No one ever remembers Dark Depths being banned!
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Deadline has passed, and I have everybody but Reeplcheep. I'll give you a bit more time while I do work stuff. :smile:
And we're complete.
DECKS FOR ROUND 3 OF SEASON 9: Deviant Legacy - Part 2
This round we play Berserker: Creatures can't block, creatures attack each turn if able, combat damage cannot be prevented, prevent all non-combat damage to players. Your deck may only contain creature and land cards. No additional bannings.
The entries:
1. Asthereal (TO): Sandstone Needle, City of Traitors, Boldwyr Heavyweights, Goblin Settler
2. GoblinSmashmaster: Mountain, Goblin Lackey, Morophon, the Boundless, Karona, False God
3. jhhdk: Taiga, Orcish Lumberjack, Ramunap Excavator, Titania, Protector of Argoth
4. Wrath of Pie: Hickory Woodlot, Ruins of Trokair, Mayor of Avabruck, Windborn Muse
5. alphastryk: The Tabernacle at Pendrell Vale, Grasping Dunes, Dwarven Hold, Ogre Arsonist
6. H: Inkmoth Nexus, Cathedral of War, Quicksand, Maze of Ith
7. maxx!: The Tabernacle at Pendrell Vale, Urborg, Tomb of Yawgmoth, Hunted Horror, Fourth Bridge Prowler
8. FTW: The Tabernacle at Pendrell Vale, Maze of Ith, Urborg, Tomb of Yawgmoth, Murderous Rider
9. dte: city of traitors, simian spirit guide, simian spirit guide, barbed shocker
10. Tylert: City of traitors, Simian spirit guide, Eldrazi Mimic, Phyrexian dreadnought
11. Serguei: City of Traitors, Simian spirit guide, Phyrexian Dreadnought, Eldrazi Mimic
12. silkster: Swamp, Ruthless Sniper, Kozilek, Butcher of Truth, Bazaar of Baghdad
13. Reeplcheep: City of Traitors, Elvish Spirit Guide, Chancellor of the Tangle, Lodestone Golem
Please post your scores and cross-check with the opponents.
You can also enter your scores in the Google Spreadsheet for the seasonwhich you can find here: https://docs.google.com/spreadsheets...it?usp=sharing
Dammit, my deck is illegal. Phyrexian dreadnaught is not a card :(
1. Asthereal (TO): Sandstone Needle, City of Traitors, Boldwyr Heavyweights, Goblin Settler
2. GoblinSmashmaster: Mountain, Goblin Lackey, Morophon, the Boundless, Karona, False God
3. jhhdk: Taiga, Orcish Lumberjack, Ramunap Excavator, Titania, Protector of Argoth
4. Wrath of Pie: Hickory Woodlot, Ruins of Trokair, Mayor of Avabruck, Windborn Muse
5. alphastryk: The Tabernacle at Pendrell Vale, Grasping Dunes, Dwarven Hold, Ogre Arsonist
6. H: Inkmoth Nexus, Cathedral of War, Quicksand, Maze of Ith
7. maxx!: The Tabernacle at Pendrell Vale, Urborg, Tomb of Yawgmoth, Hunted Horror, Fourth Bridge Prowler
8. FTW: The Tabernacle at Pendrell Vale, Maze of Ith, Urborg, Tomb of Yawgmoth, Murderous Rider
9. dte: city of traitors, simian spirit guide, simian spirit guide, barbed shocker
10. Tylert: City of traitors, Simian spirit guide, Eldrazi Mimic, Phyrexian dreadnaught
11. Serguei: City of Traitors, Simian spirit guide, Phyrexian Dreadnought, Eldrazi Mimic
12. silkster: Swamp, Ruthless Sniper, Kozilek, Butcher of Truth, Bazaar of Baghdad
13. Reeplcheep: City of Traitors, Elvish Spirit Guide, Chancellor of the Tangle, Lodestone Golem
Every game I will play mimic T1, then dreadnought T1 with guide and stack the triggers so I have to sac mimic after getinng it to 12/12.Then I'll proceed to kill my opponent in 2 turns (Turn 3).
1. Asthereal: Can you kill me turn 3 or interact with our creatures? the answer is no. 6-0 --> 6
2. Goblinsmashmaster: Can you Kill me turn 3 or interact with our creatures? On the draw, you're exactly lethal on turn 3. 3-3 --> 9
3. jhhdk: Can you Kill me turn 3 or interact with our creatures? I guess no. 6-0 --> 15
4. Wrath of Pie: Can you Kill me turn 3 or interact with our creatures? No I can pay for the muse. 6-0 --> 21
5. Alphastryk: Can you Kill me turn 3 or interact with our creatures? I can pay for Tabernacle!! 6-0 --> 27
6. H: Can you Kill me turn 3 or interact with our creatures? Nope. And maze of Ith doesn't work. 6-0 --> 33.
7. maxx!: Can you Kill me turn 3 or interact with our creatures? Nope. I let the centaurs die and smash with dreadnought 6-0 --> 39.
