That used to work pre-tenth-edition. Nowadays, if Your opponent askes "Damage?" and you say "Okay", Thrun dies and there isn't much you can do about it.
Last opportunity would be at the end of 'declare blockers'-step.
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That used to work pre-tenth-edition. Nowadays, if Your opponent askes "Damage?" and you say "Okay", Thrun dies and there isn't much you can do about it.
Last opportunity would be at the end of 'declare blockers'-step.
Exactly. By resolving the "Regenerate ~this"-ability, you create a regeneration-shield around the creature. A creature can have as many of those, as you can pay for.Quote:
SO, you can wait until blockers have been declared but must cast before before combat damage?
The creature will then still deal it's damage, unless it is destroyed/dealt leathal damage before the 'combat damage'-step or before it would deal damage (by a creature with first strike).
If it is assigned lethal damage or destroyed, it will be regenerated, which means that all damage will be removed from it (no matter how much it has been dealt) and it will be removed from combat. Also, one of it's regeneration-shields is now used up and gone.
Effects that trigger on combat damage, like Jitte, still apply, as long as the creature has not been regenerated before it's damage assignment.
I'm not sure what to make of this list... (4-0 in MTGO Legacy Daily Event this past week)
61 cards:
1 Bojuka Bog
1 Dryad Arbor
1 Flooded Strand
2 Forest
1 Gaea's Cradle
1 Karakas
1 Maze of Ith
1 Misty Rainforest
2 Plains
4 Savannah
4 Wasteland
4 Windswept Heath
23 lands
1 Aven Mindcensor
1 Elesh Norn, Grand Cenobite
2 Eternal Witness
3 Fauna Shaman
4 Knight of the Reliquary
1 Loyal Retainers
3 Mother of Runes
4 Noble Hierarch
2 Qasali Pridemage
1 Reveillark
2 Scavenging Ooze
1 Scryb Ranger
1 Thrun, the Last Troll
26 creatures
2 Elspeth, Knight-Errant
4 Green Sun's Zenith
4 Swords to Plowshares
2 Sylvan Library
12 other spells
Sideboard
2 Choke
2 Ethersworn Canonist
2 Gaddock Teeg
1 Krosan Grip
2 Life from the Loam
2 Path to Exile
2 Surgical Extraction
2 Tormod's Crypt
Interesting, I remember playing a similar list a while back after survival got banned. Unfortunately I think the combo just isn't viable anymore with everyone and their mother playing surgical.
Looks like someone wants to justify having spent $120 on Loyal Retainers two years ago.
-Matt
Try closer to $0.11 since its from MTGO.
The Lark looks good as it gets back every creature in the deck aside Thrun or Elesh.
Remeber when i said i wanted to try adding the 4th SFM, the 2nd jitte, silhana ledgewalker and 2 faith's Shield?
Well, today i put the deck together and they didn't give me any other choice but to win the tournament..
This is the list i played:
// Lands
1 [JGC] Maze of Ith
1 [FUT] Dryad Arbor
2 [FUT] Horizon Canopy
1 [US] Gaea's Cradle
1 [LG] Karakas
4 [R] Savannah
4 [TE] Wasteland
4 [JGC] Windswept Heath
1 [CHK] Plains (4)
2 [SOM] Forest (3)
// Creatures
4 [FNM] Mother of Runes
3 [CFX] Noble Hierarch
1 [RAV] Birds of Paradise
2 [FNM] Qasali Pridemage
4 [CFX] Knight of the Reliquary
4 [WWK] Stoneforge Mystic
2 [TSP] Scryb Ranger
1 [CMD] Scavenging Ooze
1 [MBS] Gaddock Teeg
1 [GP] Silhana Ledgewalker
// Spells
4 [MBS] Green Sun's Zenith
4 [FNM] Swords to Plowshares
2 [4E] Sylvan Library
1 [V10] Sword of Fire and Ice
2 [BOK] Umezawa's Jitte
1 [DS] Sword of Feast and Famine
2 [DKA] Faith's Shield
// Sideboard
SB: 2 [GTW] Path to Exile
SB: 1 [WWK] Bojuka Bog
SB: 3 [ALA] Ethersworn Canonist
SB: 2 [FBP] Surgical Extraction
SB: 1 [ALA] Elspeth, Knight-Errant
SB: 2 [WWK] Nature's Claim
SB: 1 [ISD] Garruk Relentless/Garruk, the Veil-Cursed
SB: 1 [ALA] Rhox War Monk
SB: 2 [FNM] Kitchen Finks
We were somewhat around 50 players, 6 rounds + top8.
