the one with the counters (I also have a bit of a photographic memory and remembered the Jorage with the counters to be the one I killed). We call in the judge and he calls in my favor because it was actually illegal to place those counters due to being confusing. We end up going to time, he finds an Elvish Champion and then forestwalks me to death.
Round 2: UG enchantress bounce.
I started this round 7 minutes late because they actually paired me up wrong (the judges gave me a win for the previous round instead of a loss, I went to tell them and it took some time to get sorted out).
G1: I discard some of his hand, land a Grave Titan and drop a Deed. He stops paying for his Elephant Grass and dies quickly.
G2: I am incapable of finding a Deed, not matter how hard I digged. I eventually drop him to 5 with Kodama (who was amazing all day), but the next turn he starts going off. He bounces my entire board and kills me with Emrakul. Time was called during his combo'ing out, so our game ends in a draw.
A single deed would've won me the game. Quite frustrating.
Round 3: BUG Control
G1: I IoK, he brainstorms and shows me 1 brainstorm and 2 abrupt decay. I take the storm and cabal the abrupts the next turn. Then I blow up his bayou and his tropical island with acidic slime, but just end up topdecking land after land. He eventually drops Jace, I find a GSZ and go for Kodama. I end up attacking Jace twice, but in hindsight I should've just attacked my opponent. I guess my fear of Jace got the better of me. I drop him to 2 life, but he manages to recover with mishra's factory and life from the loam droping me from 16 to 0.
G2: He fails to deal me any damage and I actually end with 25 life. Time is once again called, so no G3 and the round ends in a draw. My opponent decides to drop and gives me the win.
While not an easy matchup, it still felt highly winnable. Manlands are still the Achilles' heel of this deck though.
Round 4: Esper Blade
G1: I play explorer but he goes farming. I draw a therapy but it gets countered. I then drop another explorer, fall asleep and completely forget the therapy in my graveyard. He draws another swords and my explorer goes farming again. I have a hand with garruk, kodama and grave titan but can't land them due to only having 3 lands. Batterskull happens and I lose, while I really shouldn't have.
G2: He has an answer for everything and beats me with a batterskulled Clique.
Round 5: The Gate
G1: I do what this deck does against his and quickly win. His swarm of creatures and equipments is nothing against the Deed.
G2: Same story
Round 6: BUG Delver
Didn't write a lot down this match, but it felt like an easier version of RUG because they don't have acces to burn. Won 2-0.
Round 7: UB Omniscience
G1: He drops a land and a lotus petal and I know I'm against a combodeck. He drops Omniscience the next turn and kills me.
G2: I play IoK and see his hand of 2 Omniscience 2 Show and Tell and 1 Griselbrand. FUCK. I take a Show. Next turn I duress taking the other show. I draw a Witness, take the duress back and play it. He now has 3 Omniscience in his hand. I take one. Next turn GSZ->Witness-> Duress and he once again has 3 Omniscience in his hand. I take another. A few turns happen and I draw a therapy, play it naming Omniscience. He shows me his hand of 3 Griselbrand and 2 Omniscience. I flashback the therapy and he scoops due to frustration (apparently his deck had been running like this for the entire day, poor guy).
G3: I discard his hand a bit, but he ends up dropping a Omniscience via Show. I GSZ for Acidic Slime, kill the Omni and Extirpate it. He scoops.
Carpet of Flowers was, as per usual, great. Acidic Slime was also an allstar simply by being able to blow up those fragile land bases that are running these days. Kodama was also great, though I often wished he had been a 6/5. Although Garruk is pretty great, I'm going to drop to 2 again. I'm also going to try to acquire a Primeval Titan and run a few Treetop's.
Even though the field was litteraly crawling with BUG (I was surrounded by 5 Deathrites at a certain point), none made the top 8 and the final ended up being fought out by two sneaky show decks.
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Re: [Deck] Nic Fit (GBW Explorer Zenith Control)
Heres my tournament report for 12th at scg baltimore, sorry its pretty vague, i dident take very good notes and managed to forget to make the report for a week
I was playing a slightly older version of arianrhod's scapewish
R1 miracles 2-1
Game 1 I lead with the classic therapy to veteran, ramp to 7 and scapeshift for the win
In: 2 arena 3 carpet of flowers
Out : 1 veteran 2 bonfire 1 woodelves 1 cabal therapy
I feel boarding in wish targes is really risky, it means you have to draw your answers when you need them, so i opted to keep the wishes in
Game 2 he stops my greensuns and lands a jace, i valakut jace away and he plays another one next turn and manages to ultimate it
Games 3 we had 6 minutes left on the clock so i played really quickly. I kept a hand with land land wish therapy veteran arena
Therapy hit a brainstorm and vet resolved, hitting snapcaster he managed to get top and counterbalance online, i resolved a deed and blew it up, next turn i resolved a thragtusk, he couldent deal with it and i won in turns
R2 dredge 0-2
I dont remember much of this game but he destroyed me, had the nuts g1 and g2 i dident draw enough gas to get out from under the horde
R3 stoneblade 2-1
G1 i kept 6 with wish gsz bayou badlands top thragtusk, i lead with top upkeep toped finding a veteran played and passed, he played a t2 stoneforge into batterskull, on my turn top found me a therapy for batterskull and then flashed back for snapcaster. We both durdled around for abit until i found a scapeshift
In 3 carpet 2 arena
Out 2 bonfire 1 cabal 1 veteran 1 wood elves
G2
Game two i keep a hand with carpet and double arena, he manages to counter both arenas and i dont draw any gas, jace locks it up.
