Re: [Primer/Deck] Nic Fit
Quote:
Originally Posted by
Echelon
It would be so awesome to support SFM, Pod & Rector in the same deck but you'll probably spend most your time durdling about.
Batterskull entering the battlefield with Doublin Season in play, hahaha.
And Doubling Season is not optional, so you'd have to announce it. Hahaha.
Unless youd have a Collective Blessing in play when this all happens.... whoah, hilarious. This must be build and played at tournament. Full Japanese aswell...
Re: [Primer/Deck] Nic Fit
Quote:
Originally Posted by
bobmans
batterskull entering the battlefield with doublin season in play, hahaha.
And doubling season is not optional, so you'd have to announce it. Hahaha.
yolo!
Re: [Primer/Deck] Nic Fit
Re: [Primer/Deck] Nic Fit
If we want to ramp up with pod, maybe we should consider Murderous Redcap ?
Re: [Primer/Deck] Nic Fit
Quote:
Originally Posted by
Holo_rip
If we want to ramp up with pod, maybe we should consider Murderous Redcap ?
I intentially left out the usual suspects in order to make room for Rector and friends. I felt that the effect of redcap was outclassed by Jitte.
Re: [Primer/Deck] Nic Fit
How are you guys adapting to the new meta? Omnishow, Miracles, Storm.... all very hard matchups. Are Jund colors the best for access to burning wish--> slaughter games as well as pyroblasts?
Re: [Primer/Deck] Nic Fit
Re: [Primer/Deck] Nic Fit
@Blastoderm - If you want to beat miracles I would guess jund is probably the best. Punishing fires is good there (assuming you keep CB off the table) and red blast/slaughter games out of the board are great. You also get access to top which is another card that can keep you in the game in that matchup. Kessig also goes a long way as now every creature is an actual threat which means you dont need to overextend. Against omni Slaughter games is also game over.
The downside is that the deck is very slow to win so against most combo you will NEED to find slaughter games/surgical to actually win.
I play BUG and find my Omni match up perfectly fine pre board though they are for sure favored. Post board the deck interacts with them on so many different angles its tough to prevent it all. I bring in 3 more counters, 2 more discard spells and get surgical. I also upgrade 4 drops to notion thief. while none of those are as good as slaughter games I can access them much faster than jund due to cantrips so there is a higher chance we see those cards.
I am still going to champion BUG as where nic-fit should be due to how variable the cards will be during both matches (deed vs omni or DnT) and in game (2nd/3rd vet has diminishing returns, etc) and BS, Dig, Jace are all better at doing that than most other cards in Junk/Jund.
Re: [Primer/Deck] Nic Fit
Quote:
Originally Posted by
Arianrhod
Do not underestimate Mindcensor as a sideboard option for white lists. I've even maindecked him at times. T1 Therapy -> T2 Explorer/flashback with Mindcensor mana up is absolutely insane in some matchups.
Oh I definitely wasn't. That was me sheepishly, because I know it's unusual, suggesting a card I loved against 12-Post. I didn't end up valuing it as much as existing SB cards and also cut it because, if I remember correctly, I wasn't bringing it in in enough match-ups/it didn't solve other match-ups I was looking to strengthen like MUD/Miracles/Lands, so I looked elsewhere for the last slots.
Playing a quasi-mana denial card in this deck felt awkward at times too. I definitely see it as a valid option though. All of this has the parenthetical that I'm only semi-experienced with Nic Fit.
Re: [Primer/Deck] Nic Fit
I am very curious to what green Creature/Planeswalker will be printed in Magic Origins, since it can be fetched with Green Sun's Zenith.
Re: [Primer/Deck] Nic Fit
[QUOTE=Tom4ik;885547]@Blastoderm - If you want to beat miracles I would guess jund is probably the best. Punishing fires is good there (assuming you keep CB off the table) and red blast/slaughter games out of the board are great. You also get access to top which is another card that can keep you in the game in that matchup. Kessig also goes a long way as now every creature is an actual threat which means you dont need to overextend. Against omni Slaughter games is also game over.
The downside is that the deck is very slow to win so against most combo you will NEED to find slaughter games/surgical to actually win.
I play BUG and find my Omni match up perfectly fine pre board though they are for sure favored. Post board the deck interacts with them on so many different angles its tough to prevent it all. I bring in 3 more counters, 2 more discard spells and get surgical. I also upgrade 4 drops to notion thief. while none of those are as good as slaughter games I can access them much faster than jund due to cantrips so there is a higher chance we see those cards.
I am still going to champion BUG as where nic-fit should be due to how variable the cards will be during both matches (deed vs omni or DnT) and in game (2nd/3rd vet has diminishing returns, etc) and BS, Dig, Jace are all better at doing that than most other cards in Junk/Jund.[/Q
i agree with the bug choice, even in a pod shell i guess bug has the best opition, and brainstorms really puts the other level in the deck!
are you playing just good midrange nic fit? or pod ?