8. FTW!: Can you Kill me turn 3 or interact with our creatures? Yes OTD I can only kill you turn 3 and you can kill my threat. 3-3 --> 42.
9. Dte: Can you Kill me turn 3 or interact with our creatures? Yes OTD, You're too fast for me. 3-3 --> 45.
10. Tylert: Me.
11. Serguei: mirror. 3-3 --> 48
12. silkster: Can you Kill me turn 3 or interact with our creatures? yes you can but in a meaningless way. 6-0 --> 54.
13. Reeplcheep: Can you Kill me turn 3 or interact with our creatures? yes, but it only means I can cast dreadnought on turn 2 and kill T4 instead of T3. You can't kill before T5 so I still win. 6-0 --> 60
Total 60
Whoa. I thought more people would play murderous rider.
Here are the decks that I considered:
City of traitors, simian spirit guide, magus of the moon, goblin rabblemaster: I thought more people would play magus. with rabblemaster it eithers completely shut down the opponent's strategy or kills T4. Still Mimic + dreadnought was able to overcome it.
Peat Bog, Mishra's factory, Quicksand, murderous rider. 2 threats, a way to kill a creature turn 2 and another to kill a small creature T1. This was countering mimic + dreadnought but was loosing to lackey or green decks.
Forest, quicksand, old-growth dryad, tempting wurm. This was a counter to my quicksand decks.
Swamp, putrid imp, vengevine, memnite. Fast against my green decks, but dies to murderous rider.
You guys all tried to go with some sort of cheese playing tabernacle in a creature meta or lodestone golem or windborn muse. That was a fun round.
9. dte: city of traitors, simian spirit guide, simian spirit guide, barbed shocker
After thinking that the deck I wanted to play will not be very good thanks to FTW monitoring the banlist better than me, I took a T1 deck I didn't want to play too much because I was afraid of 3-3ing everyone. Note: I win if you just put 2 power T1 thanks to haste.
1. Asthereal (TO): Sandstone Needle, City of Traitors, Boldwyr Heavyweights, Goblin Settler
6-0. T1> T2
6
2. GoblinSmashmaster: Mountain, Goblin Lackey, Morophon, the Boundless, Karona, False God
6-0. T1> T2
12
3. jhhdk: Taiga, Orcish Lumberjack, Ramunap Excavator, Titania, Protector of Argoth
6-0. T1> T2
18
4. Wrath of Pie: Hickory Woodlot, Ruins of Trokair, Mayor of Avabruck, Windborn Muse
6-0. T1> T2
24
5. alphastryk: The Tabernacle at Pendrell Vale, Grasping Dunes, Dwarven Hold, Ogre Arsonist
6-0. T1> T2
30
6. H: Inkmoth Nexus, Cathedral of War, Quicksand, Maze of Ith
3-3.Maze beats me OTD.Maze do not prevent damage, but the ants are drown in the sand.
33
7. maxx!: The Tabernacle at Pendrell Vale, Urborg, Tomb of Yawgmoth, Hunted Horror, Fourth Bridge Prowler
6-0. T1> T2
39
8. FTW: The Tabernacle at Pendrell Vale, Maze of Ith, Urborg, Tomb of Yawgmoth, Murderous Rider
3-3. Maze beats me OTD.
42
6-0, Maze do not prevent damage. I would have done the exact same mistake.
45
10. Tylert: City of traitors, Simian spirit guide, Eldrazi Mimic, Phyrexian dreadnought
3-3. T1=T1
48
11. Serguei: City of Traitors, Simian spirit guide, Phyrexian Dreadnought, Eldrazi Mimic
3-3. T1=T1
51
12. silkster: Swamp, Ruthless Sniper, Kozilek, Butcher of Truth, Bazaar of Baghdad
3-3.OTP you'll draw kozilek again and again (your trigger to shuffle).Ruthless sniper kills my dude [/strike] OTD[/strike]. well planned ;)
51
13. Reeplcheep: City of Traitors, Elvish Spirit Guide, Chancellor of the Tangle, Lodestone Golem
3-3. T1=T1. I hesitated a bit with a similar one, but 2 SSG instead of ESG/chancellor. I did not took it because of lands.deck and robots.deck.
54.
