Originally Posted by
Professor Awesome
Orim's Chant has worked far better for me than Mindbreak Trap. It's worse vs belcher, but better vs everything else. Hate bears are mostly too slow, but they are still worth running; remember the rule of Zoo vs combo: One hate card in hand is useless, two is a game win.
A 1:1 split of Teeg in main and side is just fine if you're using 3 GSZ main. Which I advocate. ANT has zero outs to a g1 Teeg and he ranges from irrelevant to alright vs a bunch of other decks.
I don't see the appeal of Jotun Grunt in SB. He's slow.
One of each basic! Always one of each basic. From wasteland to price of progress, basics really tie the room together. 10 fetches is plenty, it won't hurt.
I wouldn't SB specifically vs Belcher in an 8 round tournament.
You mention just beating tribal, but call me crazy: I think Goblins is 55-45 vs Zoo g1, 65-35 g2&3. Weirding your t1 guy to get to swing with lackey, late game they have the advantage: ringleader to never run out of gas (Zoo's main problem) and the clock is ticking on SGC into kill you at instant speed. And post side if they draw a Perish they win the game, apes or not.
Mr Safety, one or two shusher in side would be solid, I wouldn't go so far as to run them main right now, though. Maybe a 1:1 split of both shush and teeg if CB top keeps rising, who knows.