G3
I keep another carpet double arena hand with veteran, and i top deck the cabal turn 2 taking 2 brainstorms out of his hand followed by a snapcaster. Arena resolves and i bury him in card advantage, won wish scapeshift.
R4 BUG landstill (with deathrite) 0-2
Game one i keep a hand with veteran burning wish top bayou swamp badlands
He counters my turn one top and plays deathrite shaman.
Next turn i draw a deed and cast veteran
He then wastes my bayou and plays a second deathrite shaman. I draw and pass, he then casts jace bouncing my veteran, i never draw another forest
In 2 carpet 2 arena
Out 1 veteran 1 cabal 2 bonfire
I dont remember much of this game but my 3 huntmasters werent enough to deal with 3 snapcasters, jace, and lilliana at the same time, he ultimates jace for the win
R5 RUG 2-1
He got me curving delver tarmo delver, countering my big spells and stifling a veteran and deed
In: carpet x3
Out cabal x2 veteran x1
G2 After he stifled a deed and 2 veterans, i topped a bonfire hitting two tarmogoyfs and a delver, 2 thragtusks wrapped it up
G3 Dont remember much of this game but i deeded his field away at 3 life and survived next turn to scapeshift for lethal
R6 Goblims 2-0
G1 I kept a hand with huntmaster veteran wish taiga badlands bayou, he led with lackey which i blocked with veteran, huntmaster bought me some time till i deeded and smashed with thragtusk.
No sideboard
G2
He managed to get 3 back to back ringleader activations after i deeded and damnnationed his board, i topped the 2nd deed a turn later, stabalized, and shapeshifted ftw
R7 RUG 2-1
Dont remember this game at all, but i know thragtusk and bonfire won me both games, same board as with other rug matchup
R8 BUG control ali antrazi 2-0
Game one he lead with land into deathrite shaman, which worried me alittle, i therapied him, hitting brainstorm seeing a lilliana, snapcaster and counterspell
Next turn i flashed it back with veteran, it got countered, i found a second therapy for lilliana, but she was brainstormed away in responce, so i hit snapcaster. He eventually had 3 snapcasters out, all from countering 3 gsz, and cast a jace, i managed to kill jace with 3 huntmasters flipping, but had to suicide them into the snapcasters later. He resolved lilliana and started to tear apart my hand, i sacrificed my top to resolve a primetitan a turn early, and got a valakut and mountain, we both played draw go until i found a fourth mountain so i could safely swing with primeval titan(killing 2 deathrites to protect it from being removed in responce to stronghold) he double blocked with mishras factorys, the second prime time got him
No sideboard
Ali mulled to 5 and i kept a 6 with GSZ wish therapy top and 2 lands
I therapied away his brainstorm and saw 2 lands and a snapcaster, after that i just started running out every threat i could, he managed to counter most of them but a huntmaster and thragtusk finnaly got him
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Re: [Deck] Nic Fit (GBW Explorer Zenith Control)
DRS should see no play in nic fit. It doesn't belong in the deck. Unless you like killing your own creatures with 3 or 4 deeds in the main then go for it.
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Quote:
Originally Posted by Blastoderm
DRS should see no play in nic fit. It doesn't belong in the deck. Unless you like killing your own creatures with 3 or 4 deeds in the main then go for it.
So does Scavenging Ooze. Doesn't mean it doesn't belong in our archetype. As for deed killing our dudes or sacrificing to intent or therapy, its bound to happen anyway. Actually misplayed against a subpar dredged list because I didn't sac deathrite to therapy to get rid of bridges that I had hit with therapy.
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Re: [Deck] Nic Fit (GBW Explorer Zenith Control)
Quote:
Originally Posted by
EpicLevelCommoner
So does Scavenging Ooze. Doesn't mean it doesn't belong in our archetype. As for deed killing our dudes or sacrificing to intent or therapy, its bound to happen anyway. Actually misplayed against a subpar dredged list because I didn't sac deathrite to therapy to get rid of bridges that I had hit with therapy.
