Originally Posted by
Antonius
scratch what I said about manlands. I originally thought they'd cost me an arm and a leg, but I found a cardshop that was selling them for lees than 5$ each so now i have a playset.
anyways, i was wondering if the red splash is viable for this deck. I remember U/R fish used to be a pretty big deal back in old T1/1.5 several years ago, because Fire/Ice and Grim Lavamancer were uber. Is that still the case? Would either of those cards help the terribad Goblin matchup?
I'm asking because i have four deltas and volcanics are the only dual lands I have so I kind of feel moved to use them.
My new list:
(20) Land
4 Mishra's Factory
4 Wasteland
12 Island
(21) Creatures
4 Cursecatcher
2 Tidal Warrior
4 Silvergill Adept
4 Lord of Atlantis
4 Merrow Reejerey
3 Wake Thrasher
(19) Spells
4 Aether Vial
4 Standstill
4 Force of Will
4 Daze
3 Spellsnare
I decided to up the Wake Thrasher count and dump Stifles from the mainboard for spellsnare. tell me what you guys think
Also, rules question:
If I use Tidal Warrior's ability to turn a land into an island until end of turn at the end of an opponent's turn, does that mean that their land remains an island until the end of my turn? If I remember correctly, thats how until end of turn effects worked when I played slide all those years ago, so I'm wondering if the rules have changed or not.