4 cities and 3 eyes, really XD?
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4 cities and 3 eyes, really XD?
MOM GET THE CAMERA!! Well that was fun...... i did it twice in one day
im not missing the bombs and i love these situations.
http://i66.tinypic.com/35brsdf.png
Hey, all. I finished the Open 10-5. I'll go over a quick recap:
// Deck: Eldrazi (60)
// Lands
4 Ancient Tomb
4 Cavern of Souls
2 City of Traitors
4 Eldrazi Temple
4 Eye of Ugin
3 Mishra's Factory
1 Urborg, Tomb of Yawgmoth
3 Wasteland
// Creatures
4 Eldrazi Mimic
4 Endless One
4 Matter Reshaper
2 Oblivion Sower
4 Reality Smasher
3 Simian Spirit Guide
4 Thought-Knot Seer
// Instants
2 Dismember
2 Warping Wail
// Artifacts
4 Chalice of the Void
2 Umezawa's Jitte
// Sideboard
SB: 2 All Is Dust
SB: 1 Karakas
SB: 1 Kozilek, the Great Distortion
SB: 4 Leyline of the Void
SB: 1 Oblivion Sower
SB: 1 Pithing Needle
SB: 4 Thorn of Amethyst
SB: 1 Ulamog, the Ceaseless Hunger
Round 1 - D&T - This is a match where I was super happy to have Sower. Took it in three. Only lost to a mulligan and LD. (1-0)
Round 2 - Miracles - I knew he was on Miracles, so I mull to 6 and keep no creatures, but Eye, Tomb, and Chalice. Didn't draw a creature and lost to 2 angels with him at 2 life thanks to Factories. I feel great after SB, and was able to draw 6 off of Kozilek in G2. G3 was not close. (2-0)
Round 3 - BG Depths - I think this match is God awful. I TKS him and see a really awkward so hand. I take his Deluge, he has no tutors and I win. He rolls me G2. G3 I am able to keep his just off balance with Thorn and TKS. Had a hard choice but I Wasted his Maze to keep my clock and won it. (3-0)
Round 4 - D&T (Alex Bastecki) - Fun game 1. I play factory pass, he plays wasteland and passes, I play wasteland, animate factory and get in for 2. He plays another waste and his my waste. I play Cavern on Spirit and attack for 2. He plays Karakas and passes. I drop Eye and TKS to his surprise and won easily. G2 Sower exiled his SoFI which was a way he could've won with Flickerwisp. He had 2 Gideon, I had to All is Dust and I win that one. (4-0)
Round 5 - Miracles - I feel great in the match and it is classic domination. Easy two game win. (5-0)
Round 6 - Deathblade - I never played this match before. It was awful. I advise you do not play against this. SFM, Lily, Jace, Baleful all are terrible. (5-1)
Round 7 - UW Stoneblade (Shaheen Soorani) - He wrote an article about his list, so I know he has main deck B2B. Able to win quickly before it resolves. G2 I win through two TNN thanks to a quick clock before they resolved and he actually conceded to a Warping Wail making a scion for lethal. (6-1)
Round 8 - Infect - Do not like this match. He rolls me G1. G2 my Wastelands and fast clock is enough. G3 I Chalice on 1 and 3 shutting off his Grips, Corrupters and Invigorates. He has an Agent and Inkmoth he pings with, but my clock is faster. (7-1)
Round 9 - Miracles - I win quickly as usual, deck is easy. (8-1)
At this point I am the highest placed 24 pointer going into day 2 in third.
