Originally Posted by
Tacosnape
Landstill packing Wrath is problematic. Most Chalice Aggro decks can actually get away with trying to ride a single threat to victory. However, because of the nature of the deck (IE, Hellbent), you can't easily not walk into a Wrath. You usually have to play your shit and hit them in the mouth as hard and as fast as possible and hope for the best.
The bright side of this is that Wrath is incredibly hard to cast with a Moon effect on the table.
I've never found Landstill to be unwinnable. Certain versions are far more unfavorable, obviously, but I think the best solution to Landstill is just to run a large number of threats, as I think anything you do to fix the matchup at this point weakens the deck's other matchups.
There's always original Dragon Stompy 1.0 tech in Boil, though, if you want to worry that much about it.