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Originally Posted by
Barbed Blightning
All I see with Jitte off the draw is spell snare fodder, and while Stoneforge is too, if it sticks you get the card advantage. Also, stoneforge can't be touched by spell pierce.
So Witness it back. Or just draw another Jitte which you have because you run multiples. Yes, Jitte can be dealt with. And it has to be. Or you'll just win.
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Further, against the mirror, or a deck with big dudes (Reanimator) and Sword of Cool & Awesome keeps your Thrun alive, whereas Jitte just gets a few counters.
Thrun, as it turns out, has regeneration.
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A batterskull spells GG in certain matchups.
Please name one where Jitte doesn't. Without costing five to re-equip.
Go on. I'll be over here, waiting.
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Also, the diversity is just nice to have--3x jitte is consistent, sure, but I like to know that I have more answers than just that.
See I disagree. I think diversity feels nice to certain people because they feel like they can always draw the optimal card in any given situation. But take that to its logical outcome and you wind up with the list zulander posted in parody.
Diversity for its own sake is useless. Running four ofs isn't boring, it's good deckbuilding. I mean a toolbox can be worthwhile, I certainly don't advocate cutting Knight or GSZ, but it has to earn its keep.
I don't really think SFM is doing that in the meta, not when Jitte already does so much. Like, SFM isn't free. SFM into Jitte into equip is six mana, a full half again as much as you'd have spent just raw-drawing the Jitte.
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The wasteland question pertains to the greedier decks of legacy. RUG, for example, or Zoo. A T1/2 wasteland can be back-breaking against certain decks, and I don't want to rely on KotR to fetch it out. Also, I'm not seeing the level of destabilization your talking about (at least in my manabase).
Well I have a lot of gg and ww spells; you may have less.
I find mana denial to be a really shaky and unreliable strategy and don't want to build the deck to pursue it. A strategy that starts sucking if they draw a couple lands, and might even bite you on the ass, isn't really important enough to run the third Wasteland to me, although I don't think there's anything intrinsically wrong with it.