Round 10 - Miracles (Joe Lossett) - I mull to 5 G1 and he rolls me easily. G2 I mull to 5, get him to draw with SDT to Terminus, then lock in a Chalice. We draw go for a while since he has Moat in play. I am able to Eye for Kozilek to get a grip and play around Terminus. Next turn Ulamog the Moat and win. G3 I keep 7 with Eye, Wasteland, Chalice, Thorn, TKS, TKS, Eye. With three draw steps to catch a land. Did not draw a 4th land until turn 11 and it is way too late. (8-2)
Round 11 - Elves - I really don't like this match much. He is able to get a turn 3 NO and I die. G2 I punt when I leave a NO in his hand with a Dryad Arbor in play. He gets Elderscale Wurm and DRS drains me before I can cast All is Dust. (8-3)
Round 12 - D&T - I destroy him pretty easily. The Sowers are such MVP in this match. (9-3)
Round 13 - ANT - I die on turn 2 G1. G2 I probably should've mulled to multiple lock pieces, but kept a hand with Leyline. He was able to turn 2 again, with a very fortunate Ad Nauseam. (9-4)
Round 14 - Grixis Delver (Noah Walker) - He wins a grindy G1 since my Tomb did 8 damage to me. G2 I win at 20 life, just play guys and win. G3 he plays U Sea and Delver. I waste him. He plays a waste and passes. I tomb a Chalice that he forces. He wastes me and doesnt play another land that game. I just play 1 guy a turn and my clock is faster. (10-4)
Round 15 - BUG Delver - Another typically easy match. I have TKS and see 3 Spell Pierce and a Delver while I have a Chalice on 1. He rips a Goyf that I Dismember. He rips another Goyf and I play a 5/5 Endless. He draws and passes. I attack and he drew Decay for the Chalice to make a 5/6 Goyf. He drew like God and there was nothing I could do. G2 much of the same. (10-5)
35th overall. If I win one more match I am pretty sure I get top 16. Overall Deck was solid. I only built it last Monday so I didn't have a TON of practice. And if curious here are basic sideboarding:
Miracles = Bring in everything but Leyline and cut 4 Reshaper, 2 Jitte, 3 SSG, 2 City
D&T = Bring in 2 Dust, Needle, Sower and cut 4 Chalice
Stoneblade = Bring in 2 Dust, Sower, Ulamog, Kozilek and cut 3 SSG, 2 City
Storm = Bring in 4 Leyline, 4 Thorn and cut 2 Dismember, 2 Jitte, 2 Sower, 2 Reshaper
Infect = Bring in Needle, cut a Sower
Elves = Bring in Needle, 2 Dust and cut 2 Sower and a Reshaper
BG Depths = Bring in Karakas, Needle, 4 Thorn and cut 2 Jitte, 2 Dismember, 2 Sower
Delver = Bring in Karakas and cut Tomb
Congrats on the finish! We had 2 local guys make the Top 8 of the Open, coverage was great, Legacy is great.
Hope to see some of you at the GP in January or the one in Vegas in June!
Yep, Lots of discussion about that in my gaming circle. My Buddy who plays a lot of vintage and legacy had been using this manabase and had been tearing up all the local legacy's with it. I opt'd to give it a shot. I have considered moving to the multiple manlands. Rather than cities. I will say, it didn't let me down at all yesterday, so I got that going for me, which is nice.
in vintage eye is not really a perfect card. you need solland for null rods etc
well vs combo they are great but vs miracles (which you encouter nonstop online), 4 cities is just straight hell.
but hey if it works for you. bring in the dancing lobsters !!
https://www.youtube.com/watch?v=N8v-oAt1dJI
I will be at the GP in January. My buddy lives in Louisville and I've been looking for a reason to go visit, far trip since I'm in Jersey, so I get to play magic with him that weekend. Looking forward to it.
I'm at my 100 match game and looking at about 75% win ratio. I will be giving a detailed breakdown of the deck and match ups and what I intend to test in the next 100 matches.
http://i.imgur.com/HA38NUN.png
I made his day at least :laugh:
I recently got all the cards for this deck and i must say i really like it.
Thanks to @Noloam for the list and @Darkness for the side in/out.
I've noticed that against some deck i'm at disafvantage (Shardless, Bg Lands), it's juist a question of best draws or player ability?
Ps: @noloam did you cast the confusion in the ranks with SSG?
@ Darknes, wopuld it be possiblke for you to archive the video of the future streams?