Ooze is one card. I guess you could fit 1 deathrite in there but anything more than 1, especially playing 3 is pretty bad.
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Re: [Deck] Nic Fit (GBW Explorer Zenith Control)
I played 3 Deathrite shaman MD and got to 6th place (report few pages back,GB version). I love that card and wouldn't play without it
What it does
Accelerates
Almost auto win against reanimater (quite popular here)
Shrinks knight of the reliquary
Good against all loam decks, gy decks in general
Fine against burn, keeps you in the game slightley longer because of its +2 life ability
Can deal some damage
And probably the best - a must answer card. People casts STP and what not, just to get rid of it which lets you play your actual big creatures rather safe.
There are probably even more uses of it, but that's just some work it did for me.
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Re: [Deck] Nic Fit (GBW Explorer Zenith Control)
http://www.starcitygames.com/article...G-Control.html
From reading the comments, this is apparently entertaining (I can't get the videos to load while I'm at work, sadly). Of course, from reading the comments, nobody understands why the deck is good, either. I'd have to watch the deck tech at least to get a better feel for Brad's feel, but the comments don't give me hope. Reasons I despair of Nic Fit ever achieving any kind of widespread popularity or professional presence: it's just too goddamn hard to master. And pros, especially, are prone to picking up a deck and tinkering with it before they run it at an event. Tinkering with Nic Fit when you have no understanding of how the deck works on a philosophical level....of WHY certain cards are in the deck, is a sure-fire recipe for failure.
@Firepaw -- this might be of especial interest to you, since it's your exact list that he's playing.
Edit: Also, I wanna smackabitch regarding SCG's stupid naming conventions. Nic Shift is one of the most retarded sounding names I've ever head. Scapewish is so much more elegant -.-
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Re: [Deck] Nic Fit (GBW Explorer Zenith Control)
Hmm its a shame that I dont have a premium account for SCG. I would have liked to watch those games eventhough they seem to mess up allot reading the comments.
I've been thinking of trying a Dungrove Elder build with Rancor for a while. For some reason Dungrove Elder apeals to me but being in Deed range could make him a bit awkward. Perhaps dropping a deed and adding more Decays and/or Pulses.
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Re: [Deck] Nic Fit (GBW Explorer Zenith Control)
I've been lurking around for a while and thought I would share the G/B list I have been messing with. I like it because it has a combo finish :tongue: as well as the Fauna Shaman Toolbox that can beat down with Vengevines. I'm not real sure on the sideboard options, I would like to try and get 3 Phyrexian Arenas into it and unsure if the NO plan is any good. I'll take any feedback, thoughts, ideas, or suggestions you might have on the list or changes to it.
Here it is-
4 Veteran Explorer
2 Birds of Paradise
1 Deathrite Shaman
1 Basking Rootwalla
3 Fauna Shaman
1 Scavenging Ooze
2 Eternal Witness
1 Bone Shredder
3 Vengevine
1 Huntmaster of the Fells
1 Necrotic Ooze
1 Triskelion
1 Phyrexian Devourer
2 Abrupt Decay
1 Innocent Blood
1 Maelstrom Pluse
4 Cabal Therapy
2 Thoughtseize / IoK???
4 Buried Alive
4 Reanimate
1 Dryad Arbor
1 Volrath's Stronghold
3 Wooded Foothills
4 Verdant Catacombs
3 Bayou
1 Taiga
4 Forest
3 Swamp
1 Mountain
SB-
4 Natural Order
1 Progenitus
1 Terastodon
1 Bigh Game Hunter
1 Fleshbag Marauder
1 Uktabi Orangutan
1 Faerie Macabre
2 Surgical Extraction
2 Duress
1 Krosan Grip
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Re: [Deck] Nic Fit (GBW Explorer Zenith Control)
Chapman I know this is the last thing you want to hear but my advice would be that a Fauna Shaman deck, and almost any deck that relies entirely on graveyards, is horrible right now.
Probably about 60% or more decks these days run 2-6 maindeck hate. Like Deathrite shaman and Scavenging Ooze and KOTR into Bog. When you add sideboards in such as surgical extraction (singlehandedly destroys vengevines or the combo) and relic of progenitus you get an even worse outlook.
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Re: [Deck] Nic Fit (GBW Explorer Zenith Control)
Random thought for you, Chapman. It would mean losing the Eternal Witnesses, but it would protect you (and screw over half the format in the process). Try adding in 3-4 Ground Seal maindeck. It'll protect you from Surgical, Deathrite, and so on, while cantripping. The only targeted gy interaction that you have that I see, anyway, is the Witnesses and the Reanimates. If you run Exhumes instead of Reanimates, then it's JUST the Witnesses. I dunno, just some food for thought. I considered Seal for Rector briefly, but dismissed it because I have too much gy interaction (Nightmare, Sun Titan, etc).