At least the maths were pretty easy :)
I should have sticked to my other deck of magus, Stromkirk Noble, city, SSG would have donemuch better against the 2 maze deck and silkster's one, but lose 0-6 against gob's gobs, so that's only a 3 points differenceexactly the same result. I just thought there would be much less land decks with no dark depths. Note that my reason to want this version over barbed shoker was that I was expecting a few artifact decks (e.g. city/tomb, steel overseer, 2 chronomaton), and there was none.
4. Wrath of Pie: Hickory Woodlot, Ruins of Trokair, Mayor of Avabruck, Windborn Muse
1. Asthereal (TO): Sandstone Needle, City of Traitors, Boldwyr Heavyweights, Goblin Settler LL
2. GoblinSmashmaster: Mountain, Goblin Lackey, Morophon, the Boundless, Karona, False God WL
3. jhhdk: Taiga, Orcish Lumberjack, Ramunap Excavator, Titania, Protector of Argoth LL
5. alphastryk: The Tabernacle at Pendrell Vale, Grasping Dunes, Dwarven Hold, Ogre Arsonist LL
6. H: Inkmoth Nexus, Cathedral of War, Quicksand, Maze of Ith WW
7. maxx!: The Tabernacle at Pendrell Vale, Urborg, Tomb of Yawgmoth, Hunted Horror, Fourth Bridge Prowler LL
8. FTW: The Tabernacle at Pendrell Vale, Maze of Ith, Urborg, Tomb of Yawgmoth, Murderous Rider LL - I wonder how many points Maze of Ith will cost you for being a blank this round. Murderous Rider is brilliant though.
9. dte: city of traitors, simian spirit guide, simian spirit guide, barbed shocker LL
10. Tylert: City of traitors, Simian spirit guide, Eldrazi Mimic, Phyrexian dreadnought LL
11. Serguei: City of Traitors, Simian spirit guide, Phyrexian Dreadnought, Eldrazi Mimic LL
12. silkster: Swamp, Ruthless Sniper, Kozilek, Butcher of Truth, Bazaar of Baghdad LL - You are far braver than I, playing a 1/2 as your win condition.
13. Reeplcheep: City of Traitors, Elvish Spirit Guide, Chancellor of the Tangle, Lodestone Golem LL
3w = 9 points
Idiot me took too long to realize that Reef Shaman doesn't exactly work in this round, so I just went with Windborn Muse (expecting the combat tax to cause issues) and a certain mayor and hoped that I wouldn't totally embarrass myself.
8. FTW: The Tabernacle at Pendrell Vale, Maze of Ith, Urborg, Tomb of Yawgmoth, Murderous Rider
Edit: Oops, Maze is dead and could have been Quicksand for a better result.
Rider loop still works if you don't have LD or spheres. I can choose to not pay the Tabernacle upkeep on Murderous Rider. On my upkeep it goes to bottom of library. I draw it that draw step. Then I have 3 mana to cast Rider or Swift End that same turn. Repeat as often as needed.
1. Asthereal (TO): I do nothing. You have to start with Heavyweights. I play Tabernacle. You can't both keep the Heavyweights and play Settler, so you pay and attack for 8. If I hit 3 lands, I can wait for you to pay the upkeep then Swift End you and untap and play Rider to race Settler. If you let Heavyweights die and Settler me while I have 3 mana, I Swift End Settler in response to draw. So when I'm on 2 lands you have to let Heavyweights die to Settler my land, then the 1/1 wins. LL 0-6
(DD 2-2 if Maze worked by playing T3 Maze)
2. GoblinSmashmaster: Tabernacle forces you to only keep Morophon on your T3 upkeep (losing Lackey) and never cast Karona. That stalls enough for Swift End to win it. WW 6-0
3. jhhdk: Tabernacle stops you from getting Titania mana. You can still pay the upkeep for Lumberjack and cast Ramunap returning your land, then use Lumberjack to pay the upkeep for both. But your creatures are small. Swift End kills Ramunap. I don't need to kill the 1/1, Rider races with lifelink. WW 6-0
4. Wrath of Pie: Tabernacle means you can't cast both Windborn Muse and Mayor (if you do, you have 0 lands in play). You just play T2 Mayor, paying the upkeep with Ruins. Woodlot-Swamp lets you pay the upkeep for 1 token at most, but I Swift End Mayor first and then the token (and Windborn) FTW. WW 6-0
5. alphastryk: Worst I can do is draw by holding up mana to Swift End your guy in response to killing my land.
