BRB, packing 4 Leovolds main...
(kidding)
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Since we're talking about the 3-drops in BUG anyway, what are everyone's thoughts on Vendilion Clique? It's not quite as good at assembling the combo as Shardless Agent since you can't cycle lands away with it, but it gives us a nice little Legends+Karakas/Harpy package alongside Leovold, and gives the BUG version access to a discard-like effect in the main. I've been happy with it as a 1-of, but has anyone else tried it?
Used to play it back in the day. Decent utility and a beater, possibly sb or depending on your meta, MD.
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Hey guys,
I've recently picked up Aluren and while I have a slightly better matchup against Burn with it than my normal deck, Shardless, there have been quite a lot of Burn players showing up recently. I ran into it twice at a 3 rounder today, and back to back last week at a 4 rounder also. What can I do with the sideboard? I'm packing those 2 Hydroblasts, but can I reasonably add two Chills here? My first instinct is to take the 2 Cabal Therapies out and replace them with Chill, which is cheap and cascadable. Any other thoughts? Maybe something I can hit with Traverse?
I have been eyeing Umezawa's Jitte for the sideboard for a long time, but it's getting a little packed. Right now I have Engineered Plague in that slot, which does good work for the Recruiter mirror, D&T, Elves, Mentor Miracles and Goblins.
4-0'ed FNM last night with the following list:
4 Deathrite Shaman
4 Baleful Strix
4 Cavern Harpy
4 Shardless Agent
2 Glint-Nest Crane
2 Parasitic Strix
1 Noble Hierarch
1 Sedraxis Alchemist
1 Eternal Witness
1 Vendilion Clique
1 Coiling Oracle
4 Brainstorm
4 Force of Will
3 Abrupt Decay
2 Ponder
4 Aluren
3 Polluted Delta
3 Verdant Catacombs
2 Misty Rainforest
3 Tropical Island
2 Bayou
2 Forest
1 Island
1 Swamp
1 Underground Sea
Sideboard
4 Cabal Therapy
2 Carpet of Flowers
2 Tormod's Crypt
1 Umezawa's Jitte
1 Sword of Fire and Ice
1 Abrupt Decay
1 Minister of Pain
1 Reclaimation Sage
1 Scavenging Ooze
1 Dismember
Eternal Witness was bad, but it didn't matter since I only played against favorable matchups (4c Loam, Eureka-Tell, Shardless, Nic Fit). Noble Hierarch over the 19th land was great, and I got one turn 3 kill in each match except against Shardless, where I won the value game both times (I did combo him on like turn 10 of game 1, but I was probably going to win on board the next turn anyway). I'm definitely changing up the sideboard a bit, and will be adding 2 copies of Leovold somewhere once I get them. I'm hesitant to add them to the main since I seem to be able to combo on turn 4 very consistently with this list and might be happier going up to 4 Brainstorm/4 Ponder just to maximize consistency in game 1, then have a better grinding plan from the board. The SB equipment package has continued to be great against Delver and D&T in testing.
Anybody else unhappy with the Carpets in the SB? They are basically for Delver decks, and in this MU they rarely pulled their weight so far, since with careful play I almost always assemble a stable mana supply and if I die, it's mostly because I flood out/draw too little action. I'm looking to switch them with a one-off Jitte and another removal, either a Shriekmaw (traverse-able) or maybe a Diabolic Edict.
seems like the discussion on this page just died.
how has everyone been doing with aluren? taking it to the GP?
Last tournament that I got to play in was the SCG, but yeah I'm still taking Aluren to the GP. SB changes, but nothing special.
I haven't played much since last Friday. Still trying to find thr best way to distribute my Leovolds and how much/what kind of anti-combo cards are best. I'm considering Mausoleum Wanderer/Judge's Familiar insteas of Therapy. One Leovold is definitely replacing Eternal Witness. That's all I've got so far.
What do you all consider the pros and cons of the BUG ponder Aluren verses the Recruiter Aluren builds? Any significant differences between that white verses red recruiter lists in terms of play style? Thanks!
Hi, I've been playing aluren for some months and my prefered build is the one using white recruiters and veteran explorer. A 2 cards combo is powerful in a deck like this that has also a solid midrange matchup, and my biggest issue has always been a mana race so veteran helps a lot.
I didn't have a lot of success with the shardless agents cascades so one day I decided to swap them with green sun zenith. I've been very happy with these so I'm surprised to see that nobody seem to consider it.
My green package looks like this:
3 green sun zenith
1 veteran explorer
1 leovold
1 dryad arbor
4 deathrite shaman
The main advantages I've experienced:
- 1 veteran is really enough, drawing multiple is usually bad
- Dryad arbor can help for acceleration turn1 or block or flashback cabal therapy
- Getting extra shamans can make the difference in long games
- Zenith allows the get a shaman or explorer under chalice of the void on 1
I also play reclamation sage and obstinate baloth in sideboard. Eternal witness has been removed because slow and often useless.
Did anyone try zenith? Or what do you think about it?
Like I said in my previous post, I play the white recruiter version. I prefer it for the power of 2 cards combo over the blue version, where FOW is also often a pain as card disadvantage. Too often with this version I draw into another draw into cascade into more draw etc... And during that time I get beaten by aggro. And about the red version: the white gives me 1 academy rector main deck which I like a lot + very good sideboard cards like swords, canonist, rest in peace,...
Hi :) I have the same feeling about the recruiters, I like the idea to have a 2 cards combo. Also I am quite interested in your list with the GSZ :) I thought a lot about them in the past (I used to love the living wish version), but I am not sure if we have enough green creatures to justify GSZ :-\ Especially removing shardless agent