Creatures (25)
4 Matter Reshaper
4 Endless One
4 Eldrazi Mimic
4 Reality Smasher
4 Thought-Knot Seer
3 Simian Spirit Guide
2 Oblivion Sower
Artifacts (6)
4 Chalice of the Void
2 Umezawa's Jitte
Spells (4)
2 Dismember
2 Warping Wail
Lands (25)
4 Ancient Tomb
4 Cavern of Souls
4 Eldrazi Temple
4 Eye of Ugin
3 Mishra's Factory
3 Wasteland
2 City of Traitors
1 Urborg, Tomb of Yawgmoth
Sideboard (15)
4 Thorn of Amethyst
4 Leyline of the Void
2 All Is Dust
2 Ratchet Bomb
1 Endbringer
1 Karakas
1 Pithing Needle
So I have played 100 games with Noloam’s 75 and am at a 75% win/loss ratio. Those results are insane! For those who do not know, I have not been playing on MTGO and have been on cockatrice but I feel the results are still valid since legacy is a loved format and people will do whatever it takes to play competitively. I stuck with Noloam’s list with minimal changes, I wanted to get a large pool of results and then see what cards worked really well and which ones were not so hot. Here are some take aways of the results I have….
Delver decks - 50% win ratio
Miracles - 83% win ratio (my only losses were to back to basics)
Stoneblade - 75% win loss, I think the only losses were TNN equipped up
Shardless BUG - 67% win ratio
Storm and DnT - 60% win ratio
Eldrazi - 25% Win Ratio
Reanimator and Sneak and Show - 100% (lol Leyline of the Void)
Lands - 33% ( One loss was probably due to not mulliganing into a Leyline)
These are the decks I primarily faced but you can check out the spreadsheet for more results.I really have no issues with the Main Deck, the issues I have are cards I have are for certain cards for game 2 and 3 against certain decks.
Here is the sideboard breakdown after my 100 match gauntlet
4 Thorn of Amethyst - Love this card does work whenever I boarded in. Keep!
4 Leyline of the Void - Loved this card to no end. Keep!
2 All Is Dust - The card was great. Anytime it resolved I won my match.I did however find it tricky to cast at times. Keep!
2 Ratchet Bomb - No impressed with this card at all, I feel like it is too narrow and situational, I wish I had access to Engineered Explosives like in the modern shell but so is the life of a colorless mage. Out!
1 Endbringer - The card was good but nothing out of the ordinary, it did help push through damage at times and I was never unhappy to see it.
1 Karakas - The card was good but nothing amazing, I think it has a place for the 75 not in love with it but helps against land disruption and against the Reanimator and Sneak matchups.
1 Pithing Needle - The card was good and helped me lock out a couple of cards from my opponents, specifically Sensei’s Top, Jace, Liliana, Thespian Stage, Maze of Ith, Wasteland and Batterskull to name a few.
(Ulamog, the Ceaseless Hunger) - I did test this as a one of in place of the second ratchet bomb but I never got to cast it. I really wanted it for the Eldrazi, Shardless BUG and Miracles match up, primarily for Goyfs, Eldrazi creatures, Blood Moon and Back to Basics, but it never saw battlefield time. I’m skeptical on keeping it in or not.
The biggest take away from the matches I got is I want a stronger game plan against Delver, Eldrazi and Shardless BUG matches. The Delver match ups seem to be governed by their ability to wasteland you early on and apply pressure. The Eldrazi match up is governed but who can either race faster or go BIGGER. The Shardless BUG match is governed by the card advantage war. I want something for all three matches and something that can help through a Blood Moon or Back to Basics. Going forward this will be my sideboard.