Can I win? T3 2/3 lifelink races your T5 3/3. If you use Dunes to shrink my guy first (sorcery speed), I let it die and replay as 2/3 before you destroy my land, so that doesn't work. Instead you just play Ogre killing my Urborg. Then neither of us can pay double Tabernacle upkeep! DD 2-2
6. H: Our Mazes suck. Exalted Inkmoth is a faster clock, so I have to hold up Swift End to kill it. You never activate, I never cast my creature, and we stare. DD 2-2
7. maxx!: You play T2 Horror. On my turn 3 I pass with lands up, wait for you to pay the double upkeep and Swift End it after. When you go first, that puts me down to 11. Then I untap and beat the 1/1 with 2/3 lifelink. WW 6-0
9. dte: Nice choice in a meta with no FoW or removal. You wreck my hand. LL 0-6
(WL 3-3 if Maze worked)
10. Tylert: OTP Swift End is fast enough. OTD it isn't. WL 3-3
(WW 6-0 if Maze worked)
11. Serguei: Same as Tylert. WL 3-3
(WW 6-0 if Maze worked)
12. silkster: My loop resets faster than yours. Also Tabernacle taxes your mana so you can't even use Sniper. WW 6-0
13. Reeplcheep: Golem stops me from casting spells. LL 0-6
(DD 2-2 if Maze worked)
40 points (12 wins , 4 draws, 8 losses)
Rider loop still wins the lategame, but losing Maze hurt my ability to slow down the fast decks.
(53 points if Maze worked)
Oh no. Is that one of the Berserker rules?
I should have read that more carefully. So Maze of Ith does not work in this format.
I think his deck is a turn 3 kill actually.
T1 Lackey
T2 Lackey hits playing Morophon naming Avatar (19)
T3 Cast Karona for 1 mana. Name Goblins with Karona. Attack with hasty 6/6 Karona + 9/9 Morophon + 4/4 Lackey = 19 damage for lethal
WL 3-3?
I think Tabernacle stills saves me from losing OTD, because he can only keep the Morophon, then I can Swift End it before dying.
13. Reeplcheep: City of Traitors, Elvish Spirit Guide, Chancellor of the Tangle, Lodestone Golem
I missed that depths was banned too, so I quickly went with my back up plan of: “when in doubt, t1 sphere”. My version instead of dte’s was because I suspected a lot more t1 burglar rat stuff.
1. Asthereal (TO): Sandstone Needle, City of Traitors, Boldwyr Heavyweights, Goblin Settler
6-0. T1 Sphere.
6
2. GoblinSmashmaster: Mountain, Goblin Lackey, Morophon, the Boundless, Karona, False God
3-3 Can’t block lackey OTD.
9
3. jhhdk: Taiga, Orcish Lumberjack, Ramunap Excavator, Titania, Protector of Argoth
6-0. OTD You can cast Ramunap but not Titania through lodestone with the help of lumber jack. 5/3 races 2/3 & 1/1.
15
4. Wrath of Pie: Hickory Woodlot, Ruins of Trokair, Mayor of Avabruck, Windborn Muse
6-0. You can’t cast muse, and you need to wait until t3 to cast mayor. Which means I win the race.
21
5. alphastryk: The Tabernacle at Pendrell Vale, Grasping Dunes, Dwarven Hold, Ogre Arsonist
6-0. I kill you if you try to turbo out arsonist, and using dunes slows you down more than it slows down me.
27
6. H: Inkmoth Nexus, Cathedral of War, Quicksand, Maze of Ith
6-0. Maze does nothing. T5 (6 if you desert) kill >t7 kill
33
7. maxx!: The Tabernacle at Pendrell Vale, Urborg, Tomb of Yawgmoth, Hunted Horror, Fourth Bridge Prowler
6-0. You can’t cast horror. I race prowler.
39
8. FTW: The Tabernacle at Pendrell Vale, Maze of Ith, Urborg, Tomb of Yawgmoth, Murderous Rider
6-0. Maze does nothing, you can’t cast either half of rider, and I can pay for tabernacle.
45
9. dte: city of traitors, simian spirit guide, simian spirit guide, barbed shocker
3-3. Basically the mirror. Seems like your hedging against lands and artifacts was better than hedging against t1 untargeted discard.
48
10. Tylert: City of traitors, Simian spirit guide, Eldrazi Mimic, Phyrexian dreadnought
0-6 see below.
48
11. Serguei: City of Traitors, Simian spirit guide, Phyrexian Dreadnought, Eldrazi Mimic
0-6. Dreadnought being an artifact means you can combo off through the sphere with a turn delay.
48
12. silkster: Swamp, Ruthless Sniper, Kozilek, Butcher of Truth, Bazaar of Baghdad
3-3. OTD you'll kill my dude before I can kill you.
51
Checking my math: 17 W 0D 7L for 51
Losing Maze hurts a lot but Rider+Tabernacle is still enough to stop you.
Tabernacle means you can't cast both Muse and Mayor because you would have 0 lands left.