Re: [Primer/Deck] Nic Fit
Quote:
Originally Posted by
Bobmans
Batterskull entering the battlefield with Doublin Season in play, hahaha.
And Doubling Season is not optional, so you'd have to announce it. Hahaha.
Unless youd have a Collective Blessing in play when this all happens.... whoah, hilarious. This must be build and played at tournament. Full Japanese aswell...
Batterskull and doubling season. I did acheive this once in my Eureka build (which pretty much sucked anyways)
Collective blessing/doubling season/rector/ tokens? Hermit does seem sweet.
Re: [Primer/Deck] Nic Fit
Quote:
Originally Posted by
Scott
Oh I definitely wasn't. That was me sheepishly, because I know it's unusual, suggesting a card I loved against 12-Post. I didn't end up valuing it as much as existing SB cards and also cut it because, if I remember correctly, I wasn't bringing it in in enough match-ups/it didn't solve other match-ups I was looking to strengthen like MUD/Miracles/Lands, so I looked elsewhere for the last slots.
Playing a quasi-mana denial card in this deck felt awkward at times too. I definitely see it as a valid option though. All of this has the parenthetical that I'm only semi-experienced with Nic Fit.
You don't really run it for mana denial -- you run it to fuck up Intuition, Infernal Tutor, Expedition Map / Eye of Ugin, etc. Just don't approach it from the standpoint of trying to screw with peoples' fetchlands. I assume that if I have Mindcensor out, it's never going to hit a fetch. In fact, if I can Mindcensor a fetch I almost never do -- if I boarded it in, there's bigger game that I'm hunting.
Re: [Primer/Deck] Nic Fit
Quote:
Originally Posted by
Memories of the Time
Have you thought about running Archetype of Endurance over Spirit of the Labyrinth? Pod'ing Rector would net you 13 mana worth of creatures on the battlefield and make your critters hexproof :smile:. Returning a fetchland with the Podded Titania would net you 16 hexproof power that turn :laugh:
Re: [Primer/Deck] Nic Fit
Archetype of Endurance looks funny, but spirit is too god vs the meta when you don't play brainstorm.
Right now the only doubt about maindeck is Spiritkeeper, but i don't think there is a better cc3 drop...
Re: [Primer/Deck] Nic Fit
Spiritkeeper sounds pretty awesome. I like the idea of being able to start the loop again from scratch. Pod a token into an Explorer and start ramp number 2.
I named Archetype mostly b/c it's one of the biggest enchantment creatures that still does something useful from time to time. I guess we need to badger WotC into making Emrakul 2.0 an enchantment eldrazi... Lol.
Re: [Primer/Deck] Nic Fit
// Main 62! cards
4 Veteran Explorer
1 Deathrite Shaman
1 Scavenging Ooze
1 Courser of Kruphix
1 Eternal Witness
1 Thrun, the Last Troll
1 Huntmaster of the Fells
1 Thragtusk
2 Stormbreath Dragon
4 Green Sun's Zenith
3 Sensei's Divining Top
4 Cabal Therapy
3 Pernicious Deed
3 Abrupt Decay
3 Punishing Fire
1 Maelstrom Pulse
1 Kolaghan's Command
3 Liliana of the Veil
1 Vraska, the Unseen
4 Grove of the Burnwillows
1 Volrath's Stronghold
1 Phyrexian Tower
2 Bayou
1 Taiga
1 Badlands
3 Forest
2 Swamp
2 Mountain
3 Verdant Catacombs
2 Wooded Foothills
1 Bloodstained Mire
//Sideboard 15 cards:
3 Carpet of Flowers
2 Thoughtseize
2 Extirpate
2 Slaughter Games
2 Red Elemental Blast
1 Pithing Needle
1 Golgari Charm
1 Toxic Deluge
1 Krosan Grip
The list above is my current list. Notice there are 62 cards main and that is a problem i want to solve. The reason for it to be at 62 is the following:
1. When Stormbreath Dragon was being suggest i went for 2 as the correct number. You want to see it every matchup, but you don't wat to clog them up in your hand.
2. With running 2 Stormbreath Dragon costing (3)RR i noticed that sometimes when you fire of Veteran Explorer you'd want to be able to fetch 2 Mountain (or make sure you get 2 mountain in play), so my response was to make a 2/2/2 split in my basics instead of going for the regular 3/2/1 split.
3. While pending the arrival of Kologhan's Command i added the 4th Punishing Fire to my list. It was really solid, but no that Kologhan's Command has arrived i wanted to go back to 3 Punishing Fire and 1 Command main.
4. Also, i wass used to be playing a 3/4 split between VetEx and DRS and noticed with a 4/1 split i have been launching multiple Veteran Explorer during a game, while also fetching basics to avoid slowing down ramping against lists running Wasteland. At that time i felt like i was missing the 7th basic. So a 3/2/2 split was desired.