4 Thorn of Amethyst
4 Leyline of the Void
2 All Is Dust
1 Endbringer
1 Karakas
1 Pithing Needle
1 Batterskull
1 Hangarback Walker
Both Hangarback Walker and Batterskull generate the virtual card advantage I want by being able to recur through removal. Hangarback Walker can allow me to play it early on through The Delver match ups and grow it until it is dead, in which I get flyers to attack or block opposing delvers. It also helps in the Shardless BUG matches to help go long and then potentially hitting them with some flyers, something the deck has a tough time with. It also helps pressure Goyfs or provide a string of chump blockers. In the Eldrazi match up the walker gives you a blocker and the ability to get many flyers, something the deck struggles dealing with. Batterskull allows us to gain life in the Delver match up and potentially recur the card through death. It also helps you add another threat to the board to block Goyfs and Anglers. If you can ever equip it to a creature it’s probably game over from there. It may be tricky through wastelands but I think on the play the card is worth it. Batterskull gives Shardless BUG headaches for days. I used to play Shardless back when Esper Stoneblade and Deathblade reined king and the only real way they can deal with this card is blocking with a bigger Goyf, Liliana sac or Jace bounce. None which are effective since they just take out the Germ token and you can just return to hand and recast it. The only real card you can use is counter magic or Maelstrom Pulse. Against the Eldrazi matchup the Batterskull gives you big game. If you can land it then equip it even to Eldrazi Mimic and gives you a 6/5 Vigilance Lifelinker! And that’s on a one of the weaker creatures you have. This will allow you to apply pressure and play defensive at the same time. The card is great too just on the principal that it can dodge removal with the 3 mana return to hand ability. They are also great against the Blood Moon plan since it can use any kind of mana to cast it. I can even bring in Batterskull for other matches, like Stoneblade, DnT and Burn. I feel loosing the Ratchet Bombs hurts against the Dredge, Storm Empty plan, Elves and Merfolk matches plus we no longer have a way to deal with problem permanents, but it’s something I am willing to explore based on my results.
I will be testing the next 100 Matches and post an article with my results with that 75.
Here is the link to my spreadsheet
https://www.icloud.com/numbers/0HUxy...oloam%27s_List
i have the same idea about your matchup analyses. on the sideboard part: 4 eyes and batterskull/walker is not gonna do it. you have to trim 1 eye then. i think you dont have enough vs omnitell with this sideboard, but that is my opinion. delver matches are always close, 95% of the time they win due wasteland. Id rather have a sideboard for terrible matches, then for 50/50 matches.
i have tested ulamog today and i was not impressed. perhaps my build (only 2 traitors), is not the right shell for it.
Great thread with lots of information! Building this deck now to maybe take it to the Vegas GP.
funny to see that both tony hopkins and Kurt Campbell (top 32) copied my list last SCG . thanks for the thrust and gratz with your results :)
Take it as a sign that the list is very good!:cool:Quote:
funny to see that both tony hopkins and Kurt Campbell (top 32) copied my list last SCG . thanks for the thrust and gratz with your results :)
@noloam: i know that sensation, going from i'm playing eldrazi to why i'm playing lands now?
Today i test my list (caprino list) big eldrazi i change main deck - 1 vesuva + 1 urborg..4 1 win Vs miracle, aluren, Sneak attack, bug.. Lose Vs painter. My side is 4 leyline of the void, 2 trinisphere, 2 warping wail, 4 spatial contortion, 3 pithing needle
Hi Thread.
I am new to this archetype after being mono-white-hearted for about ~10 years now.
Got my hands on the cards because a friend sold all of them and I really like it's style of play.
6-0'd a local tournament without even knowing about really good and bad mulls (I mulled every hand I felt uncomfortable with) using Noloam_'s latest Sower-Build.
Matchups were:
Infect 2-1
Miracles - 2-1
DnT - 2-1
Reanimator - 2-1 (G3 Mull to 3, finding Leyline, Wailed a Show and Tell)
Miracles - 2-0
Grixis Delver - 2-1
I cannot say which cards I really like (except for the obvious ones like TKS, Smasher, Chalice) but I can say which card I dislike.
Speaking of Dis ... Dismember.
I don't think this card and me will become friends any day.
-5/-5 is strong, no question, but I never found myself in a situation in which casting Dismember would've helped me.
I think I desperately used it 3-4 times on a clock then dying 1-2 turns afterwards and was never happy to see it in my drawstep.
Am I doing it wrong?
:D