If you have to pick one, you're better to play Mayor and use Ruins + Woodlot-Swamp to pay the upkeep for Mayor and 1 token.
Can I Swift End both in time?
Wrath OTP
W - Woodlot
F - Tabernacle
W - Mayor. Ruins tapped.
F - Maze
W - Pay upkeep with Ruins. Mayor flips into 3/3. Attack for 3. Make 3/3 wolf. [F=17]
F - Urborg. Pass
W - Pay upkeeps with Ruins + Woodlot-Swamp. Attack with Mayor + token. I Swift End Mayor and take 3. [F=12]
F - Cast Rider
W - Pay upkeep with Ruins. Attack with token. [F=9]
F - Let Rider die. Draw Swift End and pass.
W - Wait for you to pay the upkeep, then I Swift End the token. [F=7]
F - Cast Rider
W - If you play Windborn Muse, you have to sacrifice both lands and lose to Tabernacle.
I could also let Rider die and Swift End again.
I win this 6-0
1. Asthereal (TO): Sandstone Needle, City of Traitors, Boldwyr Heavyweights, Goblin Settler WL
2. GoblinSmashmaster: Mountain, Goblin Lackey, Morophon, the Boundless, Karona, False God LL See below
3. jhhdk: Taiga, Orcish Lumberjack, Ramunap Excavator, Titania, Protector of Argoth <--- ME
4. Wrath of Pie: Hickory Woodlot, Ruins of Trokair, Mayor of Avabruck, Windborn Muse WW, I can pay for muse
5. alphastryk: The Tabernacle at Pendrell Vale, Grasping Dunes, Dwarven Hold, Ogre Arsonist LL Can't play Titania, Can't kill before Arsonist takes land and dudes die.
6. H: Inkmoth Nexus, Cathedral of War, Quicksand, Maze of Ith WW, Looks like I am fast enough even on draw.
7. maxx!: The Tabernacle at Pendrell Vale, Urborg, Tomb of Yawgmoth, Hunted Horror, Fourth Bridge Prowler LL, Can't keep my dudes alive after Prowler kills my Lumberjack
8. FTW: The Tabernacle at Pendrell Vale, Maze of Ith, Urborg, Tomb of Yawgmoth, Murderous Rider LL, Tabernacle prevents me from playing Titiana, Swift End kills kill my Excavator, Lumberjack loses race.
9. dte: city of traitors, simian spirit guide, simian spirit guide, barbed shockerLL, I get shocked,
10. Tylert: City of traitors, Simian spirit guide, Eldrazi Mimic, Phyrexian dreadnaught LL Duh!
11. Serguei: City of Traitors, Simian spirit guide, Phyrexian Dreadnought, Eldrazi Mimic LL, Duh!
12. silkster: Swamp, Ruthless Sniper, Kozilek, Butcher of Truth, Bazaar of Baghdad LL, You snipe Lumberjack before I play Titania, Then snipe Excavator and ride sniper to Victory.
13. Reeplcheep: City of Traitors, Elvish Spirit Guide, Chancellor of the Tangle, Lodestone Golem LL, Golem prevents Titania and wins race
Vs. GoblinSmasher
OTP
J: Taiga, Lumberjack
G: Mountain, Lackey
J: Sac Taiga, Excavator, Return Taiga
G: Attack lackey, play Morophon, Karona 19/20
J: Play Titania, Return Taiga, Attack Excavator, Karona, 19/12
G: Attack Morophon(6+3/6+3), Lackey(1+3+1/1+3+1), Karona (5/5) 0/12 Missed the +1/+1 from Morophon when i first looked at this :-(
J: Attack Lumberjack(1+3/1+3), Excavator (2/3), Titania (5/3), Token (5/3), Karona (5/5) 0/-9
OTD
Not even close.
0-6
I didn't spend a ton of time thinking this round through, so I basically came up with a poison deck, the tweaked it to beat Tabernacle, then decided to play a Tabernacle deck that beat my poison deck, and chose the larger but slightly slower land destroying creature over Goblin Settler. Clearly my approach was not so good.
