Re: [Deck] Solidarity (Reset High Tide) - Former DTB
I barreled through the Swiss of a 16 person Frog tournament with this deck yesterday, borrowing the build Gearhart had on him. Or rather, I barreled through three rounds, two Cephalid Breakfast and one Vial Goblins, and got smashed one round by Mono-Brak Aggro ("Brown"-Black, aka 5/3 with Negators and sideboard shite. Trinisphere + Chalice + Tangle Wire= Bad news).
Breakfast and Goblins both felt like very good matchups to me. Even a busted Lackey start is raceable, and I didn't feel like I was in any danger without the Lackey. Force + Remand, with additional counters out of the board plus bounce, made Breakfast feel like a cakewalk, with the only real danger being early discard + Tarmogoyf beats. But they really aren't build to exploit that effectively, and a 3/4 Tarmogoyf just isn't that fast.
What I really liked about the build that I borrowed from Gearhart was that it was stripped down and streamlined. There were no cute mini combos or splashes, it was just an efficient, old-fashioned Solidarity list that drew cards, countered a few things, then went off.
Re: [Deck] Solidarity (Reset High Tide) - Former DTB
Were there any differences in that list from the standart list? And if so, could you list them here?
Re: [Deck] Solidarity (Reset High Tide) - Former DTB
If possible, I'd like to keep that under wraps until I finish testing it. I haven't finished yet, and I'll be getting on that but I've just been busy lately. Seriously, when I get new tech that's testing well, I'll let you guys know. But for now, give me time.
Re: [Deck] Solidarity (Reset High Tide) - Former DTB
He plays 2 living wish main. One for a tropical island and one for tarmogoyf. Then he plays high tide so he can cast Tarmogoyf off of the one trop. HOW BUSTED IS THAT? David Gearheardt is so lovely.
Re: [Deck] Solidarity (Reset High Tide) - Former DTB
Considering it's actually written in the rules of Legacy deck construction that your deck must contain 4 Tarmogoyfs in either maindeck or sideboard, this could very well be possible.
From what little I know of Gearhart's 'Tech,' which is one card (He probably has more I'm unaware of), it's a pretty pleasant surprise. I've had tremendous success with it.
Stepping away from the sneaky tech conversation though, has anyone tinkered around with Predict? I've found that throwing it blindly at yourself naming "Island" isn't a bad move, and it's pretty nifty with Brainstorm, and it's even niftier when you roll a Flash of Insight into your graveyard.
At the very worst, it's :1::u: for a card, which is bad, but not the end of the world.
Re: [Deck] Solidarity (Reset High Tide) - Former DTB
Impulse is probably the card I'm least happy with at the moment, so no, I didn't try the bad Impulse myself. Honestly, I'd consider cutting it entirely for a couple Twincasts and some duplicate Meditate effects, which is what the deck really wants, I think. TfK is probably the best choice.
Re: [Deck] Solidarity (Reset High Tide) - Former DTB
That defiantely sounds exciting. I'm looking forward to it.
I don't think cutting Impulse would be right. That card plays a crucial role in finding Tides and Resets in time. There might be better alternatives tough, altough I don't think Predict would be one.
Predict might be good in the Peek slots perhaps?
Re: [Deck] Solidarity (Reset High Tide) - Former DTB
I've been playing think twice in the peek slot and its seemed to be good when it needs to be. I can fight through more of the hate it seems like.
I personally am very excited to see what the Guru of Blue Instants has coming at us for the newest solidarity build.
Re: [Deck] Solidarity (Reset High Tide) - Former DTB
Acting like a black mage, casting zombify on this thread, i bring you this news from a usually reliable source (mtgsalvation).
Think U
Instant Common
Look at the top three cards of your library. You may put them back in any order or shuffle your library.
Draw a card.
Enter a new contender in the opt/peek fight :P (if confirmed, of course...)
Re: [Deck] Solidarity (Reset High Tide) - Former DTB
I think the best bet is to replace Impulse with this one and maybe cut one Island with a cantrip base of 4 BS, 4 Opt and 4 Think. This leaves two open slots for Twincast/ TfK whatever. Thoughts?
Re: [Deck] Solidarity (Reset High Tide) - Former DTB
Maybe it's just me, but I am rather fond of impulse. This card seems strickly better than opt so that's what i would take out for it.
Re: [Deck] Solidarity (Reset High Tide) - Former DTB
Quote:
Originally Posted by
FRM
Acting like a black mage, casting zombify on this thread, i bring you this news from a usually reliable source (mtgsalvation).
Think U
Instant Common
Look at the top three cards of your library. You may put them back in any order or shuffle your library.
Draw a card.
Enter a new contender in the opt/peek fight :P (if confirmed, of course...)
It's a contender that eliminates Peek and makes Solidarity go to 4 Opt, 4 Think, if this is as it seems. This is a nutbar card if it's real and goes against everything Wizards ever said about printing cantrips.
Re: [Deck] Solidarity (Reset High Tide) - Former DTB
Quote:
Originally Posted by
Tacosnape
It's a contender that eliminates Peek and makes Solidarity go to 4 Opt, 4 Think, if this is as it seems. This is a nutbar card if it's real and goes against everything Wizards ever said about printing cantrips.
That wouldn't be the first time wizard rethinks some "policy" :)
It's a version of portent we can actually play and i can see this easily in threshold, even in lists which actually choose not to play portent
ps(off topic): no autocard on the forum?
Re: [Deck] Solidarity (Reset High Tide) - Former DTB
so what do you think:
4x Think
2x Opt
2x Peek
or
4x Impulse
4x Think
or
4x Think
4x Opt
or something else?
Re: [Deck] Solidarity (Reset High Tide) - Former DTB
I will probably stick with 4 Think 4 Impulse just so COTV doesn't hurt quite as much, but it is something I will definitely try different variations with. But I think impulse is a very solid turn two play and I like that it doesn't shuffle which makes the digging very thorough.
Re: [Deck] Solidarity (Reset High Tide) - Former DTB
Hm, what would be the combination that would make Solidarity as fast as possible? (higher percentage of turn3&4 kills)
Re: [Deck] Solidarity (Reset High Tide) - Former DTB
I personally feel much symapthy for the 4 Think, 4 Impulse version, since Impulse just digs the deepest and finds exactly what you want while getting rid of the rest, temporarily.
Another question that comes to my mind is if the additional shuffle tech allows for the reduction of the number of fetchlands, to maybe 5. Any thoughts on that?
Re: [Deck] Solidarity (Reset High Tide) - Former DTB
The advantage with Opt + Think over Impulse is that you are allowed to keep shakier hands land wise.
It isnt the case that you dont have good turn 2 plays, BS/Think + Fetch or Remand are both great. So Impulse isnt really needed here. I am more concerned about first turn plays, where Opt shines most imo.
On the other hand its very reasonable to try 4 Thin(k), 4 Impulse, but then you need the 18th land definitly. Playtesting will tell..
Re: [Deck] Solidarity (Reset High Tide) - Former DTB
Quote:
Originally Posted by
deadlock
On the other hand its very reasonable to try 4 Thin(k), 4 Impulse, but then you need the 18th land definitly. Playtesting will tell..
Well, my thoughts went more into the direction of 18 lands = 13 Islands + 5 Fetchlands, just to reduce the lifeloss/stifle/needle disadvantages of them.
Re: [Deck] Solidarity (Reset High Tide) - Former DTB
I'm, I think this is strictly better than Opt. So I would just straight up replace it. However, Shady has shown me some evidence that merits the inclusion of Peek, so I'll have to get back you guys on that one.