Here's a mini report:
R1: Reanimator
G1: He plays an animate dead on a gin gitaxias turn 2. Somehow he doesnt draw a counterspell for my qasali and looses his giaxias. I draw my karakas naturaly on the folowing turns and he cant race me with an inkwell leviathan that he was forced to reanimate.
G2: He has elesh norm and iona turn 4.
G3: I curve out noble into reliquary that resolves. Thats prety much GG since i can keep bojuka bog up the whole game.
2-1 3 Points
SB:
+3 canonist (it's annoying and lets me resolve STP without fear)
+2 Surgical
+2 Path
+1 Bojuka Bog
-4 SFM
-4 Equipment
R2: GW Zenith mirror match. This is a very good player and i end up splitting the finals with him.
G1:I keep a land light hand on the draw and i miss 1 landrop that's enough to put me too far behind.
G2:I play noble into x2 mother of runes.
G3:We both have good starts but my opponent get a little bit flooded and cant deal with my jitte. I SFM for my second Jitte (to ensure the win) the turn before he scoops.
2-1 6 Points
SB:
+2 path
+1 elspeth
+1garruk
+1 bojuka
-1 SOFI
-1 Gaddock Teeg
-2 KOTR
-1 Karakas
R3:NO Bant
G1: He casts NO on turn 4 and while I look at the gaddock in my hand. Who the fuck plays NO nowadays?
G2: I STP his nobles and wasteland his lands so that he never has 4 mana. Jitte closes the deal.
G3:I zenith for gaddock Teeg on turn 2 that gets answered by 3 KOTR. The game goes very long but i cant never deal witha a pair of KOTR + goyf, and a karakas for my gaeddock wins him the game. Disapointing round. I messed up a couple times and i lost.
1-2 6 Points.
SB:
+2 Path
+1 Bojuka
-1 SOFI
-1 KotR
-1 Karakas
R4:Canadian Threshold
G1: I curve out prefectly and he cant answer all my threads.
G2: Normal Tempo game, with stifles, wastelands and dazes.
G3 t1 Noble, t2 x mom, and susprisingly he cant kill them.
3-1 9 Points.
SB:
+2 path
+2 Finks
+1 Rhox war monk
-2 Qasali
-1 SOFAF
-2 faith's shield (We dont have time to play a thread + leave 1 mana up for shield most of the times, and is not very good against lavamancer and grudge).
R5: Punishing Zoo
G1: Silhana jitte
G2: Silhana jitte = grudge :(
G3: Silhana jitte.
2-1 12 Points
SB:
+2 path
+2 finks
+1 Rhox war monk
+1 Elspeth
-1 Gaddock
-2 Qasali
-2 Scryb ranger
-1 something.
R6: ID
Top8: Bant Maverick
My opponent tried to bounce my Jitte with karakas. That prety much sumes up the whole match.
Best play of the tournament: Nature's claim your SOLAS, block your KOTR with my deathtouch garruk token.
Top4: RUG aggro (similar to canadin threshold but with kird appes and no stifles)
G1: I STP his first 2 threads and i play Sylvan library at 20 life.
G2: he plays a grudge for my 2 equipment an about 2-3 bolt 2-3 submerge. At some point he flips a delver with a Back to nature, and the crowd goes wild because i had no hand and only my sylvan library in play.
G3: this math was very close i have a jitte with some counters and i am at 2 life for about 2 turns that he can topdeck 2 bolts to kill me, or even a krosan grip that he showed me G1. In the end he doesnt draw it and a 10/10 Kotr + jitte finished the job.