1. Asthereal (TO): Sandstone Needle, City of Traitors, Boldwyr Heavyweights, Goblin Settler
I get crushed by the Heavyweights. LL
0-6
2. GoblinSmashmaster: Mountain, Goblin Lackey, Morophon, the Boundless, Karona, False God
You Lackey out Morophon, then choose to keep Morophon from Tabernacle. Karona is a false god and does nothing. Morophon kills me on your turn 6 if I did my math right. The fastest I can play my Ogre is on my turn 6, so I should be able, to win OTP via Tabernacle but lose the race OTD. WL
3-3
3. jhhdk: Taiga, Orcish Lumberjack, Ramunap Excavator, Titania, Protector of Argoth
You can play Lumberjack, then pay for it and use it to play Excavator and replay your land. After that, you can only keep both creatures if you use Lumberjack every turn to do so, which taps it and makes it not do anything. So, this comes down to me racing your 2/3, but my Ogre blows up your land on my Turn 6 which should always do enough. WW
6-0
4. Wrath of Pie: Hickory Woodlot, Ruins of Trokair, Mayor of Avabruck, Windborn Muse
I think your only way through a Tabernacle is to use Woodlot to play Mayor and use Ruins to pay the tax for him afterwards. He will turn into a 3/3 but not get to keep any tokens, which is too slow and the Ogre blows up your Ruins. WW
6-0
5. alphastryk: The Tabernacle at Pendrell Vale, Grasping Dunes, Dwarven Hold, Ogre Arsonist
This is me
6. H: Inkmoth Nexus, Cathedral of War, Quicksand, Maze of Ith
A poison deck I'm setup to beat with Grasping Dunes. EDIT: Except Dunes is sorcery speed and you play Inkmoth. You win on your turn 7, and I can Ogre Inkmoth on my turn 6, so this should still be WW.
6-0
7. maxx!: The Tabernacle at Pendrell Vale, Urborg, Tomb of Yawgmoth, Hunted Horror, Fourth Bridge Prowler
Hunted Horror + Tabernacle is pretty good tech, wish I'd thought of that. The Horror survives both Tabernacles, and I can't remove Urborg until my turn 5 which is too slow. LL
0-6
8. FTW: The Tabernacle at Pendrell Vale, Maze of Ith, Urborg, Tomb of Yawgmoth, Murderous Rider
If you play our your Urborg, I can win by blowing it up with my Ogre. If you sit on Urborg forever, you can force a draw however, as if I ever play my Ogre you can remove it and have a threat afterwards. DD
2-2
9. dte: city of traitors, simian spirit guide, simian spirit guide, barbed shocker
How could I forget about this guy! Get shocked. LL
0-6
10. Tylert: City of traitors, Simian spirit guide, Eldrazi Mimic, Phyrexian dreadnought
This is a faster kill than the poison decks I could come up with and beats Tabernacle. LL
0-6
11. Serguei: City of Traitors, Simian spirit guide, Phyrexian Dreadnought, Eldrazi Mimic
This is a faster kill than the poison decks I could come up with and beats Tabernacle. LL
0-6
12. silkster: Swamp, Ruthless Sniper, Kozilek, Butcher of Truth, Bazaar of Baghdad
This is a cool removal plan - I didn't realize Bazaar was not banned, as it is in real Legacy. EDIT 4: It turns out if anyone is proactive here, they lose. DD
2-2
13. Reeplcheep: City of Traitors, Elvish Spirit Guide, Chancellor of the Tangle, Lodestone Golem
This is definitely something I should have thought of. Golem kills me before I can make an Ogre. LL
0-6
Total: 25 points
GoblinBerserkMaster Results for Round Berserk
1. Asthereal (TO): Sandstone Needle, City of Traitors, Boldwyr Heavyweights, Goblin Settler
Goblins smash! 6-0
2. GoblinSmashmaster: Mountain, Goblin Lackey, Morophon, the Boundless, Karona, False God
That's me, smashing with Goblins!
3. jhhdk: Taiga, Orcish Lumberjack, Ramunap Excavator, Titania, Protector of Argoth
Goblins smash! 6-0
4. Wrath of Pie: Hickory Woodlot, Ruins of Trokair, Mayor of Avabruck, Windborn Muse
Goblins smash, then blow away in wind 3-3
5. alphastryk: The Tabernacle at Pendrell Vale, Grasping Dunes, Dwarven Hold, Ogre Arsonist
Goblin smash, then burned 3-3
6. H: Inkmoth Nexus, Cathedral of War, Quicksand, Maze of Ith
Goblin falls in Quicksand 0-6
7. maxx!: The Tabernacle at Pendrell Vale, Urborg, Tomb of Yawgmoth, Hunted Horror, Fourth Bridge Prowler
Goblin falls under the bridge 0-6
8. FTW: The Tabernacle at Pendrell Vale, Maze of Ith, Urborg, Tomb of Yawgmoth, Murderous Rider
Goblins murdered 0-6
9. dte: city of traitors, simian spirit guide, simian spirit guide, barbed shocker
Barber smash :( 0-6
10. Tylert: City of traitors, Simian spirit guide, Eldrazi Mimic, Phyrexian dreadnought
Goblin smash, then Dreadnought smash 3-3
11. Serguei: City of Traitors, Simian spirit guide, Phyrexian Dreadnought, Eldrazi Mimic
Goblin smash, then Dreadnought smash 3-3
12. silkster: Swamp, Ruthless Sniper, Kozilek, Butcher of Truth, Bazaar of Baghdad
Goblin smash, then sniped 3-3
13. Reeplcheep: City of Traitors, Elvish Spirit Guide, Chancellor of the Tangle, Lodestone Golem
Goblin smash, then Golem 3-3
Total: 30 points
Mimic is not an artifact, but I can play Mimic T1 with guide, then dreadnaught T2 to win T4. Lodestone kills me T5 only.
