@JBone, A big question i have is what makes it about this version of NicFit that you like it beyond straight JUNK or JUND?
On what threat to include it depends on where you find that your current creatures falls short.
If your suggesting Olivia, a 5 CMC BR creature then my first shout would be is
Master of Cruelties. No kidding, the card
is unfair. Deathouch + First Strike is one thing, but he puts your opponent in immediate PFire range. Even if you have to Grove one back
to your hand. BUT it is not GSZ'able.
The following has more to do with me playing junk then you playing 4c, so be warned.
When looking at your list i am actually finding myself comparing cards from both jund/junk:
Punishing Fire vs Path to Exile
Recurring vs reach
Huntmaster of the Fells vs Siege Rhino
control vs robust
Slaughter Games vs Ethersworn Cannonist
Shutting down vs slowing down
Pyroblast vs more discard/extract
Reactive vs proactive
Stormbreath Dragon vs Sigarda, Host of Herons
Haste, pro white vs GSZ'able and Hexproof/Liliana proof
There is more to this this then a summed up comparison, but i like to make things simple. KISS, is what they say in the army. The
differences are in my opinion just nuances, but nuances (or details) are often very important on actual combat. In that regard i often
like more tech in my builds. But one-offs or to much variance leads to clunkiness.
Currently i feel that the added reach of Path to Exiles and that Sigarda is THE endgame you want make Junk better against decks where
NicFit falls short, see my quote from Pettdan. Our weak spot has always been combo AND anything that gets bigger. Playing combo between
Junk and Jund is somewhat similar. Playing Teeg + Hatebears have an somewhat equal effect as grinding with discard/Liliana into Slaughter
Games. Being able to play 4 Siege Rhino, which has taken a while for me to open my eyes to, means you can consistently put pressure on
your opponent, something that i missing a bit in Jund lists, where you often start to pressure after taking full control and still need
to ping away 15 life points or more. Anyway, the big sellingpoint on junk is that Path to Exiles (a full playset) makes games against MUD,
Eldrazi, Reanimator, etc doable, while not being weaker to our regular good matchup's. Ofcourse i am now promoting my signature list,
but after weeks of tweaking and testing the list has become very streamlined. It plays very fluent. 4 VetEx+Courser+Nissa makes you ramp
like crazy, Courser+Nissa+SDT+PTruths gives you lot advantage/quality, 4 Rhino+Nissa+Sigarda+Meren punch hard, Meren+Dryad Arbor gives a
lot of maneuverability, while all removal keeps the shit clear. Somehow, while not being something new, there is a really good cohesion.
More then the variants i've played so far. Jund also has a very solid cohesion, but the overall power of the deck is lower.
btw, Liliana would fit JUND better then JUNK, but having played the Junk list for some more serious games i am actually feeling i am
missing her. I am not missing Deathrite Shaman on the other hand. I did board him in vs Miracles and Reanimator, but without DRS my
manabase development was more reliable.