Originally Posted by
ScatmanX
About Piroclasm, the black splash does have an upside against it, called Mad Auntid, that can regen herself, saving other 2 thoughness (3 with her) creatures.
Regarding the mana issue, I am usually hapy to draw a land. Creatures come to you by Matron, Ringleader. And with Gempalm, you have 3-4 more draw spells in your deck.
I think fetch, for just thinning, is bad. Risking a stifle, and paying lots of life per game, is not a good deal, specially when you do it afeter a Ringleader, that puts lands in the botom of your library, and you risk that they will come up again. In a splash, of course, they're indespensable.