SB:
+2 Finks
+2 Path
+1 Rhox war monk
-2 Qasali
-1 Gaddock
-2 something....
Finals I split the price.
Faith's shield was awesome the whole day, it took a lot of ppl off guard.
Silhana ledgewalker is a complete garbage. It's only good against zoo (out only out punishing + swords+path+bolts+chains lighitnigs). Everytime i GSZ for it i ended up facing 2 enormous KotR or an ancient grudge. Everyone sides in artifact removal against us so Silhana is not very good w/o equipment.
The garruk in the sideboars was insane. It won one of the games in the top8 by himself. Letting me tutor up for w/e card i needed and providing an stream of deathough tokens that made an unpenetrable wall and axcelent equipment holders...
The 2 planeswalkers are an excelent answer to Deed decks or Perish/virtue's ruin.
I was also trying that single Rhox war monk in my SB. It was very good against zoo and Canadian threshold. It can be cast off a noble hierarch or you can GSZ it.
I'll be playing around with faith's shield some more, this card is just the nuts. I won't play with Silhana anymore, it's garbage.
I wouldn't recommend Ledgewalker if you don't anticipate much UW StoneBlade. It was selected specifically for Snapcaster Mage + StP/PtE matchups. Thrun's better in that respect too, but they typically have blockers for Thrun.
I wanted to go up to 4 stoneforge, 2 jittes and silhana, and kind of go allin on the qeuipment plan with faith's shield. But silhana is garbage.
I'm confused by your conclusion, since based on the tournament report you wrote, Silhana won you at least one round, and you don't even mention using Faith's Shield in any of your games.
Silhana only won me the Zoo Match. He had Pfires, STP, path, bolt and chain ligthinigns and grudge post board. She was awful in the other MUs.
Well, whats to be told about shield? It countered a lot of STP, qasalis, etc.. I killed a jace giving pro green to my KotR so it couldnt be blocked. It did what it was meant to do. That was a fast report, im not gonna write every single situation in which i cast shield and i dont have the time either.
Is the Fateful Hour on Faith's Shield really worth playing it over Emerge Unscathed, which nobody plays anyway?
Well, it'll make the last few lethal copies go to crap.
-Matt
After seeing some people running Maverick with Blue for Jace and Geist of St. Traft, I took the GW shell and added black for Dark Confidant and Pernicious Deed. So I guess it's kinda like Junk without any discard plus Mom, and it's been performing pretty well in limited testing. Here's what I've been running:
4x GSZ
4x Knight of the Reliquary
4x Noble Hierarch
4x Mom
3x Stoneforge Mystic
1x Jitte
1x SoFaF
2x Top
1x Scryb Ranger
1x Scavenging Ooze
1x Eternal Witness
1x Pridemage
4x Dark Confidant
3x Pernicious Deed
4x StP
1x Maze of Ith
3x Wasteland
1x Karakas
1x Dryad Arbor
4x Windswept Heath
3x Verdant Catacombs
3x Savannah
2x Bayou
2x Scrubland
1x Plains
1x Forest
1x Swamp
Maybe this list needs to be posted in the Junk forum. Maybe I'm a dummy for playing 61 cards. Maybe more people are doing this and I'm just not noticing it, but Pernicious Deed absolutely devastates the mirror. Dark Confidant keeps me running on gas with extra draws that always seem to be able to keep me ahead. Granted, I've only really tested the mirror, against U/W Stoneblade and Reanimator, but it seems really solid for something I just kind of threw together.
I know there's improvements that can be made, and I'm willing to listen to any constructive criticism. After a bit of testing the Witness seems a little slow, and I feel like I could maybe cut it and go down to 2 Deed and play like 2 Vindicates? I have a well documented irrational love for that card, but it seems like there are so many situations where it would be great to have around. I realize nothing close to this has done well at any events, and Maverick has kinda disappeared in the past couple weeks, but I really feel like this deck is pretty powerful. I know I straight up lose to combo, but don't all versions of this deck do that?