5. Also i noticed that the fair high amount of non-green mana sources sometimes created problems establishing the color configuration in the manabase during the early turns. Which eventually gave the opponent time to create advatage over me resulting in losing the game. So the 3th Forest was included.
6. This has result in a 62 card main. The problem now is that i have very solid arguments of running every single card in my list and i cannot justify to myself cutting down one or two cards to drop to 60/61.
7. Currently the sideboard is under fire, but i cannot place any of the main list cards to the sideboard as i feel that non of the cards main are actually sideboard oprions..
8. The cards under fire are Krosan Grisp and Red Elemental Blast. Substitutes are 3rdSlaughter Games and 2x Blood Moon.
So the question now is: what do you think i should do?
a. Stick to 62 cards, since running 62 cards with 23 lands equals 22.25 lands in a 60 cards deck? 62 cards not being to much of a problem in a deck that goes longgame often so seeing the cards you need still has a high probability?
b. Drop a land to 61?
c. Drop a non-land to 61?
d. Drop both a land and a non-land and go to 60?
Re: [Primer/Deck] Nic Fit
I'd drop a basic Forest and either Courser or Eternal Witness. Or Vraska. I'm not that big on Vraska.
Re: [Primer/Deck] Nic Fit
Quote:
Originally Posted by
Bobmans
So the question now is: what do you think i should do?
a. Stick to 62 cards, since running 62 cards with 23 lands equals 22.25 lands in a 60 cards deck? 62 cards not being to much of a problem in a deck that goes longgame often so seeing the cards you need still has a high probability?
b. Drop a land to 61?
c. Drop a non-land to 61?
d. Drop both a land and a non-land and go to 60?
I'm afraid Echelon is right.
With 23 lands I could see playing 61 cards.
But if you really want to stick to 60 cards, I'll do the following:
1) Cut Vraska or Maelstrom Pulse. You only want a 4th planeswalker in threat light lists and I would not say that yours is "threat light".
Vraska is pushing on your mana curve. Thus you'll have to assess whether you prefer playing a 1-of Maelstrom or a 1-of Vraska.
Given the token bullshit era, I'll stick with Maelstrom.
2) Cut Courser. The card is nice but aside from kitchen table matchs or rogue decks, you will most likely never want to GSZ for it.
3) If you want to stick with 61 cards. Keep Courser.
4) To be honest, I don't like your sideboard strategy. As we are not playing blue and only having access to 3/4 SDT, I would densify/quadlazer my sideboard.
Here are some foods fro thoughts:
a] Against combo you want to resolve a SLG/extirpate. Period.
b] Red Elemental Blast is only helpful against Tempo strategies, strategies that you should crush anyway. In a vacuum, it is also good against blue control decks but you are already playing PF to deal with Jace.
REB are clunky against combo decks because aside from Omni & Sneak where you can hit a S&T/DTT, you will most likely only hit a cantrip.
c] Blood moon is your best bet against Lands strategies or greedy 3 or 4 colors lists. I raped Deathblade twice in a row with Blood Moon and took G2 against poison because of it. I've also beaten 2 of the 3 MUD players I've faced last week end thanks to it. As long as people are playing those kind of decks, show them no mercy.
And trust me, in GP Lille be assured that MUD/Dark depths & co will be there. Oh boy, I hate losing to MUD...
As a general remark, courser is astonishing post board with a blood moon in play as you are digging out of your hole faster than your oppo.
d] What are you playing needle for and which is not already impacted by Blood Moon or PF ?
Here is the sideboard I would try if I were you. Nothing is really special or cute, just more straight forward.
3 Carpet of Flowers
3 Thoughtseize
3 Slaughter Games
3 Blood Moon
1 Golgari Charm
2 Krosan grip
With this configuration you are weaker to swarm strategies but this could be fixed by removing the 2 Krosan.
And if you ask me, let's HATE THEM ALL :cool:
Re: [Primer/Deck] Nic Fit
Quote:
Originally Posted by
Ralf
I raped Deathblade twice in a row with Blood Moon and took G2 against poison because of it. I've also beaten 2 of the 3 MUD players I've faced last week end thanks to it. As long as people are playing those kind of decks, show them no mercy.
And trust me, in GP Lille be assured that MUD/Dark depths & co will be there. Oh boy, I hate losing to MUD...
And if you ask me, let's HATE THEM ALL :cool:
I'll aswer my response and thoughtprocess on a later moment. Curious if other people will also shed a light on the matter.
Currently PFire NicFit is the weapon of choice for Lille. It got the weapons to fight the meta, plays some actual solid games of fun Magic: the Gathering and is not the standard deck to see running around.
Also i am testing MUD and various BUG lists such as BUGstill and Delver.
MUD is least likely to het chosen. BUG maybe, really need to get FBB Trops first.
Do you care to tell more about those MU's that involved Blood Moon vs MUD and DeathBlade?
No hate here, just dropping bombs!