I think this is the correct scenario (or at least how I've been playing it). I would be very surprised if it turned out otherwise.
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The card itself asks you to put back two cards if you drew any with its actervation. If you can't, you pay 4x X where X is equal to the amount you did not put back. If you put back only one and drew any cards at all, you lose 4 Life for failing to put back "Two cards drawn this turn."
To be honest, we are hashing over old conversations here. Just read this:
http://www.mtgthesource.com/forums/s...am-interaction
Library ask you to put back two cards drew this turn. But if you didn't actually drew two cards, it will performs as much as possible. Exactly the same way Hymn to Tourach ask target player to discard two cards, if that player has only 1 card in hand, the spell won't fizzle, it will just do as much as possible.
I'm pretty sur to be right, sorry.
You might be. I honestly don't see myself playing the card.
In other news, I got hammered by Prime Time in a Lands Mirror this week. I am cutting Chokes since I have not used them in weeks for a pair of Primes. That is until I can get one Vinecrasher for the mirror and I am going to run a split. The mirror, such a coin flip.
To clear things out, here's the ruling on Sylvan Library, concerning the previous discussion.
"If you choose to draw two cards, then replace one or more of those draws with some other effect, the rest of Sylvan Library's ability still happens. If you've actually drawn only one card that turn, you must choose that card and either pay 4 life or put it on top of your library. If you haven't actually drawn any cards that turn, the rest of the ability has no effect."
I was going to run both.
The thing about Graveyard interaction is that they either have a one off effect, a pinpoint effect or a continuous effect. In the case of a one off I think the card is fine, in the case of pin point nothing changes. In the case of continuous I then want a Prime over Vine but even then that effect has to be RIP and not Leyline or Vine still has an effect.
I don't think for about 4 bucks I lose in trying out the card.
Merry Christmas everyone.
Merry days are here! Enjoy everyone!
Merry Xmas! Good holiday for a :r:/:g: deck, I should think.
happy x-mas thesourcers!!
a question for you, do you guys still playing 1 off manabond ?
I pick up a stock RG Build to test a few time ago and manabond was always pretty mediocre, most of the times i had lands i donīt wanna drop, another times already have exploration and its better.. i played RUGb lands for a long time back in the day and manabond was fine cause i played 38-39 lands, now the account is lower and never get valeu from that.
I replaced that for 1 sylvan lybrary main, not sure if worth the spot yet but had to test something, and so far its at least better than manabond.
Have other sugestions for main ? maybe molten vortex ?
I love the card. Nothing gets me further ahead then an active Loam and Bond.
I've strongly thought about replacing manabond for something else too, but the number of times that I've had the nut draw and could t2 swing with lage is enough to keep it in my main for now
well any exploration effect makes you ahead too, and manabond is a win more in the few cases that gets active in my expiience :/
i know that can be backbreaking but the times that puts me ahead and its dead, its more often than to me, thats why i asked ;) but thank for the input :)
well i guess that happen to me like once in more than 50 Matches, had an opener 7 with 1 off manabons + 2 lands + thespian + DD its pretty rare, so that situation cross my mind but i think isnīt relevant enough.Quote:
Dominic Pain
I've strongly thought about replacing manabond for something else too, but the number of times that I've had the nut draw and could t2 swing with lage is enough to keep it in my main for now
You though in any specific replacment?
Bond does a few things I like.
One. Let's me dump if I am Loaming, Thicket and Loaming. I have 5 Lands in hand and that's not as uncommon in as it sounds.
Two. Let's me discard Loam. Something you might not think you want to do until your using all your mana to hold down someone with Ports.
Three. Makes Chasm beyond busted. You get much further ahead when looking Chasm with Bond then Exploration.
Four. Adds two more Exploration effects. Something you want.
Five. Gives you speed in game one while being an easy cut game two and three once you increase your non land count.
Six. Everything else I have missed someone else posts after.