Originally Posted by
kirbysdl
@DCTT: Looking forward to it.
So re: Grim Lavamancer, is making it a 4-of a no-brainer? Having more than one seems pretty useless as we don't drop THAT many cards into the yard, and we want to keep some there for Goyf and/or Knight. The only reason for wanting to see more than 1 per game seems to be opposing removal. So is he so much more of a lightning rod than our other critters to warrant running 4 and risk seeing multiples? I've just started testing this deck so my perceptions may be skewed.