Lackey beats a little bit more than I planned.
It is not cool to try to add 2 points to my total...
All of this is fixed.
I knew I should have reread Dunes. The earliest I can make the Ogre is my turn 6, Inkmoth kills on H's turn 7, so this should still be WW 6-0 but will update my logic.
I guess Bazaar Kozilek does loop Swamp + Sniper after 2 turns which is enough as the Ogre is not a quick kill so this should be LL 0-6. Will update.
12. silkster: Swamp, Ruthless Sniper, Kozilek, Butcher of Truth, Bazaar of Baghdad
1. Asthereal (TO): Sandstone Needle, City of Traitors, Boldwyr Heavyweights, Goblin Settler LL
2. GoblinSmashmaster: Mountain, Goblin Lackey, Morophon, the Boundless, Karona, False God WL
3. jhhdk: Taiga, Orcish Lumberjack, Ramunap Excavator, Titania, Protector of Argoth WW (updated)
4. Wrath of Pie: Hickory Woodlot, Ruins of Trokair, Mayor of Avabruck, Windborn Muse WW
5. alphastryk: The Tabernacle at Pendrell Vale, Grasping Dunes, Dwarven Hold, Ogre ArsonistLL
I did this without thinking too carefully, but after closer consideration, I still think you win. You wait until turn 15 to cast Arsonist killing the Bazaar with ~10 counters on the Hold. You then Dunes my 1/2 into an 0/1, and you can pay for the Arsonist long enough to win.
I don't play my Bazaar! You shrink the Sniper to an 0/1. I have to play Bazaar to rebuy Sniper, but it's not faster enough, so it's a losing line that I don't take. DD
6. H: Inkmoth Nexus, Cathedral of War, Quicksand, Maze of Ith WW
Maze of Ith is an oops because combat damage to players can't be prevented.
7. maxx!: The Tabernacle at Pendrell Vale, Urborg, Tomb of Yawgmoth, Hunted Horror, Fourth Bridge Prowler LL
8. FTW: The Tabernacle at Pendrell Vale, Maze of Ith, Urborg, Tomb of Yawgmoth, Murderous RiderWW
I did not know that Murderous Rider was its own loop. I've never cast that card or seen one in person. :(
9. dte: city of traitors, simian spirit guide, simian spirit guide, barbed shocker WW
When I found this deck, I was like "damn, ain't nothin' gonna be that except a pile of red Chancellors". Unfortunately, I metagamed too hard against this deck.
10. Tylert: City of traitors, Simian spirit guide, Eldrazi Mimic, Phyrexian dreadnought LL
A turn 3 kill! The fastest that I could find was turn 4. Nice.
11. Serguei: City of Traitors, Simian spirit guide, Phyrexian Dreadnought, Eldrazi Mimic LL
13. Reeplcheep: City of Traitors, Elvish Spirit Guide, Chancellor of the Tangle, Lodestone Golem WL
32 points = 2.67 round points. I really thought people would go heavier on the interaction. I also didn't think so many people would play 1/1s that I needed to kill on turn 1. I think my last minute switch away from Fumespitter was a net negative. I should have played a more aggressive deck.
You know, after I found Barbed Shocker this round, I almost submitted it along with a note saying:
Barbed Shocker is the obvious best deck that everyone will play, so me-from-the-start-of-Season-7 would have submitted 3 red Chancellors to beat it because everyone will be playing Barbed Shocker. But I've learned, so now I'll just submit the Barbed Shocker itself."
Then I found a whole bunch of other decks that beat it and I moved away from it. Stupid me overthinking again. I really had no idea what the meta would look like. In my list of 20 or 30 cards to consider, the only ones that got played were Barbed Shocker, Goblin Lackey, and Fourth Bridge Prowler (plus City of Traitors and free mana creatures).
One of my frontrunners for deck choice would have gone 16W, 5D, 3L (modulo errors, of which I've already found 2). This round is interesting and I want to play more of it.
Guys, please note that we have to attack every turn with our sad dudes. (EDIT: The rules also say they can't block.) That's in the rules for the round that most of us never read properly in the first place, I fear. :laugh:
Asthereal's scores for round hey cool the new Steven Wilson album is out!
