You skip it right away because that is your next turn.
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I really like that list, caenel!! Orim's Chant is a HOUSE in this Deck! It always provides a Time Walk against Most decks. No wonder it's expensive. I'll use Silence for a while, cause I don't have Chants yet... Well, at least Silence doesn't target^^
Maveric, i don't know if you already pointed it out, but did you leave the Relics in the sideboard in the end? It seems to me that it's a bit wasted slots, since you could dedicate that space to add more stuff for the Wish toolbox.
However, atm I'm playing your Ur build (the faster one, w/ petals) and it's surprising consistent,way more than the UB one. I can't understand why people prefer to play with a bad list that relies too much on god draws and plays about 20-24 card disadvantage or dead pre-combo cards, while yours can act as a control deck with a one-turn kill.
The question: did you already found (or wrote) how to side properly against Pro Bant and Merfolk? The list doesn't seem to have lots of cards maindeck that can easily be cut, except for Lotus Petals in g2 when facing slower (i.e. blue) decks. How are you used to perform and to sideboard against those 2?
And another thing. Do you find yourself having a bad time against ANT, since only the presence of Force of Will and Spell Pierce in your build (if compared to the UB one, which has Thoughtseize but no Spell Pierce, even if it gets heavy on counter-discard post side )? I don't know if REBs may be that useful against a good pilot. At least, against me they're not that great.
Hi, I was having a ruling problem with this person on MWS and he/she said if I play dream halls, even he can use it =.= Is that true?
If you would carefully read the card, unless it was printed in foreign language, there is no clause that says only you can use it.:smile:
Ohh I actually never knew that! I feel stupid now. So my opponents can also use dream halls but then can they play their sorcery spells as instants or do they have to have to follow the speed of what they are playing?
Dream Halls does not affect the type of cards, it just provides an alternate means of casting them. This means that sorceries remain sorceries, just with an alternative way of casting them. Your opponent can still only play instant spells or creatures with flash in your turn.
LDV was always underwhelming for me, if LDV is the main reason to run black imo we could look our for another colour. The red build seems very interesting. I am not sure about the white one, becasue i don`t see how it strenghtens our combo. It offers some protection, but nothing else
As far as I know, red is the best but I can see the benefit of white with STP, chant and Enlightened Tutor. All of them are very valuable in some MUs.
I got this idea from the Shelldrazi thread, but how about adding Dark Ritual for acceleration, 1x Shelldock Isle, 1x Emrakul, the Aeons Torn instead of Progentius/Show and Tell? It could be even used as a transformational alt-win con. Emrakal kills a turn faster when it hits the field, is uncounterable (and the Shelldock Isle is a land, so their only option is to counter Doomsday), plus them losing 6 permanents is always nice. The advantages are that Doomsday is a 1-card combo, and takes up only 6 slots (4 Doomsday, 1 Shelldock Isle, 1 Emrakul) as opposed to 4 Show and Tell + 4 Progentius (whereas S&T is a two card combo).
Of course, this makes more reliance on black, but I think it would be worth it.
Replacing 6-8 blue cards with a Doomsday combo (4 black/2 colorless cards) may have little impact on the deck's performance in terms of pitchability for colored spells as Conflux and Ultimatum are black anyways. However Time Stretch is not. Removing Show and Tell will be a huge mistake. You are taking away an early turn SnT+PRO play which guarantees a win if unanswered. A play that is lethal in 2 turns and is immune to Wasteland, Rishadan Port, Magus of the Moon, Pithing Needle and Stifle btw.
The list is already crammed with cards. A non-Ad Nauseam tendrils shell can probably fit a Doomsday combo. But at what purpose? Ad Nauseam is already established as a fast & consistent storm engine.
My point was that basically, Doomsday (with just Shelldock Isle and Emrakul to minimize the slots used) is a 1-card combo using 3 total slots while S&T is a 2 card combo, so that's the key benefit, that Doomsday works by itself while S&T needs DH or Progentius to be useful.
Let's put Doomsday as strictly a 1-card combo. You cast it turn 3, lose half your life but still it doesn't let you win outright. You need 2 extra turns to draw and activate Shelldock during which an opponent has plenty of time to disrupt you or overrun you with beaters. Goblins, Zoo and Ichorid would gladly rape you.
I would prefer a 2-card combo that let's me win now, or win more with a Progenitus on board that can at least block a few attackers to buy me some time.
What are the thoughts for splashing white in this deck instead of R/B? it gives us silence/chant which are great protection/fog/ time walk against alot of decks. it also alllows for the addition of Karakas to deal with a reasolved Ioona, let me know what you think
My thoughts, Duress and Thoughtseize already do a great job. Replacing them with Chant or Silence will only burden you with paying the extra mana needed to cast SnT or DH on the same turn. White protection doesn't let you see opponent's hand so if they Force your Chant you can walk blindly into a Daze.
Another reason is that black offers access to Lim-Dul's Vault which can tutor for any card. Dealing with Iona isn't that much of a problem as you have access to both blue and black (or even red) removal spells.
In the red/blue version, would a pestermite/kiki-jiki combo kill be worth running? Maybe in the sideboard to switch up the kill to use creatures instead of cruel (to get around teeg, ivory mask effects, etc?) I would think most decks would remove their creature kill when siding against this deck? Also this condition wouldn't be completely dependent on dream halls either. Pestermite on your end step, show and tell or even cast kiki-jiki, win?
Just an idea I was considering.
I haven't seen a Dream Halls build that can support :r::r::r: for Kiki-jiki. Too many creature cards in fact that can make the list a bit clunky.
That combo however can work in a Hive Mind deck or possibly Sneak Attack.dec as an alternate kill.
Any thoughts on replacing progenitus with emrakul? The downside is that you can't use it to cast other spells for free, the upsides are huge.
vv Haha remind me not to post this late again
The upside is that you an cast it off a land to get a free turn and win the game With dream halls in play. On a side note what do people think of a recurring insight and trade secrets in the long forgotton mono blue verison.