1. Asthereal (TO): Sandstone Needle, City of Traitors, Boldwyr Heavyweights, Goblin Settler
That's me. I forgot about many things, by the looks of what you guys sent in. Let's see how much that hurts.
2. GoblinSmashmaster: Mountain, Goblin Lackey, Morophon, the Boundless, Karona, False God EDIT: Nope, no disagreement.
EDIT: So I wanted to block your Lackey. That's a good idea. If it works. But the rules say no, so it's not. 0-6
3. jhhdk: Taiga, Orcish Lumberjack, Ramunap Excavator, Titania, Protector of Argoth
OTP I can Settler your land before your engine comes online. OTD not so much, so I have to race there, but it doesn't look like I'll get very far. 3-3.
4. Wrath of Pie: Hickory Woodlot, Ruins of Trokair, Mayor of Avabruck, Windborn Muse
EDIT: The rules also say we can't block. New math below. Since we can't interact worth a damn, the Heavyweights just race like madmen. 6-0
5. alphastryk: The Tabernacle at Pendrell Vale, Grasping Dunes, Dwarven Hold, Ogre Arsonist
I can pay for Nacle, Settler is faster than Arsonist and the Heavyweights don't die to Dunes, so I kill the Hold with the Settler and the big boys win it. 6-0
6. H: Inkmoth Nexus, Cathedral of War, Quicksand, Maze of Ith
Settler kills the Nexus and Heavyweights win it. 6-0
7. maxx!: The Tabernacle at Pendrell Vale, Urborg, Tomb of Yawgmoth, Hunted Horror, Fourth Bridge Prowler
Heavyweights are bigger. :) 6-0
8. FTW: The Tabernacle at Pendrell Vale, Maze of Ith, Urborg, Tomb of Yawgmoth, Murderous Rider
The Settler lands fast enough to blow up a land before your Murderous Rider can start to do nasty things. I can pay for Nacle and Maze doesn't work very well, so the Heavyweights should finish the job nicely. If you wait and do nothing until I make the Heavyweights, I'll wait and smack face until you Murderous thingy it, then follow up with Settler, taking out a land and winning with the 1/1. Well spotted on that line. I missed it. 6-0
9. dte: city of traitors, simian spirit guide, simian spirit guide, barbed shocker
Yeah, I forgot about that Shocker dude. 0-6
10. Tylert: City of traitors, Simian spirit guide, Eldrazi Mimic, Phyrexian dreadnought
When you snet me this, I didn't spot the tech. Then Serguei sent the same deck and I spent a minute or two thinking what the heck I was missing. A turn 1 12/12 trample was what I was missing. I can't beat that. :) 0-6
11. Serguei: City of Traitors, Simian spirit guide, Phyrexian Dreadnought, Eldrazi Mimic
Need another one. Give me another one! (Actually no, don't do that.) 0-6
12. silkster: Swamp, Ruthless Sniper, Kozilek, Butcher of Truth, Bazaar of Baghdad
Uh, what's that Bazaar do in this deck exactly? Or did you mean to send something else and got confused? Anyway, Heavyweights should do enough here I think, especially as you can't cast the Sniper before I cast the big dudes, as you'll be forced to attack into them and lose the Sniper. 6-0
13. Reeplcheep: City of Traitors, Elvish Spirit Guide, Chancellor of the Tangle, Lodestone Golem
Yeah, I forgot about the Golem as well... 0-6
Total: 39 points
Against Wrath, OTD:
W: Woodlot
A: Needle
W: Ruins, Mayor
A: City, Settler, killing Ruins
W: Attack for 1, A=19
A: Heavyweights, attack for 1, W=19
W: Attack for 1, A=18
A: Upkeep: Mayor flips. Attack for 9, W=10
W: Attack for 3, A=16, make a 3/3
A: Attack for 9, W=1
W: Attack for 6, A=8, make a 3/3
A: Attack for 9, W dies.
So I win that race.
You could also not play bazaar for DD?
On the draw, you lose on my T10 by drawing Kozilek each turn: you control the shuffle trigger, so the order is the worse for you.
Edit: 3. Berserker: Creatures can't block, creatures attack each turn if able, combat damage cannot be prevented, prevent all non-combat damage to players. Your deck may only contain creature and land cards.
Again am i missing something?Quote:
(emphasis added)
Whenever another colorless creature enters the battlefield under your control,
you may change Eldrazi Mimic's base power and toughness to that creature's
power and toughness until end of turn.
T: Eldrazi Mimic
S: Sniper
T: Dreadnaught, Attack Eldrazi Dreadnaught 20/8
S: Snipe Mimic
T: Attack Eldrazi Mimic 20/7
S: Snipe Mimic